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The Counteraction Era is the second era of the Legacy Arc following the imprisonment of Awesamdude and Dream's claim as the warden of Pandora's Vault. Sapnap, on a mission to hunt Dream, finds the Death Book and meets DreamXD. BadBoyHalo, Skeppy, and Foolish Gamers continue their prank war. Foolish finds evidence that The Egg is returning to the server and commissions Sam Nook to keep an eye on it. Wilbur makes a return with the intent to apologize and start anew and Seapeekay and Aimsey are welcomed to the server.

Details[]

January 29, 2022[]

  • Foolish logs on the server
    • Foolish goes to his summer home and sees the jungle, line of piglins in boats and the smiley face on the DreamXD statue that BadBoyHalo pranked him with. Foolish vows to burn it down soon, but decides to take down the DreamXD face first.
    • He uses his cow farm and plots revenge on Bad. Foolish decides to move Bad's entire house. He goes to his storage system in Doozer HQ and drops off his inventory.
    • Foolish goes to Bad and Skeppy's mansion and takes a few screenshots to reference it. Foolish sets up a Haste II beacon and starts tearing the house down from the top down, collecting the materials as he goes and storing them in his shulker boxes.
    • Once his inventory is full, he goes to the Nether to think of places to move Bad's house to. He determines that ghasts would blow it up if he built it in the Nether so he goes to the New World and decides to build it in Ohio.
    • Foolish sets up a few double chests outside Ohio and returns to the Main SMP and finishes taking down Bad's house and collecting the materials. He finishes tearing down the house so he takes down his beacon.
    • He builds a giant wall in front of where the front of the mansion had been. Foolish goes to grab wood from his storage at Doozer HQ and grabs leather from the chests at the cow farm in his summer home and crafts a few stacks of item frames and uses his cow farm.
    • Item frames in hand, Foolish returns to the destruction site of Bad's mansion and places the item frames on the wall. He makes the wall a little taller and uses a screenshot of the front of the mansion to hopefully 'fool' Bad into thinking that the mansion is still there.
    • Foolish returns to Ohio and uses his cow farm there before organizing his inventory and his chests a bit and starts building the base of Bad's mansion.
    • Foolish starts re-building Bad and Skeppy's mansion while referencing his screenshots and using the materials that he salvaged and some stone and cobblestone he mines from a nearby cave to build the base.
  • The Dream SMP server closes temporarily and Foolish wonders if he has been un-whitelisted for griefing.
    • Foolish is able to log back on shortly. Callahan and Awesamdude both apologize to Foolish in game chat and the server resets once more.
    • Foolish logs back on the server and continues re-constructing the mansion. Callahan teleports to Foolish and stares at him before teleporting away. The server resets one more time and Foolish resumes his work.
    • Callahan teleports to Foolish again and asks how he is doing before leaving the game. Foolish finds a few glitched water puddles in the cave he is mining stone from. Callahan logs on the server once more and places and breaks piece of deepslate redstone ore and destroys one of the 'magical puddles' before logging off again.
    • Foolish realizes he misplaced the stairs and tears down part of what he built and re-builds it. He keeps building the exterior of the house, referencing his screenshots as he goes.
    • Foolish has a creeper sneak up on him and blows up some of his scaffolding so he places a few more torches to spawn-proof the area and then goes back to building. He also starts terraforming the area a bit more as he goes.
  • Foolish receives a tip in chat (from people watching other streams) that Bad's mansion had been rebuilt due to a server rollback.
    • Foolish quickly returns to the Main SMP and heads to Bad and Skeppy's mansion, to see if it has actually still been restored or if chat had just fallen for the item frame prank.
    • The mansion has, in fact, returned and is fully restored with Foolish's previous prank of bamboo and logs in the front yard. It was confirmed later (on Eret's stream) that the chunks around the prison, and only those chunks, had to be reset for the lore streams to ensure the redstone in the prison was functioning properly.
    • Foolish laments the fact that all he managed to do was duplicate items, as he took them outside of the chunks when he tore it down.
    • Foolish hopes that the jungle in front of his house was also reset, but to no avail, as the jungle and L'cactusburg are still there. Foolish is further disheartened, realizing that his prank has backfired and he has essentially just made BBH a duplicate of his mansion.
    • Callahan logs on and teleports to Foolish. The two 'trade punches' before Callahan logs off. Foolish decides to go back to Ohio and continues working on the replica.
    • He mines more cobblestone to build a platform for the base and continues lighting up the surrounding area to spawn-proof the build as he goes.
    • Foolish realizes he's out of black concrete somehow, so he returns to the Main SMP and takes some from the re-built mansion. He notices that he built part of it incorrectly from the original, but decides he isn't going to bother making it an exact replica, but takes a few more screenshots anyways.
    • He takes a few panes of glass and then returns to the New World and continues re-building the mansion. He periodically takes 'breaks' to kill mobs and mine more stone as he builds.
    • Foolish completes most of the front of the mansion and decides to end his stream for the day.
  • Michael starts outside of Serenity, and heads near the front of Serenity.
    • Michael heads to Serenity to walk around, and heads to the front of his water elevators. He heads to his base, and heads to his storage room.
    • Michael checks chests, and heads near his storage room. He heads near his animal farms, and heads to his bee farm and animal farms.
    • Michael walks around at his animal farms, and heads to his tree farm. He checks a chest, and heads near his central aquarium.
    • Michael heads near his farm, and heads near his storage room to check a chest and deposit cobblestone. He heads to his storage room to deposit obsidian, and checks a chest.
    • Michael rotates the diamond in the item farm, and checks the chest. He heads near his storage room to deposit glass bottles, glass, sticks, a honey block, coal, an oak boat, a fishing rod, and grass blocks.
    • Michael retrieves coal from the chest, and checks a chest of his auto-cooker. He places raw iron and coal in a chest of his auto-smelter, and retrieves the coal.
    • Michael places coal in a chest of his auto-smelter, and checks some blast furnaces of his auto-smelter. He checks the chest of his auto-smelter, and heads to the front of his farm.
    • Michael heads to his farm to harvest some potatoes, and heads near his farm to check a chest. He heads to his storage room to check a chest and deposits potatoes, and returns to his farm to continue harvesting potatoes.
    • Michael replants part of the farm, and heads near his farm to check chests. He heads to his storage room to check a chest and get some potatoes.
    • Michael heads near his storage room, and kills a zombie before heading back to his farm to continue replanting potatoes. He harvests carrots, and heads to his storage room to check a chest and deposit carrots.
    • Michael checks a chest, and gets some carrots. He heads back to his farm to replant it, and harvests wheat.
    • Michael starts replanting his farm, and replants a potato crop before continuing to replant his farm. He heads near his farm, and heads back to his farm.
    • Michael heads near his farm, and heads back to his farm. He heads back near his farm, and deposits seeds.
    • Michael gets some seeds, and heads to his storage room to deposit seeds. He heads near his central aquarium, and heads near his bee farm.
    • Michael heads near his animal farms, and heads to his tree farm. He heads near his central aquarium, and heads to the front of his farm.
    • Michael heads near his farm, and heads near his central aquarium. He heads to his storage room, and checks chests.
    • Michael deposits wheat, and throws away poisonous potatoes. He heads near his central aquarium, and heads near his storage room to place some potatoes in the chest of his auto-cooker.
    • Michael adds more potatoes to a chest of his auto-cooker, and places cooked porkchops to a chest of his auto-cooker. He adds more potatoes to the chest of his auto-cooker, and checks the hoppers of his auto-cooker.
    • Michael heads to the front of his exit water elevator, and heads out of his base. He heads out of Serenity to beyond Serenity, and starts traveling.
    • Michael harvests oak wood, and continues traveling. He continues harvesting oak wood, and heads down into part of a ravine.
