Timeline of the Dream SMP/Counteraction Era

The Counteraction Era is the second era of the Legacy Arc following the imprisonment of Awesamdude and Dream's claim as the warden of Pandora's Vault. Sapnap, on a mission to hunt Dream, finds the Death Book and meets DreamXD. BadBoyHalo, Skeppy, and Foolish Gamers continue their prank war.

January 29, 2022

 * Michael starts outside of Serenity, and heads near the front of Serenity.
 * Michael heads to Serenity to walk around, and heads to the front of his water elevators. He heads to his base, and heads to his storage room.
 * Michael checks chests, and heads near his storage room. He heads near his animal farms, and heads to his bee farm and animal farms.
 * Michael walks around at his animal farms, and heads to his tree farm. He checks a chst, and heads near his central aquarium.
 * Michael heads near his farm, and heads near his storage room to check a chest and deposit cobblestone. He heads to his storage room to deposit obsidian, and checks a chest.
 * Michael rotates the diamond in the item farm, and checks the chest. He heads near his storage room to deposit glass bottles, glass, sticks, a honey block, coal, an oak boat, a fishing rod, and grass blocks.
 * Michael retrieves coal from the chest, and checks a chest of his auto-cooker. He places raw iron and coal in a chest of his auto-smelter, and retrieves the coal.
 * Michael places coal in a chest of his auto-smelter, and checks some blast furnaces of his auto-smelter. He checks the chest of his auto-smelter, and heads to the front of his farm.
 * Michael heads to his farm to harvest some potatoes, and heads near his farm to check a chest. He heads to his storage room to check a chest and deposits potatoes, and returns to his farm to continue harvesting potatoes.
 * Michael replants part of the farm, and heads near his farm to check chests. He heads to his storage room to check a chest and get some potatoes.
 * Michael heads near his storage room, and kills a zombie before heading back to his farm to continue replanting potatoes. He harvests carrots, and heads to his storage room to check a chest and deposit carrots.
 * Michael checks a chest, and gets some carrots. He heads back to his farm to replant it, and harvests wheat.
 * Michael starts replanting his farm, and replants a potato crop before continuing to replant his farm. He heads near his farm, and heads back to his farm.
 * Michael heads near his farm, and heads back to his farm. He heads back near his farm, and deposits seeds.
 * Michael gets some seeds, and heads to his storage room to deposit seeds. He heads near his central aquarium, and heads near his bee farm.
 * Michael heads near his animal farms, and heads to his tree farm. He heads near his central aquarium, and heads to the front of his farm.
 * Michael heads near his farm, and heads near his central aquarium. He heads to his storage room, and checks chests.
 * Michael deposits wheat, and throws away poisonous potatoes. He heads near his central aquarium, and heads near his storage room to place some potatoes in the chest of his auto-cooker.
 * Michael adds more potatoes to a chest of his auto-cooker, and places cooked porkchops to a chest of his auto-cooker. He adds more potatoes to the chest of his auto-cooker, and checks the hoppers of his auto-cooker.
 * Michael heads to the front of his exit water elevator, and heads out of his base. He heads out of Serenity to beyond Serenity, and starts traveling.
 * Michael harvests oak wood, and continues traveling. He continues harvesting oak wood, and heads down into part of a ravine.
 * Michael mines some cobblestone to bridge to the other side of the ravine, and mines down to part of the ravine to mine iron. He towers up a bit and add onto part of the ravine to towee up to it to continue mining iron.
 * Michael heads down to a cave at the bottom of the ravine to continue mining iron, and mines up to part of the cave to continue mining iron. He mines up to part ofr the cave, and mines a staircase up to the bottom of the ravine.
 * Michael heads down into a cave to continue mining iron, and mines out the entrance into an underground pond. He heads down into the pond, and mines a staircas eup back to the cave.
 * Michael heads down into a cave, and heads down into another cave to continue mining iron. He explores the cave, and mines up to head to part of the ravine.
 * Michael mines a staircase up to part of the ravine, and heads to part of the ravine to starts making a staircase up. He mines up, and continues making a staircase before continuing to mine up.
 * Michael heads to part of the ravine, and towers up a bit to head to the surface. He continues traveling, and kills pigs for food.
 * Michael continues traveling, and heads back to Serenity to head to near a wall. He heads onto the wall to walk along it, and heads out of Serenity to head beyond Serenity.
 * Michael starts traveling, and collects a bee nest. He harvests birch wood, and continues traveling.
 * Michael harvests oak wood, and tames a dog. He unsits the dog, throws bones to a chicken, and continues traveling.
 * Michael digs up to continue traveling, and places dirt. He continues traveling, and continues harvesting birch wood.
 * Michael collects a bee nest, and continues traveling. He continues traveling, and attacks a zombie a couple of times so his dog could kill it.
 * A zombie attacks Michael, and Michael's dog attacks it and knocks it off the tree. Michael's dog head down from the tree to continue fighting the zombie, and eventaully gets killed by the zombie.
 * Michael continue straveling, and swims up part of a water stream to part of a mountain. He continue straveling, and heads onto the front wall of Serenity.
 * Michael heads down to Serernity, and heads near the front of his water elevators. He heads to his base, and heads near his storage room to check chests.
 * Michael gets raw mutton, and places raw porkchops and raw mutton in the chest of his auto-cooker. He checks the chests, and retrieves cooked mutton, steak, cooked porkchops, and some baked potatoes.
 * Michael retrieves more cooked mutton, and deposits stone, beehives, oak saplings, diorite, gunpowder, and a stick, and places some raw iron in the chest of his auto-smelter. He adds more raw iron to the chest of his auto-smelter, and checks a smoker of his auto-cooker.
 * Michael retrieves more cooked porkchops and cooked mutton, and checks a smoker of his auto-cooker. He heads to his storage room to deposit baked potatoes and checks a chest.
 * Michael deposits cooked porkchops, and retrieves them before heading to near his storage room and heads near his central aquarium. He heads to his Top Ten Gifter walls, and heads near his central aquarium.
 * Michael heads up to the second floor, and heads down to his base to head to near his storage room to get name tags from his ender chest. He heads up to the second floor to head to the front of his turtle sanctuary to remove some glass to head into his turtle sanctuary.
 * Michael heads to the front of the turtle egg pen, where all the eggs had hatched and matured. He adds cobblestone to a wall of the turtle sanctuary to remove some glass to head out before removing the cobblestone.
 * Michael heads back to his turtle sanctuary, and removes some stone bricks. He heads out of his turtle sanctuary to place back the stone bricks, and heads to the front of his turtle sanctuary.
 * Michael heads to the second floor, and heads pass a water tunnel and his central aquarium to the top of a water tunnel, and heads down to the middle of the center of his base.
 * Michael heads down to head to near his storage room to rename a name tag to "Skye," and heads up to the second floor to head to his turtle sanctuary to name a turtle "Skye." He heads to the front of the turtle egg pen to remove some stone bricks to head oyt of his turtle sanctuary.
 * Michael places back the stone bricks, and heads pass a water tunnel and his central aquarium to head down to near his villagers. He think of moving the villagers, and heads to his storage room, and heads near his tree farm.
 * Michael heads near his central aquarium, and heads to his base. He heads near his animal farms, and heads near his enchanting area.
 * Michael heads to the front of an aquarium, and heads up to the second floor to head to the front of his turtle sanctuary. He heads to the other front wall of his turtle sanctuary to remove some stone bricks.
 * Michael heads into his turtle sanctuary, and heads to the front of the turtle egg pen. He heads out of his turtle sanctuary, and places back stone bricks.
 * Michael heads pass a water tunnel and his central aquarium to head down onto the middle of the center of his base. He heads down to the front of an aquarium behind his armor stands, and heads near the other aquarium.
 * Michael heads near the other aquarium, and heads to his farm. He heads to his storage room to check chests and deposit cooked mutton, steak, and rotten flesh.
 * Michael heads to his base, and heads near his water elevator. He heads up to the second floor, and heads to his turtle sanctuary to head to the front of the turtle egg pen.
 * Michael removes some stone bricks to head out of his turtle sanctuary, and heads pass a water tunnel and his central aquarium to head onto the middle of the center of his base. He heads near his storage room to rename a name tag to "Torque Wrench," and heads up to the second floor to head to his turtle sanctuary.
 * Michael heads to the front of his turtle egg pen to head into the pen, and heads out to the front of it to remove a birch fence gate to head into the pen to push a turtle out to the front of the pent. He heads out to the front of the pen to name the turtle "Torque Wrench," and places back the fence gate.
 * Michael pushes the turtle into the water, and heads to the side of the pen. He heads into the water, and heads to the front of the pen, and messages Karl that he could name a turtle in exchange for the MrBeast chocolate, and heads out of his turtle sanctuary to head to near his central aquarium.
 * Michael heads down to the middle of the center of his base, and heads down to near his storage room to rename a name tag to "MrBeast Chocolate." He heads up to the second floor to head to his turtle sanctuary.
 * Michael heads to the front of the turtle egg pen to name a turtle "MrBeast Chocolate," and heads into the pen to remove the fence gate. He pushes the turtle out to the front of the pen, and heads to the front of the pen to place back the fence gate and pushes the turtle into the water.
 * Michael heads out of his turtle sanctuary, and walks around his central aquarium before heading to the side wall of his turtle sanctuary to place back stone bricks. He heads pass a water tunnel and his central aquarium to the top of a wter tunnel.
 * Michael heads down to the front of one of his villagers, and heads to the front of the other villager. He heads to the front of the other villager, and heads to his animal farms.
 * Michael walks around at his animal farms, and heads to his chiekn farm. He heads out to the front of his automatic sheep farm, and Karl messages him if he could name a turtle.
 * Michael tells him that he could, and heads to his base. Karl requests for the turtle to be named "Rutabaga Jr.," and Michael decides to rename the MrBeast Chocolate turtle.
 * Michael heads near his storage room to rename a name tag to "Rutabega Jr," and heads up to the second floor. He heads to his turtle sanctuary, and heads to the front of the pen to head into it to start removing the fence gate.
 * Michael heads out to the front of the pen, and removes some stone bricks to head out of his turtle sanctuary. He places back the stone bricks, and heads pass a water tunnel and his central aquarium to head down to the middle of the center of his base.
 * Michael heads near his storage room to rename the name tag to "Rutabaga Jr," and heads up to the second floor. He heads into his turtle sanctuary, and heads to the front of the turtle egg pen.
 * Michael removes the fence gate to head into the pen to name a turle "Rutabaga Jr," and pushes it out to the front of the pen into the water. He places back the fence gate, and removes some stone bricks to head out of his turtle sanctuary.
 * Michael places back the stone bricks, and heads pass a water tunnel and his central aquarium to the top of a water tunnel. He heads down to the front of his villagers, and heads to the front of a villager to check its trades.
 * Michael considers moving the villagers, and heads to his animal farms. He starts mining out a wall and mines iron.
 * Michael considers making his villager trading hall at his animal farms, and heads down to his animal farms. He finds that it would be a bad idea to make the villager trading hall at his animal farms.
 * Michael walks around at his animal farms, and heads near his villagers. He walks around his base, and heads to the front of his villagers.
 * Michael heads pass a water tunnel and his central aquarium to hea to the top of a water tunnel, and heads to the second floor to head pass a water tunnel and his central aquarium to the top of a water tunnel, and walks around his central aquarium.
 * Michael heads to the second floro in front of the side wall of his turtle sanctuary, and heads pass a water tunnel and his central aquarium to head to the top of a water tunnel. He heads down to his Top Ten Gifter walls to walks around at his base.
 * Michael heads near his central aquarium, and walks around his base. He heads near his central aquarium, and heads near his villagers.
 * Michael heads near his central aquarium, and walks around his base. He heads to the front of his villagers, and walks around his base.
 * Michael heads to the front of an aquarium behind his armor stands, and heads near the other aquarium. He heads to the front of the other aquarium to remove some blue carpet and white carpet and some polished deepslate slabs.
 * Michael removes some stone bricks and the rest if the polished deepslate slabs. He heads to the front of an aquarium behind his armor stands, and heads near his villagers to remove remove some blue carpet and some stone bricks.
 * Michael removes some more blue carpet, and removes some stone bricks. He places back the stone bricks, and removes blue carpet and some white carpet.
 * Michael removes the rest of the white carpet, and heads near his villagers. He heads to his base.
 * Michael heads near his villagers, and starts mining out the floor. Water from the aquarium seeps in, and Michael blocks it.
 * Michael heads to the front of the aquarium behind his armor stands, and continues mining out the floor. Water from the aquarium seeps in, and Michael blocks it with glass.
 * Michael continues mining out the floor, and water from the aquarium seeps out. He blocks the water with glass, and continues digging out the floor.
 * Michael heads near his storage room, and heads back to the floor he was mining out. He heads to the fornt of the other aquarium behind his armor stands, and heads near his villagers.
 * Michael heads to the flor he was mining out, and heads to his storage room to get glass. He heads back to the flor he was mining out to continue mining it out while blocking water coming in from the aquarium with glass.
 * Michael removes some glass, and continues mining out the floor while blocksing water coming from the aquarium with glass. He continues mining out the floor, and water seeps in from the aquarium.
 * Michael continues mining out the floor, and blocks the water with glass. He removes stone while replacing it with glass, and removes somes glass to head into the aquarium to remove some stone behind the glass.
 * Michael heads out, and places back glass. He continues mining out the floor, and removes stone bricks while replacing them with glass.
 * Michael continue smining out the floor, and mines some stone in the wall under the other aquarium, and some sand from the aquarium falls. He heads to the front of his villagers, and heads onto two armor stands.
 * Michael head down to the floor he was mining out, and starts mining out the wall under the aquarium. He mines a tunnel, and continues mining out the wall.
 * The sand falls down, and water from the aquarium seeps out. Michael throws away gravle  to remove the sand, and swims up into the aquarium to add stone to place thesand back on.
 * Michael heads down a water tunnel to the central aquarium to open an dark oak trapdoor to head to the top of the aquarium. He closes the trapdoor, and heads near his central aquarium.
 * Michael heads down to the top of one of his villagers' boxes, and heads down onto two of his armor stands. He heads down to the floor he was mining out, and continue smining it out.
 * Michael heads to the front of the floor he was mining out, and heads to his storage room. He heads near one of his villagers, and heads to the floor he was mining out to continue mining out the floor.
 * Michael heads near his central aquarium, and heads out of his base. He heads back to his base, and heads near his farm.
 * Michael heads to the front of his tree farm, and heads to his storage room and heads near his central aquarium. He heads to his animal farms, and heads to his bee farm.
 * Michael heads near his bee farm, and heads to the top of it. He heads near his bee farm, and heads to his base.
 * Michael heads to the floor he was mining out to continue mining it out, and mines up to head to his storage room. He deposits stone bricks, and checks chests.
 * Michael deposits stone, and checks chests. He deposits cobblestone, and heads near one of his villagers.
 * Michael heads to the front of his villagers, and heads to his armor stands. He heads down to the floor he was mining out, and heads to the front of the farm.
 * Michael heads to the floor he was mining out, and crafts some stone bricks. He removes some stone by the aquarium to replace with soem glass, and removes the glass.
 * Michael adds stone bricks, and removes some glass while replacing it with stone bricks. He accidentally breaks a block that lets water from the aquarium seep in, and Michael remove stone bricks to replace with glass.
 * Michael patches the water, and continues removing some glass while replacing it with stone bricks. He removes stone at the other side of the aquarium while replacing it with stone bricks
 * Michael removes stone at the side of the other aquarium to replace with stone bricks, and adds stone bricks under the aquarium. He removes a block under the aquarium, and crafts stone bricks.
 * Michael removes stone under the aquarium while replacing it, and removes some stone bricks. He continues removing stone under the aquarium to replace with stone bricks, and removes some stone at the other side of the aquarium to replace with stone bricks, and removes some stone bricks.
 * Michael adds stone bricks, and heads to the front of his villagers to mine out the floor at the front of them. He removes some blocks around a villager, and removes its lectern.
 * Michael heads down to the corner of the mined out floor to place the lectern, and the villager walks up to it. He starts placing stone bricks to try nad trap the villager, and the villager starts to walk off.
 * Michael tries pushing the villager back, and adds a strip of stone bricks across in front of the villager. He mines under the other villager to let it out from under its box, and removes some stone bricks in front of the other villager.
 * Michael follows after the village while trying to push the villager toward the room, and patches a gap in the floor. He follows after the villager, and the villager tries heading up the stairs to Michael's base.
 * Michael blocks the staircase, and starts pushing the villager toward the room. The villager walks off, and Michael tries pushing the villager toward the room.
 * The villager walks off, and Michael craft some oak planks for a crafting table. Michael crafts an oak boat, and places stone bricks near the villager.
 * Michael places a boat near the villager to get into, and rows it into the villager so the villager could get into the boat. He gets out of the boat, and gets back into it to row it into the room.
 * Michael gets out of the boat, and removes it. He heads out of the room to block it, and adds and removes some stone bricks to it.
 * Michael adds stone above and under the wall room, and removes stone bricks at the bottom of the wall to replace with stone. He removes some stone bricks in the middle of the wall, and removes some stone.
 * Michael places back some stone, and removes some stone to replace with polished deepslate slabs. He removes stone while replacing them with polished deepslate slabs, and heads into the room.
 * Michael heads out of the room, and removes the stone at the top of the wall while replacing them with polished deepslate slabs. He continue smining out the floor, and removes the boxes of his villagers.
 * Michael continues mining out the floor, and adds stone. He removes some stone, and continues adding stone, and removes his crafting table.
 * Michael continue smining out the floor, and adds stone. He removes some stone, and adds more stone.
 * Michael removes some stone, and adds more stone. He heads near his storage room to craft stone bricks to craft some stone brick stairs, and heads to the floor he had mined out to add the stairs and more stone.
 * Michael adds more stairs, and removes a stair. He adds stairs and removes a stair.
 * Michael adds more stairs, and heads to the top of the stairs to remove some stone while replacing it with stone bricks. He adds a polished deepslate slab, and stone bricks, and removes the slab to add stone bricks.
 * Michael removes some stone while replacing it with stone bricks, and crafts stone bricks to use. He continues removing stone while  replacing it with stone bricks, and heads down to the bottom of the stairs.
 * Michael heads up the stairs, and heads down the stairs to the front of his villager trading hall. He checks a villager's trades, and tries to check the other villager's trades.
 * Michael heads up the stairs to head to his storage room, and heads onto part of the stairs. He walks around his base, and heads down the stairs.
 * Michael heads up the stairs, and heads down to near the stairs. He heads up the stairs, and heads onto part of it.
 * Michael heads to the top of the stairs, and ends off.

January 30, 2022

 * Sam starts at the high security cell, and wonders where Dream was at, and if he was even going to come to let him out of the prison.
 * Sam checks the chest of a book and quills, and realizes that he might starve to death. He rings the bell in an attempt to try and call Dream, and starts calling himself an idiot since Dream might not be coming back.
 * Sam starts believing that Dream was right about him being an idiot, and then opens the book and quill that Dream had written in from the last visit to add three more "I am not an idiot" to the three pages that were filled with the same sentences after Dream's message on the first page. He assures himself that he was not an idiot, and that Dream might not come back.
 * Sam wonders what he would do if Dream did not come back, and rings the bell. He wonders what he can do, and continues ringing the bell.
 * Sam wonders if it had been a day, since he did not have a clock. He opens his book to write another "I am not an idiot" on a page, and states that he would find a way to get out of the prison.
 * Sam rings the bell, and states that he was not sure of a way to get out of the prison. He believes that he would find a way, and continues ringing the bell.
 * Sam realizes that he might starve to death, and that life in the cell was miserable. He starts trying to break a block, and states that he had to get some food.
 * After a while of trying to break the block, Sam starts to believe that it was impossible to break the block. Sam then gives up, realizing that it would never work.
 * Sam checks the chest of book and quills, and heads down into the tunnel that Dream had tried to mine. He hears some noise above in the cell, and heads back to the cell to find Dream.
 * The two greet each other, and Dream asks Sam how he was doing. Sam responds that he was ok, and that he was hungry.
 * Sam rings the bell, and tells Dream that he had been ringing the bell to try and get him to return. Dream tells Sam that he has nit been in the prison the entire time, which meant he would be unable to hear Sam ringing the bell.
 * Dream tells Sam that he was not his "butler" that came to serve him, and asks Sam what he had been up to and how he has been. Sam responds that he has not been doing anything since there not much he could do.
 * Sam tells Dream that he had just been thinking, and Dream states that it was about time that he came to visit him. Sam opens his book to check it, and asks Dream if it had been a day yet.
 * Dream tells Sam that it had already been a day, and Sam tells him that he had thought that it had been almost a day. Sam tells Dream that he was not an idiot if he was able to tell it had been a day from inside the prison, and Dream claims that Sam was a bit of an idiot but congratulates him on being knowing that it had already been a day.
 * Dream tells Sam that he had a question, and Sam asks him what he wanted to ask. Dream asks Sam if he was a good person, and Sam responds that he believes that he was a good person.
 * Dream asks Sam if he really believes that he was a good person, and Sam states that he did. Dream asks Sam if he had done any bad things, and Sam tells him that believed that the things he done were not bad and that he was doing it for the greater good.
 * Sam tells Dream that even if his actions did not seem to be good, they were also not bad things. Dream figures that Sam believed that the ends justify the means makes it not bad.
 * Dream tells Sam that the ends could justify the means and still be bad, and that he could still have a bad idea that had a good outcome. Sam agrees with Dream, and Dream gives an example of killing a family's child to solve the family's financial problems.
 * Dream states that the family in the example would no longer have money problems since they could afford things, and states that it would be a great cause but his actions were terrible. Sam tells Dream that he thinks that he had done some bad things to try and steer to a good outcome, and Dream asks Sam for his story and everything bad he has done.
 * Dream asks Sam what people hated him for, and Sam asks why he would tell him and why he would want to know. Dream states that he would just leave then, and Sam decides to tell Dream.
 * Sam tells Dream that he had cut off his friend's arm when he stole a keycard to the prison (Ponk), and had accidentally locked Tommy in the cell with him with Tommy ending up dying. Dream tells Sam to continue, and Sam states that there were a few people who were upset when he took MICHAEL the piglin from where he was at and had hid him.
 * Sam tells Dream that he did not hurt MICHAEL, and just hid him and used him as leverage. He tells Dream that some people hate him for that, and Dream asks him what else he has done.
 * Sam tells Dream that he had let Ghostbur visit him, even though he knew it would be a bad idea. He tells Dream that he did not send the bridge back over since he was afriad that he might take Ghostbur as a hostage, and asks Dream if he would have still have done that.
 * Dream responds with no, since he wanted Ghostbur alive to torture Tommy, and tells Sam to continue. Sam tells Dream that he killed Ranboo, and that many people were really mad at him about that.
 * Sam tells Dream that he thought that he could convince Techno to help capture him by threatening Ranboo's life, and that he had to be serious with the threat since people would not believe him if he did not carry it out. Dream claims that Sam rather be a murderer than a wimp, and Sam tells him that he rather be a murderer who makes people believe his threats.
 * Dream claims that Sam rather be a "calculated murderer," and Sam states that was what he was. Dream asks Sam if that was all the bad things he had listed, and Sam tells him that summarized about everything.
 * Dream tells Sam that he left out him being locked up in prison for a year and letting him get tortured day after day by someone for financial benefit. Sam tells Dream that locking him up in prison was not something people hated him for, and not something that he regretted.
 * Dream tells Sam that he hated him for that, which meant that was something that people hated him for. Dream asks Sam if he did not believe that he was a person, and Sam tells him that he does not think that was true.
 * Sam tells Dream that he got his point, and that everything he did was for the greater good. Dream claims that Sam had murdered, kidnapped, tortured, taken hostages, and stolen for the greater good.
 * Dream claims that he did not go that far, and that he did not torture anyone other than mentally. He adds that he had murdered and stolen, and tells Sam that he should be at the prison if he believed that he deserved to be locked in the prison.
 * Dream tells Sam that they an be "roomies," and Sam tells him that it was different when he had done those things. Dream asks how, and Sam tells him that he was doing the things for himself, while he was doing it to keep him in the prison since he knew he had done bad things.
 * Dream tells Sam that he was telling him that he had no reason for anything he had done, and that he does it because he wanted to. Sam tells Dream that he just does it because he enjoys it, and Dream claims that Sam does the things he does because he enjoys it.
 * Sam tells Dream that he had already told him that was not true, and Dream tells him that it was not true for him either.
 * Dream tells Sam that he said that he had gotten some enjoyment locking him in the prison and that he looked forward for everyday that he was tortured since it could be the day he could kill him. Sam tells Dream that everything he had done was different, and Dream asks why.
 * Dream answers for Sam saying that "two wrongs make a right," and Sam corrects him that it was "two wrongs don't make a right." Sam tells Dream that a wrong for the right reasons could make a right, and Dream tells him that they both agree on some things.
 * Dream tells Sam that he agrees with him, and that something wrong for the right reason could make a right. Dream tells Sam that he thinks he was not a bad person, even though he has done some bad things.
 * Dream tells Sam that if he was a bad person, then everyone on the server would be considered to be a bad person. Sam asks Dream what he meant by that, and Dream tells him that he thinks that he himself was a bad person.
 * Dream tells Sam that everyone has done some horrible things, and that they can talk about that another time. He tells Sam that they can chat the next time he visited, and that he could go over some things that he had missed out and may not be aware of, and Sam asks him what he meant.
 * Dream tells Sam that they might go for a walk around the prison, and that they can have a chat. Sam asks Dream how he was going to get him out since there were block in the way, and Dream responds that he would figure that out.
 * Sam asks Dream if he was going to take the blocks down, and Dream tells him that he was going to figure that out. Dream tells Sam that a wrong for the right reasons was still a wrong, and that it could be for the greater good.
 * Dream asks Sam if he meant that he did something bad for the greater good, and Sam tells him that he could agree with that. Dream tells Sam about him trying to take down a tyrannical government (L'Manberg) ran by a tyrannical leader who attempted to separate themselves from the rest of the server.
 * Dream continues that the people tried to institute laws and policies that other people don't agree with while claiming land that they had no right to and was not theirs. He tells Sam that those people did it for the greater good, but it was still bad.
 * Dream tells Sam that the nation deserved hate, and tells Sam that he thinks he is like him if he was a liar with no self reflection. Sam asks Dream what he was trying to say by that, and what that meant, and Dream tells him that he was just as bad as him except that he was overlooked cause he did not stick up for themselves and did not do anything for good reason.
 * Sam tells Dream that was not true, and Dream tells Sam that when he had left the prison, there were two random people locked up. Dream claims that Sam had gotten power, and Sam tells him that it was not because of power.
 * Dream tells Sam that one of the two prisoners ended up dead, and that he had took one of the prisoners' child. He tells Sam that he was entertained by how much he learned, and tells him that he liked him for that.
 * Dream tells Sam that he was a bad guy, and Sam tells him that he does not see himself as a bad guy. Dream tells Sam that when he sees himself as the bad guy, he could make some progress and stop getting into situations like this.
 * Sam asks Dream what he meant by the situations, and argues that he did stand up for himself by cutting off a person's arm to take back a keycard after the person did not give it to him (Ponk). Dream tells Sam that was just standing up for his ability to run the prison, and that he set himself in the wrong situations.
 * Sam tells Dream that as the warden, he stood up for the prison and for himself.  Dream tells him that he did stand up for himself but still cut off someone's arm to get back a keycard that he could disable.
 * Sam tells Dream that it was not about the keycard, and Dream claims that it was proving a point that he could chop off people's arms. Sam tells Dream that it was about sending a message, and Dream claims that the message was to not mess with the prison with threats of arms being cut off, children being kidnapped, murder, and burning down people's houses.
 * Sam tells Dream that it was a means to an end, and Dream tells him that he sees his point. Dream tells Sam that he does not think he is evil, even though he has done some bad things.
 * Dream tells Sam that Techno should have known what he was getting into when he was messing with the prison, and that he was just keeping him locked up. He claims that many people's arms might have been chopped off if he was let out, and states that cutting off a person's arm was a message to prevent anyone else from facing the same fate.
 * Dream tells Sam that he related, and that it was still a bad thing to do. He claims that Sam was saying that there was a reason behind it that made it not bad, and that he had a reason to kill him and that if he did kill him it would still be a bad thing to do.
 * Sam tells Dream that he agrees, and Dream adds that he might also enjoy it a bit as well. Sam asks Dream if he really would enjoy his death, and Dream tells him that he would enjoy killing the person responsible for his one year of imprisonment and torture, and Sam asks him if he should be responsible for his imprisonment.
 * Dream states that he was primarily responsible for his imprisonment, and Sam tells him if he remembered who had prepared the land for the prison, and Sam tells him that he should have spent some of that money on Punz.
 * Dream tells Sam that was a great point, and Sam glances up at the dispenser in the ceiling at the corner of the cell. Sam asks Dream what it was like when Punz turned against him and lead him and the others to his secret base, and Dream tells him that the betrayal stings.
 * Dream states that it sucked when you get betrayed by someone you thought would help you for everything, and that he wished Punz had not betrayed him. He asks Sam what it felt like being betrayed by his own prison guards and everyone who ever cared about him, and Sam asks him what he meant since nobody had really betrayed him and that nobody knew that he was in the prison.
 * Dream tells Sam that Techno got the blueprints from Bad to break him out of the prison, and Sam asks him what he meant. Sam tells Dream that was not true, and Dream continues that he was then put in prison by Tubbo.
 * Dream asks Sam if Tubbo was his ally, and someone who he had trusted, and Sam responds that Tubbo was his ally. Dream tells Sam that Techno, Eret, and Tubbo had teamed up, and that Tubbo had died to both Eret and Techno.
 * Dream tells Sam that the three had teamed up to take him down, and give him the "justice" he deserved. He tells Sam to not talk to him about betrayal, and Sam tells Dream that Bad would have not done that.
 * Sam asks Dream why Bad would betray him, and Dream tells him to ask himself that after a year. Sam tells Dream that he was going to kill him in a year, and asks him if he remembered saying that.
 * Dream tells Sam that he might not mean it, and that he maybe won't kill him after a year. He continues that maybe after a year he could realize his wrongs and his rights along with self reflection in a "7x7 box."
 * Sam asks Dream what he meant by self reflection, and Dream tells him that he wanted him to realize that he was not a good person. Sam tells Dream that he believed that he was a good person, and Dream asks what he defined as a good person.
 * Sam tells Dream that it was a person who did what was best for something that they believed that was good, and tells Dream that he believed that it was good keeping him in the prison and everything he did was to move toward the means of keeping him in the prison.
 * Dream tells Sam that everything that he has done because he thought would lead to the best result for himself and everyone, and claims that he was a good person. Sam tells him that his own motives were selfless, and tells Dream that he gave up everything to run the prison and keep him in it since he had not been home for months.
 * Dream adds that he was going to up that number by a year, and that he had gave up a lot to keep him in the prison and to torture him. Sam tells Dream that the torture was a means of an end, and Dream tells him that he said that a lot and that he agreed.
 * Sam tells Dream that he had told him before that he would let him free if he gave him the revival book. Dream does not believe him, and tells Sam that he could be the last person he talked to in his entire life.
 * Dream tells Sam if he was going lie to him or himself, he was never going to be honest with himself, him, or anyone in the entire server. He tells Sam that he was supposed to have Quackity kill him, and that he had said yesterday that he was going to kill him.
 * Dream tells Sam that he was not coming back if he lied to him again, and gives him some steak. Sam eats the steak, and Dream ender pearls to the lava of the cell.
 * Dream starts to leave, and Sam calls out to him to not leave yet, and apologizes for lying to him. Sam calls for Dream to come back, and apologizes for lying.
 * Sam calls Dream when he would come back, and how long he should wait before the stream ends.


 * Foolish starts at on his snake statue, with his ice cream Man skin that he used during the uncanon sequel of The Village that Went Mad.
 * Foolish changes back to his regular skin, and throws away his snowballs. He heads down from his snake statue to head into his snake statue to uncover a secret chest to get his netherite pickaxes, trident, netherite armor, netherite sword, netherite shovels, netherite axe, crafting tables, ender chests, scaffolding, an oak boat, more torches, and a water bucket.
 * Foolish covers the chest, and equips his netherite armor. He heads out to the center of his summer home, and heads down his path to head through his portal.
 * Foolish heads down a Nether path, and heads up scaffolding onto a Nether path. Tina joins his VC, and Foolish continue down the Nether path to return to the Greater Dream SMP.
 * Foolish walks around at the community Nether portal, and heads through the second portal to the portal area. He heads down a path, and heads to the front of the part of Bad's mansion that was moved to near Ohio.
 * Foolish walks around, and heads up scaffolding to part of the mansion. He continues walking around, and heads down to the front of the mansion.
 * Foolish heads to the front of the entrance of the mansion, and continues walking around. He heads up scaffolding to part of the mansion, and heads down the scaffolding to head to the front of the mansion.
 * Foolish states that he took some materials from the house, and that hours later the mansion was restored. He checks chests, and heads up some scaffolding to part of the mansion, and decides to blow up Bad's house in front of him.
 * Foolish heads down to the front of the mansion, and heads up scaffolding onto part of the mansion to walk around. he heads down to the front of the mansion, and continues walking around.
 * Foolish heads up scaffolding to part of the mansion, and heads down to head to the front of the mansion. He continues walking around, and heads up scaffolding to the top of the mansion.
 * Foolish continues walking around at the top of the mansion, and ends off.


 * Sapnap was looking at Dream's old base and found a chest on top of bedrock. Within the chest was The Book of Death. The book contained the following steps to use.
 * "Summon God by writing his name in this book. God will kill both of you and them. God will tell them before they die who it is courtesy of. This book cannot be replicated. If the owner of this book dies, the book completely vanishes. If the Target or owner of this book dies, they do not have a ghost, they do not go to limbo, They cease to exist"
 * After some debate Sapnap decides to test the book using the name of someone who doesn't exist named "Johnathan Stewart." This test however proved to be somewhat successful as DreamXD was summoned. DreamXD told Sapnap that despite that person not existing, Sapnap will still die. Sapnap tries to fight this by writing the name of MICHAEL. DreamXD says that now he will have to kill Sapnap twice. Sapnap fights this again until DreamXD tells him that he won't kill Sapnap twice as long as he puts in a real name. Sapnap then writes the name of Dream. DreamXD laughs and explains that Dream cannot be killed using the Book of Death since he's the owner of the Revival Book. Sapnap and DreamXD come to a deal however, DreamXD will tell Sapnap where Dream is on the condition that Sapnap will cease to exist if he kills Dream. Sapnap accepts these terms.

January 31, 2022

 * Ponk starts at his shack, and gets sticks.
 * Ponk checks chests, and heads out to head to near his Wonkey Donkey Farm. He decides to move his villagers to make a villager trading hall, and decides to finish mining out an area and making an water elevator for his planned spider XP farm to trade string for emeralds.
 * Ponk heads down to the first floor of his farm, and heads up the stairs to the house to check a chest and gets rails, activator rails, torches, and iron, and checks chests. He heads out to head down the stairs to part of the stairs, and heads to the first floor of the farm to head to the front of his villager trading hall.
 * Ponk adds a rail at the entrance of the villager trading hall, and heads to the opposite side of the farm. He decides to make another villager trading hall there, and heads upstairs to the house to check a chest and gets gold nuggets.
 * Ponk checks a chest, and gets more gold nuggets. He checks chests, and harvests the carrot crop at the house to plant and bone meal while harvesting.
 * Ponk decides to move the donkies, and crafts golden carrots. He heads out to the front of the house, and heads down to part of the stairs.
 * Ponk heads up the stairs to the front of the house, and heads into the house to check chests and gets oak planks and more sticks. He crafts some oak fences, and heads out to head down part of the stairs.
 * Ponk heads down the stairs to the first floor to lure some donkies to the front of the pen. He adds some fences behind some of the donkies, and heads into the pen to lure a donkey into the pen with golden carrots.
 * Ponk accidentally hits a donkey when trying to remove a fence, and removes an oak fence. He tries to lure the rest of the doilies into the pen, and heads out of the pen to feed two donkies.
 * Ponk heads into the pen to try and lure the rest of the donkies into the pen, and heads out of the pen. He mounts and dismounts a donkey, and seals off the entrance to the pen.
 * Ponk heads onto the stairs to push a donkey into the pen and adds more fences to the pen. He mounts a donkey that tries to escape the pen, and punches a donkey into the pen.
 * Ponk adds more fences, and removes a fence. He heads up the stairs to the house to check chests, and heads out to head down the first floor to lead a donkey to tie it to the pen, and lures the rest of the donkies over to near the pen with golden carrots.
 * Ponk mounts and dismounts a donkey, and heads upstairs to the house to check chests. He heads down the stairs to jump down into the river to cross a river to head to his donkey Lynn BreadNoise.
 * Ponk mounts the donkey to unsaddle it, and dismounts it. He spots Techno's build, and heads onto the roof of the house to head down the scaffolding and stairs to the first floor to mount and dismount Wonkey.
 * Ponk mounts Wonkey to saddle the donkey, and rides it into the pen. He unsaddles the donkey, and dismounts it to head out to the first floor to mount it to saddle it.
 * Ponk heads onto the stairs a couple of times while trying to ride into the pen, and rides into the pen to unsaddle the donkey and dismounts it. He heads out of the pen to the first floor to mount a leaded donkey to saddle it.
 * Ponk tries to jump over the fence, and dismounts it to untie it. He mounts the donkey again, and dismounts it.
 * Ponk mounts the donkey to ride it into the pen, and unsaddles it to dismount it. He heads out of the pen to the first floor to tame a donkey and saddles it to ride it to part of the stairs to ride it into the pen.
 * Ponk unsaddles and dismounts the donkey, and heads out of the pen to the first floor to try and tame a donkey. He tries to tame another edonkey, and tame the donkey.
 * Ponk dismounts the donkye, and mounts it to saddle it to ride onto part of the stairs and into the pen. He unsaddles and dismounts the donkey to head out of the pen to the first floor to try and tame the donkey, and tames the donkey.
 * Ponk saddles the donkey, and rides onto the stairs to ride it into the pen. He unsaddles and dismounts the donkey, and feeds the donkies.
 * Ponk heads out of the pen to part of the stairs to add another fence to the pen, and removes a torch on the stairs. He heads down the stairs to the first floor to add more rails to the rail at the entrance of his villager trading hall.
 * Ponk starts mining out the opposite wall, and mines out an area for a villager. He heads to the first floor of the farm, and heads back to the mined out spot to add rails to it.
 * Ponk heads to part of the stairs, and removes a fence on the stairs to head up the stairs to the house to check chests and gets a bed and checks a chest.
 * Ponk gets gravel, and places some of it to break for flint. He crafts a fletching table, and heads out down the stairs to the front of the mined out wall at the first floor.
 * Ponk continues mining out the spot, and adds the bed and fletching table. He heads to the front of his villager trading hall, and heads up the stairs to the house to check a chest and gets more iron to craft a minecart.
 * Ponk heads out to the front of the house, and heads down to part of the stairs. He heads down to the first floor to the front of his villager trading hall to place a minecart on the rails.
 * Ponk open the fence gate, removes the minecart, and heads into his villager trading hall. He opens the trapdoor, and places the minecart on the rails.
 * Ponk pushes a villager out to try and get it in the minecart, and heads out to push the minecart back to try and get the villager in it. The villager starts walking off, and Ponk tries to push it toward the minecart.
 * The villager heads to the carrot farm near the aquarium, and Ponk heads to the front of his carrot farm to try and lead the villager. Ponk removes the minecart, and the villager heads near the rails.
 * Ponk places a minecart down on the rails to push down to his village trading hall to try and get the villager in the minecart, and the villager walk to near the mined out spot.
 * Ponk heads to the entrance of his villager trading hall to push the minecart down the rails to try and get the villager in the minecart, and heads to the front of the mined out spot to try and push the villager into the minecart at the mined out spot. The villager walks off to near the pen, and Ponk heads into the mined out spot remove the minecart.
 * Ponk heads out to the front of the mined out spot, and heads to the first floor to craft an oak boat. He places a boat to try and get the villager in, and gets into the boat to get the villager into the boat.
 * Ponk rows to the front of the mined out spot, and gets out of the boat to head to the mined out spot. He gets into the boat to back it up, and heads out of the boat to head onto part of the stairs.
 * Ponk heads up the stairs to the front of the house, and spots a cat. He heads up scaffolding to the top of the house to head to behind the house to kill the cat, and decides to collect his cat.
 * Ponk walks around looking for his cat, and find sit sitting near an oak tree. He unsits the cat, and leads it.
 * Ponk starts making his way back, and the cat's lead breaks. He leads the cat again, and heads to the top of the house to head down to the front of the house.
 * Ponk heads into the house, and unleads the cat. He lets the cat sit, and heads out to the front of the house.
 * Ponk heads down onto part of the stairs, and heads down the stairs to the first floor. He heads near the villager's boat near the mined out spot, and heads to the entrance of his villager trading hall to add more rails.
 * Ponk checks a chest, and decides to find some iron. He heads up the stairs to the house, and decides to put lots of minecarts on the rails so the villager would get into a minecart when they head out.
 * Ponk checks chests, and deposits oak planks, sugar, carrots, a glass bottle, powered rails, oak fences, a water bucket, a flint and steel, stone, a saddle, a lead, and some carrots, and checks chests. He heads out to head down the stairs to jump down into a river to head to his shack to get iron blocks.
 * Ponk crafts the iron blocks into iron, and heads out to head down to the first floor of his farm to head up the stairs to the house to craft minecarts. He heads down the stairs to the first floor to add some minecarts to the rails, and opens the fence gate and trapdoor of the entrance of his villager trading hall.
 * Ponk heads to the front of the mined out spot where the villager's boat was, and removes the villager's boat. He tries to push the villager into the spot, and heads into the spot to mine it out and removes the fletching table.
 * Ponk heads out to the first floor to push a minecart down the rails. The villager gets into the minecart, and heads down the rails to the mined out spot.
 * Ponk heads into the spot to mine out part of the wall to place the fletching table, and heads out to head up the stairs to the house. He checks chests, and gets sea lanterns.
 * Ponk heads out to head down the stairs to the front of the mined out spot, and heads into the room to add a sea lantern. He heads out to the front to remove some rails, the bed, and the villager's minecart.
 * The villager suffocates briefly in a block in front of it, and Ponk blocks the exit. Ponk mines a staircase at the side of the room to remove a block of the ceiling of the room to head into it.
 * Ponk places the bed back, and removes the bed to mine out the room, and places back the bed. He removes the fletching table from the wall, and place sit by the villager's bed.
 * Ponk mines out to the front of the room, and blocks the entrance. He heads into his villager trading hall to remove some of the villagers' beds, and accidentally hits a villager.
 * Ponk remove some of the beds, and heads near the room to peer down into it to find the villager sleeping. He heads down onto the rails, and heads into his villager trading hall.
 * Ponk heads to the entrance of his villager trading hall, and places some more minecarts on the railway. He heads back into his villager trading hall to removes a block and the fence gate.
 * Ponk tries to push some villager out, and removes a spruce trapdoor. He removes the rest of the beds in his villager trading hall, hitting a few villagers by accident while doing so.
 * Ponk spots a villager glitch through the back wall, and heads onto the side of part of the stairs to peer down into the cave nearby. He heads to the side of the stairs, and heads down the stairs to head back to the first floor to find some villager ins some of the minecarts on the rails.
 * Ponk tries to push some villagers back into some minecarts, and places another minecart on the rails. He throws aside some beds, and removes some minecarts from the rails.
 * Ponk adds the minecarts back on the rails, and checks a chest. He removes a minecart to place back, and removes some minecarts.
 * Ponk throws away some beds, and pushes a villager's minecart down part of the rails away from the entrance of his villager trading hall to add more minecarts to the rails. He heads into his villager trading hall to try and push two villagers out.
 * Ponk manages to push a villager out into a minecart, and tries pushing the other villager out into a minecart. He removes blocks and spruce trapdoors, and the villager heads out.
 * Ponk heads out to remove a minecart, and considers killing the villager. The villager starts heading up the stairs, and Ponk heads up part of the stairs to push the villager back down to the first floor.
 * Ponk heads back to the first floor, and throws away a bed. He places a bed at his villager trading hall, and removes the bed, and heads up the stairs to the house to check a chest and gets oak planks.
 * Ponk crafts chests, and throws away spruce trapdoors. He heads out to head down the stairs to the first floor to set up chests at the front of the pen to deposit beds, a netherite shovel, sticks, bone meal, coal ore, redstone, arrows, bones torches, sea lanterns, gravel, steak, gunpowder, an oak boat, carrots, oak planks, gold nuggets, stone, cobblestone, and iron.
 * Ponk heads onto part of the stairs, and checks a chest. He heads upstairs to the house to get a power rail, and checks a chest.
 * Ponk gets redstone torches, and checks chests. He heads out to head down the stairs to the first floor, and heads near the room.
 * Ponk heads to the first floor, and heads near the room. He removes a block to head into the room, and removes the fletching table to move it.
 * Ponk removes a block to head out of the room, and heads onto part of the stairs. He heads up the stairs to head to the house, and checks a chest and gets oak doors.
 * Ponk checks chests, and heads out to head down the stairs to the first floor. He adds the door to the wall near the room, and heads to the front of the room.
 * Ponk heads near the room, and tries to check the villager's trades. He heads to the first floor, and heads up the stairs to head up scaffolding to the top of the house to head off to harvest oak wood.
 * Ponk finds a cat, and chases after it to try and kill it. He decides to spare the cat, and continues harvesting some wood.
 * Ponk heads back to the floating oak leaves of a tree to break some leaves for oak saplings to plant. He continues breaking the oak leaves for an oak sapling to plant.
 * Ponk throws away rotten flesh, and heads near his farm. He heads down to the first floor, and crafts oak planks for some oak doors to place near the room, and heads to the front of his villager trading hall to add doors to it.
 * Ponk heads near the room, and considers drowning some villagers. He heads out to the first floor, and checks a chest by the stairs.
 * Ponk heads up the stairs to the house, and considers placing many fletching tables. He checks a chest, and gets flint.
 * Ponk crafts fletching tables, heads out to head down the stairs to the first floor to place the fletching tables. A villager that was on part of the stairs heads down from the stairs to the first floor and gets a fletcher role.
 * Ponk checks the villager's trades, and heads near the room. He checks a chest by the stairs, and checks the villager's trades.
 * Ponk heads upstairs to the house to check chests, and heads out to head down the stairs to the pen. He heads onto part of the stairs to head down to the river to head to his checks to check a chest and gets his diamond shovel.
 * Ponk heads out to head to the riverside to collect gravel, and heads down to the first floor of his farm to try and trade with the villager. He heads upstairs to the house to check chests and gets emeralds.
 * Ponk heads out to head down to the first floor, and removes and places back a fletcher table. He removes the fletcher tables, and places back some.
 * Ponk decides to release the villager in the room, and heads to the front of the room to push the minecarts with villager in them away from it. He removes the block in front of the room, and a line of villagers in minecarts roll up to the front of the room.
 * Ponk heads into the room to push the villager and the line of villagers in minecarts back to head out of the room to block it with a fletcher table. He covers the part he had mined at the side of the room, and heads upstairs to the house. He heads out to the front of the house, and heads to the second floor to set up a bed to pass the night.
 * Ponk heads down the stairs to part of the stairs to find a villager, and the villager heads off the stairs. He blocks part of the stairs, and heads down to the first floor to place down a fletcher tables, and the villager heads into the villager trading hall.
 * Ponk places more fletcher tables, and opens some of the doors of his villager trading hall to let the villager out. The villager gets a fletcher role, and Ponk checks its trades.
 * Ponk removes the fletcher tables, and considers returning the villager to the room or drowning it. He decides not to drown the villager, and gets sticks.
 * Ponk heads onto part of the stairs, and gets some string to craft a fishing rod. He removes an oak fence to head up the stairs to head up scaffolding to the top of the house to use his fishing rod to pull the villager away from near the room.
 * Ponk uses his fishing rod to pull the villager into the air, and uses his fishing rod to hook onto a villager's minecart. He tries to hook onto the villager, and uses his fishing rod to pull the villager into the air a couple of times.
 * The villager's tramples a carrot crop at Ponk's carrot farm when falling back down, and Ponk tries to hook onto the villager. Ponk uses his fishing rod to pull the villager into the air, and continues trying to hook onto the villager.
 * Ponk uses his fishing rod to pull the villager into the air, and hooks onto an image on the side of the house. He hooks onto a villager's minecart a couple of times before his fishing rod breaks.
 * Ponk heads down to the first floor to craft another fishing rod, and heads up the stairs to head up the scaffolding to the top of the house to hook onto the image at the side of the house a couple of times.
 * Ponk tries to hook onto the villager, and hooks onto a villager's minecart and the image at the side of the house. He continues trying to hook onto the villager, and heads near the farm to continue trying to hook onto the villager.
 * Ponk uses his fishing rod to pull the villager into the air, and the villager tramples another of the carrot crops of Ponk's carrot farm. He tries hooking onto the villager, and hooks onto the villager before heading to another part near his farm to pull the villager up into the air.
 * Ponk tries to hook onto the villager, and uses his fishing rod to pull the villager into the air. He heads down to the first floor, and finds the villager near the room.
 * Ponk mines blocks under the villager, and accidentally hits it and kills it. He covers the hole he had mined, and tries removing a villager's minecart.
 * Ponk removes a rail that the villager's minecart was on, and removes the villager's minecart. He adds fletcher tables, and heads near the rails to push the villager toward the fletcher tables.
 * The villager heads onto part of the stairs, and heads into the villager trading hall. Ponk heads to the rails to remove a villager's minecart, and a removes some rails and another villager's minecart.
 * A villager gets a fletcher's role, and Ponk's checks its trades. Ponk removes the fletching tables, and places them back down again.
 * The two villager gets fletcher roles, and Ponk checks their trades. Ponk checks the villagers' trades again, and an iron golem in the pen attacks him.
 * Ponk heads onto part of the stairs, and hooks onto a donkey. He hooks onto the iron golem, and heads up the stairs to head up scaffolding to the top of the house to pull the iron golem up into the air.
 * Ponk's fishing rod breaks, and Ponk heads down the stairs to the first floor. He heads onto part of the stairs, and the iron golem attacks him.
 * Ponk heads upstairs to the house to check a chest and deposits a bed. He gets a bed to set up to set his spawnpoint, and crafts a chest to set up.
 * Ponk unequips his armor, and deposits his netherite chestplate, diamond leggings, diamond helmet, diamond boots, diamond shovel, diamond pickaxes, netherite sword, minecarts, netherite axe, emeralds, rails, and baked potatoes.
 * Ponk heads out to head down part of the stairs. He gets attacked by the iron golem, and falls down the mountain and dies.
 * Ponk spawns back at the house, and heads out to head down to the first floor to check the a villager's trades. He checks the villager's trades, and checks both villagers' trades.
 * Ponk relogs, and checks a villager's trades. He heads into the pen, and heads onto part of the stairs to fall down the mountain.
 * Ponk dies, and spawns back at the house. He heads out to head down to the first flor to check the villagers' trades, and heads onto part of the stairs and returns to the first floor.
 * Ponk decides to go mining, and checks a chest by the stairs, and heads onto part of the stairs. He heads up the stairs to the house to get his diamond boots, diamond helmet, diamond leggings, and netherite chestplate to equip.
 * Ponk gets his diamond pickaxes, netherite axe, netherite sword, and his diamond shovel, and decides to get wood in preparation for the villagers. He gets baked potatoes, and heads out onto part of the stairs.
 * Ponk heads to the second floor, and heads onto part of the stairs. He heads up the stairs to the house, and decides to bring a donkey along with him.
 * Ponk checks chests, and gets a lead and saddle. He checks chests, and heads out to head down the stairs to the first floor to get steak and carrots.
 * Ponk heads into the pen to check a donkey with chests, and mounts the donkey to saddle it. He tries heading out of the pen, and dismounts the donkey to unlead it.
 * Ponk mounts his donkey to start traveling, and decides to wait until it was daytime. He rides to behind his farm, and dismounts hos donkey to head to the top of the house to head down to the front of the house to pass the night.
 * Ponk heads up scaffolding to the top of the house to head to behind the farm to mounts his donkey, and starts traveling. He dismounts his donkey to birch wood and oak wood.
 * Ponk leads the donkey, and continues harvesting birch wood and oak wood. He unleads the donkey, and mounts it.
 * Ponk places oak wood in the donkey's chest, and dismounts it to continue harvesting oak wood and birch wood. He continues harvesting oak wood and birch wood.
 * Ponk continues harvesting oak wood and birch wood, and continues harvesting oak wood. He continues harvesting birch wood, and continues harvesting oak wood.
 * Ponk continues harvesting birch wood, and collects apples and oak saplings. He continues harvesting oak wood, and considers stealing wood.
 * Ponk continues harvesting oak wood, and continues harvesting birch wood. He continues harvesting oak wood, and collects oak saplings and sticks.
 * Ponk mounts his donkey, and starts heading back. He considers getting bamboo to craft sticks, and heads back to the top of the house.
 * Ponk rides down from the top of the house down part of the stairs, and rides it into the pen. He dismounts the donkey, and heads onto part of the stairs to head to the first floor to check a villager's trades.
 * Ponk heads into his villager trading hall to check another villager's trades, and heads out onto the stairs to head up the stairs to the house, and heads out to the front of the house. He heads onto part of the stairs, and heads down the stairs to the first floor.
 * Ponk heads up the stairs to the front of the house to pass the night, and heads down the stairs to the first floor to the front of his villager trading hall to check a villager's trades, and heads back to the first floor.
 * Ponk crafts oak planks for some  sticks, and heads to the front of his villager trading hall to check a villager's trades. He heads near the room to trade sticks for emeralds, and crafts more sticks.
 * Ponk heads near the room to continue trading for emeralds, and the villager levels up. He crafts some oak planks to craft an oak boat, and heads near the room where the villager was to try and get the villager into the boat.
 * Ponk tries pushing the villager into the boat, and removes the boat. He places the boat near the villager, and tries to push it in.
 * Ponk removes the boat, and places the boat near the villager. The villager gets into the boat, and Ponk gets into the boat to row it to near the pen.
 * Ponk gets out of the boat to remove the fletcher tables, and places them back. He heads near the railway to push a villager toward the fletcher tables, and the villager heads into his villager trading hall.
 * Ponk walks around, and heads onto part of the stairs. He heads back to the first floor, and heads back onto part of the stairs.
 * Ponk heads back to the first floor, and removes two villagers' minecarts. He tries pushing the villagers toward the fletcher tables, and removes the fletcher tables.
 * Ponk places back the fletcher tables, and  a villager gets a fletcher role. He checks the villager's trades, and continues trading for emeralds.
 * Ponk crafts more oak planks to craft two oak boats, and starts pushing the villager off the fletcher tables. He places a boat, and tries to push the villager into the boat.
 * Ponk places another boat to try and get the villager into it, and gets into the boat. He gets out of the boat to remove it, and pushes the villager off the fletcher tables and into the boat.
 * Ponk gets into the boat to row it to near the other villager in a boat by the pen. He gets out of the boat to check both villagers' trades, and heads to the first floor.
 * Ponk heads near the villagers, and checks a villager's trades. He heads to the front of the room to find a villager who had a fletcher role, and checks its trades.
 * Ponk continues trading for emeralds, and crafts birch planks for some sticks. He checks a chest, and deposits oak saplings, oak planks, birch leaves, minecarts, leads, an item frame, an image, birch saplings, an emerald, apples, a lilac, oak leaves, and carrots.
 * Ponk retrieves and deposits apples, and gets an emerald. He crafts more sticks to head to the front of the room to continue trading for emeralds, and heads near the pen to continue trading for emeralds.
 * Ponk checks a villager's trades, and trades for bows. He heads into the pen, and heads down to part of the mountain.
 * Ponk throws away bows, and starts heading back up. He considers making a bamboo farm, and heads near his farm.
 * Ponk glances at Techno's build in the distance, and heads back down to the first floor of his farm to find another villager into ne of the villagers' boats. He continues trading for emeralds and some bows to level up a villager, and trades for more bows.
 * Ponk checks some villagers' trades, and deposits bows and steak. He gets some string from a chest near the stairs, and continues trading for emeralds to level a villager up.
 * Ponk checks a villager's trades, and considers making a chicken farm to get feathers to trade. He continues trading for emeralds, and trades for some bows.
 * Ponk throws the bows away, and continues trading for emeralds and some bows. He deposits the bows, and deposits string.
 * Ponk checks the villagers' trades, and continues trading for emeralds. He checks a chest, and crafts birch planks and oak planks to craft more sticks.
 * Ponk continues trading for more emeralds to level up a villager, and heads to the front of the room to continue trading for emeralds. He checks a villager's trades, and deposits bows.
 * Ponk gets string to continue trading for emeralds, and checks a chest by the stairs. He walks around. He checks a villager's trades, and continues trading for emeralds to level up a villager.
 * Ponk walks around at the firs floor, and checks a villager's trades near the railway. He checks some villagers' trades, and continues trading for emeralds.
 * Ponk heads to the front of the room to trade for bows while throwing them away, and walks around at the first floor. He considers selling the bows, and plans on getting arrows.
 * Ponk heads to the front of the room to continue trading for emeralds, and walks around at the first floor. He heads into the pen, and heads out onto the stairs to head up the stairs to the front of the house to pass the night.
 * Ponk heads down to the first floor to the front of the room to pick up some bows and continues trading for emeralds to level up the villager. He walks around at the front of the farm, and heads back to the front of the room to continue trading for emeralds.
 * Ponk checks villagers' trades, and removes the fletcher tables. He places back the fletcher tables, and walks around.
 * Ponk deposits string, bows, oak wood, birch planks, emeralds,  and baked potatoes, and heads out of his farm. He heads through the second portal to the Nether hub, and returns to the Greater Dream SMP.
 * Ponk heads near Alyssa's house to harvest some bamboo around it, and heads to the community Nether portal. He heads through the second portal to head down a path to head to near his farm to plant some bamboo.
 * Ponk heads down to the first floor of the farm to head up the stairs to the house to deposit bamboo, and heads out to head down the stairs to the first floor to check a chest. He heads to the front of the room to try and push a villager away from it, and removes the fletcher tables.
 * Ponk adds a fletcher table by a villager's minecart, and gives the villager a fletcher role. He places two more fletcher tables by two villagers in minecarts, and checks a villager's trades.
 * Ponk gets oak wood, birch planks, sticks, and oak planks, and crafts more sticks. He crafts more oak planks to craft more sticks, and heads to the front of the room to continue trading for emeralds to level up a villager.
 * Ponk checks the villager's trades, and checks the rest of the villagers' trades. He heads back to the front of the room to check some villagers' trades, and removes fletcher tables.
 * Ponk places fletcher tables near the railway, and a villager gets a fletcher role. He continues trading for emeralds to level up the villager, and continues trading for emeralds.
 * Ponk checks a villager's trades, and decides to save two villagers. He removes some rails, and adds and removes a rail.
 * Ponk heads into his villager trading hall to remove a door, and heads out to the first floor to check a chest and gets cobblestone. He heads to his villager trading hall to fill in a gap in the floor, and adds some rails to the villager trading hall.
 * Ponk heads out to the front of the villager trading hall to push a villager's minecart down the rails into the villager trading hall, and pushes another villager's minecart down the rails into the villager trading hall. He checks the trades of a villager that had walked into the villager trading hall, and heads out to the first floor to get carrots.
 * Ponk checks the villagers' trades, and heads onto part of the stairs to check a chest. He heads up the stairs to head up the scaffolding to the top of the house, and heads near Techno's build.
 * Ponk starts heading through the second portal, and heads to the portal area. He heads through the second portal to the Nether hub, and returns to the Greater Dream SMP.
 * Ponk heads to the community Nether portal, and throws away an oak door and rails. He heads down Hannah's path to the spider XP farm to check an ender chest, and checks a chest.
 * Ponk realizes that someone had cleaned up the spider P farm, and checks chests. He gets some string, and heads out down the Prime Path to the front of Punz's base. He heads down the Prime Path to head through the community Nether portal, and heads down a Nether path to head through Foolish's portal to Foolish's summer home.
 * Ponk heads to the front of the portal, and finds that Bad had added jungle trees and a tree house to near the path. He heads to Foolish's village to trade for emeralds, considers stealing from Punz, and heads to the top of a village house to head down to the sea to head to near Foolish's portal.
 * Ponk heads through Foolish's portal, and heads down the Nether path. He returns to the Greater Dream SMP, and heads to the community Nether portal.
 * Ponk heads near Hannah's path, and checks chests on the path. He continues down the path to Sam's chests at the front of the bank to check the chests.
 * Ponk considers stealing from Sam, and heads to the spider XP farm. He gets some string, and starts to leave.
 * Ponk returns to the spider XP farm to deposit string, and gets some string. He heads out to head down the Prime Path to near Punz's pumpkin patch to head onto part of the path to Punz's backyard.
 * Ponk heads down the path to Punz's backyard to head to Punz's tower. He heads up the stairs to the second floor, and heads up a ladder and removes some snow.
 * Ponk heads up a ladder to the third floor to check a chest and an ender chest, and heads up to the fourth floor to check chests. He heads up the ladder to the fifth floor to check chests, and heads up the ladder to th seventh floor.
 * Ponk decides to steal from Punz's main place, and heads down the ladder to the third floor, and heads down to the second floor to check chests. He heads down a ladder to the second floor to check a chest and get an emerald.
 * Ponk continues checking chests, and heads up a ladder to continue checking chests. He figures to check under the fountain at Punz's backyard for secret, and heads down to the second floor and first floor of the tower.
 * Ponk heads out to near the fountain, and heads into the fountain to start mining at it. He throws away some sticks to pick up a shroomlight to place back, and heads out to near the fountain.
 * Ponk heads to Punz's backyard, and heads out through a hole in the backyard wall. He heads onto Hannah's path to eat some cake, and continues down the path.
 * Ponk heads to the community Nether portal, and heads through the second portal. He finds himself in a cave, and heads through the portal again to find himself in a netherite mine.
 * Ponk falls into a hole at the front of the portal, and finds a chicken there. He tower up back to the front of the portal, and covers a gap in the ground before heading through the portal to find himself at the front of the second portal.
 * Ponk heads through the second portal again to find himself in the cave, and heads through the portal again to find himself at the netherite mine. He heads through the portal again to find himself at the front of the second portal, and heads through the community Nether portal to the Nether hub.
 * Ponk returns to the Greater Dream SMP, and heads through the second portal. He heads down a path to head to the top of the house, and heads down o the front of the house to head down the stairs to the first floor to check villagers' trades.
 * Ponk deposits some string in a chest near the stairs, and removes bow from the chest to deposit some string. He gets emeralds and baked potatoes, and trades for bows while throwing them away to level up a villager.
 * Ponk continues trading for bows while throwing them away to level up another villager, and continues trading for emeralds to level up another villager. He continues trading for emeralds to level up a villager, and continues trading for emeralds to level up the villager again.
 * Ponk continues trading for emeralds to level up the villager again, and gets some string. He checks a villager's trades, and continues trading for emeralds to level up a villager.
 * Ponk continues trading for bows while throwing them away to level up a villager, and checks a villager's trades. He continues trading for emeralds to level up a villager, and walks around at the first floor.
 * Ponk checks some villagers' trades, and continues trading for emeralds to level up a villager. He walks around at the first floor, and heads to the pen.
 * Ponk heads onto part of the stairs, and heads back to the pen. He heads onto part of the stairs to head to the first floor, and walks around at the first floor.
 * Ponk checks the villagers' trades, and removes the fletching tables. He removes the door near the room, and mines out four spots near the room.
 * Ponk checks a villager's trades, and heads into the room to remove the fletching table and bed. He heads out to the first floor to head up the stairs to the house to check a chest and gets some stone bricks.
 * Ponk checks a chest, and gets some stone. He heads out down the stairs to the first floor to head into the room to remove a fletching table at the front of the room, and fills in part of the room.
 * Ponk removes the sea lantern, and fills in part of the room. He heads out to the front of the spot to push the villager in the minecart at the front of the room into the spot.
 * Ponk blocks the entrance to the spot, and checks the villager's trades. He removes gravel near the spot, and fills in the area near the spot and above the spot.
 * Ponk gets a minecart, and checks a chest. He gets sea lanterns, and heads to the front of the spot to remove the ceiling to add a sea lantern to it.
 * Ponk removes the ceiling of each of the spots while adding a sea lantern to it, and walks around at the first floor. He checks a chest, and heads up the stairs to the house to get rails, and heads out to head down the stairs to the first floor to head to a spot.
 * Ponk heads to the front of the spot to add rails from the rails to the spot, and removes some rails. He adds a rail to the railway, and pushes a villager in a minecart into the spot.
 * Ponk removes some rails, and heads to the front of the first spot to remove the block in front of the villager and accidentally removes some blocks under the villager's minecart. He adds a fletcher table in front of the other villager, and checks the other villager's trades.
 * Ponk adds rails onto the rails to a spot, and pushes a villager's minecart down the rails into the spot. He removes a rail, and places a fletcher table in front of the villager.
 * Ponk heads to the front of the second spot to remove the fletcher table at the spot, and removes the wall between the first and second spot to add rails under the second villager's minecart, and adds the wall back. He adds the fletcher table back in front of the villager, and checks its trades.
 * Ponk checks another villager's trades, and removes a rail. He adds rails onto the rails to the fourth spot, and gets into a villager's boat near the pen to row it onto the rails.
 * Ponk gets a minecart to place on the rails, and removes the villager's boat. He pushes the minecart down the rails to get the villager into it, and pushes it into the spot.
 * Ponk adds a fletcher table in front of the villager, and checks the villager's trades. He checks a chest, and heads up the stairs to the house to deposit emeralds, dirt, sticks, string, a bed, coal ore, baked potatoes, fletcher tables, stone bricks, one of his diamond pickaxes, flint, cobblestone, and sea lanterns.
 * Ponk retrieves his diamond pickaxe, and heads out to the front of the house to head up scaffolding to the top of the house. He heads near his farm to harvest bamboo and crafts some sticks.
 * Ponk heads down to the first floor of his farm to head to his new villager trading hall to check some villagers' trades. He heads up the stairs to the front of the house to pass the night, and heads down the stairs to the first floor to head to his villager trading hall to check some villager's trades.
 * Ponk heads to the first floor to near the aquarium and his carrot farm to check a villager's trades, and removes a fletcher table. He places a minecart on the rails, and tries to push the villager into the minecart.
 * Ponk accidentally sends the minecart down the rails to the front of his villager trading hall, and heads to the front of his villager trading hall to remove it. He heads near the rails to add more rails to it.
 * Ponk adds a minecart near the villager to get it into the minecart, and pushes the minecart down part of the rails. He heads to the front of his villager trading hall to add more rails to the rails to the fifth spot, and finds the villager's minecart heading back down the rails.
 * Ponk pushes the villager's minecart down the rails to the fifth spot, and removes some rails and adds the fletcher table in front of the villager. He checks a villager's trades, and walks around at the first floor.
 * Ponk heads to the front of his villager trading hall, and decides to move the villager up a bit. He walks around at the first floor, and heads up the stairs to the second floor and ends his stream.