    • Michael mines some cobblestone to bridge to the other side of the ravine, and mines down to part of the ravine to mine iron. He towers up a bit and add onto part of the ravine to tower up to it to continue mining iron.
    • Michael heads down to a cave at the bottom of the ravine to continue mining iron, and mines up to part of the cave to continue mining iron. He mines up to part of the cave, and mines a staircase up to the bottom of the ravine.
    • Michael heads down into a cave to continue mining iron, and mines out the entrance into an underground pond. He heads down into the pond, and mines a staircase up back to the cave.
    • Michael heads down into a cave, and heads down into another cave to continue mining iron. He explores the cave, and mines up to head to part of the ravine.
    • Michael mines a staircase up to part of the ravine, and heads to part of the ravine to starts making a staircase up. He mines up, and continues making a staircase before continuing to mine up.
    • Michael heads to part of the ravine, and towers up a bit to head to the surface. He continues traveling, and kills pigs for food.
    • Michael continues traveling, and heads back to Serenity to head to near a wall. He heads onto the wall to walk along it, and heads out of Serenity to head beyond Serenity.
    • Michael starts traveling, and collects a bee nest. He harvests birch wood, and continues traveling.
    • Michael harvests oak wood, and tames a dog. He unsits the dog, throws bones to a chicken, and continues traveling.
    • Michael digs up to continue traveling, and places dirt. He continues traveling, and continues harvesting birch wood.
    • Michael collects a bee nest, and continues traveling. He continues traveling, and attacks a zombie a couple of times so his dog could kill it.
    • A zombie attacks Michael, and Michael's dog attacks it and knocks it off the tree. Michael's dog head down from the tree to continue fighting the zombie, and eventually gets killed by the zombie.
    • Michael continues traveling, and swims up part of a water stream to part of a mountain. He continues traveling, and heads onto the front wall of Serenity.
    • Michael heads down to Serenity, and heads near the front of his water elevators. He heads to his base, and heads near his storage room to check chests.
    • Michael gets raw mutton, and places raw porkchops and raw mutton in the chest of his auto-cooker. He checks the chests, and retrieves cooked mutton, steak, cooked porkchops, and some baked potatoes.
    • Michael retrieves more cooked mutton, and deposits stone, beehives, oak saplings, diorite, gunpowder, and a stick, and places some raw iron in the chest of his auto-smelter. He adds more raw iron to the chest of his auto-smelter, and checks a smoker of his auto-cooker.
    • Michael retrieves more cooked porkchops and cooked mutton, and checks a smoker of his auto-cooker. He heads to his storage room to deposit baked potatoes and checks a chest.
    • Michael deposits cooked porkchops, and retrieves them before heading to near his storage room and heads near his central aquarium. He heads to his Top Ten Gifter walls, and heads near his central aquarium.
    • Michael heads up to the second floor, and heads down to his base to head to near his storage room to get name tags from his ender chest. He heads up to the second floor to head to the front of his turtle sanctuary to remove some glass to head into his turtle sanctuary.
    • Michael heads to the front of the turtle egg pen, where all the eggs had hatched and matured. He adds cobblestone to a wall of the turtle sanctuary to remove some glass to head out before removing the cobblestone.
    • Michael heads back to his turtle sanctuary, and removes some stone bricks. He heads out of his turtle sanctuary to place back the stone bricks, and heads to the front of his turtle sanctuary.
    • Michael heads to the second floor, and heads pass a water tunnel and his central aquarium to the top of a water tunnel, and heads down to the middle of the center of his base.
    • Michael heads down to head to near his storage room to rename a name tag to "Skye," and heads up to the second floor to head to his turtle sanctuary to name a turtle "Skye." He heads to the front of the turtle egg pen to remove some stone bricks to head out of his turtle sanctuary.
    • Michael places back the stone bricks, and heads pass a water tunnel and his central aquarium to head down to near his villagers. He think of moving the villagers, and heads to his storage room, and heads near his tree farm.
    • Michael heads near his central aquarium, and heads to his base. He heads near his animal farms, and heads near his enchanting area.
    • Michael heads to the front of an aquarium, and heads up to the second floor to head to the front of his turtle sanctuary. He heads to the other front wall of his turtle sanctuary to remove some stone bricks.
    • Michael heads into his turtle sanctuary, and heads to the front of the turtle egg pen. He heads out of his turtle sanctuary, and places back stone bricks.
    • Michael heads pass a water tunnel and his central aquarium to head down onto the middle of the center of his base. He heads down to the front of an aquarium behind his armor stands, and heads near the other aquarium.
    • Michael heads near the other aquarium, and heads to his farm. He heads to his storage room to check chests and deposit cooked mutton, steak, and rotten flesh.
    • Michael heads to his base, and heads near his water elevator. He heads up to the second floor, and heads to his turtle sanctuary to head to the front of the turtle egg pen.
    • Michael removes some stone bricks to head out of his turtle sanctuary, and heads pass a water tunnel and his central aquarium to head onto the middle of the center of his base. He heads near his storage room to rename a name tag to "Torque Wrench," and heads up to the second floor to head to his turtle sanctuary.
    • Michael heads to the front of his turtle egg pen to head into the pen, and heads out to the front of it to remove a birch fence gate to head into the pen to push a turtle out to the front of the pent. He heads out to the front of the pen to name the turtle "Torque Wrench," and places back the fence gate.
    • Michael pushes the turtle into the water, and heads to the side of the pen. He heads into the water, and heads to the front of the pen, and messages Karl that he could name a turtle in exchange for the MrBeast chocolate, and heads out of his turtle sanctuary to head to near his central aquarium.
    • Michael heads down to the middle of the center of his base, and heads down to near his storage room to rename a name tag to "MrBeast Chocolate." He heads up to the second floor to head to his turtle sanctuary.
    • Michael heads to the front of the turtle egg pen to name a turtle "MrBeast Chocolate," and heads into the pen to remove the fence gate. He pushes the turtle out to the front of the pen, and heads to the front of the pen to place back the fence gate and pushes the turtle into the water.
    • Michael heads out of his turtle sanctuary, and walks around his central aquarium before heading to the side wall of his turtle sanctuary to place back stone bricks. He heads pass a water tunnel and his central aquarium to the top of a water tunnel.
    • Michael heads down to the front of one of his villagers, and heads to the front of the other villager. He heads to the front of the other villager, and heads to his animal farms.
    • Michael walks around at his animal farms, and heads to his chicken farm. He heads out to the front of his automatic sheep farm, and Karl messages him if he could name a turtle.
    • Michael tells him that he could, and heads to his base. Karl requests for the turtle to be named "Rutabaga Jr.," and Michael decides to rename the MrBeast Chocolate turtle.
    • Michael heads near his storage room to rename a name tag to "Rutabega Jr," and heads up to the second floor. He heads to his turtle sanctuary, and heads to the front of the pen to head into it to start removing the fence gate.
    • Michael heads out to the front of the pen, and removes some stone bricks to head out of his turtle sanctuary. He places back the stone bricks, and heads pass a water tunnel and his central aquarium to head down to the middle of the center of his base.
    • Michael heads near his storage room to rename the name tag to "Rutabaga Jr," and heads up to the second floor. He heads into his turtle sanctuary, and heads to the front of the turtle egg pen.
    • Michael removes the fence gate to head into the pen to name a turtle "Rutabaga Jr," and pushes it out to the front of the pen into the water. He places back the fence gate, and removes some stone bricks to head out of his turtle sanctuary.
    • Michael places back the stone bricks, and heads pass a water tunnel and his central aquarium to the top of a water tunnel. He heads down to the front of his villagers, and heads to the front of a villager to check its trades.
    • Michael considers moving the villagers, and heads to his animal farms. He starts mining out a wall and mines iron.