 * Foolish logs onto the server
 * Foolish continues rebuilding the exterior of BBH's mansion in the new world. While he is working on it, a creeper explodes further away from where he is.
 * He sees an invisible player wearing a wither skeleton head run around in front of him and kill a creeper.
 * Karl Jacobs logs onto the server. Foolish presses tab and sees that Ponk is also on the server (meaning he must be the one in the wither skull). Karl leaves the game.
 * Ponk shoots Foolish with an invisibility arrow and Foolish continues working on the floor. Foolish notices that Ponk has also shot nearby mobs, making them invisible. Foolish and Ponk fight off the mobs.
 * Ponk places three wither skeleton heads telling Foolish that they are for a project and asks Foolish to mine them with Silk Touch and returns them to an ender chest.
 * Foolish returns to building, referencing his screenshots, gathering more cobblestone to replace the floor with. Quackity logs on the server.
 * Tina logs on the server and asks Foolish if he wants her help. Quackity messages in game chat asking for the spawn coordinates.
 * Foolish goes to the Nether portal to meet up with Tina, but Tina is killed by a piglin. Foolish goes back to his summer home to grab some materials. He grabs dirt, torches, cobblestone and quartz and returns to the community house.
 * Tina makes the advancement 'Fishy Business'. Foolish finishes getting materials and meets Tina just as she fishes up a saddle. Tina fishes a pufferfish and Foolish eats it.
 * Tina gives Foolish some pumpkin pie and a diamond pick as an apology. Foolish returns the pickaxe and leads Tina through the new world portal.
 * Tina and Foolish start working on the build. A horse gets in the way and Foolish threatens to kill it to get it out of the way. Tina convinces him to spare it and puts her saddle on it and rides him around Ohio.
 * Technoblade logs on the server. Tina starts terraforming the area around while Foolish watches a llama kill a zombie. They run out of materials so Foolish goes to the DoozerHQ build to grab more dirt and grass. He returns to Ohio to continue working on the terraforming with Tina.
 * Foolish and Tina finish terraforming the area around the mansion. Foolish makes the first floor staircase and then returns to Tina, who has gone back to fishing.
 * Foolish asks Tina if she wants to help him tear down BBH's house, saying he will get her a pickaxe if she helps.
 * Foolish and Tina return to the main portal, running into Technoblade. Tina shows off her horse to Techno in game chat and Foolish compliments Technoblade's totem.
 * Foolish goes through the portal and waits for Tina in the nether. Quackity joins VC briefly and then Foolish returns to the new world to give Tina a lead for her horse.
 * Tina and Foolish 'steal' an oak fence from Techno's materials and Tina places a sign, pronouncing it as her horse. Foolish returns the remaining oak fences to Techno before returning to the Main SMP.
 * Foolish and Tina go to the spider spawner to enchant Tina a pickaxe. He enchants her diamond pickaxe with Silk Touch, Efficiency IV and Unbreaking III
 * They head back to the summer home. Tina falls down a hole on the way and Foolish places a water bucket for her to swim up. Foolish uses his cow farm and crafts a book. He trades for a Mending book and puts Mending and Efficiency V on the pick and upgrades it to netherite.
 * Tina thanks Foolish in game chat and him and Tina set up a beacon by BBH's house and start tearing it down, gathering the materials as they go. They drop off some of the materials at the summer home and return to tearing down the mansion.
 * Tina dies to fall damage and Foolish chides her for not wearing armor and saves her stuff in a chest. They finish tearing down the house, leaving the obsidian roof, the Rat statue the andesite stairs and most of Eret's door prank.
 * Tina and Foolish dance on the ruins of the house and Foolish gathers his beacon back up and the two return to the summer home and deposit the materials.
 * Tina places doors at the entrance to Foolish's snake statue as a prank, which Foolish destroys. Foolish uses his cow farm and gathers some bamboo to craft scaffolding.
 * He uses the scaffolding to climb up the statue and destroy the face, Tina following him up to enjoy the view.
 * Foolish jumps into his water pool. Tina tries to follow but misses and falls to her death. Foolish saves her stuff in a chest, and then goes to the Nether to guide Tina back.
 * Tina retrieves her stuff and Foolish breaks the scaffolding and the two return to the Main SMP. Tina swims up the Nether wood tree and attempts to jump into a pond. Foolish places a water bucket for her to aim for, but she misses and lands on a cake.
 * Foolish puts Tina's stuff in a chest again and the two wander around the Doozer HQ build.
 * Bad joins Foolish's VC
 * Bad and Foolish argue over their ongoing prank war while Foolish stands near his Doozer HQ build. Tina digs Foolish into a hole and builds a little room with a pressure plate floor and roses.
 * Bad and Foolish agree to a ceasefire 'starting now' and then Bad leaves Foolish's VC. Foolish mines out of Tina's little room and climbs to the top of his blackstone build.
 * Tina leaves the server and Foolish also decides to call it quits for the time being.

February 1, 2022

 * Skeppy logs on the server
 * Skeppy discovers that his house has been completely destroyed. He walks around what is left of his house, trying to asses the damage. He laments the house, saying that he spent so long building it and it was the only thing he cared about on the server.
 * His chat informs him that Foolish was responsible for the state of the house. Skeppy decides that he wants to find where Foolish lives and goes to the broken crying obsidian portal on the hill near Hannah's house.
 * Skeppy calls BadBoyHalo and tries to explain what happened. Bad gives his account of their 'prank wars'. Skeppy then shows Bad the remains of their house, saying it is completely gone. Bad agrees that he and Skeppy need to get revenge on Foolish.
 * Skeppy hangs up with Bad and decides to start taking action.
 * He wanders around, reading chat and is informed that Foolish has moved his house.
 * Following instructions from his chat, he tries to go to Ohio, to see where the mansion was relocated.
 * Skeppy accidentally leaks part of Techno's build near the new world portal and panics and returns to the overworld. He goes through a few portals in the Nether and ends up in Sapnap's old base.
 * Skeppy calls Bad again, asking for directions to Foolish's base. Bad and Skeppy's chat confuse Skeppy on whether to take him to the summer home or to Ohio.
 * Skeppy asks Bad to guide him to Ohio. Skeppy goes through the new world portal ends up glitching into the underground portal that Foolish created when the new world was first created.
 * Skeppy gives up on trying to find anything and hangs up with BBH.
 * Skeppy returns to the ruins of his house and decides he wants to rebuild. He starts placing cobblestone and diorite for the walls, saying that he will replace it with quartz later.
 * He crafts a diamond pickaxe and loots nearby chests for mushroom stems and various quartz blocks and other materials and starts building the roof and walls of his house.
 * He goes to Tommy's house looking for quartz. He finds some in some chests near the pumpkin build.
 * Skeppy takes more quartz from one of Eret's storage rooms and finishes off 'rebuilding' the roof until he runs out of materials.
 * He wanders around the SMP looking at stuff and checking chests until he returns to his house and ends his stream, saying that he is going to continue building it off-camera.