    • Michael considers making his villager trading hall at his animal farms, and heads down to his animal farms. He finds that it would be a bad idea to make the villager trading hall at his animal farms.
    • Michael walks around at his animal farms, and heads near his villagers. He walks around his base, and heads to the front of his villagers.
    • Michael heads pass a water tunnel and his central aquarium to head to the top of a water tunnel, and heads to the second floor to head pass a water tunnel and his central aquarium to the top of a water tunnel, and walks around his central aquarium.
    • Michael heads to the second floor in front of the side wall of his turtle sanctuary, and heads pass a water tunnel and his central aquarium to head to the top of a water tunnel. He heads down to his Top Ten Gifter walls to walks around at his base.
    • Michael heads near his central aquarium, and walks around his base. He heads near his central aquarium, and heads near his villagers.
    • Michael heads near his central aquarium, and walks around his base. He heads to the front of his villagers, and walks around his base.
    • Michael heads to the front of an aquarium behind his armor stands, and heads near the other aquarium. He heads to the front of the other aquarium to remove some blue carpet and white carpet and some polished deepslate slabs.
    • Michael removes some stone bricks and the rest if the polished deepslate slabs. He heads to the front of an aquarium behind his armor stands, and heads near his villagers to remove remove some blue carpet and some stone bricks.
    • Michael removes some more blue carpet, and removes some stone bricks. He places back the stone bricks, and removes blue carpet and some white carpet.
    • Michael removes the rest of the white carpet, and heads near his villagers. He heads to his base.
    • Michael heads near his villagers, and starts mining out the floor. Water from the aquarium seeps in, and Michael blocks it.
    • Michael heads to the front of the aquarium behind his armor stands, and continues mining out the floor. Water from the aquarium seeps in, and Michael blocks it with glass.
    • Michael continues mining out the floor, and water from the aquarium seeps out. He blocks the water with glass, and continues digging out the floor.
    • Michael heads near his storage room, and heads back to the floor he was mining out. He heads to the front of the other aquarium behind his armor stands, and heads near his villagers.
    • Michael heads to the flor he was mining out, and heads to his storage room to get glass. He heads back to the flor he was mining out to continue mining it out while blocking water coming in from the aquarium with glass.
    • Michael removes some glass, and continues mining out the floor while blocking water coming from the aquarium with glass. He continues mining out the floor, and water seeps in from the aquarium.
    • Michael continues mining out the floor, and blocks the water with glass. He removes stone while replacing it with glass, and removes some glass to head into the aquarium to remove some stone behind the glass.
    • Michael heads out, and places back glass. He continues mining out the floor, and removes stone bricks while replacing them with glass.
    • Michael continues mining out the floor, and mines some stone in the wall under the other aquarium, and some sand from the aquarium falls. He heads to the front of his villagers, and heads onto two armor stands.
    • Michael head down to the floor he was mining out, and starts mining out the wall under the aquarium. He mines a tunnel, and continues mining out the wall.
    • The sand falls down, and water from the aquarium seeps out. Michael throws away gravel to remove the sand, and swims up into the aquarium to add stone to place the sand back on.
    • Michael heads down a water tunnel to the central aquarium to open an dark oak trapdoor to head to the top of the aquarium. He closes the trapdoor, and heads near his central aquarium.
    • Michael heads down to the top of one of his villagers' boxes, and heads down onto two of his armor stands. He heads down to the floor he was mining out, and continues mining it out.
    • Michael heads to the front of the floor he was mining out, and heads to his storage room. He heads near one of his villagers, and heads to the floor he was mining out to continue mining out the floor.
    • Michael heads near his central aquarium, and heads out of his base. He heads back to his base, and heads near his farm.
    • Michael heads to the front of his tree farm, and heads to his storage room and heads near his central aquarium. He heads to his animal farms, and heads to his bee farm.
    • Michael heads near his bee farm, and heads to the top of it. He heads near his bee farm, and heads to his base.
    • Michael heads to the floor he was mining out to continue mining it out, and mines up to head to his storage room. He deposits stone bricks, and checks chests.
    • Michael deposits stone, and checks chests. He deposits cobblestone, and heads near one of his villagers.
    • Michael heads to the front of his villagers, and heads to his armor stands. He heads down to the floor he was mining out, and heads to the front of the farm.
    • Michael heads to the floor he was mining out, and crafts some stone bricks. He removes some stone by the aquarium to replace with soem glass, and removes the glass.
    • Michael adds stone bricks, and removes some glass while replacing it with stone bricks. He accidentally breaks a block that lets water from the aquarium seep in, and Michael remove stone bricks to replace with glass.
    • Michael patches the water, and continues removing some glass while replacing it with stone bricks. He removes stone at the other side of the aquarium while replacing it with stone bricks
    • Michael removes stone at the side of the other aquarium to replace with stone bricks, and adds stone bricks under the aquarium. He removes a block under the aquarium, and crafts stone bricks.
    • Michael removes stone under the aquarium while replacing it, and removes some stone bricks. He continues removing stone under the aquarium to replace with stone bricks, and removes some stone at the other side of the aquarium to replace with stone bricks, and removes some stone bricks.
    • Michael adds stone bricks, and heads to the front of his villagers to mine out the floor at the front of them. He removes some blocks around a villager, and removes its lectern.
    • Michael heads down to the corner of the mined-out floor to place the lectern, and the villager walks up to it. He starts placing stone bricks to try nad trap the villager, and the villager starts to walk off.
    • Michael tries pushing the villager back, and adds a strip of stone bricks across in front of the villager. He mines under the other villager to let it out from under its box, and removes some stone bricks in front of the other villager.
    • Michael follows after the village while trying to push the villager toward the room, and patches a gap in the floor. He follows after the villager, and the villager tries heading up the stairs to Michael's base.
    • Michael blocks the staircase, and starts pushing the villager toward the room. The villager walks off, and Michael tries pushing the villager toward the room.
    • The villager walks off, and Michael craft some oak planks for a crafting table. Michael crafts an oak boat, and places stone bricks near the villager.
    • Michael places a boat near the villager to get into, and rows it into the villager so the villager could get into the boat. He gets out of the boat, and gets back into it to row it into the room.
    • Michael gets out of the boat, and removes it. He heads out of the room to block it, and adds and removes some stone bricks to it.
    • Michael adds stone above and under the wall room, and removes stone bricks at the bottom of the wall to replace with stone. He removes some stone bricks in the middle of the wall, and removes some stone.
    • Michael places back some stone, and removes some stone to replace with polished deepslate slabs. He removes stone while replacing them with polished deepslate slabs, and heads into the room.
    • Michael heads out of the room, and removes the stone at the top of the wall while replacing them with polished deepslate slabs. He continues mining out the floor, and removes the boxes of his villagers.
    • Michael continues mining out the floor, and adds stone. He removes some stone, and continues adding stone, and removes his crafting table.
    • Michael continues mining out the floor, and adds stone. He removes some stone, and adds more stone.
    • Michael removes some stone, and adds more stone. He heads near his storage room to craft stone bricks to craft some stone brick stairs, and heads to the floor he had mined-out to add the stairs and more stone.
    • Michael adds more stairs, and removes a stair. He adds stairs and removes a stair.
    • Michael adds more stairs, and heads to the top of the stairs to remove some stone while replacing it with stone bricks. He adds a polished deepslate slab, and stone bricks, and removes the slab to add stone bricks.
    • Michael removes some stone while replacing it with stone bricks, and crafts stone bricks to use. He continues removing stone while replacing it with stone bricks, and heads down to the bottom of the stairs.
    • Michael heads up the stairs, and heads down the stairs to the front of his villager trading hall. He checks a villager's trades, and tries to check the other villager's trades.
    • Michael heads up the stairs to head to his storage room, and heads onto part of the stairs. He walks around his base, and heads down the stairs.
    • Michael heads up the stairs, and heads down to near the stairs. He heads up the stairs, and heads onto part of it.
    • Michael heads to the top of the stairs, and ends off.

January 30, 2022[]

  • Sam starts at the high security cell, and wonders where Dream was at, and if he was even going to come to let him out of the prison.
    • Sam checks the chest of a book and quills, and realizes that he might starve to death. He rings the bell in an attempt to try and call Dream, and starts calling himself an idiot since Dream might not be coming back.
    • Sam starts believing that Dream was right about him being an idiot, and then opens the book and quill that Dream had written in from the last visit to add three more "I am not an idiot" to the three pages that were filled with the same sentences after Dream's message on the first page. He assures himself that he was not an idiot, and that Dream might not come back.
    • Sam wonders what he would do if Dream did not come back, and rings the bell. He wonders what he can do, and continues ringing the bell.
    • Sam wonders if it had been a day, since he did not have a clock. He opens his book to write another "I am not an idiot" on a page, and states that he would find a way to get out of the prison.
    • Sam rings the bell, and states that he was not sure of a way to get out of the prison. He believes that he would find a way, and continues ringing the bell.
    • Sam realizes that he might starve to death, and that life in the cell was miserable. He starts trying to break a block, and states that he had to get some food.
    • After a while of trying to break the block, Sam starts to believe that it was impossible to break the block. Sam then gives up, realizing that it would never work.
    • Sam checks the chest of book and quills, and heads down into the tunnel that Dream had tried to mine. He hears some noise above in the cell, and heads back to the cell to find Dream.
    • The two greet each other, and Dream asks Sam how he was doing. Sam responds that he was ok, and that he was hungry.
    • Sam rings the bell, and tells Dream that he had been ringing the bell to try and get him to return. Dream tells Sam that he has nit been in the prison the entire time, which meant he would be unable to hear Sam ringing the bell.
    • Dream tells Sam that he was not his "butler" that came to serve him, and asks Sam what he had been up to and how he has been. Sam responds that he has not been doing anything since there not much he could do.
    • Sam tells Dream that he had just been thinking, and Dream states that it was about time that he came to visit him. Sam opens his book to check it, and asks Dream if it had been a day yet.
    • Dream tells Sam that it had already been a day, and Sam tells him that he had thought that it had been almost a day. Sam tells Dream that he was not an idiot if he was able to tell it had been a day from inside the prison, and Dream claims that Sam was a bit of an idiot but congratulates him on being knowing that it had already been a day.
    • Dream tells Sam that he had a question, and Sam asks him what he wanted to ask. Dream asks Sam if he was a good person, and Sam responds that he believes that he was a good person.
    • Dream asks Sam if he really believes that he was a good person, and Sam states that he did. Dream asks Sam if he had done any bad things, and Sam tells him that believed that the things he done were not bad and that he was doing it for the greater good.
    • Sam tells Dream that even if his actions did not seem to be good, they were also not bad things. Dream figures that Sam believed that the ends justify the means makes it not bad.
    • Dream tells Sam that the ends could justify the means and still be bad, and that he could still have a bad idea that had a good outcome. Sam agrees with Dream, and Dream gives an example of killing a family's child to solve the family's financial problems.
    • Dream states that the family in the example would no longer have money problems since they could afford things, and states that it would be a great cause but his actions were terrible. Sam tells Dream that he thinks that he had done some bad things to try and steer to a good outcome, and Dream asks Sam for his story and everything bad he has done.
    • Dream asks Sam what people hated him for, and Sam asks why he would tell him and why he would want to know. Dream states that he would just leave then, and Sam decides to tell Dream.
    • Sam tells Dream that he had cut off his friend's arm when he stole a keycard to the prison (Ponk), and had accidentally locked Tommy in the cell with him with Tommy ending up dying. Dream tells Sam to continue, and Sam states that there were a few people who were upset when he took MICHAEL the piglin from where he was at and had hid him.
    • Sam tells Dream that he did not hurt MICHAEL, and just hid him and used him as leverage. He tells Dream that some people hate him for that, and Dream asks him what else he has done.
    • Sam tells Dream that he had let Ghostbur visit him, even though he knew it would be a bad idea. He tells Dream that he did not send the bridge back over since he was afraid that he might take Ghostbur as a hostage, and asks Dream if he would have still have done that.
    • Dream responds with no, since he wanted Ghostbur alive to torture Tommy, and tells Sam to continue. Sam tells Dream that he killed Ranboo, and that many people were really mad at him about that.
    • Sam tells Dream that he thought that he could convince Techno to help capture him by threatening Ranboo's life, and that he had to be serious with the threat since people would not believe him if he did not carry it out. Dream claims that Sam rather be a murderer than a wimp, and Sam tells him that he rather be a murderer who makes people believe his threats.
    • Dream claims that Sam rather be a "calculated murderer," and Sam states that was what he was. Dream asks Sam if that was all the bad things he had listed, and Sam tells him that summarized about everything.
    • Dream tells Sam that he left out him being locked up in prison for a year and letting him get tortured day after day by someone for financial benefit. Sam tells Dream that locking him up in prison was not something people hated him for, and not something that he regretted.
    • Dream tells Sam that he hated him for that, which meant that was something that people hated him for. Dream asks Sam if he did not believe that he was a person, and Sam tells him that he does not think that was true.
    • Sam tells Dream that he got his point, and that everything he did was for the greater good. Dream claims that Sam had murdered, kidnapped, tortured, taken hostages, and stolen for the greater good.
    • Dream claims that he did not go that far, and that he did not torture anyone other than mentally. He adds that he had murdered and stolen, and tells Sam that he should be at the prison if he believed that he deserved to be locked in the prison.
    • Dream tells Sam that they an be "roomies," and Sam tells him that it was different when he had done those things. Dream asks how, and Sam tells him that he was doing the things for himself, while he was doing it to keep him in the prison since he knew he had done bad things.
    • Dream tells Sam that he was telling him that he had no reason for anything he had done, and that he does it because he wanted to. Sam tells Dream that he just does it because he enjoys it, and Dream claims that Sam does the things he does because he enjoys it.
    • Sam tells Dream that he had already told him that was not true, and Dream tells him that it was not true for him either.
    • Dream tells Sam that he said that he had gotten some enjoyment locking him in the prison and that he looked forward for everyday that he was tortured since it could be the day he could kill him. Sam tells Dream that everything he had done was different, and Dream asks why.
    • Dream answers for Sam saying that "two wrongs make a right," and Sam corrects him that it was "two wrongs don't make a right." Sam tells Dream that a wrong for the right reasons could make a right, and Dream tells him that they both agree on some things.
    • Dream tells Sam that he agrees with him, and that something wrong for the right reason could make a right. Dream tells Sam that he thinks he was not a bad person, even though he has done some bad things.
    • Dream tells Sam that if he was a bad person, then everyone on the server would be considered to be a bad person. Sam asks Dream what he meant by that, and Dream tells him that he thinks that he himself was a bad person.
    • Dream tells Sam that everyone has done some horrible things, and that they can talk about that another time. He tells Sam that they can chat the next time he visited, and that he could go over some things that he had missed out and may not be aware of, and Sam asks him what he meant.
    • Dream tells Sam that they might go for a walk around the prison, and that they can have a chat. Sam asks Dream how he was going to get him out since there were block in the way, and Dream responds that he would figure that out.
    • Sam asks Dream if he was going to take the blocks down, and Dream tells him that he was going to figure that out. Dream tells Sam that a wrong for the right reasons was still a wrong, and that it could be for the greater good.