February 2, 2022

 * Ponk starts at the house, and reveals that he took Jack's trident from a chest by the stairs to the community Nether portal.
 * Ponk decides to make a bamboo and chicken farms, and heads out to the front of the house to reveal that he had moved the villagers in his villager trading hall up by one block, and heads down the stairs to head out of his farm.
 * Ponk heads down a path to head to the front of the portal at the portal area. He states that he has been preparing for what is to come, and opens an ender chest by the portal to reveal that he had gotten five wither skulls.
 * Ponk gets observers from the ender chest for the bamboo farm, and heads through the second portal to the Nether hub. He returns to the Greater Dream SMP, and heads to the community Nether portal to check a chest.
 * Ponk heads down Hannah's path, and checks chests on the path. He gets cacti from a chest on the path, and continues down the path to his cave to check chests.
 * Ponk gets arrows of invisibility, pistons, and an iron block, and heads out down Hannah's path. He eats some cake from the path, and continue down the path to start heading through the community Nether portal.
 * Ponk heads through the second portal, and heads down a path to head to the top of the house. He heads down scaffolding to the front of the house to head into the house, and gets bamboo.
 * Ponk checks chests, and considers killing his cat with powered snow. He checks chests, and gets sea lanterns, redstone, and some stone bricks.
 * Ponk heads out to head up scaffolding to the top of the house, and heads down to near his farm. He plants some bamboo, and places some stone bricks behind the bamboo.
 * Ponk removes some stone bricks to replace with pistons, and adds observers above the pistons. He adds stone bricks behind the pistons, and adds some stone bricks to head onto the stone bricks to add redstone to behind the observers.
 * Ponk heads down to the front of his bamboo farm to find that it did not work, and removes the bamboo. The pistons push out and push back, and Ponk plants a bamboo to add onto.
 * The bamboo farm breaks the bamboo, and Ponk plants another bamboo to add onto. Ponk heads to behind his bamboo farm to remove some stone bricks.
 * Ponk heads to the front of his bamboo farm, and some bamboo grows. The bamboo farm breaks the bamboo, and Ponk heads near his farm.
 * Ponk heads to the front of his farm, and removes the bamboo and stone bricks of his bamboo farm. He adds dispensers under the pistons, and heads to behind his bamboo farm.
 * Ponk heads to the front of his bamboo farm, and heads down to the fence of his pen. He heads onto part of the stairs to check a chest to show the emeralds he had traded for, and heads down to the front of his villager trading hall to checks chests near it to reveal that he had gotten more string.
 * Ponk heads to the first floor, and heads onto part of the stairs to craft oak planks. He heads down to the first floor to craft an iron block into iron, and crafts chests.
 * Ponk crafts a hopper, and heads up part of the stairs. He considers stealing iron, and heads down the stairs to head out of his farm.
 * Ponk heads to the river to use his trident to near the path. He heads through the second portal to the Nether hub, and returns to the Greater Dream SMP. He heads down the Prime Path, and heads onto part of Hannah's path.
 * Ponk heads down the Prime Path to the front of Sam's chests at the front of the bank to check them. He decides to get iron from the bank, and heads into the bank.
 * Ponk considers stealing iron from Hannah, and heads out of the bank. He starts heading through the community Nether portal.
 * Ponk starts heading through the second portal, and decides to steal from Eret. He heads down the Prime Path to head into one of Eret's castle towers, and heads up the ladder to the second floor to check chests and gets a brewing stand.
 * Ponk checks chests and an ender chest, and heads down the ladder to the first floor of the tower head out onto the Prime Path. He heads down the Prime Path to head through the second portal to the portal area.
 * Ponk heads down a path, and heads to a river. He uses his trident to fly to the riverside, and heads back to the river to use his trident to fly up part of the mountain.
 * Ponk decides to put stuff away to go mining, and heads down to near his bamboo farm and heads down to the first floor of his farm to deposit and retrieves chests. He sets up the chests, and deposits pistons, cacti, bamboo, rotten flesh, his netherite axe, stone bricks, droppers, sea lanterns, redstone, dispensers, iron, observers, a torch, invisibility arrows, activator rails, a brewing stand, and a hopper.
 * Ponk decides to get iron, and heads onto the exterior fence of the pen. He jumps down into a river of the entrance of a cave, and heads to the entrance of the cave.
 * Ponk jumps down into a water stream in the cave, and heads up part of the water stream to part of the cave to mine iron. He heads into a mineshaft to continue mining iron in it, and heads back to the cave to continue mining iron.
 * Ponk heads down to part of the mineshaft, and heads down to another part of the mineshaft. He explores the mineshaft, and heads near another part of the mineshaft.
 * Ponk heads to part of the mineshaft, and mines around. He continues mining iron, and heads to part of the mineshaft.
 * Ponk heads near part of the mineshaft to continue mining iron, and heads down to some scaffolding near the mineshaft. He heads into a water stream to use his trident to fly up the water stream out to the river at the front of the cave, and uses his trident to behind his old villager trading hall.
 * Ponk heads upstairs to the second floor, and heads onto part of the stairs. He heads to the second floor, and states that the spiders from down in the cave would give him string and that he would gets sticks from the bamboo farm and that the bamboo would go to a smelting area when the stick chest was full, and heads up scaffolding to the top of the house.
 * Ponk tries to get to near his bamboo farm, and falls to the first floor. He states that the bamboo farm would be powered by bone meal, and heads to the water source at his carrot farm to use his trident to fly to the top of his bamboo farm.
 * Ponk heads down to behind his bamboo farm, and states that the hoppers of his bamboo farm would be powered with a cactus farm. He decides to get a chicken farm to get feathers to trade for 3 times more emeralds, and heads down to the front of his villager trading hall at the first floor.
 * Ponk checks a villager's trades, and heads to the first floor. He heads onto part of the stairs, and heads to the first floor.
 * Ponk considers using his wither skulls to summon a wither, and heads upstairs to the house to place raw iron in a furnace to smelt. He walks around at the house, checks a furnace, and considers making the bamboo and string into scaffolding to get better furnace fuel.
 * Ponk checks the furnace, and continues walking around at the house. He retrieves iron, and retrieves iron and raw iron.
 * Ponk heads out to head down the stairs to jump down into the river to head to the front of his shack to retrieves raw beef from a furnace at the front of his shack to place some raw iron in it. He retrieves cobblestone from another furnace to place the rest of the raw iron in the furnace, and heads into his shack to check a furnace.
 * Ponk gets spruce fences, and checks a chest. He gets more spruce fences, and heads out to the front of his shack to place some spruce fences in a furnace to smelt raw iron.
 * Ponk places the rest of the spruce fences in another furnace to continue smelting the raw iron, and heads to the river near his shack to use his trident to fly to the front side of the stairs of his farm.
 * Ponk heads down into the pen to head up the stairs to the front of the house, and heads to the second floor. He heads into the house to check a chest and gets some scaffolding from a furnace.
 * Ponk heads out to head down the stairs to jump down into the river, and uses his trident to fly to the front of his shack. He returns to his shack to check a chest and retrieves cobblestone from a furnace.
 * Ponk places some scaffolding in the furnace, and heads out to the front of his shack to retrieve iron from a furnace. He removes spruce fences from the furnace to replace with some scaffolding to continue smelting iron, and removes spruce fences from another furnace to place scaffolding in the furnace to continue smelting the iron.
 * Ponk retrieves iron from the furnace, and returns to his shack to check a chest. He gets some scaffolding from the furnace, and heads out to the front of his shack to add more scaffolding to both of the furnaces to continue smelting iron.
 * Ponk returns to his shack to check a chest and gets sand, and heads out to the front of his shack. He unequips some of his armor, and equips his armor before checking a furnace and retrieving iron from another furnace.
 * Ponk returns to his shack to check a furnace, and heads out to the front of his shack to retrieves iron from furnaces. He checks a furnace, and retrieves more iron from furnaces and retrieves raw iron from a furnace.
 * Ponk checks a furnace, and retrieves raw iron from a furnace. He heads down to the river to use his trident to fly to the pen of his farm, and heads out to the first floor to checks chests.
 * Ponk heads up the stairs to the house to checks chests, and heads out to the front of the house. He heads back to the house to check a chest, and heads out to the front of the house.
 * Ponk heads up scaffolding to the top of the house, and starts traveling. He harvests some oak wood, and throws away rotten flesh.
 * Ponk travels to near the house, and crafts oak planks. He heads to the top of an oak tree near by to harvest oak wood, and heads near his bamboo farm.
 * Ponk heads down to the first floor, and checks a chest. He crafts chests for hoppers, and checks chests.
 * Ponk gets his netherite axe and iron, and decides to get wood. He heads out of his farm, and unequips his diamond boots before jumping down into the river to use his trident to fly to the riverise, and heads back to the river to use his trident to a path to head down the path.
 * Ponk heads down another path to the front of Techno's chests, and checks them. He gets more iron, and continues checking the chests.
 * Ponk heads through the second portal to the Nether hub, and returns to the Greater Dream SMP. He heads down the Prime Path to near the Community House to check a chest, and continues down the Prime Path.
 * Ponk checks a chests near Eret's fortress, and continues down the Prime Path. He decides to get some food, and heads back down the Prime Path to the lake of the Community House.
 * Ponk heads back onto the Prime Path near the Community House, and heads down the Prime Path and heads to the community tree farm to harvest some dark oak wood. He heads pass two chickens in an oak boat at the front of the community tree farm, and gets an egg from a chicken.
 * Ponk decides to use his porkchop farm, and heads down the Prime Path to the front of his small lemon tree. He heads onto the Prime Path, and heads down into the room under his porkchop farm.
 * More pigs spawn, and Ponk heads down into the spawning room to kill pigs for more food. More pigs spawn, and Ponk kills the pigs for more food.
 * Ponk heads out of the room to head down the Prime Path to near the Community House to check a chest, and heads to the front of the second portal. He heads through the second portal to head down a path to the river to use his trident down the river to part of the mountain.
 * Ponk heads near the farm, and crafts dark oak planks. He heads down to near his bamboo farm to heads to the front of it, and heads near his bamboo farm to craft a crafting table to crafts some chests for hoppers.
 * Ponk heads to behind his bamboo farm to add hoppers to behind the dispensers of his bamboo farm, and heads to the front of his bamboo farm to check a dispenser. He heads near his bamboo farm, and heads to behind his bamboo farm.
 * Ponk heads near his bamboo farm, and heads to the front of his bamboo farm. He heads down to the first floor of his farm to head upstairs to the house to checks chests and gets some bones and some bamboo.
 * Ponk heads out to the front of the house to head up scaffolding to the top of the house, and heads down to the front of his bamboo farm. He checks a dispenser, and crafts some bone meal.
 * Ponk crafts some bone meal to place in a dispenser, and plants a bamboo stalk. He checks the dispenser, and adds onto the bamboo.
 * The bamboo farm harvests the bamboo while bone mealing it until the dispenser runs out of bone meal, and Ponk removes the bamboo. Ponk heads near his bamboo farm to check a hopper and a dispenser to find some bone meal left in the dispenser.
 * Ponk head to the front of his bamboo farm to check a dispenser and plants a bamboo stalk, and checks another dispenser. He adds onto the bamboo, and his bamboo farm harvest the bamboo and bone meals it before stopping.
 * Ponk checks the dispenser, and plants more bamboo while adding onto them a bit. He waits for any of the bamboo stalks to grow, and starts to craft bone meal when a stalk of bamboo grows and his bamboo farm harvests it and bone meals it.
 * Ponk heads near his bamboo farm, and removes the bamboo. He heads to behind his bamboo farm to remove hoppers, and adds some sand behind his bamboo farm.
 * Ponk removes the sand, and adds stone and some cobblestone. He adds a bit more cobblestone, and adds some sand.
 * Ponk removes some cobblestone, and adds more cobblestone. He adds a bit of cobblestone, and adds more cobblestone.
 * Ponk adds a bit of cobblestone, and adds some more sand. He adds a bit of cobblestone, and adds more cobblestone.
 * Ponk adds a bit more cobblestone, and heads down to the front of his bamboo farm. He heads down to the fence of the pen at the first floor, and heads up the stairs to the house to check chests.
 * Ponk gets a powered snow filled bucket, and places powder snow near his cat. He collects the powder snow, and places the powder snow on top of a chest.
 * Ponk collects water from his carrot crop at the house, and heads out to head down o the first floor. He heads to the front of his carrot farm, and checks a chest.
 * Ponk gets another water bucket, iron, and apples, and heads up the stairs to the house to cook raw porkchops. He decides to smelt iron, and heads out to head down to the first floor.
 * Ponk heads to the water source of his carrot farm to use his trident. He equips his diamond boots before landing near his bamboo farm, and removes some cobblestone to head to his cactus farm.
 * Ponk places back the cobblestone, and adds some sand. He removes some sand, and adds more sand.
 * Ponk adds water to the cactus farm, and the water leaks out. He adds some cobblestone to block the water, and the water head down into his donkey pen.
 * Ponk heads near his bamboo farm, and heads near his cactus farm to add some cobblestone to head back to the front of his cactus farm. He removes some cobblestone, and heads down to the first floor.
 * Ponk heads up the stairs to the house to checks chests, and heads out to head down the stairs to the first floor to check a chest and gets cacti. He heads to the water source of his carrot farm, and uses his trident to fly to his cacti farm.
 * Ponk heads to the front of his cacti farm, and heads to his cacti farm to add a bit of cobblestone. He adds a spruce fence, and removes some cobblestone.
 * Ponk plants two cacti, and adds onto a cacti. He removes some cacti, and adds a spruce fence to the spruce fence.
 * Ponk crafts some bone meal, and tries to bone meal a cactus. He removes a spruce fence and adds a spruce fence onto it, and plants another cactus farm, and tries to bone meal it.
 * Ponk adds more cacti to the cactus, and adds more cacti to another cactus. He removes some cacti from a cactus, and adds a spruce fence to harvest a cactus.
 * Ponk heads to behind his cactus farm, and heads to the side of his cactus farm. He heads to his cacti farm, and heads to behind his cactus farm.
 * Ponk removes some spruce fences, and heads into his cactis farm to retrieves cacti. He heads to the top of his bamboo farm, and heads to the front of his bamboo farm to check a dispenser.
 * Ponk plants some bamboo to add onto, and his bamboo farm harvests the bamboo while bone mealing it until the dispenser runs out of bone meal. He removes the bamboo, and removes some dirt at the front of the dispenser, and decides to make a minecart and hopper system at the front of his bamboo farm to collect the bamboo.
 * Ponk decides for another minecart hopper system to transport all the sticks to a location he wanted, and heads near his bamboo farm. He heads to the front of his bamboo farm, and heads near his cactus farm, and heads to the front and side of his cactus farm.
 * Ponk collects the water from the farm, and removes the cobblestone stone, cacti, and sand of the farm. He removes a spruce fence, and heads near his bamboo farm.
 * Ponk crafts some dark oak planks to craft dark oak slabs for composter, and sets up a composter near his bamboo farm. He adds a hopper at the top of the composter, and adds a cactus in the hopper to turn into bone meal.
 * Ponk checks the hopper, and removes the composter and hopper. He heads to behind his bamboo farm, and heads near his bamboo farm.
 * Ponk heads to the front of his bamboo farm, and heads near his bamboo farm. He heads to the front of his bamboo farm, and heads near his bamboo farm to remove dispensers, pistons, stone bricks, and observers of his bamboo farm,
 * Ponk throws away some cobblestone and smooth basalt, and considers building a statue near his farm. He decides to find another place to build all his farms at his farm, and heads down to the first floor of his farm to head to the front of his villager trading hall.
 * Ponk walks around at the first floor, and heads to the front of his carrot farm. He opens the oak doors behind the farm, and considers making the bamboo farm there.
 * Ponk heads to the front of his villager trading hall and donkey pen, and considers moving the donkies. He heads to the first floor and  heads to the front of his carrot farm.
 * Ponk heads to the first floor to checks chests, and heads to the pen. He heads out of the pen to the first floor to throw away calcite, dark oak leaves, dark oak planks, spruce fences, dark oak slabs, and cobblestone.
 * Ponk gets some bows to throw away, and gets more bows to throw away. He checks a chest, and deposits deposits sand, dark oak wood, raw iron, iron, his netherite axe, raw beef, bones, chests, cobblestone, observers, his trident, an egg, redstone, steak, bone meal, ink sacs, dirt, dispensers, cacti, bamboo, hoppers, composters, and a water bucket.
 * Ponk retrieves his water bucket, his trident, chests, and steak, and heads upstairs to the house to retrieve cooked porkchops, and heads out to part of the stairs. He heads down to the first floor, and heads into the area with oak doors behind his carrot farm.
 * Ponk heads out to the first floor of his farm to get his netherite axe, and heads back to the area with oak doors behind his carrot farm to remove the doors. He heads to his carrot farm to mine out the area, and heads to the front of his aquarium.
 * Ponk heads back to the area to continue mining it out, and heads to the front of his carrot farm. He heads back to the area to continue mining it out, and heads out to the front of his carrot farm.
 * Ponk heads to the front of his villager trading hall to check chests, and checks a chest. He heads to the front of his carrot farm, and heads into the area to continue mining it out.
 * Ponk heads back to the first floor to get sand, and heads back to the area. He heads to the front of his carrot farm, and returns to the area to add some sand.
 * Ponk removes some carrots from his carrot farm to add more sand, and adds water to his cactus farm. He removes some water, and continues mining out the area.
 * Ponk adds some more sand, and removes some sand. He heads out to the first floor to check a chest and gets stone.
 * Ponk heads up the stairs to the house to check chests and gets more stone. He heads out to head down the stairs to the first floor to head to his cactus farm to fill in a wall.
 * Ponk adds water to his cactus farm, and heads to the front of his cactus farm. He heads to his cactus farm to remove water from it.
 * Ponk removes the sand, and continues mining out his cactus farm. He heads to the first floor to check a chest and gets sea lanterns, and returns to his cactus farm to add a sea lantern to a gap in the wall.
 * Ponk continues mining out his cactus farm, and adds two sea lanterns to gaps in the ceiling. He continues mining out his cactus farm, and fills in gaps in some of the walls.
 * Ponk adds some cobblestone, and mines out part of the ceiling. He continuous mining out his cactus farm, and continues digging out part of the ceiling.
 * Ponk continues mining out his cactus farm, and fills in gaps in a wall. He adds some sand, and removes it before adding more sand and adds some water and removes it.
 * Ponk adds a bit of cobblestone, and adds water to his cactus farm. He heads to the front of part of the cactus farm, and heads down to the mined out room.
 * Ponk removes some cobblestone to head back to his cactus farm, and places it back. He removes the water from the farm, and removes the sand.
 * Ponk adds more cobblestone and adds sand. He adds a bit of cobblestone, and adds water to his cactus farm.
 * Ponk adds a bit of cobblestone, and mines a way out of his cactus farm to head out to the first floor to get hoppers. He heads to the front of part of his cactus farm, and adds some diorite and cobblestone to make a staircase.
 * Ponk removes a block in the ceiling to head up the stairs to his cactus farm to remove a block to replace with a hopper. He removes the hopper to remove a block under it, and adds a composter with a hopper above it.
 * Ponk heads out down the stairs to the front of part of his cactus farm, and removes the staircase, and removes blocks under the composter. He adds a hopper under the composter, and removes it.
 * Ponk adds the hopper back, and heads out to the front of part of his cactus farm. He adds some cobblestone for a staircase to head up to his cactus farm to add two sea lanterns to the ceiling.
 * Ponk heads down the stairs to head out to the first floor to get cacti, and checks chests. He heads onto part of the stairs, and heads back to the first floor to get some dark oak wood to craft into dark oak planks.
 * Ponk checks a chest, and gets sticks. He crafts dark oak fences, and heads up the stairs to his cactus farm to add a dark oak fence to add onto, and adds another dark oak fence to add onto.
 * Ponk removes some dark oak fences, and plants cacti. He heads to the front of the stairs down out of his cactus farm to wait for a cactus to grow.
 * Ponk accidentally places a cactus on a cactus, and heads to his cactus farm to remove it. He heads to the front of the stairs down. He adds onto the dark oak fences, and heads to his cactus farm to add more fences onto the fences.
 * Ponk removes some fences, and heads out to the front of the stairs down. He continues waiting for a cactus to grow, and gives up.
 * Ponk throws a cactus into the water of the cactus farm to go into the hopper of the farm. He heads down the stairs to the front part of his farm to check the hopper.
 * Ponk heads up the stairs to the front of his cactus farm to throw some cacti into the water. He heads down the stairs to the front part of the farm to check a hopper.
 * Ponk heads up the stairs to the front of his cactus farm to throw more cacti into the water. He heads down the stairs to the front of part of the farm to check a hopper to find bone meal in it.
 * Ponk decides for the bone meal to fuel his bamboo farm, and heads to the front of his villager trading hall to check a chest and checks a villager's trades. He heads up the stairs to the front of his cactus farm, and ends his stream.

Michael's stream TBA.


 * Sam starts at the high security cell at the prison and wonders where Dream was at.
 * Sam wonders if it had been a day already, and that it had been at least more than a day. He ring the bell, and states that it had to been one day even though he did not have a clock.
 * Sam realizes that he was going to starve, and rings the bell. He believes that Dream had to come, and that it has to be a day.
 * Sam believes that Dream had not came since he was here last time, and that Dream had to visit him soon. He wonders if Dream would just leave him at the prison, and believes that Dream might have left him at the prison.
 * Sam wonders what Dream was doing, and rings the bell. He believes that Dream would definitely leave him at the prison, and decides to get out of the prison before he starves to death if Dream was not coming back.
 * Sam believes that he could maybe could break out of the prison, and decides to think for a while. He gets another book and quill from the chest, and calculates that it takes 92,600 seconds to break a block of obsidian, and writes down "92,600 per obby" and that he would have to break at least two obsidian blocks.
 * Sam writes down "break 2," and that the minimum time to get into the wiring to get out would take him 185,185 seconds. He writes down "minimum 185, 185 to reach wiring...," and calculates that it would take him 3086 minutes.
 * Sam writes down "3086 minutes," and calculates that it would take him 51 hours. He writes down "51 hours..." and "2 days...," and starts breaking an obsidian block.
 * Sam wonder if he had enough time, and believes that he did not have enough time and that he would starve before he could get out into the wiring. He believes that Dream was going to come back, and that he could ask Dream to give him some food and that they can both talk again.
 * Sam believes that Dream might let him out of the prison, and continues breaking the obsidian block. He stops, realizing that it was a waste of time and that he would starve to death before he got out.
 * Sam wonders what he was going to do, and places the book on the lectern. He opens the book to check it, and realizes that he would need enough food to last for two days so he could get into the wiring, and wonders what he would do if Dream did not come back.
 * Sam states that he did not want to die, and peers up at the dispenser at the ceiling of the corner of the cell. He considers breaking the block with the energy of the food he had, and realizes that he might starve to death.
 * Sam considers breaking a block, but does not want to die from doing so. He wonders where Dream was, and why he would not come back yet.
 * Sam starts believing that Dream would not come back, and assures himself that Dream would be coming back since Dream enjoyed having him in the prison. He believes that Dream would not give up on coming back, and considers breaking the blocks in front of part of the cell to get out to the lava.
 * Sam realizes that he would be dead if Dream did not come back, and that Dream was his only hope. He hopes that Dream comes back, or he would be dead.
 * Sam wonders how it had came to being stuck in the cell waiting for Dream to come into the cell to give him food so he could try and break out. He states that he felt that this was wrong, and that he did not deserve to be here.
 * Sam wonders what Dream can't let him out, and rings the bell. He realizes that none of his stasis chambers were active since none of them had went off, and that the only way out was to break out.
 * Sam states that he did not have enough food, and wonders if he deserved this. He believes that he did not deserve this, since he was just doing what was right.
 * Sam states that Dream had told him he was a bad guy, and adds that Dream was the bad guy in this scenario. He adds that bad guys did not have to call other bad guys bad guys, even though he did do some bad things.
 * Sam calls out for Dream, and starts ringing the bell while continuing to call for Dream. He starts to believe that Dream was not coming, and wonders what he could do.
 * Sam rings the bell, and starts believing that Dream was right. He wonders if Dream was right about him being a bad person, and that if Dream had claimed that he was a bad person. Dream was a even worse person than he was.
 * Sam believes that Dream was the real bad person, due to what Dream has done. He states that Dream had told him what he had done and what he told him what he was going to do, and states that Dream was the bad person.
 * Sam assures himself that he was not the bad guy, and that Dream was. He realizes that everyone would kind of be a "bad guy" if Dream claimed that he was a bad guy.
 * Sam continues that nobody could do anything that they thought was right, with someone seeing them as the bad person, and starts believing that he was the bad person. He assures himself that Dream was not right.
 * Sam wonders how he was the bad person, and states that he was a good person who had bad things happen to him. He continues that he was put in the hard situations because Dream was the bad person who made him in those positions because of what he was doing.
 * Sam states that if he had not done the things he had done, Dream might had escaped sooner, and that he could be in a really bad situation earlier. He states that Dream was right about the fact that everyone has done bad things, and that everyone was kind of a bad person.
 * Sam states that Dream was the real bad person, and believes that he can't be a bad person. He states that Techno and Eret had put him in the prison and adds that Eret had betrayed people and got five people killed.
 * Sam continues that Techno had killed lots of people and had killed Quackity and blown up an entire nation. He wonders if Dream was right, and states that everyone had done bad things. Sam states that everyone was the bad guy, and that if someone knew what was happening and what he was thinking, they would not think he was the bad guy. He states that there was no way people would know why he did what he had to do,
 * and wonders how he was going to get out of this situation.
 * Sam wonders if he was the bad guy to some people, and that he did not mean to do anything wrong. He states that he only took Ranboo because of what he did or did not do, and states that he did not know if Ranboo did what he did.
 * Sam states that he took MICHAEL so he could control Techno through Ranboo, and that did not make him the bad guy since he was trying to be resourceful and that he had to do something and not let Dream and Techno escape. He states that when Techno got out of the prison, he knew that he had to do something, and calls for Dream.
 * Sam rings the bell, and calls out for Dream asking for food. He states that he had to get out of the prison, and wonders what Dream was going to do.
 * Sam states that Dream could be doing something or planning something with nobody knowing. He wonders who can stop Dream, and if anyone could stop Dream except for him.
 * Sam states that he had to do something, and that he just wanted Dream to come back a few more times so he could plan and make his way out. He states that nobody was coming to help him, and wonders if it had been 3 or 2 days.
 * Sam wonders how long it has been, and states that he needed a clock. He states that Dream was not coming back, and that he only had one choice: which was that he would have to die.
 * Sam states that when he does die, he would come back to the cell to go through purgatory and then he could finish breaking out. He states that had to be the only option, and that he had to get out.
 * Sam states that he won't accept that he was the bad guy, and rings the bell. He states that he was not the bad guy, and opens his book to flip to the next page to write "I'm not the bad guy" two times, along with "Technoblade is the bad guy. Eret is the bad guy. I'm not the bad guy."
 * Sam states that he was not the bad guy, and that the good guys have to work harder to be good guys. He states that he had to get out of the prison no matter how long it takes, and that he had to break one block before he starves to death.
 * Sam starts breaking an obsidian block, and stops. He believes that he could break one block before he dies, and that he could get out of the prison if he managed to break one block.
 * Sam believes that he could do this, and that this was the only way for him to get out. He starts breaking the obsidian block, and states that he wishes that Dream was coming before the stream ends.