    • Dream asks Sam if he meant that he did something bad for the greater good, and Sam tells him that he could agree with that. Dream tells Sam about him trying to take down a tyrannical government (L'Manberg) ran by a tyrannical leader who attempted to separate themselves from the rest of the server.
    • Dream continues that the people tried to institute laws and policies that other people don't agree with while claiming land that they had no right to and was not theirs. He tells Sam that those people did it for the greater good, but it was still bad.
    • Dream tells Sam that the nation deserved hate, and tells Sam that he thinks he is like him if he was a liar with no self reflection. Sam asks Dream what he was trying to say by that, and what that meant, and Dream tells him that he was just as bad as him except that he was overlooked cause he did not stick up for themselves and did not do anything for good reason.
    • Sam tells Dream that was not true, and Dream tells Sam that when he had left the prison, there were two random people locked up. Dream claims that Sam had gotten power, and Sam tells him that it was not because of power.
    • Dream tells Sam that one of the two prisoners ended up dead, and that he had took one of the prisoners' child. He tells Sam that he was entertained by how much he learned, and tells him that he liked him for that.
    • Dream tells Sam that he was a bad guy, and Sam tells him that he does not see himself as a bad guy. Dream tells Sam that when he sees himself as the bad guy, he could make some progress and stop getting into situations like this.
    • Sam asks Dream what he meant by the situations, and argues that he did stand up for himself by cutting off a person's arm to take back a keycard after the person did not give it to him (Ponk). Dream tells Sam that was just standing up for his ability to run the prison, and that he set himself in the wrong situations.
    • Sam tells Dream that as the warden, he stood up for the prison and for himself. Dream tells him that he did stand up for himself but still cut off someone's arm to get back a keycard that he could disable.
    • Sam tells Dream that it was not about the keycard, and Dream claims that it was proving a point that he could chop off people's arms. Sam tells Dream that it was about sending a message, and Dream claims that the message was to not mess with the prison with threats of arms being cut off, children being kidnapped, murder, and burning down people's houses.
    • Sam tells Dream that it was a means to an end, and Dream tells him that he sees his point. Dream tells Sam that he does not think he is evil, even though he has done some bad things.
    • Dream tells Sam that Techno should have known what he was getting into when he was messing with the prison, and that he was just keeping him locked up. He claims that many people's arms might have been chopped off if he was let out, and states that cutting off a person's arm was a message to prevent anyone else from facing the same fate.
    • Dream tells Sam that he related, and that it was still a bad thing to do. He claims that Sam was saying that there was a reason behind it that made it not bad, and that he had a reason to kill him and that if he did kill him it would still be a bad thing to do.
    • Sam tells Dream that he agrees, and Dream adds that he might also enjoy it a bit as well. Sam asks Dream if he really would enjoy his death, and Dream tells him that he would enjoy killing the person responsible for his one year of imprisonment and torture, and Sam asks him if he should be responsible for his imprisonment.
    • Dream states that he was primarily responsible for his imprisonment, and Sam tells him if he remembered who had prepared the land for the prison, and Sam tells him that he should have spent some of that money on Punz.
    • Dream tells Sam that was a great point, and Sam glances up at the dispenser in the ceiling at the corner of the cell. Sam asks Dream what it was like when Punz turned against him and lead him and the others to his secret base, and Dream tells him that the betrayal stings.
    • Dream states that it sucked when you get betrayed by someone you thought would help you for everything, and that he wished Punz had not betrayed him. He asks Sam what it felt like being betrayed by his own prison guards and everyone who ever cared about him, and Sam asks him what he meant since nobody had really betrayed him and that nobody knew that he was in the prison.
    • Dream tells Sam that Techno got the blueprints from Bad to break him out of the prison, and Sam asks him what he meant. Sam tells Dream that was not true, and Dream continues that he was then put in prison by Tubbo.
    • Dream asks Sam if Tubbo was his ally, and someone who he had trusted, and Sam responds that Tubbo was his ally. Dream tells Sam that Techno, Eret, and Tubbo had teamed up, and that Tubbo had died to both Eret and Techno.
    • Dream tells Sam that the three had teamed up to take him down, and give him the "justice" he deserved. He tells Sam to not talk to him about betrayal, and Sam tells Dream that Bad would have not done that.
    • Sam asks Dream why Bad would betray him, and Dream tells him to ask himself that after a year. Sam tells Dream that he was going to kill him in a year, and asks him if he remembered saying that.
    • Dream tells Sam that he might not mean it, and that he maybe won't kill him after a year. He continues that maybe after a year he could realize his wrongs and his rights along with self reflection in a "7x7 box."
    • Sam asks Dream what he meant by self reflection, and Dream tells him that he wanted him to realize that he was not a good person. Sam tells Dream that he believed that he was a good person, and Dream asks what he defined as a good person.
    • Sam tells Dream that it was a person who did what was best for something that they believed that was good, and tells Dream that he believed that it was good keeping him in the prison and everything he did was to move toward the means of keeping him in the prison.
    • Dream tells Sam that everything that he has done because he thought would lead to the best result for himself and everyone, and claims that he was a good person. Sam tells him that his own motives were selfless, and tells Dream that he gave up everything to run the prison and keep him in it since he had not been home for months.
    • Dream adds that he was going to up that number by a year, and that he had gave up a lot to keep him in the prison and to torture him. Sam tells Dream that the torture was a means of an end, and Dream tells him that he said that a lot and that he agreed.
    • Sam tells Dream that he had told him before that he would let him free if he gave him the revival book. Dream does not believe him, and tells Sam that he could be the last person he talked to in his entire life.
    • Dream tells Sam if he was going lie to him or himself, he was never going to be honest with himself, him, or anyone in the entire server. He tells Sam that he was supposed to have Quackity kill him, and that he had said yesterday that he was going to kill him.
    • Dream tells Sam that he was not coming back if he lied to him again, and gives him some steak. Sam eats the steak, and Dream ender pearls to the lava of the cell.
    • Dream starts to leave, and Sam calls out to him to not leave yet, and apologizes for lying to him. Sam calls for Dream to come back, and apologizes for lying.
    • Sam calls Dream when he would come back, and how long he should wait before the stream ends.
  • Foolish starts at on his snake statue, with his ice cream Man skin that he used during the uncanon sequel of The Village that Went Mad.
    • Foolish changes back to his regular skin, and throws away his snowballs. He heads down from his snake statue to head into his snake statue to uncover a secret chest to get his netherite pickaxes, trident, netherite armor, netherite sword, netherite shovels, netherite axe, crafting tables, ender chests, scaffolding, an oak boat, more torches, and a water bucket.
    • Foolish covers the chest, and equips his netherite armor. He heads out to the center of his summer home, and heads down his path to head through his portal.
    • Foolish heads down a Nether path, and heads up scaffolding onto a Nether path. Tina joins his VC, and Foolish continue down the Nether path to return to the Greater Dream SMP.
    • Foolish walks around at the community Nether portal, and heads through the second portal to the portal area. He heads down a path, and heads to the front of the part of Bad's mansion that was moved to near Ohio.
    • Foolish walks around, and heads up scaffolding to part of the mansion. He continues walking around, and heads down to the front of the mansion.
    • Foolish heads to the front of the entrance of the mansion, and continues walking around. He heads up scaffolding to part of the mansion, and heads down the scaffolding to head to the front of the mansion.
    • Foolish states that he took some materials from the house, and that hours later the mansion was restored. He checks chests, and heads up some scaffolding to part of the mansion, and decides to blow up Bad's house in front of him.
    • Foolish heads down to the front of the mansion, and heads up scaffolding onto part of the mansion to walk around. he heads down to the front of the mansion, and continues walking around.
    • Foolish heads up scaffolding to part of the mansion, and heads down to head to the front of the mansion. He continues walking around, and heads up scaffolding to the top of the mansion.