Bad's stream: https://www.youtube.com/watch?v=otCEpk9sww4&ab_channel=BadBoyHaloVODS
 * Eryn starts near their base and automatic farm, and heads to the front of their base.
 * Eryn heads into their base, and checks a chest to show that he had gotten some saddles and horse armor, and checks a chest to show that he had gotten some iron, emeralds, and gold. He checks a chest, and checks another chest to show that he had gotten a power V book and checks a chest.
 * Eryn heads to the front of their melon farm, and heads to his old melon farm to reveal that he had made a pumpkin farm and an automatic pumpkin farm. He heads to the front of their automatic melon and pumpkin farms, and heads to their melon and pumpkin farms.
 * Eryn heads to the front of their automatic melon farm to check the chest there, and checks the chest a couple of times. He gets pumpkins, and heads near their automatic melon farm to reveal two farmer villagers in the wall which were zombie villagers that he had cured to trade for emeralds.
 * Eryn trades for emeralds, and checks a chest. He gets melons to continue trading for emeralds, and checks a chest and deposits melons.
 * Eryn heads to their melon and pumpkin farm, and heads back to their base to check a chest by their enchanting area to show that they had gotten some diamond horse armor, a maxed out trident, a maxed out bow from killing Sapnap, gold blocks, and TNT. He accidentally shows that he had a Warden Access Keycard in the chest as well, and shows that he got some name tags as well.
 * Eryn opens their ender chest to get three enchanted golden apples, three totems of undying, two netherite ingots, a stack of emerald blocks, and a stack of golden apples. He deposits their totems of undying, and enchanted golden apples, netherite ingots, emeralds blocks, and golden apples.
 * Eryn checks a chest to show that he had made more potions, and gets a totem of undying from their ender chest. He deposits it in their ender chest, and crafts emerald blocks.
 * Eryn checks a chest, and deposits emerald blocks and emeralds. He heads to their melon and pumpkin farm, and heads near their automatic melon farm to check a chest there, and heads near their automatic pumpkin farm to deposits pumpkins in a chest there.
 * Eryn heads to their base, and logs off briefly. He logs back on, and heads out to the front of their base.
 * Eryn throws away an iron shovel and rotten flesh, and returns to their base. He heads out to the front of their base, and heads to the front of the Gogy Glass shrine to throw away rotten flesh and an iron shovel.
 * Eryn heads near their portal, and returns to their base. He checks their ender chest, and considers bringing out another set of maxed out netherite armor.
 * Eryn heads out to near their automatic farm, and considers making another farm. He considers pranking Michael, and returns to their base.
 * Eryn gets netherite ingots from their ender chest, and considers making the second set of netherite armor. He checks their ender chest, and deposits netherite ingots.
 * Eryn checks their ender chest, and heads out to near their automatic farm. He decides to make a second set of netherite armor, and returns to their base to get some diamond blocks from their ender chest to craft into diamonds.
 * Eryn checks a chest, and gets a diamond chestplate. He crafts diamond leggings, booting, and a helmet, and checks their ender chest.
 * Eryn checks chests and gets lapis, and enchants their diamond boots with Protection IV. He removes a block at the back of their enchanting area, and gets bookshelves.
 * Eryn adds a bookshelf to the back wall of his enchanting area, and deposits the bookshelves. He enchants the diamond helmet with aqua affinity, blast Protection IV, Respiration III, and Unbreaking III, and checks chests.
 * Eryn gets some stone to craft some stone slabs, and gets sticks and spruce planks. He crafts a grindstone, and adds it to near their enchanting area.
 * Eryn enchants the diamond chestplate with Protection IV, and disenchants the diamond leggings. He gets lapis blocks to craft some more lapis.
 * Eryn heads to their enchanting area, and heads to their base to get books. He enchants a book with Protection III, and enchants a diamond helmet with Protection III and Respiration III.
 * Eryn enchants diamond leggings with Fire Protection III and Unbreaking III, and disenchants it. He enchants a book with Efficiency I and a book with Piercing I, and enchants the diamond leggings with Protection III and Unbreaking III.
 * Eryn disenchants the Efficiency I and Piercing I books, and checks a chest. He gets more diamonds, and crafts another diamond helmet.
 * Eryn enchants the diamond helmet with Protection IV and Unbreaking III, and disenchants the other diamond helmet. He checks a chest and deposits the diamond helmet, and checks chests.
 * Eryn deposits stone, stone slabs, cobblestone, spruce planks, and a stick. He heads out to the front of their base, and heads near their portal and Gogy Glass shrine.
 * Eryn heads near their portal, and heads through their portal. He heads through their portal, and returns to their base to check a chest and walks around a bit at their base.
 * Eryn heads to the exit of their base, and heads back to their base. He heads to the exit of their base, and returns to their base.
 * Eryn checks chests, and heads to the exit of their base. He checks a chest, and heads near the front of their farmer villager trading hall to get pumpkins and some melons, and checks a villager's trades before trading for emeralds.
 * Eryn checks chests, and heads to their melon farm. He returns to near the front of their farmer villager trading hall to get some melons, and checks a chest.
 * Eryn gets more melons, and heads to their melon farm. He harvests pumpkins at their pumpkin farm, and heads back to their base to walk around before heading out to the front of their automatic farm to press a button to harvest wheat.
 * Eryn heads to their villager trading hall to trade for emeralds, and heads out to near another wheat farm near their new stable, and checks a chest by the farm. He heads down the stairs at the front of the farm to check the farm chest, and gets wheat from the farm chest.
 * Eryn heads back to the front of their automatic farm to press the button to turn off the water at the farm, and heads to the front of their base. He returns to their base, and heads to the front of their farmer villager trading hall to trade for emeralds.
 * Eryn deposits melons, wheat, a pumpkin, and heads out of their base to the front of their portal. He heads through their portal, and heads down a tunnel.
 * Eryn heads up stairs, and walks down the side of a Nether path. He heads onto the Nether path to continue down the Nether path to near the Nether hub.
 * Eryn heads to the Nether hub to check a chest there, and heads down a Nether path and a bridge to head down onto some stairs to head down. He heads to the tunnel, and messages in the in-game chat.
 * Michael messages back, and the two message each other for a bit before Eryn continue down the tunnel to the front of their portal. Ponk joins the game, and Eryn and Michael greet him through in-game chat.
 * Eryn heads through their portal to the front of their portal, and returns to their base. He checks their ender chest and gets books, some paper, and some lather, and crafts some books.
 * Eryn checks a chest, and heads out to the front of their base. He heads near the front of their portal, and starts heading through their portal.
 * Eryn heads to the front of a village house to remove some of the spruce planks at the front of it to open the door to peer in at the villager inside. He removes the rest of the spruce planks to head into the house to check the villager's trades.
 * Eryn heads out to the front of the house to block it with spruce planks, and heads through their portal. He heads down the tunnel, and heads upstairs to starts heading down a Nether path.
 * Eryn kills an enderman for an ender pearl, and continues down the Nether path to return to the Greater Dream SMP, and heads down part of Hannah's path. He heads to a pond near the path to use their trident to a pond near the path.
 * Eryn uses their trident to near a pond, and heads to the pond to use their trident to fly to the top of an oak tree, and heads down to head to a pond to use their trident to near Hannah's path. He heads onto Michael's path near Michael's underground path, and heads to a water pool near the path to use their trident to Punz's backyard wall to head down to Punz's backyard.
 * Eryn heads to Punz's tower to use their trident to fly to the second floor, and tries to use their trident to fly to the third floor. He uses their trident to fly to the third floor to check Punz's villagers' trades, and gets emerald blocks from an ender chest.
 * Eryn crafts the emerald blocks into more emeralds, and checks the ender chest. He deposits paper and leather in a chest, and retrieves emerald blocks to craft into more emeralds, and checks Punz's villagers' trades.
 * Eryn walks around at the third floor, and falls to the second floor. He uses their trident to fly to the third floor, and checks some of Punz's villagers' trades.
 * Eryn trades for a Respiration III book, an aqua affinity book, and three Mending books, and throws away an ender pearl. He deposits some emeralds to trade for another Mending book, and heads down to the second floor to combine the aqua affinity and Respiration III book.
 * Eryn adds mending to the diamond helmet, and adds the aqua affinity and Respiration III book to the helmet and renames the helmet to "✟ Blessing ✟." He uses their trident to fly to the third floor, and checks Punz's villagers trades.
 * Eryn uses their trident to fly onto the ladder to head up to the fourth floor, and heads down the ladder to the third floor. He retrieves their emeralds, and trades for a Depth Strider III book.
 * Eryn throws aside books, and checks Punz's villagers' trades. He unequips their netherite helmet to equip their diamond helmet, and heads down to the second floor.
 * Eryn uses their trident to fly back to the third floor to check a chest and heads down to the second floor and first floor. He heads out to the fountain at Punz's backyard to use their trident to part of Punz's path, and tries to do a water bucket clutch.
 * Eryn heads down the path to head off of the path, and heads to a pond to use their trident to near Hannah's path. He heads near Eret's fortress, and heads to the lake of the Community House to use their trident to near the stairs of the community Nether portal.
 * Eryn heads through the community Nether portal to near the Nether hub, and heads down a Nether path bridge, and another Nether path. He heads through the arctic portal, and walks around a bit near the portal before heading to a trident pool to use their trident down a couple of trident pools to near a trident pool.
 * Eryn heads to a trident pool to use their trident to fly to the trident pool where Techno's beacons were.
 * Eryn heads into the pond under the porch of Phil and Techno's houses, and head down the ladder to the room under the pond. He starts heading up the ladder, and heads back down to the room.
 * Eryn heads up the ladder, and heads to Techno's house. He heads down to the room below Techno's basement, and starts heading down a ladder.
 * Eryn heads back up to the room, and heads down to Techno's villager trading hall. He checks some villagers' trades, and tries to trade for an Unbreaking III book.
 * Eryn realizes that he left book back at their base, and deposits ender pearls in an ender chest. He heads up to the room and Techno's basement.
 * Eryn checks chests, and heads back down to the room. He starts heading down a tunnel, and heads back up to head down to Techno's villager trading hall to checks some villagers' trades, and trade for a book shelf to break.
 * Eryn checks a villager's trades, and trades for an Unbreaking III book. He accidentally trades for a Curse of Binding book, and throws it away.
 * Eryn trades for another Unbreaking III book, and heads up to the room to check an ender chest. He heads up to Techno's house to combine an Unbreaking III book and a Mending book, and adds the book to the diamond chestplate and renames it to "✟ Blessing ✟."
 * The anvil breaks, and Eryn gets some iron blocks from an ender chest. He crafts some iron blocks into iron to craft an anvil to set down, and combines an Unbreaking III book and Mending book.
 * Eryn adds a Protection III book to the diamond leggings, and tries to add the mending and Unbreaking II book to the leggings. He deposits the Curse of Binding book, and adds the mending and Unbreaking III book to the diamond leggings.
 * Eryn renames the diamond leggings to "✟ Blessing ✟," and heads down to the room below Techno's basement. He starts heading down a tunnel, and heads up to head down to Techno's villager trade hall to trade for a bookshelf and checks some villagers' trades.
 * Eryn heads back up to the room, and heads up to Techno's house. He heads out, and heads near Techno's house.
 * Eryn heads to the front of Ranboo's base, and heads to Ranboo's base to head down to Ranboo's basement. He heads to Ranboo's vault to check chests, and gets a soul speed III book and deposits diamonds.
 * Eryn checks chests, and heads out to Ranboo's basement to check chests. He heads out to Ranboo's base, and heads out to the front of it.
 * Eryn heads near the wheat farm, and checks a chest there. He heads near Techno's house and heads to the front of the house.
 * Eryn heads to Techno's house to try to combine a Soul Speed III book and Depth Strider III book, and heads out to the front of Techno's house. He heads to a trident pool near Techno's house, and uses their trident to near the arctic portal.
 * Eryn heads through the arctic portal, and breaks a bookshelf. He heads down a bridge, and heads down another bridge.
 * Eryn heads down stairs, and starts heading down a tunnel. He heads back down the tunnel to heads down a Nether path to head up the spiral stairs at the Nether hub to the ice path hall.
 * Eryn heads up to the Nether roof, and checks a chest there. He heads to the front of Tubbo's ice path to get spruce planks from a chest by the path to craft a spruce boat.
 * Eryn deposits spruce planks, and places the boat on the ice path to head down the ice path. He removes the boat, and heads through a portal to the top of a jungle tree in a jungle biome.
 * Eryn walks around at the top of the tree, and heads to the front of the portal to place and remove water by it to use their trident and an ender pearl to teleport to part of the jungle. He starts traveling, and heads to sea to use their trident to land to continue traveling.
 * Eryn heads to a river to use their trident to land, and places and removes water. He uses their trident to a river to use their trident to land, and heads back to the river to use their trident down the river to sea.
 * Eryn places a boat to travel at sea, and gets out of the boat. He removes the boat before swimming and uses their trident to fly to the edge of the guardian XP farm.
 * Eryn heads down to use their trident, and uses their trident to one of the trident pools in the air. He tries to use their trident to fly to the next trident pool, and falls back down to the other trident pool.
 * Eryn uses their trident to fly to the trident pool, and uses their trident to fly to the AFK spot. He heads to the AFK spot, and gets ender pearls from an ender chest.
 * Eryn starts waiting, and unequips their netherite chestplate to equip their diamond chestplate. He unequips their netherite leggings to equips their diamond leggings, and equips their netherite chestplate and leggings back on.
 * Eryn continues waiting, and unequips their diamond helmet. He equips their diamond helmet, and considers making a turtle shell helmet.
 * Eryn heads out of the AFK spot to jump down to the guardian XP farm, and heads down to the guardian XP farm. He finds that the water of the spawner was turned off, and the guardians were falling to their deaths.
 * Eryn flips levers to open the iron trapdoors at the front of the spawner, and flips a lever to close the front of the spawner. He flips a lever to turn on the water, and flips another lever to open the front of the spawner.
 * Eryn uses the guardian XP farm for a while, and heads up to the guardian XP farm. He tries using their trident to a trident pool, and tries again.
 * Eryn uses their trident to a trident pool, and uses their trident to fly to the other trident pool to use their trident to fly to the AFK spot. He heads to the AFK spot to continue waiting, and heads out of the AFK spot to peer down at the spawner of the guardian XP farm.
 * Eryn heads to the top of the AFK spot, and heads down to the front of the AFK spot. He heads near the front of the AFK spot, and heads to the top of the AFK spot to continue waiting.
 * Eryn jumps down to head to the guardian XP farm, and finds that the guardians had escaped the spawner. He kills the guardians before deposits prismarine crystals, prismarine shards, raw cod, and cooked cod, and deposits more raw cod.
 * Eryn heads up to the guardian XP farm, and uses their trident toward a guardian to kill it. He uses their trident to another guardian near the exit water elevator to kill it, and heads down to the guardian XP farm to use it for XP.
 * Eryn kills a guardian that had escaped from the spawner, and kills another guardian that had escaped from the spawner. He checks a chest and deposits prismarine shards, cooked cod,  prismarine crystals, and iron, and heads near the water elevators.
 * Eryn heads back to the guardian XP farm to flip a lever to open the iron trapdoor at the front of the spawner, and flips the lever again to close it. He heads up to the guardian XP farm to throw away a prismarine shard, and tries to use their trident to a trident pool.
 * Eryn tries again, and tries to use their trident to a trident pool again. He tries to use their trident to a trident pool, and tries again.
 * Eryn uses their trident to a trident pool, and tries using their trident to a trident pool He tries again, and uses their trident to a trident pool, and uses their trident to fly to the AFK spot.
 * Eryn heads to the AFK spot, and continues waiting. He heads out to the front side of the AFK spot, and throws away prismarine crystals. He heads to the top of the AFK spot, and heads down to the front of the AFK spot.
 * Eryn jumps down to the guardian XP farm, and throws away prismarine crystals. He heads down the guardian XP farm to continue using it for XP, and kills guardians that had escaped the spawner.
 * Eryn continues using the guardian XP farm, and deposits prismarine crystals, raw cod, and prismarine shards. He flips lever to close the iron trapdoors at the front of the spawner, and flips a lever to open an iron trapdoor and flips the lever again to close it.
 * Eryn deposits cooked salmon, prismarine shards, and cooked cod, and checks a chest. He gets a diamond block from an ender chest to craft into diamonds to craft diamond boots, and checks chests.
 * Eryn gets a lapis block from an ender chest to craft into lapis, and enchants the diamond boots with Feather Falling I. He disenchants the boots, and enchants the boots with Feather Falling I again.
 * Eryn disenchants the boots, and enchants the boots with Unbreaking I. He disenchants the boots, and gets some lapis blocks from an ender chest to craft into more lapis.
 * Eryn removes the grindstone from near the enchanting area to place it on top of a bookshelf, and enchants the boots with Projectile Protection II. He disenchants the boots, and enchants the boots with Protection I.
 * Eryn disenchants the boots, and enchants the boots with Protection I again. He disenchants the boots, and enchants it with Protection I again.
 * Eryn disenchants the boots, and enchants the boots with blast Protection I and Feather Falling I. He disenchants the boots, and enchants them with Feather Falling I, Fire Protection I, and Unbreaking I.
 * Eryn disenchants the boots, and enchants them with Projectile Protection II. He disenchants the boots, and enchants them with Protection I.
 * Eryn disenchants the boots, and enchants them with Projectile Protection II. He disenchants the boots, and enchants a book with Sharpness I.
 * Eryn disenchants the book, and enchants the boots with blast Protection I. He disenchants the boots, and enchants them with Protection I and Unbreaking I.
 * Eryn disenchants the boots, and enchants them with Protection I. He disenchants the boots, and continues using the guardian XP farm for XP.
 * Eryn checks chests, and deposits lapis. He crafts emerald blocks, and checks a chest.
 * Eryn deposits emerald blocks in an ender chest, and heads up to the guardian XP farm. He tries to use their trident to a trident pool, and uses their trident to fly up to the trident pools.
 * Eryn tries to use their trident to fly to the AFK spot, and tries again. He falls to the first trident pool, and tries to use their trident to a trident pool.
 * Eryn tries again, and falls down to the guardian XP farm. He uses their trident to fly up the trident pools to the AFK spot, and heads to the AFK spot to continue waiting.
 * Eryn heads out to the front of the AFK spot to jump down to the guardian XP farm, and heads down to the guardian XP farm to continue using it for XP. He heads up to the guardian XP farm to try and use their trident to a trident pool, and tries again.
 * Eryn tries to use their trident to a trident pool, and logs off briefly. He logs back on, and tries to use their trident to a trident pool.
 * Eryn tries to use their trident to a trident pool, and tries again. He uses their trident to fly up the trident pools to the AFK spot, and heads to the top of the AFK spot.
 * Eryn heads down to the front of the AFK spot to head to the AFK spot, and heads out to the front side of the AFK spot. He heads to the top of the AFK spot, and continues waiting.
 * Eryn heads down to the front of the AFK spot to peer down, and heads to the front side of the AFK spot. He heads to the top of the AFK spot, and heads down to the front of the AFK spot.
 * Eryn heads to the top of the AFK spot, and continues waiting. He heads to the front side of the AFK spot, and heads to the top of the AFK spot.
 * Eryn heads down to the front side of the AFK spot, and heads to the front of it before heading back to the top of it. He heads down to the front side of the AFK spot, and heads back up to the top of it.
 * Eryn throws away prismarine shards, and heads down to the front side of the AFK spot, and heads back to the top of it. He heads down to the front side of the AFK spot to head to the other front side of the AFK spot, and falls down to the guardian XP farm when trying to head to the top of the AFK spot.
 * Eryn checks a chest, and uses their trident to near the entrance water elevator. He heads down to the guardian XP farm to continue using the guardian XP farm for XP, and deposits prismarine crystals, raw cod, and cooked cod.
 * Eryn deposits prismarine shards, and heads up to the guardian XP farm to try and use their trident to a trident pool. He uses their trident to fly up the trident pools to the front of the AFK spot, and heads to the AFK spot.
 * Eryn continues waiting, and heads out to jump down to the guardian XP farm. He heads down to the guardian XP farm to continue using it for XP, and gets lapis to enchant the diamond boots with Unbreaking III.
 * Eryn disenchants the boots, and continues using the guardian XP farm. He enchants the diamond boots with blast Protection IV, Depth Strider III, and Unbreaking III, and disenchants it.
 * Eryn continues using the guardian XP farm for XP, and deposits raw cod, cooked cod, and prismarine shards. He uses their trident to fly up to the guardian XP farm, and tries to use their trident to fly up trident pools to the front of the AFK spot.
 * Eryn head to the AFK spot, and peers down at the spawner of the guardian XP farm. He heads out to the front of the AFK spot to head up to the top of the AFK spot, and heads down to the front of the AFK spot.
 * Eryn heads onto the front side of the AFK spot, and heads back to the top of the AFK spot. He heads to the front of the AFK spot, and heads onto the front side of it. Eryn heads to the front of the AFK spot to walk around, and heads to the top of the AFK spot. He heads to the front side of the AFK spot to jump down to head to the guardian XP farm.
 * Eryn continues using the guardian XP farm for XP, and enchants the diamond boots with Protection III and Unbreaking III.
 * Eryn disenchants the boots, and continues using the guardian XP farm for XP. He enchants the diamond boots with Unbreaking III, and disenchants the boots.
 * Eryn deposits prismarine shards, prismarine crystals, pufferfish, cooked cod, and raw cod, and continues using the guardian XP farm for XP. He deposits raw cod, prismarine shards, and prismarine crystals, and breaks a bookshelf at the enchanting area.
 * Eryn removes some bookshelves, and enchants the diamond boots with Feather Falling IV. He adds Depth Strider III to another pair of enchanted diamond boots, and adds Soul Speed III to the other pair of enchanted diamond boots.
 * Eryn adds a mending and Unbreaking III book to the other pair of enchanted diamond boots, and the anvil breaks. He tries to combine the boots, and continues using the guardian XP farm for XP.
 * Eryn uses their trident to fly up to the guardian XP farm, and tries to use their trident to a trident pool. He tries again, and tries to use their trident to a trident pool.
 * Eryn uses their trident to fly up the trident pools to the front of the AFK spot, and heads to the AFK spot to continue waiting. He deposits raw cod and prismarine shards, and checks an ender chest.
 * Eryn unequips their diamond helmet to equip their netherite helmet, and continues waiting. He heads out to the front of the AFK spot to jump down to the guardian XP farm, and uses their trident to fly to the guardian XP farm.
 * Eryn continues using the guardian XP farm for XP, and places back the bookshelves at the enchanting area. He checks chests, and deposits books ane emeralds.
 * Eryn heads up to the guardian XP farm, and tries to use their trident to a trident pool. He tries again, and uses their trident to fly to the front of the AFK spot.
 * Eryn heads to the AFK spot, and deposits prismarine shards, raw cod, cooked cod, cooked salmon, and prismarine crystals. He heads out to the front side of the AFK side while heading to the top of the AFK spot.
 * Eryn falls down to the guardian XP farm when trying to head to the top of the AFK spot, and uses their trident to fly to the top of the spawner of the guardian XP farm. He tries to jump to a trident pool, and falls down to the guardian XP farm.
 * Eryn unequips their netherite armor to equip their diamond armor, and tries to use their trident to a trident pool. He unequips their diamond armor to equips their netherite armor, and tries using their trident to a trident pool
 * Eryn tries again, and tries using their trident to a trident pool. He uses trident to fly up the trident pools and to the front of the AFK spot.
 * Eryn heads to the AFK spot to continue waiting, and heads out to the front of the AFK spot to jump down to the guardian XP farm. He flips a lever to open an iron trapdoor, and flips the lever to close it before continuing to use the guardian XP farm for XP.
 * Eryn flips the lever to open the trapdoor, and flips the lever a couple of times. He uses their trident to fly up to guardian XP farm, and uses their trident to fly up the trident pools to the front of the AFK spot.
 * Eryn heads to the AFK spot to continue waiting, and heads out to head to the top of the AFK spot, and heads down to the front of the AFK spot. He heads to the front side of the AFK spot, and returns to the top of the AFK spot.
 * Eryn heads down to the front side of the AFK spot, and heads to the other side of the AFK spot. He continues waiting, and heads to the front of the AFK spot.
 * Eryn heads down to the front side of the AFK spot, and jumps down to the guardian XP farm to continue using the guardian XP farm for XP. He combines the two pairs of diamond boots, and renames the boots to "✟ Blessing ✟."
 * Eryn checks chests, and deposits prismarine shards, prismarine crystals, some raw cod, and raw salmon, and checks a chest. He gets netherite ingots from an ender chest, and flip a lever to open an irn trapdoor at the front of the spawner and flips the lever to close it.
 * Eryn continues using the guardian XP farm for XP, and converts their diamond armor to netherite. He gets three instant health II potions from an ender chest to deposit their second set of netherite armor in, and checks the ender chest.
 * Eryn gets a netherite chestplate from an ender chest, and uses the guardian XP farm to mend it. He checks an ender chest, and  deposits the chestplate back in their ender chest.
 * Eryn uses their trident to fly up to a trident pool, and ends their stream.