    • Foolish continues walking around at the top of the mansion, and ends off.
  • Sapnap was looking at Dream's old base and found a chest on top of bedrock. Within the chest was The Book of Death. The book contained the following steps to use.
    • "Summon God by writing his name in this book. God will kill both of you and them. God will tell them before they die who it is courtesy of. This book cannot be replicated. If the owner of this book dies, the book completely vanishes. If the Target or owner of this book dies, they do not have a ghost, they do not go to limbo, They cease to exist"
    • After some debate Sapnap decides to test the book using the name of someone who doesn't exist named "Johnathan Stewart." This test however proved to be somewhat successful as DreamXD was summoned. DreamXD told Sapnap that despite that person not existing, Sapnap will still die. Sapnap tries to fight this by writing the name of MICHAEL. DreamXD says that now he will have to kill Sapnap twice. Sapnap fights this again until DreamXD tells him that he won't kill Sapnap twice as long as he puts in a real name. Sapnap then writes the name of Dream. DreamXD laughs and explains that Dream cannot be killed using the Book of Death since he's the owner of the Revival Book. Sapnap and DreamXD come to a deal however, DreamXD will tell Sapnap where Dream is on the condition that Sapnap will cease to exist if he kills Dream. Sapnap accepts these terms.

January 31, 2022[]

  • Ponk starts at his shack, and gets sticks.
    • Ponk checks chests, and heads out to head to near his Wonkey Donkey Farm. He decides to move his villagers to make a villager trading hall, and decides to finish mining out an area and making an water elevator for his planned spider XP farm to trade string for emeralds.
    • Ponk heads down to the first floor of his farm, and heads up the stairs to the house to check a chest and gets rails, activator rails, torches, and iron, and checks chests. He heads out to head down the stairs to part of the stairs, and heads to the first floor of the farm to head to the front of his villager trading hall.
    • Ponk adds a rail at the entrance of the villager trading hall, and heads to the opposite side of the farm. He decides to make another villager trading hall there, and heads upstairs to the house to check a chest and gets gold nuggets.
    • Ponk checks a chest, and gets more gold nuggets. He checks chests, and harvests the carrot crop at the house to plant and bone meal while harvesting.
    • Ponk decides to move the donkies, and crafts golden carrots. He heads out to the front of the house, and heads down to part of the stairs.
    • Ponk heads up the stairs to the front of the house, and heads into the house to check chests and gets oak planks and more sticks. He crafts some oak fences, and heads out to head down part of the stairs.
    • Ponk heads down the stairs to the first floor to lure some donkies to the front of the pen. He adds some fences behind some of the donkies, and heads into the pen to lure a donkey into the pen with golden carrots.
    • Ponk accidentally hits a donkey when trying to remove a fence, and removes an oak fence. He tries to lure the rest of the doilies into the pen, and heads out of the pen to feed two donkies.
    • Ponk heads into the pen to try and lure the rest of the donkies into the pen, and heads out of the pen. He mounts and dismounts a donkey, and seals off the entrance to the pen.
    • Ponk heads onto the stairs to push a donkey into the pen and adds more fences to the pen. He mounts a donkey that tries to escape the pen, and punches a donkey into the pen.
    • Ponk adds more fences, and removes a fence. He heads up the stairs to the house to check chests, and heads out to head down the first floor to lead a donkey to tie it to the pen, and lures the rest of the donkies over to near the pen with golden carrots.
    • Ponk mounts and dismounts a donkey, and heads upstairs to the house to check chests. He heads down the stairs to jump down into the river to cross a river to head to his donkey Lynn BreadNoise.
    • Ponk mounts the donkey to unsaddle it, and dismounts it. He spots Techno's build, and heads onto the roof of the house to head down the scaffolding and stairs to the first floor to mount and dismount Wonkey.
    • Ponk mounts Wonkey to saddle the donkey, and rides it into the pen. He unsaddles the donkey, and dismounts it to head out to the first floor to mount it to saddle it.
    • Ponk heads onto the stairs a couple of times while trying to ride into the pen, and rides into the pen to unsaddle the donkey and dismounts it. He heads out of the pen to the first floor to mount a leaded donkey to saddle it.
    • Ponk tries to jump over the fence, and dismounts it to untie it. He mounts the donkey again, and dismounts it.
    • Ponk mounts the donkey to ride it into the pen, and unsaddles it to dismount it. He heads out of the pen to the first floor to tame a donkey and saddles it to ride it to part of the stairs to ride it into the pen.
    • Ponk unsaddles and dismounts the donkey, and heads out of the pen to the first floor to try and tame a donkey. He tries to tame another donkey, and tame the donkey.
    • Ponk dismounts the donkey, and mounts it to saddle it to ride onto part of the stairs and into the pen. He unsaddles and dismounts the donkey to head out of the pen to the first floor to try and tame the donkey, and tames the donkey.
    • Ponk saddles the donkey, and rides onto the stairs to ride it into the pen. He unsaddles and dismounts the donkey, and feeds the donkies.
    • Ponk heads out of the pen to part of the stairs to add another fence to the pen, and removes a torch on the stairs. He heads down the stairs to the first floor to add more rails to the rail at the entrance of his villager trading hall.
    • Ponk starts mining out the opposite wall, and mines out an area for a villager. He heads to the first floor of the farm, and heads back to the mined-out spot to add rails to it.
    • Ponk heads to part of the stairs, and removes a fence on the stairs to head up the stairs to the house to check chests and gets a bed and checks a chest.
    • Ponk gets gravel, and places some of it to break for flint. He crafts a fletching table, and heads out down the stairs to the front of the mined-out wall at the first floor.
    • Ponk continues mining out the spot, and adds the bed and fletching table. He heads to the front of his villager trading hall, and heads up the stairs to the house to check a chest and gets more iron to craft a minecart.
    • Ponk heads out to the front of the house, and heads down to part of the stairs. He heads down to the first floor to the front of his villager trading hall to place a minecart on the rails.
    • Ponk open the fence gate, removes the minecart, and heads into his villager trading hall. He opens the trapdoor, and places the minecart on the rails.
    • Ponk pushes a villager out to try and get it in the minecart, and heads out to push the minecart back to try and get the villager in it. The villager starts walking off, and Ponk tries to push it toward the minecart.
    • The villager heads to the carrot farm near the aquarium, and Ponk heads to the front of his carrot farm to try and lead the villager. Ponk removes the minecart, and the villager heads near the rails.
    • Ponk places a minecart down on the rails to push down to his village trading hall to try and get the villager in the minecart, and the villager walk to near the mined-out spot.
    • Ponk heads to the entrance of his villager trading hall to push the minecart down the rails to try and get the villager in the minecart, and heads to the front of the mined-out spot to try and push the villager into the minecart at the mined-out spot. The villager walks off to near the pen, and Ponk heads into the mined-out spot remove the minecart.
    • Ponk heads out to the front of the mined-out spot, and heads to the first floor to craft an oak boat. He places a boat to try and get the villager in, and gets into the boat to get the villager into the boat.
    • Ponk rows to the front of the mined-out spot, and gets out of the boat to head to the mined-out spot. He gets into the boat to back it up, and heads out of the boat to head onto part of the stairs.
    • Ponk heads up the stairs to the front of the house, and spots a cat. He heads up scaffolding to the top of the house to head to behind the house to kill the cat, and decides to collect his cat.
    • Ponk walks around looking for his cat, and find sit sitting near an oak tree. He unsits the cat, and leads it.
    • Ponk starts making his way back, and the cat's lead breaks. He leads the cat again, and heads to the top of the house to head down to the front of the house.
    • Ponk heads into the house, and unleads the cat. He lets the cat sit, and heads out to the front of the house.
    • Ponk heads down onto part of the stairs, and heads down the stairs to the first floor. He heads near the villager's boat near the mined-out spot, and heads to the entrance of his villager trading hall to add more rails.
    • Ponk checks a chest, and decides to find some iron. He heads up the stairs to the house, and decides to put lots of minecarts on the rails so the villager would get into a minecart when they head out.
    • Ponk checks chests, and deposits oak planks, sugar, carrots, a glass bottle, powered rails, oak fences, a water bucket, a flint and steel, stone, a saddle, a lead, and some carrots, and checks chests. He heads out to head down the stairs to jump down into a river to head to his shack to get iron blocks.
    • Ponk crafts the iron blocks into iron, and heads out to head down to the first floor of his farm to head up the stairs to the house to craft minecarts. He heads down the stairs to the first floor to add some minecarts to the rails, and opens the fence gate and trapdoor of the entrance of his villager trading hall.
    • Ponk heads to the front of the mined-out spot where the villager's boat was, and removes the villager's boat. He tries to push the villager into the spot, and heads into the spot to mine it out and removes the fletching table.
    • Ponk heads out to the first floor to push a minecart down the rails. The villager gets into the minecart, and heads down the rails to the mined-out spot.
    • Ponk heads into the spot to mine out part of the wall to place the fletching table, and heads out to head up the stairs to the house. He checks chests, and gets sea lanterns.
    • Ponk heads out to head down the stairs to the front of the mined-out spot, and heads into the room to add a sea lantern. He heads out to the front to remove some rails, the bed, and the villager's minecart.
    • The villager suffocates briefly in a block in front of it, and Ponk blocks the exit. Ponk mines a staircase at the side of the room to remove a block of the ceiling of the room to head into it.
    • Ponk places the bed back, and removes the bed to mine out the room, and places back the bed. He removes the fletching table from the wall, and place sit by the villager's bed.
    • Ponk mines out to the front of the room, and blocks the entrance. He heads into his villager trading hall to remove some of the villagers' beds, and accidentally hits a villager.
    • Ponk remove some of the beds, and heads near the room to peer down into it to find the villager sleeping. He heads down onto the rails, and heads into his villager trading hall.
    • Ponk heads to the entrance of his villager trading hall, and places some more minecarts on the railway. He heads back into his villager trading hall to removes a block and the fence gate.
    • Ponk tries to push some villager out, and removes a spruce trapdoor. He removes the rest of the beds in his villager trading hall, hitting a few villagers by accident while doing so.
    • Ponk spots a villager glitch through the back wall, and heads onto the side of part of the stairs to peer down into the cave nearby. He heads to the side of the stairs, and heads down the stairs to head back to the first floor to find some villager ins some of the minecarts on the rails.
    • Ponk tries to push some villagers back into some minecarts, and places another minecart on the rails. He throws aside some beds, and removes some minecarts from the rails.
    • Ponk adds the minecarts back on the rails, and checks a chest. He removes a minecart to place back, and removes some minecarts.
    • Ponk throws away some beds, and pushes a villager's minecart down part of the rails away from the entrance of his villager trading hall to add more minecarts to the rails. He heads into his villager trading hall to try and push two villagers out.
    • Ponk manages to push a villager out into a minecart, and tries pushing the other villager out into a minecart. He removes blocks and spruce trapdoors, and the villager heads out.
    • Ponk heads out to remove a minecart, and considers killing the villager. The villager starts heading up the stairs, and Ponk heads up part of the stairs to push the villager back down to the first floor.
    • Ponk heads back to the first floor, and throws away a bed. He places a bed at his villager trading hall, and removes the bed, and heads up the stairs to the house to check a chest and gets oak planks.
    • Ponk crafts chests, and throws away spruce trapdoors. He heads out to head down the stairs to the first floor to set up chests at the front of the pen to deposit beds, a netherite shovel, sticks, bone meal, coal ore, redstone, arrows, bones torches, sea lanterns, gravel, steak, gunpowder, an oak boat, carrots, oak planks, gold nuggets, stone, cobblestone, and iron.
    • Ponk heads onto part of the stairs, and checks a chest. He heads upstairs to the house to get a power rail, and checks a chest.
    • Ponk gets redstone torches, and checks chests. He heads out to head down the stairs to the first floor, and heads near the room.
    • Ponk heads to the first floor, and heads near the room. He removes a block to head into the room, and removes the fletching table to move it.
    • Ponk removes a block to head out of the room, and heads onto part of the stairs. He heads up the stairs to head to the house, and checks a chest and gets oak doors.
    • Ponk checks chests, and heads out to head down the stairs to the first floor. He adds the door to the wall near the room, and heads to the front of the room.
    • Ponk heads near the room, and tries to check the villager's trades. He heads to the first floor, and heads up the stairs to head up scaffolding to the top of the house to head off to harvest oak wood.
    • Ponk finds a cat, and chases after it to try and kill it. He decides to spare the cat, and continues harvesting some wood.
    • Ponk heads back to the floating oak leaves of a tree to break some leaves for oak saplings to plant. He continues breaking the oak leaves for an oak sapling to plant.
    • Ponk throws away rotten flesh, and heads near his farm. He heads down to the first floor, and crafts oak planks for some oak doors to place near the room, and heads to the front of his villager trading hall to add doors to it.
    • Ponk heads near the room, and considers drowning some villagers. He heads out to the first floor, and checks a chest by the stairs.
    • Ponk heads up the stairs to the house, and considers placing many fletching tables. He checks a chest, and gets flint.
    • Ponk crafts fletching tables, heads out to head down the stairs to the first floor to place the fletching tables. A villager that was on part of the stairs heads down from the stairs to the first floor and gets a fletcher role.
    • Ponk checks the villager's trades, and heads near the room. He checks a chest by the stairs, and checks the villager's trades.
    • Ponk heads upstairs to the house to check chests, and heads out to head down the stairs to the pen. He heads onto part of the stairs to head down to the river to head to his checks to check a chest and gets his diamond shovel.
    • Ponk heads out to head to the riverside to collect gravel, and heads down to the first floor of his farm to try and trade with the villager. He heads upstairs to the house to check chests and gets emeralds.
    • Ponk heads out to head down to the first floor, and removes and places back a fletcher table. He removes the fletcher tables, and places back some.
    • Ponk decides to release the villager in the room, and heads to the front of the room to push the minecarts with villager in them away from it. He removes the block in front of the room, and a line of villagers in minecarts roll up to the front of the room.
    • Ponk heads into the room to push the villager and the line of villagers in minecarts back to head out of the room to block it with a fletcher table. He covers the part he had mined at the side of the room, and heads upstairs to the house. He heads out to the front of the house, and heads to the second floor to set up a bed to pass the night.
    • Ponk heads down the stairs to part of the stairs to find a villager, and the villager heads off the stairs. He blocks part of the stairs, and heads down to the first floor to place down a fletcher tables, and the villager heads into the villager trading hall.
    • Ponk places more fletcher tables, and opens some of the doors of his villager trading hall to let the villager out. The villager gets a fletcher role, and Ponk checks its trades.
    • Ponk removes the fletcher tables, and considers returning the villager to the room or drowning it. He decides not to drown the villager, and gets sticks.
    • Ponk heads onto part of the stairs, and gets some string to craft a fishing rod. He removes an oak fence to head up the stairs to head up scaffolding to the top of the house to use his fishing rod to pull the villager away from near the room.
    • Ponk uses his fishing rod to pull the villager into the air, and uses his fishing rod to hook onto a villager's minecart. He tries to hook onto the villager, and uses his fishing rod to pull the villager into the air a couple of times.
    • The villager's tramples a carrot crop at Ponk's carrot farm when falling back down, and Ponk tries to hook onto the villager. Ponk uses his fishing rod to pull the villager into the air, and continues trying to hook onto the villager.