February 3, 2022

 * Ponk starts at the house, and walks around.
 * Ponk checks a chest, and head out to the front of the house and to the second floor. He heads down the stairs to the first floor, and walks around.
 * Ponk heads to the donkey pen, and heads to the front of his cactus farm to check a hopper. He heads upstairs to the front of his cactus farm, and states that his cactus farm was not as efficient.
 * Ponk considers making a kelp farm, and heads down to the front of his carrot farm. He heads onto the stairs of his cactus farm, and considers making a bone farm.
 * Ponk feels like he didn't need the farm since he had lots of bones, and heads down onto part of the stairs. He wonders if he would need the bone farm, and heads up the stairs to the house to check chests.
 * Ponk decides that he would be fine without the bone farm, and gets observers, dispensers, pistons, and glass. He checks chests, and heads out to head down part of the stairs.
 * Ponk checks a chest, and gets a minecart, redstone, buckets, and powered rails, and heads to the front of his villager trading hall to check chests. He checks chests, and jumps down into the river to head to his shack to get his netherite pickaxe and deposits his diamond pickaxe.
 * Ponk checks chests, and heads out to the river. He heads to the river near the cave entrance, and uses his trident to fly to the side of the stairs.
 * Ponk uses his trident to fly onto the scaffolding, and heads down to the front of the house. He spots a sheep on the side of a cliff nearby, and heads into the house to get rails and more powered rails, and heads out to head down the stairs to the front of his cactus farm to remove the stairs.
 * Ponk considers making the room 1 block bigger, and heads out to the front of his carrot farm. He returns to the room to mine out part of the ceiling.
 * Ponk heads out to jump down into the river, and considers making some oxidized copper. He heads to his shack to check a chest and gets copper, copper blocks, and raw copper.
 * Ponk checks a furnace and chest, and removes the hopper above and under the furnace. He heads out to the front of his shack to remove furnaces.
 * Ponk uses his trident to fly to the front of his house, and heads back to the house to craft more copper blocks. He places some raw copper in a furnace, and places a hopper above the furnace.
 * Ponk removes the hopper, and places it back on top of the furnace. He removes a crafting table and a quartz blocks, and heads out down to the first floor to heads to the front of his carrot farm.
 * Ponk heads to the firts floor, and heads upstairs to the house to patch the wall with some cobblestone and mines out a bit of the floor. He checks chests, and heads out down the stairs to near the stairs to check chests and gets chests.
 * Ponk heads up the stairs to return to the house, and adds a hopper under the furnace. He adds a chest by the hopper under the furnace, and removes the hopper under the furnace.
 * Ponk places the hopper back under the furnace, and removes it. He places the hopper back under the furnace, and checks the furnace.
 * Ponk places some raw copper in the hopper at the top of the furnace, and checks the furnace. He checks chests, and gets some coal to place in the furnace to start smelting the raw copper.
 * Ponk checks chests, and decides to oxidize the copper blocks. He checks the hopper above the furnace, and checks the furnace.
 * Ponk places some more raw copper in the hopper on top of the furnace, and heads out to the front of the house to head up scaffolding to the top of the house. He heads to behind the house to place the copper blocks, and heads down to the top of the house.
 * Ponk decides to get dirt, and heads near the house. He heads down to near the farm to head to the first floor to get dirt, and heads to the front of his cactus farm.
 * Ponk heads out to his carrot farm, and returns to the front of his cactus farm to starts working on his bamboo farm, and places some dirt and adds some dispensers above the dirt. He adds pistons to the top of the dispensers, and heads out to the front of his carrot farm.
 * Ponk heads near his bamboo farm, and heads out to the front of his carrot farm. He heads to the front of his bamboo farm, and heads back to the front of his carrot farm.
 * Ponk heads to the entrance of the farms, and heads to the front of the farm to add some more dirt. He removes the dirt, and adds another dispenser.
 * Ponk mines out the floor in front of the dispensers, and continues mining out a bit of the floor in front of the dispensers. He patches part of the floor with some cobblestone, and heads out to the front of his villager trading hall and to the first floor to head up the stairs to the house to check chests.
 * Ponk checks the chest by the furnace, and checks a chest. He heads out to the front of the house, and heads onto part of the stairs.
 * Ponk heads down the stairs to the front of his carrot farm. He heads to the entrance of his farms, and heads to the front of his bamboo farm to mine down at part of the floor in front of the farm.
 * Ponk heads out to the first floor to get a redstone torch, and removes a redstone torch from the ground. He returns to the front of his bamboo farm to add a redstone torch to the tunnel in the ground, and covers it.
 * Ponk adds some powered rails and some rails, and removes a powered rail. He adds some more powered rails, and removes one.
 * Ponk mines a tunnel down near the unpowered rail to add a redstone torch under it, and covers the tunnel with dirt. He places some dirt, and places a minecarts with a hopper down on the rails.
 * The minecarts heads down the rails, and slides off to the front of the cactus farm. Ponk retrieves the hopper minecart, and adds some dirt to the sides of the rails.
 * Ponk heads to the first floor to craft a hopper minecart, and heads back to the front of his bamboo farm to add the hopper minecart to the rails of his bamboo farm. He adds dirt over the hopper minecart and rails, and throws some dirt onto the dirt.
 * The dirt goes not get collected, and Ponk picks up the dirt, and throws some dirt onto the dirt. He removes some dirt, and finds that the hopper minecart stopped.
 * Ponk removes the rest of the dirt on top of the hopper minecart and rails, and the hopper minecart gets unstuck. He adds some dirt over the rails, and the hopper minecart stops.
 * Ponk removes the dirt, and the hopper minecart gets unstuck. He removes some dirt under a dispenser, and removes a powered rail.
 * Ponk adds the powered rail back, and removes another powered rail. He adds the powered rail back, and covers the hopper minecart and rails with dirt.
 * Ponk throws some dirt onto the dirt, and the hopper minecart collects it. He removes dirt at the side of the farm, and removes the dirt over the hopper minecart and rails.
 * Ponk removes some sand at the exit of the farms, and harvests some carrots from his carrot farm and removes the rest of the sand. He heads to the front of his carrot farm, and heads to the first floor to walk around.
 * Ponk returns to the front of his bamboo farm to remove the hopper minecart, and heads out to head up the stairs to the front of the house. He heads up the stairs to the front of the house to head up scaffolding to the top of the house to walk around, and heads down to the front of the house.
 * Ponk heads up scaffolding to the top of the house, and heads to behind the house. He heads down to the top of the house, and heads down to the front of the house to head up scaffolding to the top of the house to walk around.
 * Ponk heads down to the front of the house to head back to the house to checks chests and deposits cobblestone and redstone. He retrieves redstone, and adds more coal to the furnace.
 * Ponk places more raw copper in the hopper above the furnace, and checks a chest by the furnace. He checks a chest, and deposits spider eyes and rotten flesh.
 * Ponk checks chests, and gets his netherite axe. He heads out to head down to the first floor, and decides to harvest some trees.
 * Ponk deposits scaffolding, a crafting table, diorite, a chest, dirt, and observers, and retrieves observers. He deposits rails, sand, coal, glass, hoppers, furnaces, buckets, powered rails, a minecart, pistons, redstone, and dispensers, and checks a chest.
 * Ponk heads to his donkey pen, and heads out down into the river. He uses his trident down the river to a path to head down the path to head through the second portal to the nethe rhub.
 * Ponk returns to the Greater Dream SMP, and heads onto part of Hannah's path. He heads near the community tree farm, and heads to the community tree farm to harvest dark oak wood.
 * Ponk starts heading through the community Nether portal, and heads through the second portal. He heads down a path to head to the river to use his trident to part of the mountain.
 * Ponk heads to the top of the house, and heads down to the front of the house. He returns to the house to check a chest and crafts some dark oak planks to craft a crafting table.
 * Ponk sets up the crafting table to craft chests, and checks a chest. He heads out to head down the stairs, and heads to the front of his villager trading hall.
 * Ponk decides to trade for emeralds, and checks a chest. He gets some string, and trades for emeralds.
 * Ponk checks chests, and gets more string. He deposits some string, and continues trading for emeralds.
 * Ponk checks a villager's trades, and continues trading for emeralds. He heads to the first floor to deposit emeralds, and heads to the front of his villager trading hall to deposits string.
 * Ponk heads to the front of his bamboo farm, and heads to the first floor to check a chest. He heads to the front of his villager trading hall to check a chest, and heads to the first floor to get hoppers, a chest, more powered rails, rails, a minecart, pistons, and dispensers.
 * Ponk heads to the front of his bamboo farm, and removes the powered rails, some blocks, rails, and a redstone torch, and uncovers a redstone torch to remove it. He mines down the front part of the farm, and patches a wall with some cobblestone.
 * Ponk adds some hoppers, and removes the hoppers. He adds some hoppers back and checks a hopper.
 * Ponk adds another hopper, and adds s some cobblestone to head up onto the hoppers. He removes the cobblestone to add a redstone torch, and covers the redstone torch.
 * Ponk heads to the front of his bamboo farm, and adds a powered rail. He checks a hopper, and adds another powered rail.
 * Ponk removes a powered rail, and checks a hopper. He throws some cobblestone onto a hopper, and the hopper collects it.
 * Ponk checks hoppers, and throws down some cobblestone on a hopper. The hopper does not collect the cobblestone, and Ponk removes the powered rail, and some blocks.
 * Ponk adds a redstone torch to the inside of the side of the hoppers, and removes the other redstone torch before conversing the redstone torch and adding a powered rail. He throws some cobblestone onto a hopper, and the hopper collects it.
 * Ponk gets cobblestone and a powered rail from a hopper, and starts to remove his cactus farm. He checks the hopper of the farm, and some water from the farm leaks out.
 * Ponk heads up the water to his cactus farm, and blocks the water. He heads to the front of the farm to remove some sand and cacti.
 * Ponk adds some cobblestone to remove the water of the farm, and removes the rest of the sand and cacti. He removes the dark oak fences, and heads to the front of the cactus farm to continue removing his cactus farm.
 * Ponk removes the hoppers of the cactus farm, and heads up part of the stairs to the side of the stairs to throw away cacti and some cobblestone near Cliff Pig to give the pig some scraps. He heads back to the front of his bamboo farm, and considers making a big stick farm.
 * Ponk considers making the stick farm small, and considers making another bamboo farm. He considers making another farm where the cactus farm used to be, and removes a hopper of his bamboo farm to mine out part of the side of the hoppers to add a redstone hopper.
 * Ponk towers up with cobblestone to the top of the hoppers, and adds some more cobblestone by the hoppers to add a powered rail and heads to the front of his bamboo farm. He  heads back to the first floor to check a chest, and heads up the stairs to the house to check a chest and gets his netherite shovel.
 * Ponk heads out to part of the stairs, and heads down the stairs to the front of his bamboo farm. He removes the dirt at the front of the farm, and mines out the front of the hoppers, and mines out part of the side of the hoppers to add a hopper under a hopper.
 * Ponk removes the hopper, and mines down a bit to add a hopper under the hopper to throw some cobblestone onto the top hopper. He checks the hopper, and throws some cobblestone onto the top hopper.
 * Ponk tries to throw some cobblestone onto the hopper a couple of times, and throws some cobblestone onto the hopper a couple of times. He retrieves the cobblestone from a hopper, and checks a hopper.
 * Ponk mines up, and water from his carrot farm seeps in. He swims up the water stream to the entrance of his farm, and blocks the water/
 * Ponk heads down back to the hoppers, and adds some hoppers. He mines up, and water from his carrot farm seeps in.
 * Ponk swims up the water to the entrance, and blocks the water. He heads back down to the hoppers, and starts mining a staircase up.
 * Ponk removes a hopper to add chests, and removes a chest to adjust the position of it. He adds a hopper back by the chest, and throws some cobblestone onto the hopper.
 * Ponk retrieves the cobblestone from the chest, and throws some cobblestone onto another hopper. He checks the chest to find that the cobblestone did not go into it, and throws some cobblestone onto a hopper.
 * Ponk heads to the front of his farm to throw some more cobblestone onto the hopper. He checks hoppers, and throws some more cobblestone onto a hopper.
 * Ponk checks hoppers, and heads down to check a chest and retrieves cobblestone from a hopper. He removes a hopper, and places the hopper back.
 * Ponk removes a hopper, and places the hopper back before throwing some cobblestone onto a hopper, and checks the chest and some hoppers.
 * Ponk finds the cobblestone in a hopper, and removes some hoppers. He places the hoppers back, and throws some cobblestone onto a hopper.
 * Ponk checks the chest, and checks a hopper. He finds the cobblestone in a hopper, and removes some hoppers.
 * Ponk places a hopper back by the chest, and starts mining a tunnel behind the farm to add the rest of the hoppers back. He mines down and mines a tunnel under the hoppers  and mines up to head back to the front of the hoppers.
 * Ponk throws some cobblestone onto a hopper, and heads to the front of his bamboo farm. He heads back down to the hoppers to find that the cobblestone had ended up in the chest.
 * Ponk retrieves the cobblestone, and heads to the entrance to check the chest. He heads to the front of his bamboo farm, and heads to the entrance.
 * Ponk decides to set up the chests at where his carrot farm used to be, and heads down to the hoppers to remove the chest. He mines a staircase up, and heads back down to add and removes a hopper by the chest, and adds a chest.
 * Ponk removes part of the staircase to add another chest, and removes a chest to adjust the position of it. He adds more hoppers by the chest, and heads up to the entrance.
 * Ponk heads to the front of his bamboo farm, and adds some dirt by the side of the farm. He adds rails onto the hoppers, and covers the rails with dirt.
 * Ponk removes some dirt by the farm, and crafts a hopper minecart to place on the rails. He heads down the hoppers to check the chest, and heads up to the entrance.
 * Ponk heads to the front of his bamboo farm, and heads near his bamboo farm to mine a staircase up to the top of the farm to mine out an area above it. He adds observers above the pistons, and mines out the back of the pistons.
 * Ponk heads down to the first floor to get redstone, and heads up the stairs to the top of the farm to add redstone behind the pistons. He heads down to the first floor to get some bamboo, and heads to the front of his bamboo farm to plant a bamboo stalk to add onto, and plants more bamboo.
 * A bamboo stalk grows up to the observers, and the farm does not harvest it. Ponk adds onto a bamboo stalk, and heads up to the back of the farm to add onto a bamboo stalk.
 * Ponk removes the redstone, and adds some cobblestone behind the farm. He adds some redstone, and heads down to the front of the farm.
 * The farm harvests the bamboo, and Ponk adds onto a stalk of bamboo for the farm to harvest it. Ponk heads near the farm, and heads to the front of the farm.
 * Ponk heads down to the hoppers, decides to get more iron, and heads up the stairs to the first floor to deposit observers, a composter, bone meal, pistons, his netherite shovel, dispensers, dark oak wood, bamboo, dark oak planks, chests, dark oak fences, powered rails, dirt, cobblestone, carrots, sand, golden carrots, one of his crossbows, powered rails, and raw copper. He gets raw iron and dispensers, and deposits dispensers.
 * Ponk gets some cobblestone and coal, and crafts furnaces to set up to place some raw iron in a furnace and coal to smelt the raw iron, and gets some coal from the furnace. He places some raw iron and coal in a furnace to smelt, and decides to go exploring for a cave.
 * Ponk uses his trident to starts traveling, and continues traveling. He kills a rabbit for food, and continues traveling.
 * Ponk heads into a cave, and explores it. He heads into an underwater cave, and mines iron.
 * Ponk mines into a cave, and heads down the water stream from the underwater cave to the cave to continue exploring it. He mines diamonds, and mines around.
 * Ponk continues exploring the cave, and mines up a staircase up to part of the cave. He continues exploring the cave, and continues mining iron.
 * Ponk continues exploring the cave, and continues mining diamonds. He mines up back to the cave, and continues exploring the cave.
 * Ponk continues mining iron, and continues exploring the cave. He mines gold, and continues exploring the cave.
 * Ponk continues mining iron, and continues exploring the cave. He mines into part of the cave, and continues exploring it.
 * Ponk considers saving that one zombie villager he had trapped to get better trades. He heads into a mineshaft, and removes rails from it while he explores it.
 * Ponk gets bread and a Silk Touch book from a minecart chest, and clears cobwebs from a spider spawner to break it. He mines diamonds in the mineshaft, and starts mining a tunnel.
 * Ponk returns to the mineshaft, and gets rails from a minecart chest. He removes rails from the mineshaft, and mines gold in the mineshaft.
 * Ponk mines to part of the mineshaft, and continues exploring it. He removes rails from the mineshaft while he continues exploring it, and continues exploring the mineshaft.
 * Ponk mines a staircase up into part of the mineshaft to continue exploring it, and mines to part of the mineshaft. He mines diamonds in the mineshaft, and continues exploring it.
 * Ponk mines a staircase up to part of the mineshaft, and continues exploring the mineshaft. He finds a spider spawner, and a creeper nearly blows up the spawner.
 * Ponk heads down part of the mineshaft to get some oak planks to craft sticks. He continues exploring the mineshaft, and gets some oak planks.
 * Ponk continues exploring the mineshaft, and gets a torch. He heads to the cave to mine diamonds, and continues exploring the cave.
 * Ponk continues mining diamonds, and heads to part of the mineshaft to continue exploring it. He comes across another spider spawner, and continues exploring it.
 * Ponk heads into a cave, and heads back to the mineshaft to continue exploring it. He mines to part of the mineshaft, and continues exploring it.
 * Ponk finds two spider spawners together, and clears cobwebs behind them. He returns to the spider spawners to get a bucket and a name tag from a chest, and continues exploring the mineshaft.
 * Ponk gets some torches from a minecart chest, and mines up to a spider spawner he had broke. He clears some cobwebs to head to part of the mineshaft to check a minecart chest, and continues exploring the mineshaft.
 * Ponk gets gold, more rails, and a glow berry from a minecart chest, and continues exploring the mineshaft. He towers up to part of the mineshaft, and removes and places a block.
 * Ponk heads to a cave and towers up to part of the cave. He towers up to part of the cave to mine more gold.
 * Ponk mines to part of the cave, and continues mining iron and diamonds. He continues mining iron, and mines up to part of the cave.
 * Ponk adds blocks to part of the cave, and removes a block to head to part of the cave to continue mining iron. He mines lapis, and throws away spider eyes, a carrot, and an oak fence.
 * Ponk continues exploring the cave, and continues mining iron and lapis. He throws away rotten flesh, string, bones, and rabbit hide, and continues mining iron.
 * Ponk starts mining a staircase up, and water from an underwater cave seeps in. He mines into the underwater cave to continue mining iron, and mines into an underground lake.
 * Ponk mines into a cave, and mines to part of the cave. He tries to use his trident, and starts mining a staircase up, and heads back to the cave.
 * Ponk starts mining a staircase up, and mines some coal. He continues mining a staircase up to an underwater ravine, and swims out of the underwater ravine to a river.
 * Ponk uses his trident, and starts traveling back. He jumps down into a river to use his trident down it, and uses his trident to land.
 * Ponk continues traveling back, and heads to a river to use his trident to land. He continues traveling back, and heads down into a river to use his trident to land, and continues traveling back.
 * Ponk heads into a water stream to use his trident to fly to the river, and use his trident to fly onto the stairs. He heads up the stars to the house to check chests, and heads out to head down to the stairs to near the stairs to deposits lapis, diamonds, and raw gold, and heads to the first floor to check a chest and gets chests to set up at the front of his old villager trading hall to deposit tuff, cobblestone, oak planks, rabbit hide, andesite, and iron, and retrieves the iron and deposits spider eyes, sticks, bread, and gunpowder, and retrieves the gunpowder.
 * Ponk deposits cobbled deepslate, and deposits gold, a Silk Touch book, gunpowder, redstone, cooked porkchops, name tags, a bucket, raw iron, arrows, rails, glow berries, copper, and iron. He retrieves cooked porkchops, raw iron, and raw gold, and gets coal.
 * Ponk heads up the stairs to the house, decides to go to the spider XP farm, and check chests and gets more coal. He heads out to the front of his house, and jumps down to the river to use his trident to fly to the path.
 * Ponk heads down the path, and heads to the portal area to get steak from an ender chest by the portal. He heads through the second portal to the Nether hub, and returns to the Greater Dream SMP through the second portal, and heads down Hannah's path to the spider XP farm.
 * Ponk places raw iron and raw gold in furnaces to smelt, and heads to the AFK spot. He heads to the spider XP farm to check an ender chest, and heads back to the AFK spot.
 * Ponk mends his trident, and retrieves iron, some raw iron some coal, raw gold, and gold, and checks a furnace. He retrieves more raw iron and coal, and heads out to head down the Prime Path to the community Nether portal.
 * Ponk heads to the front of the second portal to check a chest by it, and heads through the second portal to the portal area, and heads down a path to a river to use his trident down the river to part of the mountain.
 * Ponk heads to the top of the house to head down to the front of the house to pass the night, and heads down the stairs to the front of his carrot farm. He heads to the first floor to walk around, and retrieves iron from a furnace.
 * Ponk places some raw iron in the furnace to smelt, and places the rest of the raw iron in a furnace to smelt and retrieves some iron. He gets dark oak wood to craft some dark oak planks for some chests, and crafts some dark oak planks to crafts more chests for some hoppers.
 * Ponk heads to the front of his bamboo farm to check the chest, and heads to the side of the farm to remove a block. He mines down a bit to mine out an area behind his bamboo farm, and heads near his bamboo farm.
 * Ponk heads back to behind his bamboo farm, and heads out to the first floor to craft more dark oak planks for some dark oak slabs for some barrels, and heads to behind the farm to add a hopper and barrel.
 * Ponk places and removes some coal from the barrel, and removes the barrel to adjust its position. He places and removes raw gold in the barrel, and removes the hopper to adjust its position.
 * Ponk checks a dispenser, and deposits and retrieves dark oak planks from the barrel. He removes the hopper, and removes the block above the barrel.
 * Ponk removes the barrel, and moves it up and adds hoppers under it. He removes a hopper, and checks the barrel.
 * Ponk places the hopper back, and removes a hopper. he places the hopper back, and removes it.
 * Ponk adjusts the position of the hopper, and places iron in the barrel. The iron vanishes, and Ponk checks a hopper.
 * Ponk checks a dispenser, and retrieves the iron from a hopper. He removes a hopper to adjust its position, and places some dark oak wood in the barrel.
 * Ponk retrieves some of the dark oak wood, and checks a hopper. He retrieves the rest of the dark oak wood from a dispenser, and heads to the first floor.
 * Ponk checks a furnace and chest, and retrieves iron from furnaces. He crafts more hoppers, and heads near his bamboo farm.
 * Ponk mines to behind the farm, and mines out the top of the farm to add barrels. He adds and removes a hopper, and adds more hoppers.
 * Ponk removes a hopper, and heads out to the other side of the bamboo farm. He adds some dark oak planks for a staircase to the top of the farm, and heads up the stairs to the top of the farm.
 * Ponk heads down the stairs to the side and front of the farm, and heads to the first floor to check a chest. He sets down a barrel near his villager trading hall to deposit gold, coal, steak, raw gold, dark oak slabs, string, and cooked porkchops.
 * Ponk retrieves the cooked porkchops, and deposits cobblestone. He crafts more dark oak planks for a chest fro a hopper, and heads to behind his bamboo farm.
 * Ponk mines out part of the wall by the farm, and adds more hoppers to behind the farm. He heads to the front of his bamboo farm, and heads to the first floor to check a chest and gets glass.
 * Ponk heads to the front of his bamboo farm, and heads onto part of the stairs. He heads up the stairs to the front of the house to head up scaffolding to the top of the house to head to behind the house to find that only one copper block had started to oxidize.
 * Ponk heads to the top of the house, and heads down to the front of the house to head into the house to check chests and gets white stained glass. He checks chests, and gets green concrete.
 * Ponk checks chests and gets some bones. He deposits coal, bamboo, dark oak planks, and cobblestone, and gets some more bones to craft into some bone meal.
 * Ponk heads out to head down to the first floor, and heads onto the staircase by his bamboo farm. He heads to the front of his bamboo farm, and heads to the front of his villager trading hall to deposits some bone meal, and heads back to the front of the farm to add white stained glass over the hoppers.
 * Ponk adds more white stained glass over the hoppers, and adds more white stained glass. He falls to the hopper area, and heads out to the front of his bamboo farm to continue adding white stained glass over the hoppers.
 * Ponk heads to the first floor to craft some white dye for more white stained glass. He heads near his bamboo farm, and heads to the front of his bamboo farm.
 * Ponk towers up with green concrete by the side of his bamboo farm to the top of his bamboo farm, and adds more white stained glass to the front. He adds white stained glass to the top of his bamboo farm, and adds more white stained glass to the front of his bamboo farm.
 * Ponk heads down to the front of his bamboo farm, and heads to the first floor to deposit his trident, his crossbow, cooked porkchops, his netherite pickaxe, iron, dark oak wood, his netherite sword, his netherite axe, white dye, bone meal, and white stained glass. He gets bone meal, and crafts more bone meal.
 * Ponk gets green concrete, and heads to the side of his bamboo farm to tower up with green concrete to the top of his bamboo farm. He heads down onto the stairs at the side of his bamboo farm to head to the top of his bamboo farm to place bone meal in the barrels
 * Ponk adds more bone meal to barrels, and heads down the stairs to the front of his bamboo farm. He heads to the first floor to get torches, and heads back to the front of his bamboo farm.
 * Ponk heads to the first floor to get his netherite pickaxe, and heads to the front of his bamboo farm to remove some green concrete at the side of the farm to add torches. He removes some more green concrete from the other side of the farm to remove some green concrete to add a torch.
 * Ponk heads to the front of his bamboo farm,  finds that a stalk of bamboo had grown, and heads to the first floor to get golden carrots and cooked porkchops. He heads to the front of his bamboo farm to wait for a bamboo stalk to grow, and a bamboo stalk grows.
 * More stalks of bamboo grow, and heads near his bamboo farm and accidentally tramples a  carrot crop at his carrot farm. He adds more green concrete to the side of his bamboo farm,  the farm starts harvesting bamboo while bone mealing it, and Ponk heads to the front of his farm. Ponk checks the chest of his bamboo farm, and heads up the stairs to the top of his bamboo farm to remove redstone from behind the farm to turn it off.
 * Ponk heads down to the front of his bamboo farm, and heads near his bamboo farm to collect bamboo and green concrete. He heads down to the hopper area, and heads to the front of his bamboo farm.
 * Ponk deposits bamboo at his farm, and heads to the front of his bamboo farm. He heads to the first floor to check a chest and  heads up the stairs to the front of the house to pass the night.
 * Ponk heads to the house to check chests and gets prismarine bricks. He checks chests, and gets glass.
 * Ponk checks chests, and heads down to the front of his old villager trading hall to check chests. He heads to the first floor to check chests, and heads to the front of his villager trading hall to check chests.
 * Ponk walks around, and heads into his donkey pen. He jumps down into the river to head to his shack to get more torches, amethyst blocks, and prismarine crystals.
 * Ponk checks chests, and heads out. He considers getting materials from Foolish's summer home, and heads to the top of the house. He heads down to the front of the house to head to the house to checks chests.
 * Ponk gets orange concrete and red concrete, and checks chests. He gets copper to craft into copper blocks, and checks chests,
 * Ponk heads out to head up scaffolding to the top of the house to head to near his copper blocks behind the house. He adds more copper blocks to the area to oxidize, and heads near his farm.
 * Ponk decides to steal sea lanterns and gets his trident, and heads down to the first floor to get his trident. He gets raw copper to place in a furnace to smelt, and retrieves iron from the furnace to deposit.
 * Ponk jumps down into the river, and considers getting dyes for stained glass, and heads to a river to use his trident down a river to a path to head down the path. He heads down the path to head through the second portal to the Nether hub, and returns to the Greater Dream SMP.
 * Ponk heads to the community Nether portal, and heads near Hannah's path and Eret's fortress to get glowstone, spruce wood, redstone blocks, and more red concrete. He checks a chest, and gets some dark prismarine, shroomlights, light blue stained glass, and some sunflowers.
 * Ponk checks a chest, and heads to the front of the second portal to check a chest by it. He heads through the second portal to the portal area, and finds a black horse tied to a spruce fence by a path with an oak sign stating that the horse was Tina's.
 * Ponk mounts and dismounts the horse, and heads down a path to river to use his trident down the river and to part of the mountain. He heads to the top of the house to walk along some amethyst blocks, and heads down to the front of the house to head down the stairs to the first floor to head to near his bamboo farm to remove a torch to replace with a shroomlight.
 * Ponk heads to the other side of his bamboo farm to remove a torch to replace with a shroomlight. He heads to the front of his bamboo farm, and removes some green concrete from the side of the farm.
 * Ponk removes some green concrete at the side of the farm to replace with orange concrete, and adds more orange concrete by the side of his farm, and heads to the side of his farm to remove the orange concrete to replace with green concrete. He heads to the front of his farm to add more green concrete to the side of the farm and a shroomlight.
 * Ponk removes a torch from the side of his farm to add more green concrete and a shroomlight. He adds more green concrete, and heads to the side of his farm.
 * Ponk heads to the entrance, and heads to the front of his farm. He heads back to the entrance, and heads to the side of his farm to tower up with green concrete, and heads down to the side of the farm to remove some green concrete to add a shroomlight.
 * Ponk heads near his farm, and later towers up with green concrete, a shroomlight, and more green concrete before heading down to head to the front of his bamboo farm. He heads to the first floor, and heads back to the front of his bamboo farm.
 * Ponk heads to the front of his villager trading hall to check a chest, and heads to the first floor to get stone. He heads to the front of his bamboo farm to add stone over the hoppers, and heads to the side of his bamboo farm to remove some green concrete and mines a staircase up to the top of his farm to craft a redstone block into more redstone to place behind the observers.
 * Ponk heads down to the side of the farm to place back green concrete and stone, and heads to the front of his bamboo farm to find that the farm did not turn on. He heads to the first floor to get white stained glass, and heads back to the front of his bamboo farm to remove some white stained glass to break a bit of a bamboo farm for the bamboo farm to harvest the bamboo.
 * Ponk places back the white stained glass, and heads to the side of the farm to remove some stone to check a hopper and barrel. He places back the stone, and heads back to the front of his bamboo farm.
 * Ponk heads to the back of the room to patch a gap in the wall with cobblestone, and heads to the first floor. He returns to the front of his bamboo farm, and his farm harvests bamboo while bone mealing it.
 * The bamboo farm stops, and Ponk checks a chest, and heads to the front of his bamboo farm. He heads to the hopper to check hoppers and the chest, and heads to the front of his bamboo farm.
 * The bamboo farm starts harvesting bamboo while bone mealing it again, and Ponk considers adding more hoppers to the farm. Ponk heads to the side of the farm to mine staircase up to the top of his farm to remove the redstone, and heads down to the front of his bamboo farm.
 * Ponk checks the chest, and heads to the first floor to check a furnace and a chest. He heads to the front of his villager trading hall to deposits sunflowers, prismarine crystals, glowstone, orange concrete, redstone blocks, glass, copper, red concrete, prismarine bricks, dark prismarine, torches, and golden carrots.
 * Ponk checks a chest, and gets some bamboo from his bamboo farm chest. He crafts sticks, and heads to the front of his villager trading hall to trade for emeralds.
 * Ponk checks his bamboo farm chest, and heads to the front of his bamboo farm. He heads to the front of his villager trading hall, and returns to the front of his bamboo farm.
 * Ponk heads to the hopper area to get some bamboo, green concrete, and a torch. He deposits bamboo, and checks hopper.
 * Ponk heads to the front of his bamboo farm, and heads down to the hopper area. He checks hoppers and gets some bamboo from a hopper.
 * Ponk gets a stalk of bamboo from another hopper, and checks hoppers and a chest. He heads to the front of his bamboo farm, and mines down to the hopper area.
 * Ponk adds some cobblestone under the tunnel he had dug, and heads out to the tunnel at the front of his bamboo farm. He removes some white stained glass, and removes a rail.
 * Ponk removes the hopper minecart and a hopper, checks a hopper, and places back the hopper. He checks a hopper, and mines up back to the front of his bamboo farm.
 * Ponk get a hopper from the farm chest, and deposits the hopper. He heads to the front of his bamboo farm to head down the stairs to checks hoppers.
 * Ponk heads to the first floor to check chests and gets some rails. He heads to the front of his bamboo farm to head down the stairs to add the rail back and checks a hopper.
 * Ponk heads up to get a hopper from the chest, and heads to the entrance to craft a hopper minecart. He heads back down the stairs at the front of his bamboo farm to place the hopper minecart on the rails.
 * The hopper minecart does not move, and Ponk removes some white stained glass and the hopper minecart. Ponk heads up to get the hopper, minecart, and a rail from the farm chest, and crafts a hopper minecart.
 * Ponk heads down the stairs at the front of his bamboo farm to remove some dirt, bamboo, and white stained glass before placing the hopper minecart on the rails. He heads back to the front of his bamboo farm, and places back dirt and removes some white stained glass to plant bamboo and places back white stained glass.
 * Ponk covers the staircase at the front of the farm, and removes part of the floor at the front of his bamboo farm to add more white stained glass to the farm before filling in the floor. He heads upstairs at the side of the farm to head to the top of his bamboo farm to add redstone behind the observers.
 * Ponk heads down to the front of his bamboo farm to remove some white stained glass and harvests part of a bamboo stalk. The bamboo farm harvests the bamboo and bone meals it before harvesting it again.
 * The bamboo farm stops, and Ponk places back white stained glass and gets cobblestone from the farm chest. Ponk heads down to the hopper area to check hoppers and deposits some bamboo in the farm chest.
 * Ponk heads up to the front of his bamboo farm, and waits. A bamboo stalk grows a bit, and Ponk continues waiting.
 * The bamboo farm eventually harvests the bamboo while bone mealing it, and Ponk checks the farm chest. The farm stops, and Ponk heads down to the hopper area to check hoppers and the farm chest.
 * Ponk heads up to the front of his bamboo farm to remove a strip of blocks in front f it to replace with amethyst blocks. He heads down to the hopper area to mine out the area a bit and fill in a gap in the floor.
 * Ponk removes blocks under some hoppers, and continues mining out the area. He patches a gap in a wall with some cobblestone, and removes a block in the wall to craft some spruce planks and crafts a stick to craft a redstone torch to add to the gap in the wall.
 * Ponk mines out part of the ceiling, and removes a block in a wall. He crafts a stick for another redstone torch to add to the gap in the wall.
 * Ponk heads up to the front of his bamboo farm to walk along it, and heads to the first floor. He heads to the front of his farm, and removes some white stained glass.
 * Ponk adds onto a bamboo stalk, and the farm harvests the bamboo. He heads up the stairs at the side of the farm to check a hopper and dispenser.
 * Ponk heads to the first floor to get some bones and bone meal crafts more bone meal. He heads up the stairs at the side of his bamboo farm to the top of his bamboo farm to place bone meal in some barrels.
 * Ponk heads to the front of his farm to find that it was harvesting the bamboo while bone mealing. The farm later stops, and Ponk adds white stained glass back to it.
 * Ponk heads to the first floor to check a chest, and heads to the front of his villager trading hall to check a barrel and chests. He checks a villager's trades, and heads to the first floor.
 * Ponk heads to the front of his old villager trading hall to deposit spruce wood, cobblestone, spruce planks, stone,  bamboo, shroomlights, redstone, emeralds, a torch, cooked porkchops, amethyst blocks, his netherite pickaxe, green concrete, his trident, carrots, and white stained glass. He heads up the stairs to the house to get some bones to craft some bone meal.
 * Ponk heads out to head down to the first floor, and heads to the front of his bamboo farm to find it harvesting bamboo while bone mealing it. He heads near his farm and heads up the stairs to the top of his bamboo farm.
 * Ponk places some bone meal in the barrels, and adds more bone meal to some barrels. He checks a barrel, and crafts bone meal.
 * Ponk places more bone meal in some barrels, and his farm starts harvesting bamboo while bone mealing it. He continues placing more bone meal in the rest of the barrels, and adds more bone meal to some barrels.
 * Ponk checks a barrel, and heads down to the hopper area. He heads up to the front of his bamboo farm, and his bamboo farm stops.
 * Ponk heads down to the hopper area to check hoppers, and gets some bamboo from a hopper to place in another hopper, and checks a hopper and the farm chest. He heads up to the front of his villager trading hall, and heads down to the hopper area of his bamboo farm.
 * Ponk heads up to the part of the stairs, and checks the farm chest. He heads to the front of his villager trading hall to check a villager's trades.
 * Ponk gets bamboo from his bamboo farm chest to craft sticks, and heads to the front of his villager trading hall to trade for emeralds to deposit. He heads to the front of his bamboo farm, decides to make another bamboo farm, and heads to the first floor.
 * Ponk retrieves copper and iron from furnaces, and gets more iron and dark oak wood. He crafts some dark oak planks for chests, and checks a chest.
 * Ponk heads to the front of his villager trading hall to check a chest and gets some string. He checks a barrel and a furnace, and deposits copper and iron.
 * Ponk continues trading for emeralds, and places and removes some string in a spot. He continues trading for emeralds, and accidentally hits a villager.
 * Ponk continues trading for emeralds, and places some string and removes some string from a villager's spot. He places back string, and removes the string.
 * Ponk continues trading for emeralds, and heads to the first floor to deposit emeralds. He heads to the front of his villager trading hall to check a chest and gets string.
 * Ponk continues trading for emeralds, and checks a chest. He deposits string, and heads to the first floor to deposit emeralds.
 * Ponk gets emeralds to craft into emerald blocks to deposit along with emeralds. He heads up the stairs to the house to get some emeralds, and gets more emeralds.
 * Ponk heads out to head down to the first floor to craft emerald blocks to deposit along with emeralds. He heads to the first floor to walks around, and his bamboo farm starts harvesting bamboo while bone mealing it.
 * Ponk checks his bamboo farm chest, and heads to the front of his bamboo farm. he decides to turn off his bamboo farm, and heads up the stairs at the side of his farm to head up to the top of his bamboo farm to remove the redstone behind the observers to turn off the farm.
 * Ponk heads down the stairs to the front of his bamboo farm, and removes some white stained glass while collecting bamboo stuck on the dirt of the bamboo. He heads near his bamboo farm to deposit bamboo in his farm chest, and heads to the first floor to get iron, observers, pistons, droppers, and dispensers.
 * Ponk checks furnaces, and crafts hoppers. He heads to the front of his bamboo farm to add hoppers over part of gap in the floor, and checks a hopper.
 * Ponk places some dark oak wood over the hoppers, and throws some dark oak wood on the wood. The hoppers do not collect the dark oak wood, and Ponk collects the wood.
 * Ponk throws some dark oak wood on the wood, and the hoppers do not collect the wood. He collects the wood, and heads down to the hopper area.
 * Ponk heads to the first floor to get his netherite axe, and heads to the front of his bamboo farm to remove the dark oak wood over the hoppers. He heads down to the hopper area, and gets dark oak wood from a hopper.
 * Ponk heads up the stairs to the front of his bamboo farm, and heads to the first floor to check a chest and a barrel. He checks chests, and heads to the front of his old villager trading hall to get his netherite pickaxe and his trident.
 * Ponk heads to the front of his bamboo farm to remove the hoppers in the floor. He heads down to the hopper area. He heads up the stairs to the first floor, and checks a chest.
 * Ponk deposits dark oak wood, and gets more dark oak wood. He crafts some dark oak planks to craft some chests for some hoppers, and heads to the entrance.
 * Ponk heads to the front of his bamboo farm, and heads to the first floor to get some powered rails. He heads to the front of his villager trading hall to check a chest and a barrel, and
 * Ponk heads to the front of old villager trading hall to check a chest and gets rails. He heads to the front of his bamboo farm, and heads to the first floor to get cobblestone.
 * Ponk returns to the front of his bamboo farm to add some cobblestone to a gap in the floor, and removes some cobblestone. He heads down to the hopper area to remove a redstone torch from a gap in the wall, and fills in a gap in the wall.
 * Ponk adds the redstone torch to the wall, and adds some cobblestone in front of the redstone torch. He adds and removes a hopper, and adds a hopper.
 * Ponk checks a hopper, and add another hopper. He checks a hopper, and adds more hoppers.
 * Ponk removes a hopper to replace with some cobblestone, and heads up the stairs to the front of his bamboo farm. He adds powered rails to some hoppers, and adds some cobblestone by the side of one of the powered rails.
 * Ponk adds rails over the hoppers, and removes stone by the side of the rails. He heads to the first floor to checks a furnace and chest, and heads to the front of his villager trading hall to check a chest and a barrel.
 * Ponk heads to the front of his villager trading hall to get white stained glass, and heads to the front of his bamboo farm to add some white stained glass by the side of the rails. He heads to the first floor to get dirt, and checks a chest.
 * Ponk heads to the front of his old villager trading hall to check a chest and gets more dirt, and heads to the entrance. He checks a chest, and heads to the front of his old villager trading hall to get cooked porkchops.
 * Ponk heads to the entrance, and heads to the front of his bamboo farm. He adds dirt to behind the white stained glass, and removes the dirt.
 * Ponk heads to the entrance, and heads to the first floor to check chests and gets iron. He heads to the front of his old villager trading hall to check a chest, and heads up the stairs to the house to check chests and gets raw iron.
 * Ponk places the raw iron in a furnace to smelt, and retrieves copper from a chest by the furnace. He crafts copper blocks, and walks around at the house.
 * Ponk checks a chest, and continues walking around the house. He checks chests and a furnace, and retrieves iron from the chest by the furnace.
 * Ponk walks around the house, and crafts a minecart to craft a hopper minecart. He heads out to head down to the first floor to head to the front of his bamboo farm.
 * Ponk heads down to the hopper area, and removes a hopper. He adds hoppers to start to link the hoppers of both bamboo farms, and mines out part of the floor to add a hopper to link the hoppers of the two bamboo farms.
 * Ponk mines a bit down to mine a tunnel under the hoppers to head up to the front of his bamboo farm to throw an observer into a hopper. He checks the farm chest, and gets the observer from a hopper.
 * Ponk checks the farm chest, and heads to the front of his bamboo farm. He heads to the first floor to check a chest and sets up a chest.
 * Ponk deposits copper blocks, cooked porkchops, powered rails, dark oak wood, dirt, white stained glass, his netherite axe, cobblestone, observers, redstone, pistons, copper, dark oak planks, hopper minecart, hopper, his netherite pickaxe, droppers, dispensers, rails, and sticks. He gets dark oak wood and dark oak planks, and crafts more dark oak planks.
 * Ponk crafts some chests, and heads to the front of his villager trading hall. He heads to the first floor to check a chest and gets his netherite pickaxe.
 * Ponk heads to the front of his villager trading hall, and mines out part of the front of his villager trading hall to place chests in the floor. He heads to the entrance to add a chest, and gets some bamboo from his bamboo farm chest.
 * Ponk heads to the front of his villager trading hall to deposit bamboo, and heads to the entrance to check a chest and gets bamboo. He heads to the front of his villager trading hall to deposit some bamboo, and heads to the entrance to check a chest and removes the chest.
 * Ponk checks the farm chest, and heads to the front of his bamboo farm to throw some dark oak planks on a hopper. He opens the farm chest to wait, and retrieves the dark oak planks.
 * Ponk heads to the first floor to get a hopper minecart, and heads to the entrance to put it on the rails. He heads to the first floor to get dirt, and adds some dirt over the hopper minecart and rails and add some dirt near the second bamboo farm.
 * Ponk adds more dirt over the hopper minecart and rails, and removes the dirt by the bamboo farm. He heads to the first floor to get dispensers, observers, pistons, and redstone, and checks a chest.
 * Ponk heads near the front of his villager trading hall to check a chest and heads to the front of his villager trading hall to check a chest. He checks chests by his villager trading hall, and heads to the first floor to get redstone.
 * Ponk heads to the front of his bamboo farm, and heads to the first floor to get emeralds. He heads to his villager trading hall to trade for a bow, and heads to the first floor to check a chest.
 * Ponk gets cobblestone to craft a dispenser, and heads to the front of his bamboo farm to add dispensers and pistons, and heads to the side of his second bamboo farm to mine staircase up to the top of his second bamboo farm to mine out the top of it.
 * Ponk adds some cobblestone to the top of his second bamboo farm, and adds observers. He removes an observer, and places it back.
 * Ponk adds redstone behind the observers, and heads down the stairs to the front of his second bamboo farm to plant bamboo. He adds onto a bamboo stalk, and the farm harvests it.
 * Ponk heads to the entrance, and checks a chest by his villager trading hall. He heads near his bamboo farm to remove some green concrete.
 * Ponk heads to the entrance, and checks the dispenser of his second bamboo farm. He heads to the first floor to check a chest by his villager trading hall, and checks a furnace and chests.
 * Ponk heads to the front of his old villager trading hall to check a chest and checks chests.
 * Ponk gets some orange concrete and glowstone, and heads to the entrance. He places some glowstone by his second bamboo farm, and checks chests.
 * Ponk heads to the front of his old villager trading hall to get shroomlights, and heads to the entrance to remove the glowstone to add some orange concrete and shroomlights to the side of his second bamboo farm.
 * Ponk towers up a bit to add more orange concrete to the side of his second bamboo farm. He heads down to the entrance to remove some orange concrete, and heads to the other side of his second bamboo farm, and adds orange concrete and towers up a bit to add shroomlights and more orange concrete.
 * Ponk heads down to head to the first floor to check chests and gets white stained glass. He heads to the front of his second bamboo farm to add more white stained glass to the front of it and adds white stained glass back to his first bamboo farm.
 * Ponk heads to the entrance, and adds dirt over the hopper area and farm chest. He heads to the front of both of his bamboo farms, and mines a staircase from the side of his first bamboo farm to the top of his bamboo farm to add redstone behind the observers.
 * Ponk heads down the stairs to the entrance to uncover the farm chest, and heads to the other side of his bamboo farms. He heads to the entrance, and checks a chest and barrel by his villager trading hall.
 * Ponk checks furnaces, and checks chests. He heads to the front of his old villager trading hall to get stone, and checks chests.
 * Ponk heads up the stairs to the house to check the chest by the furnace and checks chests. He gets more stone, and gets more stone.
 * Ponk heads out to head down the stairs to the entrance to add stone above the side of his bamboo farms and fills in the staircase at the side of his first bamboo farm. He heads to the first floor, and heads to his bamboo farms.
 * Ponk leather heads onto part of the stairs, and heads up the stairs to the front of the house. He heads up scaffolding to the top of the house, and finds an invisible wandering trader and its llamas behind the house.
 * Ponk checks the trader's trades, and heads down to the front of the house to head to the house to craft a dark oak boat. He heads out, and falls to the side of the house.
 * Ponk heads down to near the entrance of a cave, and heads to the river at the front of it to use his trident to fly to the side of the stairs to head up the stairs to the front of the house to head up scaffolding to the top of the house. He finds the invisible wandering trader and its llamas there, and places the boat to push toward the trader.
 * The trader gets into the boat, and Ponk heads down to the front of the house to pass the night. Ponk heads up the scaffolding to the top of the house to find the trader visible, and checks the trader's trades.
 * Ponk heads down to the front of the house to head down part of the stairs to get some emerald blocks to craft into more emeralds, and heads up the stairs to the front of the house. He heads back to the house, and heads out to the front of the house to head up scaffolding to the top of the house.
 * Ponk throws away rotten flesh and trades for four buckets of pufferfish. heads down the scaffolding to the front of the house. He heads down the stairs to head to the first floor to check chests, and checks chests by his villager trading hall.
 * Ponk checks a chest, and heads to the front of his aquarium. He heads to part of the stairs, and heads up the stairs.
 * Ponk considers making a trap under a person's house, with the floor opening for the person to get trapped underneath the house while walking along the stairs, and spots a witch in the distance on a mountain.
 * Ponk heads down the stairs to the first floor to get one of his crossbows, and heads onto part of the stairs. He heads down to the first floor to head to his villager trading hall to check some villagers' trades and trades for some arrows.
 * Ponk heads onto part of the stairs, and heads up part of the stairs onto some oak fences by the stairs to shoot the witch dead. He heads up the stairs to the front of the house, and heads down to the first floor to get cooked porkchops and checks a furnace.
 * Ponk crafts more chests, and heads to the front of his aquarium to remove some blocks in front of it to place chests in the floor to deposit the buckets of pufferfish. He heads to his bamboo farms, and his first bamboo farm starts harvesting bamboo while bone mealing it.
 * The bamboo farm later stops, and Ponk heads to the entrance to check the farm chest. Ponk returns to his bamboo farms to remove some white stained glass from the front of his first bamboo farm.
 * Ponk gets some bamboo from the hopper minecart, and heads to the entrance to deposit the bamboo in the farm chest. He heads to his bamboo farms to find his first bamboo farm harvesting bamboo while bone mealing it.
 * The farm later stops, and Ponk places back the white stained glass. Ponk heads to the other side of the farms, and heads to the first floor to walk around.
 * Ponk heads onto the fence of hos donkey pen, and considers making a railway around his base while he was AFK. He heads to the other side of his farms, and heads to the first floor to continue walking around.
 * Ponk heads to the entrance, and decides for the roller-coaster to go through between his farms, and heads to his bamboo farms. He heads to the first floor and the front of his villager trading hall to check a villager's trades, and heads to the front of his old villager trading hall to deposit chests, stone, his netherite pickaxe, dark oak planks, arrows, redstone, observers, cobblestone, green concrete, white stained glass, orange concrete, dirt, glowstone, shroomlights, glowstone powder, and pistons.
 * Ponk checks a barrel and chest by his villager trading hall, and gets string. He checks a chest, and gets more string.
 * Ponk heads to the front of his villager trading hall to trade for emeralds, and checks a villager's trades. He heads to the first floor, and heads to the area behind his bamboo farms.
 * Ponk considers making a kelp farm behind his bamboo farms for bone meal to fill up the dispensers of his bamboo farms. He heads to his bamboo farms, and heads to the side of his bamboo farms.
 * Ponk heads to the first floor, deciding to have a roller-coaster with images, and heads to the side of his bamboo farms before ending his stream.

Sam's stream TBA.

February 4, 2022

 * Sam starts at the high security cell at the prison, stating that it was almost time. (WIP)
 * Sam tells himself that Dream would come back, and that it was almost time. He states that Dream wanted him to give him access to the prison, and wonders if that was a good idea.
 * Sam states that Dream had said that he would not lock anyone in the prison, and that he probably can't do anything that bad. He wonders what would happen if he was wrong, and Dream heads through the lava into the cell.
 * Dream and Sam greet each other, and Sam tells Dream that he came right on time. Dream states that he had came at the same time as yesterday, and ender pearls into the cell to join Sam.
 * Dream points out that Sam had not finished the cake, and Sam tells him that he was saving it for when he came back and that he ate the steak instead. Sam asks if he should finish the cake now, and Dream states that he should.
 * Sam finishes the cake, and Dream asks him if he was ready to get out of the prison. Sam responds that he wanted to get out, and Dream asks him if he thought about his proposal, and Sam responds that he did.
 * Sam asks Dream if he was not going to put anyone in the prison when he gives him access to the prison, and Dream responds that he won't unless there someone who was truly evil. Dream tells Sam that he did not have anyone in mind currently, and that he was just using the prison as his base.
 * Dream states that he just wanted to live, not be bothered, safe, and not have his stuff stolen. Sam tells Dream that made sense, and Dream states that there was plenty of space in the prison.
 * Sam agrees since that there was a bunch of stuff that he did not think anyone was coming back for, and Dream states that was a benefit. He asks Dream if he would still have access to the prison, and Dream responds that he won't
 * Sam asks Dream if he wanted the prison for himself, and Dream tells him that the prison was his base and that he did not want him to have access to his base. Dream asks Sam if that made sense to him, and Sam responds that it made sense to him.
 * Dream tells Sam that he has his own base to go to he could go to do his own thing, and tells Sam that he should do his own thing and that he would do his own thing as well. He tells Sam that they should go their separate ways, and Sam asks Dream what he should tell people if they asked him about the prison.
 * Dream tells Sam to tell others that the prison was out of commission, and that there was not much of a point of it anymore since he had escaped, and Sam asks what he should say if people ask him to lock someone else up. Dream tells Sam to come talk to him, and that he was doubtful that time would come.
 * Sam tells Dream that he did not think people would believe him if he told them that the prison was out of commission, and Dream asks why he would think that since it made sense that he would "decommission" the prison since it served its purpose to keep Dream inside and that Dream was out. Dream tells Sam that he should tell people that he was moving on from the prison, and that it made sense to him.
 * Sam tells Dream that he could explain it like that, and Dream adds that he could say that the prison was just there for the future if its ever needed again. Dream tells Sam that explaining to others would not be that complicated, and that he could already use the prison as a base.
 * Dream tells Sam that it would make things easier if he had access to everything in the prison. He tells Sam that he would have him repair some things, and that he might be able to repair them since he had the blueprints.
 * Sam tells Dream that some of the prison was a bit complicated, and Dream asks him if he was ready to go to take him to the keys and Sam rings the bell and tells him that he just wanted to get out.
 * Sam tells Dream that they should go, and asks him how they were going to get out. He asks Dream if they were going to break the blocks, and Dream splashes him with Fire Resistance and gives him an ender pearl.
 * Dream uses an ender pearl to the other side of the cell, and tells him to pearl over to the other side of the wall and to swim across. Sam uses an ender pearl to the lava, and Dream tells him that he was watching him.
 * Dream tells Sam to swim across and to follow him, and Sam swims after Dream. Dream tells Sam to not do any funny business, and that they were "friends" at the moment.
 * Sam follows Dream through the lava to the entrance of the cell, and Dream asks Sam where they go from here, and tells him to click the bed at the room.
 * Dream tells Sam that he was getting out of the prison, and Sam sets his spawnpoint at the bed. Dream assures Sam that he was getting out of the prison, and asks him if he was ready.
 * Sam tells Dream that he was ready, and Dream asks Sam if he was hungry, and if he needed any food. Sam starts following Dream down the stairs, and tells Dream that he was kind of hungry, and Dream gives him a golden apple.
 * Sam eats the golden apple, and Dream asks him where they go from here. Sam asks Dream where he wanted to go, and if he wanted to go to the keys.
 * Dream tells Sam that he wanted to go to the keys, and Sam heads into a room near the staircase. Dream follows Sam in, and Sam finds part of the redstone blown up.
 * Sam tells Dream that was how Tubbo, Techno, and Eret got out, and that the three had went down the guard access. Sam starts leading Dream down the hallway, and Dream figures that the hallway was the guard access.
 * Sam tells Dream that this was the guard room, and leads Dream out the hallway to a room. He states that the three must had gone through the room, and Dream adds that the three might have blown up some things.
 * Sam heads back into the hallway, and Dream follows after him. He continues down the hallway with Dream following him, and Dream asks to be taken to the keys and that he could show he around a bit after he give him the keys.
 * Sam and Dream head a water elevator to a tunnel, and Dream asks for a tour before he gets out of the prison. Sam leads Dream upstairs to the guard room, and tells Dream that this was the guard room.
 * Sam tells Dream that there was stuff in the room, and that some of it was his. He checks some chests, and Dream asks him how he was going to get the access keys if he did not have anything.
 * Sam tells Dream that he did have something, and that he would need to get his ender chest. He asks Dream if that was ok with him, and Dream allows him.
 * Dream tells Sam that he was watching him and to not try anything. Sam gets a signed book titled "KEYCARD RESET" from his ender chest, and gives it to Dream.
 * Sam tells Dream that it was the keycard reset, and Dream asks what he should do with it. Sam shows Dream where to throw the keycard reset and press the button to dispense one new warden keycard.
 * Sam tells Dream that once he does that, there would be only be one keycard and that he would have access to it. Dream asks if there was any copies of the reset card, and Sam responds that there was only one copy of the reset card.
 * Dream asks if the copy was the one he had right now, and Sam responds that the copy was the one in his hand. Dream asks if he just drops the reset card on the block, and Sam tells him to drop the book and count to five before he pressed the button.
 * The two wait a few seconds, and Dream presses the button to get a Warden Access keycard. Dream asks Sam if the keycard would work on everything, and Sam tells him that the keycard worked on everything except for the keycard reset.
 * Dream asks Sam if he could test the keycard, and Sam responds that they could. Sam tells Dream that they can test the keycard somewhere, and lets Dream follow him down stairs and a hallway.
 * Dream asks Sam what area they were in, and Sam tells him that it was just a guard access tunnel.

Foolish's stream TBA

February 5, 2022
Dream's Subathon stream: https://www.youtube.com/watch?v=S336ztluXuk&ab_channel=DreamSMPMoments

Techno's Charity stream: https://www.youtube.com/watch?v=J7TOMEkEzCo&ab_channel=Technoblade

Skeppy's stream TBA.

February 6, 2022
Eret's stream TBA

Eryn's lore stream with Eret: https://www.youtube.com/watch?v=AabkTQF9PIo&t=2102s&ab_channel=ErynVODs

February 7, 2022

 * Ponk starts near a path near the portal area, and heads down to part of the path.
 * Ponk heads down the path, and heads to the top of the house. He heads down scaffolding to the front of the house, and heads down the stairs.
 * Ponk heads up the stairs to the house to checks chests and walks around at the house. He checks chests, and heads out to head down the stairs to the first floor to get his netherite sword.
 * Ponk heads up part of the stairs to jump down into the river, and heads through the second portal to the Nether hub. He returns to the Greater Dream SMP, and heads to the community Nether portal to walk around.
 * Ponk heads down the Prime Path, and considers killing a wither. He heads down the Prime Path to the front of his porkchop farm to remove some glass to kill the pig inside for more food.
 * Ponk heads down to the room below his farm to kill pigs for more food, and waits. He decides to kill a wither, a pig spawns, and Ponk kills it for more food.
 * Ponk walks around at the spawning room, and decides to only using iron armor and things he could get from villager trades. Pigs spawn, and Ponk kills them for more food.
 * Ponk continues walking around at the spawning room, and a pig spawns. He kills the pig for more food, and continues walking around at the spawning room.
 * Pigs spawn, and Ponk kills them for more food. Ponk continues walking around at the spawning room, and heads onto the wall of the spawning room.
 * Ponk waits, and a pig spawns. He heads down into the spawning room, and knocks the pig into the water canal.
 * Ponk heads down into the water canal to kill the pig for more food, and mines up to tower up back to the spawning room. He heads upstairs to head out from under his porkchop farm, and heads down the Prime Path to head through the second portal.
 * Ponk heads down a path to head to the top of the house to head down to the front of it. He heads to the house to check a chest by the furnace and gets steak, his diamond shovel, and kelp.
 * Ponk deposits apples, and gets kelp. He lets his cat stand, and lets it sit.
 * Ponk lets his cat stand before letting it sit, and checks chests. He decides to go to the Nether to get some oulsand, and heads out to head down the stairs to the donkey pen.
 * Ponk jumps down to the river, and heads near the portal area and near a path of the portal area. He heads to the front of the second portal to get his trident from an ender chest by the portal, and heads through the second portal to the Nether hub.
 * Ponk starts heading through the portal at the Nether hub, and heads down a Nether path to the bridge behind Foolish's portal. He heads back part of the Nether path to a tunnel, and heads back down part of the Nether path.
 * Ponk heads through a gap in the side of the Nether path to travel pass Glatt's house. He continues traveling in the nether, and heads pass the arctic portal.
 * Ponk continues traveling in the nether, and heads back pass the arctic portal to head onto the Nether path. He continues down the Nether path to start traveling in the nether, and heads down a bridge.
 * Ponk heads down from the bridge, and heads to a patch of soul sand at the front of a bastion to collect some soul sand. He heads upstairs to a bridge to head down, and heads down a bridge near a Nether path.
 * Ponk heads near the Nether path, and heads onto stairs near the Nether path. He adds onto the stairs to head onto the Nether path, and heads down the Nether path to return to the Greater Dream SMP.
 * Ponk heads to the community Nether portal, and heads near the front of the second portal. He heads to the front of the community Nether portal, and decides to steal some redstone from Sam.
 * Ponk heads down Hannah's path to near the remains of part of the path, and continues down the path. He heads to Sam's chests at the front of the bank to check the chests, and gets redstone ore.
 * Ponk checks chests, and heads down Hannah's path. He heads through the second portal to the portal area, and heads down a path to head to the top of the house.
 * Ponk heads down to the front of the house, and heads down the stairs to the first floor. He checks chest, and heads to the front of his old villager trading hall to get pistons and observers.
 * Ponk heads to the entrance and the side of his bamboo farms, and adds some soul sand by his first bamboo farm to start working on his kelp farm. He adds pistons to the wall above the soul sand, and heads to the front of his first bamboo farm.
 * Ponk heads to the front of his kelp farm, and heads to the side of it to mine a staircase up to the top of his kelp farm. He mines out the top of his kelp farm, and adds observers at the top of the pistons.
 * Ponk heads to the top of his bamboo and kelp farms, and mines out the back of his kelp farm. He adds some stone behind the pistons of his kelp farm, and heads down the stairs at the side of his kelp farm to head to the first floor to check chests.
 * Ponk heads to the front of his old villager trading hall to get redstone, and heads upstairs to the top of his kelp farm to add redstone behind the observers of his kelp farm. He removes some redstone, and heads down the stairs to the front of his kelp farm.
 * Ponk heads upstairs to the house to walk around, and places and removes some redstone. He gets some sand, and checks a furnace.
 * Ponk places sand in the hopper above the furnace to start smelting it, and continues walking around the house. He checks a chest and checks a chest by the furnace, and gets sand to place in the hopper above the furnace.
 * Ponk checks a chest, and  continues walking around at the house. He checks a chest, and gets wither skulls.
 * Ponk heads out down the stairs to jump down into the river, and decides to get the other wither skulls he had. He uses his trident down the river to a path, and heads down the path to the front of the second portal to check the ender chest by the portal.
 * Ponk heads through the portal to the Nether hub, and returns to the Greater Dream SMP. He heads down Hannah's path, and eats some cake along the path.
 * Ponk continues down Hannah's path to head to the spider XP farm, and gets more wither skulls from an ender chest. He heads out to heads out to head down Hannah's path to head through the second portal to the portal area, and heads down a path to had to a river to use his trident down the river to part of the mountain.
 * Ponk heads to the top of the house, and heads down to the front of the house. He heads to the house to deposit emeralds and checks chests.
 * Ponk checks a chest by the furnace, and checks a chest before heading out to head down the stairs to the first floor to check a chest. He heads to the front of his old villager trading hall to check a chest, and checks chests at the first floor.
 * Ponk decides to check the copper blocks, and heads up the stairs to the front of the house to head up scaffolding to the top of the house. He heads to behind the house, and finds that some of the copper blocks had oxidized while some have been starting to oxidize.
 * Ponk mines the oxidized copper blocks, and heads to the top of the house to head down to the front of the house. He heads to the house to check a chest and retrieves glass from a chest by the furnace.
 * Ponk checks a chest and gets more glass, and heads out to head down to the first floor to check a chest and checks a chest in the ground at the front of his aquarium. He checks chests by his villager trading hall, and checks furnaces.
 * Ponk heads to part of the stairs, and finds that the wandering trade had died. He heads down to the first floor to get buckets, and heads to the entrance.
 * Ponk jumps down into the river to fill buckets with water, and uses his trident to fly to the front of his farm. He heads down to part of the mountain, and heads down to the river to use his trident to fly to the donkey pen.
 * Ponk heads to the entrance, and checks his bamboo farm chest. He heads near his kelp farm to mine out a corner of the back of the room to place water and fills a bucket with water.
 * Ponk heads to the front of his kelp farm to start adding glass, and heads to the side of the farm to continue adding glass. He removes some glass, and heads to the front of his first bamboo farm.
 * Ponk heads to the side of his kelp farm to continue adding glass to the front of it, and continues adding glass to the side of the farm. He adds some water to the farm, and the pistons push out before pushing back.
 * Ponk removes the water, and places it back as the pistons push out and push back. He heads down to near the water source to fill a bucket, and places glass at the side of the farm to make a staircase to head up to the side of the farm.
 * Ponk adds more water to the farm with the pistons pushing out and pushing back, and heads down to near the water source to fill his bucket with water, and heads back up the stairs to add more water to the farm.
 * The pistons push out and push back, and Ponk heads down to near the water source to fill the bucket. Ponk heads back up the stairs to add more water to the farm.
 * The pistons push out and push back, and Ponk heads down to near the water source to fill his bucket with water. Ponk heads back up the stairs to add more water to the farm, and some water seeps out.
 * Ponk blocks the water with glass, and heads down to fill the bucket with water. He heads back up to the top of the farm to add more water to it, and heads down to near the water source to fill the bucket with water.
 * Ponk starts heading back up the stairs, and falls to the front of the farm. He heads up the stairs to the top of the farm to add more water to it, and the pistons push out and push back.
 * Ponk heads into the farm to plant kelp, and heads out to head to the front of the farm. He walks around by the front of the farm, and heads up the stairs to the top of the farm.
 * Ponk heads down the stairs to the front of his farm, and walks around at the front of the farm. He heads upstairs to the top of the farm, and ads onto some kelp.
 * The farm harvests the kelp, and Ponk adds onto some kelp. Ponk adds onto a kelp, and the farm harvests the kelp.
 * Ponk heads down to the front of the farm to add more glass to it, and removes some glass from the side of the farm. He heads to the front of his first bamboo farm, and heads to the other side of it.
 * Ponk heads to the front of his kelp farm, and heads to the first floor. He heads to the front of his kelp farm, and heads to the first floor to get composter.
 * Ponk sets up a composter, and places some kelp in it. He gets bone meal from the composter, and deposits bone meal in a chest by his villager trading hall.
 * Ponk heads to the front of his donkey pen, and heads upstairs to the house to deposit wheat, redstone ore, green concrete, redstone, glass, stone, chests, netherrack, bread, buckets, oxidized copper, soul sand, pistons, kelp, and composters. He get some soul sand, arrows, emeralds, and checks chests.
 * Ponk pushes his cat off a chest to near the carrot dcrop at the house, and checks the chest by the furnace. He checks a chest, and heads out onto part of the stairs.
 * Ponk heads down the stairs to the first floor to check a chest and gets more arrows and emeralds. He checks chests by his villager trading hall, and checks a villager's trades.
 * Ponk trades for a bow, and checks a villager's trades. He trades for a Power I bow and some instant damage arrows, and checks a villager's trades.
 * Ponk trades for a Power I and Unbreaking II bow, and checks a villager's trades. He trades for some poison arrows, and heads to the first floor to deposit some wither skulls and his diamond pickaxe.
 * Ponk checks chests, and heads onto part of the stairs to deposits emeralds. He heads up the stairs to the house to check chests and gets some more soul sand.
 * Ponk heads out to head down the stairs, and decides to fight the withers in a cave, and heads to his donkey pen. He heads out onto part of the stairs, and jumps down into the river to use his trident to fly up a water stream.
 * Ponk starts traveling, and heads into a lake of a cave. He uses his trident out of the lake, and heads back down into the lake of the cave.
 * Ponk uses his trident, and uses his trident out of the lake. He continues traveling, and heads into a river to use his trident to fly up a water stream.
 * Ponk starts heading up a mountain, and tries getting to the top. He steps in some powder snow, and steps out to try and head to the top.
 * Ponk steps in some powder snow, and clears some powder snow. He starts heading down the mountain, and starts attacking an enderman.
 * The enderman ends up teleporting away, and Ponk continues traveling. Ponk summons a wither, and starts shooting at it. The wither kill a cow, and Ponk retrieves the wither rose the cow drops.
 * Ponk continues shooting the wither, and tries to make the wither kill a pig. The wither kills the pig, and Ponk collects the wither rose the pig drops.
 * Ponk continues shooting the wither, and runs to a lake. He uses his trident to try and hit the wither, and uses his trident to fly up again.
 * Ponk uses his trident to fly up to hit the wither, and spots a drowned throwing it trident at him when he falls back into the lake. He kills the drowned, and gets a trident from it.
 * Ponk uses his trident a couple of times to continue attacking the wither, and uses his trident to fly up to hit the wither a couple of times. He uses his trident to land, and continues shooting at the wither.
 * Ponk runs into a cave, and lures the wither into the cave. He heads deeper into the cave, and the wither follows him.
 * Ponk blocks part of the cave, and continues attacking the wither. The wither heals itself, and Ponk runs further into the cave and builds onto the sides of the cave.
 * The wither gets closer to Ponk, and Ponk continues attacking it. Ponk falls down, and continues attacking the wither.
 * Ponk towers up to continue attacking the wither, and kills the wither. He collects the Nether star, and towers up to part of the cave.
 * Ponk heads out of the cave, and heads to a river to use his trident to land, and starts heading back. He heads to a river to use his trident to fly up a water stream to land, and continues heading back.
 * Ponk heads to a river to use his trident to land, and continues heading back. He the ends his stream.

Tina and Foolish's streams TBA.

February 8, 2022
Bad's stream: https://www.youtube.com/watch?v=T-q01yIwAGQ&ab_channel=BadBoyHaloVODS

February 9, 2022
Puffy and Michael's streams TBA.
 * Foolish starts at the Doozer HQ and heads home to replenish his steak.
 * On the way, he almost tridents into a lightning strike. He goes to his summer home and uses his cow farm. He returns to Doozer HQ and grabs prismarine and diorite and organizes his chests.
 * Foolish takes screenshots of the top of the tower to reference in order to finish to top of the smaller towers. He works in small sections, placing the dark prismarine and polished diorite spikes.
 * Once Foolish finishes one section of a smaller tower, he replicates it on the other three towers. He occasionally returns his storage chests for more materials.
 * Tina joins the game and exchanges greetings with Foolish and follows him around and tries to hook Foolish with a fishing rod to mess with him as he tries to build.
 * Foolish asks Tina to get diorite for him and he continues working on the sections of the build.
 * Karl joins Foolish's VC. Tina brings Foolish a few stacks of diorite. Foolish runs around the base and Tina brings Foolish some melons, throwing them in the air and spinning.
 * Karl successfully distracts Foolish from building and Foolish logs off the SMP.

February 10, 2022

 * Foolish logs on the SMP to continue building the blackstone build
 * Foolish tridents around his build to see where he left off yesterday. He continues building the dark prismarine and polished diorite spikes on the smaller blackstone towers.
 * Foolish continues his method of working in sections and replicating them on all four towers before moving to the next section. He references his screenshots to ensure that he is copying it correctly.
 * Foolish tridents to the top of the main tower to look at the design and while he is on top of the tower, Worm, the wolf he had by the chests teleports to him on the tower, and is on fire.
 * The rain extinguishes Worm and Foolish heals him with steak and returns Worm to his storage area, presuming that he must have gotten struck by lightning.
 * Foolish deposits items in his chests and goes to the Nether portal hub and then travels to the guardian farm.
 * He checks the chests and finds that there are not very many more prismarine shards so he takes what he can and goes AFK at the guardian farm to collect some.
 * Foolish returns from being AFK
 * He finds that he doesn't have enough shards for his liking yet so he goes AFK again.
 * Foolish returns and gathers more of the shards. He also fills his shulker boxes with raw cod at the bequest of Tina and logs off the server.

February 11, 2022

 * Foolish logs on the server, starting where he left off at the guardian farm.
 * Foolish returns to the Nether portal hub and then goes to Kinoko Kingdom and crafts a double chest and deposits the raw cod for Tina, leaving a sign for her. He notices the ender eye from his DreamXD statue on top of her house and decides not to deal with it for the time being.
 * He returns to the main SMP, noticing that Eret fixed the beacons and the bridge on the castle.
 * Foolish then dives into all the bodies of water around the Main SMP area to hunt and kill squids for ink sacs
 * Karl joins the game and 'exchanges greetings' with Foolish before logging off the server. Foolish continues hunting squid until he has a full inventory
 * He crafts the ink sacs into black dye and stores it in his shulker and returns to hunting squid. Karl logs on the server again and logs off without saying anything.
 * Foolish determines he has enough ink sacs for the time being and returns to the guardian farm and crafts as much dark prismarine as he can.
 * Foolish uses all the shards at the guardian farm so he goes AFK at the farm to collect more prismarine shards.


 * Karl presents the first episode of the second season of Tales From the SMP: The Maze.

February 12, 2022

 * Eryn's lore stream starts with Eryn running while fighting creepers.
 * Eryn arrives at a village, and goes inside a village house. He kills the person in the house before passing the night.
 * A scene cuts to 20 years ago where two people are seen in a village (presumably Eryn's father and mother). The two go through a Nether portal to the nether, where they fight mobs.
 * The two take off their armor, and they continue through the nether. The two head through the portal to leave the nether, and Eryn's mother gives Eryn's father a poppy.
 * The two then return to their house at the village, and a scene cuts to Eryn riding a horse. Eryn heads to another village, and heads up to a village house and knocks on it.
 * Tommy opens the door, and invites Eryn in. The two wait by a blast furnace, and Tommy retrieves cooked porkchops from it, and gives some to Eryn.
 * The two then head outside to practicing archery, with Eryn managing to shoot their target every time. Tommy struggles to hit his target, and Eryn teaches him how.
 * The two go swimming, and they go into a boat during sunset to sail out to go fishing. They head back to the villager when it gets dark, and Eryn saves Tommy from a creeper.
 * The next morning, Eryn leaves the village on their horse. Eryn sets up camp at the desert for a night, and continues traveling home.
 * When Eryn reaches their village, he finds it completly burned down. Eryn stares at the destruction, and goes to their parents' house which was incinerated.
 * Zombified piglins were around the remains of the village, along with some crimson vines and crimson roots. Eryn kills the zombified piglins before he head to the front of the portal.
 * Eryn looks down at the damage, and heads through the portal. The screen goes black, and Eryn wakes up in a small netherrack room eith a bed with an image above the bed.
 * Eryn doesn't know what happened and wonders if it was a dream. He leaves the room to head to his base, and states that something felt off.
 * Eryn's screen has a redish pink tint, and Eryn heads out to head through their portal. Eryn returns ti the Greater Dream SMP, and meets Bad at the community Nether portal.
 * Bad gives Eryn a piece of steak, and Eryn looks around at everything. Eryn seems nervous, and asks why he feels dad, since the server was supposed to be a hahpy place.
 * Eryn walks down the Prime Path, and asks why he feels closer to death. He states that he knew nothing about anyone, and continues down the path.
 * Eryn heads near the L'Manberg crater, stating that he felt the most death there. He heads into the crater, and falls down a hole.
 * Eryn starts mining a tunnel till he reaches the bottom of the crater, and voices can be heard talking over each other. The voices get louder, and images of their village flash and it was morning.
 * Eryn does not know why he was there, and states that he can't tell if the voices were real. He adds that the dream about their village was real, but was in the past.
 * Eryn remembers the feeling he had, but it all seemed peaceful now. He states that everyone had been betrayed by someone they trust, and that it made sense that they did not trust them.
 * Eryn states that he just wants friends, and that he wanted them to trust them before the stream ends.

February 13, 2022
Michael's stream TBA.


 * Sam starts at the front of the area where Hannah's house used to be and heads near Hannah's path.
 * Sam decides to go to his base to make a pair of boots, and heads down Hannah's path to the community Nether portal. He heads through the community Nether portal, and heads up the spiral stairs of the Nether hub to head to the top of the Nether hub to get into a spruce boat to head down his ice path.
 * Sam heads out of the boat to head through his portal, and finds himself behind his base. He decides to check on Fran, heads to his base to check a chest, and heads to the front of where Fran was hidden.
 * Sam realizes that he did not have a pickaxe, and decides to check on Fran later. He heads to his spider XP farm to get leather and gets one of his netherite pickaxes from his ender chest.
 * Sam heads out of his spider XP farm, and heads to his base to head to the front of where Fran was hidden. He uncovers Fran, and feeds Fran steak.
 * Sam covers Fran. and heads to the front of his sugar cane and bamboo farms to check the chests of his sugar cane farm and bamboo farm. He finds that someone had taken all of the sugar cane from his base, and checks the chest of his sugar cane farm.
 * Sam adds some dirt at the front of the farms to head into his sugar cane farm to harvest sugar cane, and heads down to the front of the farms to remove a block under his sugar cane farm to check a hopper minecart, hopper, and the farm chest. He places back the block, and heads to the front of his egg farm to check the chest there.
 * Sam checks chests, and gets some sugar cane to craft some paper to craft some books. He checks chests, and gets leather.
 * Sam crafts more books, and checks chests. He gets more sugar cane to craft paper for more books, and deposits leather and sugar cane.
 * Sam heads out to head to his spider XP farm, and checks his ender chest. He flips a lever to head down to his enchanting room, and presses a button to head back to his spider XP farm.
 * Sam flips a lever to close the entrance to his enchanting room, and checks a chest and gets an enchanted diamond sword from a chest. He stays at the AFK spot, and flips a lever to close the door of the AFK spot.
 * Sam starts waiting, and a glow squid that had spawned in the spider spawner glitches through a wall of the AFK spot before glitching back into the spawner. He continues waiting, and flips a lever to open the door of the AFK spot to head out to his spider XP farm to use it for XP. and heads back to the AFK spot to flip a lever to close the door of the AFK spot.
 * Sam continues waiting, and later flips the lever to open the door of the AFK spot to head to his spider XP farm to use it for XP. He heads to the AFK spot to deposit spider eyes and string, and flips a lever to close the door of the AFK spot.
 * Sam continues waiting, and later flips the lever to open the door of the AFK spot to head to his spider XP farm to continue using it for XP. He heads back to the AFK spot, and flips a lever to close the door of the AFK spot.
 * Sam continues waiting, and later flips the lever to open the door of the AFK spot to head to his spider XP farm to continue using it for XP. He heads to the AFK spot to deposit string and spider eyes, and checks a chest.
 * Sam decides to enchant boots, and heads down to his enchanting room to check his ender chest and chests. He heads to his enchanting area to flip a lever to uncover a barrel to get lapis blocks from.
 * Sam flips the lever to cover the barrel, and crafts some lapis blocks into lapis. He gets diamonds from his ender chest to craft diamond boots, and heads back to his enchanting area to flip a lever to remove some bookshelves.
 * Sam flips another lever to remove some bookshelves, and flips another lever to remove some bookshelves. He enchants the boots with Feather Falling III, and flips the levers to put back the bookshelves before disenchanting the boots.
 * Sam enchants the boots with Depth Strider II, Feather Falling IV, and Unbreaking III, and decides to get some protection, a Depth Strider II, and a Mending book to the boots. He checks chests, and heads back to his enchanting area to enchant some books with Projectile Protection II, Impaling I, Sweeping Edge I, and Protection II, and disenchants all the books except for the Protection II book.
 * Sam presses a button to head back to the AFK spot at his spider XP farm, where he finds the glow squid had glitched through the wall. He punches the squid, and the squid glitches back into the wall.
 * Sam heads to his spider XP farm to continue using it for XP, and heads back to the AFK spot and flips a lever to lose the door of the AFK spot. He continues waiting, and heads down to his enchanting room to check a chest and gets two Protection I books.
 * Sam deposits the Protection II book and Protection I books, and heads to his enchanting area to enchant some books with Power I, Efficiency I, Piercing I, two Sharpness I, Feather Falling I, smile I, bane of arthropods I, and Protection II, and checks chests. He deposits the Protection II book and Feather Falling I book, and heads to his enchanting area to disenchants the other books.
 * Sam presses a button to head back to the AFK spot, and flips a lever to open the door of the AFK spot. He heads to his spider XP farm to continue using it for XP, and heads back to his enchanting room.
 * Sam heads to his enchanting area, and considers mining netherite. He enchants some books with bane of arthropods I, Piercing I, Projectile Protection IIProtection I, Sharpness I, Sweeping Edge I, powder I, Unbreaking I, two more Protection I, two Efficiency I, and two smite Is.
 * Sam checks a chest, and deposits Protection I books. He heads back to his enchanting area to disenchant the other books except for a Unbreaking I book and a bane of arthropods I book.
 * Sam deposits the Unbreaking I book, and heads to his enchanting area to disenchant the bane of arthropods I book. He presses a button to head back to his spider XP farm to continue using it for XP, and heads to the AFK spot and flips a lever to close the door of the AFK spot.
 * Sam continues waiting, and later flips the lever to open the door of the AFK spot to head to his spider XP farm to continue using it for levels. He deposits string in a hopper, and heads down to his enchanting room to head to the front of his enchanting area.
 * Sam gets a Protection II book, a Protection II and respiration book, gets four Protection I books. He combines two Protection I books, and combines two Protection I books.
 * Sam combines the two Protection II books, and his anvil breaks. He gets some iron blocks and iron from his ender chest, and returns to his enchanting area.
 * Sam crafts an anvil, and deposits iron blocks and iron in his ender chest. He heads to his enchanting area to place the anvil, and combines the Protection II and Respiration I book with the Protection II book.
 * Sam combines the Protection III book with the Protection III and Respiration I book, and tries adding the book to his diamond boots. He finds that he did not have enough levels, and presses a button to head back to his spider XP farm to continue using it for XP.
 * Sam deposits string in a hopper, and heads back to his enchanting room to head to his enchanting area to add the Protection III and Respiration I book to his diamond boots. He checks chests, and presses a button to head to the AFK spot, and flips a lever to close the door of the AFK spot.
 * Sam continues waiting, and later flip the lever to open the door of the AFK spot to head to his spider XP farm. He deposits string and spider eyes, and heads back to the AFK spot.
 * Sam heads to his enchanting room, and enchants some books with Feather Falling I, Efficiency II, Power I, Protection I, Projectile Protection II, Efficiency I, Sharpness I, Protection I, Fire Protection I, knockback I, Sharpness I, three Power Is, smite I, Power I, Sweeping Edge I, Unbreaking I, bane of arthropods I, and Protection I. He disenchants the books, and deposits books and diamonds in his ender chest.
 * Sam heads to his enchanting area to flip a lever to uncover a barrel, and deposits lapis blocks and lapis. He finds a fully enchanted pair of diamond boots in the barrel, and gets the boots.
 * Sam unequips the diamond boots he was wearing to put on the other pair of diamond boots, and deposits the other pair of diamonds boots in the barrel. He decides to get a Mending book for the boots, and flips a lever to cover the barrel.
 * Sam presses a button to head back to his spider XP farm to deposit his enchanted diamond sword, and deposits his netherite pickaxe and dirt in his ender chest. He gets books and emeralds from his ender chest, and gets bamboo to craft sticks.
 * Sam gets an oak boat, and heads out of his spider XP farm. He heads through his portal, and heads to the front of his ice path.
 * Sam places the oak boat on some oak planks by his ice path, and gets into a boat to head down his ice path. He returns to the Greater Dream SMP to the community Nether portal, and checks a chest there.
 * Sam heads down part of Hannah's path to check chests on the path, and continues down the path to the stairs of the Hype Train. He continues down the path, and heads through a hole in the wall of Punz's backyard to head to Punz's backyard.
 * Sam heads to the first floor of Punz's tower, and heads out of Punz's backyard. He heads down the path of Punz's backyard to the side of Punz's base to head to Punz's base.
 * Sam heads up the stairs to the second floor to check a chest and heads down the stairs to the first floor to head down to the basement to check chests. He heads out from an exit under Punz's base, and heads to the spider XP farm.
 * Sam gets Bad's trident from an ender chest, and uses his trident out. He heads to a water pool near Punz's backyard to use his trident to a trident parkour tower near the backyard.
 * Sam uses his trident to Punz's backyard, and heads to Punz's tower to use his trident to fly to the second floor and third floor. He checks some of Punz's villagers' trades, and tries to trade for a Mending book.
 * Sam finds that he needed more emeralds, and checks other villagers' trades. He checks a chest, and checks some villagers' trades.
 * Sam checks a chest, and checks some villagers' trades before heading to the second floor to check chests and gets an arrow of slowness and some bamboo. He deposits the arrow of slowness, and gets more bamboo.
 * Sam heads to the first floor, and heads to Punz's backyard to head to the fountain there to use his trident to near Punz's backyard path to head down the path. He jumps down to a pond to use his trident to near Hannah's path, and heads to a pond to use his trident to another pond.
 * Sam uses his trident, and uses his trident to a pond to use his trident to fly onto Hannah's path. He heads down the path to head through the community Nether portal, and heads down a Nether path to head through Foolish's portal.
 * Sam heads near Foolish's portal to check a chest, and heads to Foolish's village. He checks a villager's trades, and accidentally gets into a bed in a village house.
 * Sam gets out to check a villager's trades, and open and closes a spruce trapdoor to try and get out of the village house. He removes the smooth sandstone at the front of the house to head out, and gets some sand from near the village to place in front of the entrance of the house.
 * Sam checks some villagers' trades, and gets some more bamboo to craft sticks. He considers stealing some of the jungle wood in a chest by Foolish's portal, and checks a chest and checks some villager's trades.
 * Sam trades for emeralds, and checks a villager's trades. He heads near Foolish's portal to get some jungle wood to craft into jungle planks to craft more sticks, and gets jungle wood to craft jungle planks for more sticks.
 * Sam heads back to Foolish's village to check some villager's trades, and continues trading for emeralds. He deposits sticks, and heads through Foolish's portal.
 * Sam heads down a Nether path, and returns to the Greater Dream SMP to head to a pond near Hannah's path to use his trident to fly onto the path, and heads to a pond to use his trident to a pond. He uses his trident to a pond.
 * Sam uses his trident to a pond, and uses his trident to fly onto Hanna's path. He heads near the entrance of the spider XP farm to eat some cake from along Hannah's path, and heads to a water pool near Punz's backyard.
 * Sam head to a water pool to use his trident to Punz's backyard, and heads to Punz's tower to use his trident to fly to the second floor and third floor. He trade for a Mending book, and heads down to the second floor and first floor of the tower.
 * Sam heads to Punz's backyard to head to the fountain to use his trident to fly onto Punz's backyard path. He heads down the path to head fown from it, and uses his trident to near a pond, and considers making more armor.
 * Sam heads to a pond to use his trident to a pond, and uses his trident. He heads to a pond to use his trident to fly onto Hannah's path.
 * Sam heads down Hannah's path to head through the community Nether portal, and heads up dirt stairs to the top of the Nether hub to get into a boat to head down his ice path.
 * Sam heads through his portal to head to behind his base, and jump down into some water near one of his farms to use his trident to near his base. He heads to the front of his base, and starts heading to his spider XP farm.
 * Sam heads to some water to use his trident, and heads to a pond to use his trident to near the entrance of his spider XP farm. He heads to his spider XP farm, and checks a dropper.
 * Sam deposits Bad's trident in his ender chest, and gets an enchanted diamond sword. He heads to his enchanting room, unequips his boots, and heads to his enchanting area.
 * Sam adds the Mending book to his boots, and renames it to "Sam's Stompers," and equips the boots. He presses a button to return to his spider XP farm, and checks his ender chest and a chest.
 * Sam deposits the enchanted diamond sword, and ends his stream at the AFK spot.

Michael's stream TBA.

February 14, 2022
Bad's Valentine's Day stream with Skeppy: https://www.youtube.com/watch?v=p1Z3izHUUyE&ab_channel=BadBoyHaloVODS

February 15, 2022

 * Ponk starts at his shack, and heads out to the front of it.
 * Ponk heads to the side of his shack, and reveals that he had found another drowned with a trident off- stream. He reveals another trident in his inventory, and heads through the second portal to the Nether hub.
 * Ponk returns to the Greater Dream SMP, and heads down Hannah's path to the spider XP farm. He opens an oak door at the AFK spot to head into it, and opens the door before waiting.
 * Ponk uses the spider XP farm for XP, and heads back to the AFK spot. He heads to the spider XP farm before returning to the AFK spot to continue waiting.
 * Ponk decides to get mending, and heads to the spider XP farm. He returns to the AFK spot to continue waiting, and decides to return Jack's  trident after.
 * Ponk continues waiting and using the spider XP farm, and returns to the AFK spot to continue waiting. He continues using the spider XP farm for XP, and heads back to the AFK spot to continue waiting.
 * Ponk continues using the spider XP farm for XP, and returns to the AFK spot. He heads back to the spider XP farm, and returns to the AFK spot. He heads to the spider XP farm, and tries to enchant one of his tridents.
 * Ponk checks a chest for any lapis, and checks chests. He deposits dirt, cobblestone, stone, raw beef, seeds, a poppy, dandelions, and soul sand, and retrieves the soul sand.
 * Ponk deposits rotten flesh and a cornflower, and deposits leather and spider eyes. He checks a chest and gets more string.
 * Ponk heads out to starts heading through the community Nether portal, and heads through the second portal to head down a path to head to the front of his shack. He heads to his shack to check a chest, and heads out to head to the river to use his trident to fly up to his donkey pen.
 * Ponk heads to the first floor to head to the front of his villager trading hall to trade for emeralds. He heads to the first floor to head into the donkey pen, and heads onto part of the stairs.
 * Ponk heads back to the pen, and heads onto part of the stairs to jump down into the river. He heads down a path to the portal area to place dirt in a gap, and heads through the second portal to the Nether hub.
 * Ponk returns to the Greater Dream SMP, and heads down part of Hannah's path. He continues down Hannah's path, and uses his trident to a window of the fifth floor of Punz's tower.
 * Ponk heads down to to window of the second floor, and tries to use his trident. He uses his trident into the third floor, and tried to use his trident to fly to the third floor.
 * Ponk uses his trident to fly to the third floor, and checks  villager's trades. He trades for a bookshelf to break, and checks a villager's trades.
 * Ponk trades for a Mending book, and checks some villagers' trades. He heads down to the second floor, and heads down to the first floor.
 * Ponk decides to get more XP from the spider XP farm, and heads out to Punz's backyard. He heads out through a hole in the backyard wall to head to the spider XP farm, and heads to the AFK spot and closes the door to wait.
 * Ponk opens the door to head to the spider XP farm, and closes the door of the AFK spot. He walks around at the spider XP farm, and heads to the top of the spawner.
 * Ponk heads down to the spider XP farm to check a chest, and heads to the room near the spawner to check chests. He gets string, and heads out to head down the Prime Path to the front of Punz's base.
 * Ponk uses his trident to fly to the community Nether portal, and heads through the second portal to head to his shack. He checks chests, and heads out to the river to use his trident, and uses his trident to fly to the side of the stairs.
 * Ponk heads to the donkey pen, and heads up the stairs to the house to check chests. He gets lapis, and deposits some string.
 * Ponk realized that he needed two Mending books, and heads out to head down the stairs to the first floor. He heads onto the fence of the pen, and heads to the front of his villager trading hall to check some villagers' trades and trades for more emeralds.
 * Ponk jumps down to the river, and heads to the riverside. He uses his trident to head down part of he river, and uses his trident back.
 * Ponk uses his trident down the river to the front of a path, and heads down the path to haed through the second portal. He returns to the Greater Dream SMP, and heads down part of Hannah's path.
 * Ponk continues down the path, and checks chests on the path. He continues down the path to his cave to get more lapis, and heads out to continue down Hannah's path.
 * Ponk eats some cake along the path, and heads down the path to the front of the entrance of the spider XP farm. He heads to the spider XP farm, and walks around.
 * Ponk checks a chest, and opens the door at the AFK spot to head to the AFK spot. He waits, and uses the spider XP farm for XP, and closes spruce trapdoors at the front of the spawner to try and continue using the spider XP farm.
 * Ponk opens a trapdoor, and closes the trapdoor over the chest in the floor. He continues using the spider XP farm for more XP, and checks chests.
 * Ponk continues using the spider XP farm for more XP, and tries enchanting one of his trident. He enchants his other trident with Riptide II and Unbreaking III, and tries enchanting his other trident.
 * Ponk returns to the AFK spot to continue waiting, and heads to the spider XP farm. He returns to the AFK spot, and continues waiting.
 * Ponk continues using the spider XP farm for more XP, and walks around. He continues using the spider XP farm, and enchants his other trident with Loyalty III and Unbreaking III.
 * Ponk heads out to head down the Prime Path and Punz's backyard path to Punz's backyard to head to Punz's tower, and heads to the first floor to use his trident to fly to the second floor and third floor. He checks some villagers' trades, and trade for two more Mending books before heading down to the second floor and the first floor.
 * Ponk heads out to Punz's backyard to head down Punz's backyard path. He heads down from the path, and heads back to the spider XP farm to walks around and adds a Mending book to both of his tridents.
 * Ponk continues walking around, and unequips his armor to starts mending one of his tridents. He decides to get XP bottles from Foolish, and heads out to head down the Prime Path to head through the second portal to head down part of a path.
 * Ponk continues down the path to the front of the river, and heads back down the path to near the second portal at the portal area. He heads through the portal to the Nether hub, and heads down a Nether path to head through Foolish' portal to head to Foolish's village to check a villager's trades and trades for bottles of enchanting.
 * Ponk checks some villagers' trades, and trade for two name tags. He splashes himself with some bottles of enchanting to continue mending one of his tridents, and continues splashing himself with some bottles of enchanting to start mending his other tridents.
 * Ponk decides to get a bit more XP, and heads up scaffolding onto the path to head down the path to head through Foolish's portal. He heads down part of the Nether path, and continues down the Nether path to the Nether hub.
 * Ponk returns to the Greater Dream SMP, and heads to the community Nether portal. He heads down Hannah's path, and eats some cake along the path.
 * Ponk continues down the path to head to the spider XP farm, and walks around. He uses the spider XP farm for more XP, and heads down part of the exit tunnel before heading back to the spider XP farm to name his loyalty trident "Get Forked" and his riptide trident "GET SPOONED."
 * Ponk decides to put back Jack's trident, and heads out to head out to the community Nether portal to deposit Jack's trident in a chest by the stairs to the community Nether portal. He throws his trident at an oak boat that had two zombified piglins near the second portal, and heads near the front of the portal to try and push a zombified piglin back to the side of the portal.
 * The zombified piglin head to the front of the portal, and Ponk heads to the front of the portal to push it back and places the boat to get into. The zombified piglin gets into the boat, and the other zombified piglin gets into it as well.
 * Ponk tries pushing the boat, and heads through the second portal to the portal area. He heads near a path to punch Tina's horse which was tied there, and heads down a path to the front of the river to throw his trident at mobs.
 * Ponk considers adding looting to his loyalty trident, and throws away gunpowder. He heads to the river to try and hit a squid with his trident, and hits the squid with his trident.
 * Ponk uses his trident to part of the mountain, and equips his armor. He continues heading up the mountain to near his farm, and removes some dirt.
 * Ponk decides to get chickens or eggs, and heads to the river to use his trident down the river to a path to head down the path to head through the second portal to the Nether hub and returns to the Greater Dream SMP. He heads to the community Nether portal, and heads down the Prime Path to the front of Eret's egg farm to get some eggs and throws away some string.
 * Ponk deposits and retrieves some string, and throws away string and rotten flesh to get more eggs. He heads down the Prime Path to the community Nether portal, and heads through the second portal to head onto a path, and heads down the path to use his trident down the river to the riverside, and heads back to the river to use his trident back up part of the mountain.
 * Ponk heads to the top of the house, and heads down to the front of the house. He wonders where to make his chicken farm, and heads down the stairs to the first floor. He decides to make the chicken farm where his bamboo farms and kelp farm were, and heads to his bamboo farms.
 * Ponk heads to the entrance to check the bamboo farm chest, and heads back to his bamboo farms. He heads to the front of his kelp farm, and heads to the first floor to check chests and deposits emeralds.
 * Ponk checks chests and a chest by his villager trading hall, and checks a barrel. He checks chests by his villager trading hall, and deposits eggs in a chest by his villager trading hall.
 * Ponk checks a chest, and heads onto part of the stairs. He decides to put away his stuff and get more eggs, and heads up the stairs to the house to deposit an enchanted bow, a Mending book, dirt, spider eyes, lapis, soul sand, wither skulls, a Nether star, wither roses, a bow, steak, and instant damage arrows.
 * Ponk heads out to head down the stairs to the first floor, and heads out to head to the river to use his trident down the river near a path. He heads through the second portal to the Nether hub.
 * Ponk returns to the Greater Dream SMP, and heads to the community Nether portal. He heads down the Prime Path to near the front of Eret's egg farm to get eggs, and heads down the Prime Path to head through the second portal to the portal area.
 * Ponk heads down a path, and heads to the river to use his trident down the river and to part of the mountain. He heads down to the front of the chests near his villager trading hall to deposit more eggs, and heads to the first floor to end his stream.


 * Eryn starts at his base, and heads out to head to near their automatic farm. (WIP)
 * Eryn heads back to their base, and unblocks the entrance of their villager room to head into it and pass the night. He heads out of the room to block the entrance, and heads to their base.
 * Eryn decides to go mining, and gets one of their totems of undying from their ender chest, and deposits their trident to show the new 3D texture of it. He checks their ender chest, and retrieves their trident from it to deposit their totem of undying back in their ender chest.

February 16, 2022
No streams on this day

February 17, 2022
Ponk's stream TBA.

February 18, 2022
Michael's stream TBA.