    • Ponk uses his fishing rod to pull the villager into the air, and hooks onto an image on the side of the house. He hooks onto a villager's minecart a couple of times before his fishing rod breaks.
    • Ponk heads down to the first floor to craft another fishing rod, and heads up the stairs to head up the scaffolding to the top of the house to hook onto the image at the side of the house a couple of times.
    • Ponk tries to hook onto the villager, and hooks onto a villager's minecart and the image at the side of the house. He continues trying to hook onto the villager, and heads near the farm to continue trying to hook onto the villager.
    • Ponk uses his fishing rod to pull the villager into the air, and the villager tramples another of the carrot crops of Ponk's carrot farm. He tries hooking onto the villager, and hooks onto the villager before heading to another part near his farm to pull the villager up into the air.
    • Ponk tries to hook onto the villager, and uses his fishing rod to pull the villager into the air. He heads down to the first floor, and finds the villager near the room.
    • Ponk mines blocks under the villager, and accidentally hits it and kills it. He covers the hole he had mined, and tries removing a villager's minecart.
    • Ponk removes a rail that the villager's minecart was on, and removes the villager's minecart. He adds fletcher tables, and heads near the rails to push the villager toward the fletcher tables.
    • The villager heads onto part of the stairs, and heads into the villager trading hall. Ponk heads to the rails to remove a villager's minecart, and a removes some rails and another villager's minecart.
    • A villager gets a fletcher's role, and Ponk's checks its trades. Ponk removes the fletching tables, and places them back down again.
    • The two villager gets fletcher roles, and Ponk checks their trades. Ponk checks the villagers' trades again, and an iron golem in the pen attacks him.
    • Ponk heads onto part of the stairs, and hooks onto a donkey. He hooks onto the iron golem, and heads up the stairs to head up scaffolding to the top of the house to pull the iron golem up into the air.
    • Ponk's fishing rod breaks, and Ponk heads down the stairs to the first floor. He heads onto part of the stairs, and the iron golem attacks him.
    • Ponk heads upstairs to the house to check a chest and deposits a bed. He gets a bed to set up to set his spawnpoint, and crafts a chest to set up.
    • Ponk unequips his armor, and deposits his netherite chestplate, diamond leggings, diamond helmet, diamond boots, diamond shovel, diamond pickaxes, netherite sword, minecarts, netherite axe, emeralds, rails, and baked potatoes.
    • Ponk heads out to head down part of the stairs. He gets attacked by the iron golem, and falls down the mountain and dies.
    • Ponk spawns back at the house, and heads out to head down to the first floor to check the a villager's trades. He checks the villager's trades, and checks both villagers' trades.
    • Ponk relogs, and checks a villager's trades. He heads into the pen, and heads onto part of the stairs to fall down the mountain.
    • Ponk dies, and spawns back at the house. He heads out to head down to the first flor to check the villagers' trades, and heads onto part of the stairs and returns to the first floor.
    • Ponk decides to go mining, and checks a chest by the stairs, and heads onto part of the stairs. He heads up the stairs to the house to get his diamond boots, diamond helmet, diamond leggings, and netherite chestplate to equip.
    • Ponk gets his diamond pickaxes, netherite axe, netherite sword, and his diamond shovel, and decides to get wood in preparation for the villagers. He gets baked potatoes, and heads out onto part of the stairs.
    • Ponk heads to the second floor, and heads onto part of the stairs. He heads up the stairs to the house, and decides to bring a donkey along with him.
    • Ponk checks chests, and gets a lead and saddle. He checks chests, and heads out to head down the stairs to the first floor to get steak and carrots.
    • Ponk heads into the pen to check a donkey with chests, and mounts the donkey to saddle it. He tries heading out of the pen, and dismounts the donkey to unlead it.
    • Ponk mounts his donkey to start traveling, and decides to wait until it was daytime. He rides to behind his farm, and dismounts hos donkey to head to the top of the house to head down to the front of the house to pass the night.
    • Ponk heads up scaffolding to the top of the house to head to behind the farm to mounts his donkey, and starts traveling. He dismounts his donkey to birch wood and oak wood.
    • Ponk leads the donkey, and continues harvesting birch wood and oak wood. He unleads the donkey, and mounts it.
    • Ponk places oak wood in the donkey's chest, and dismounts it to continue harvesting oak wood and birch wood. He continues harvesting oak wood and birch wood.
    • Ponk continues harvesting oak wood and birch wood, and continues harvesting oak wood. He continues harvesting birch wood, and continues harvesting oak wood.
    • Ponk continues harvesting birch wood, and collects apples and oak saplings. He continues harvesting oak wood, and considers stealing wood.
    • Ponk continues harvesting oak wood, and continues harvesting birch wood. He continues harvesting oak wood, and collects oak saplings and sticks.
    • Ponk mounts his donkey, and starts heading back. He considers getting bamboo to craft sticks, and heads back to the top of the house.
    • Ponk rides down from the top of the house down part of the stairs, and rides it into the pen. He dismounts the donkey, and heads onto part of the stairs to head to the first floor to check a villager's trades.
    • Ponk heads into his villager trading hall to check another villager's trades, and heads out onto the stairs to head up the stairs to the house, and heads out to the front of the house. He heads onto part of the stairs, and heads down the stairs to the first floor.
    • Ponk heads up the stairs to the front of the house to pass the night, and heads down the stairs to the first floor to the front of his villager trading hall to check a villager's trades, and heads back to the first floor.
    • Ponk crafts oak planks for some sticks, and heads to the front of his villager trading hall to check a villager's trades. He heads near the room to trade sticks for emeralds, and crafts more sticks.
    • Ponk heads near the room to continue trading for emeralds, and the villager levels up. He crafts some oak planks to craft an oak boat, and heads near the room where the villager was to try and get the villager into the boat.
    • Ponk tries pushing the villager into the boat, and removes the boat. He places the boat near the villager, and tries to push it in.
    • Ponk removes the boat, and places the boat near the villager. The villager gets into the boat, and Ponk gets into the boat to row it to near the pen.
    • Ponk gets out of the boat to remove the fletcher tables, and places them back. He heads near the railway to push a villager toward the fletcher tables, and the villager heads into his villager trading hall.
    • Ponk walks around, and heads onto part of the stairs. He heads back to the first floor, and heads back onto part of the stairs.
    • Ponk heads back to the first floor, and removes two villagers' minecarts. He tries pushing the villagers toward the fletcher tables, and removes the fletcher tables.
    • Ponk places back the fletcher tables, and a villager gets a fletcher role. He checks the villager's trades, and continues trading for emeralds.
    • Ponk crafts more oak planks to craft two oak boats, and starts pushing the villager off the fletcher tables. He places a boat, and tries to push the villager into the boat.
    • Ponk places another boat to try and get the villager into it, and gets into the boat. He gets out of the boat to remove it, and pushes the villager off the fletcher tables and into the boat.
    • Ponk gets into the boat to row it to near the other villager in a boat by the pen. He gets out of the boat to check both villagers' trades, and heads to the first floor.
    • Ponk heads near the villagers, and checks a villager's trades. He heads to the front of the room to find a villager who had a fletcher role, and checks its trades.
    • Ponk continues trading for emeralds, and crafts birch planks for some sticks. He checks a chest, and deposits oak saplings, oak planks, birch leaves, minecarts, leads, an item frame, an image, birch saplings, an emerald, apples, a lilac, oak leaves, and carrots.
    • Ponk retrieves and deposits apples, and gets an emerald. He crafts more sticks to head to the front of the room to continue trading for emeralds, and heads near the pen to continue trading for emeralds.
    • Ponk checks a villager's trades, and trades for bows. He heads into the pen, and heads down to part of the mountain.
    • Ponk throws away bows, and starts heading back up. He considers making a bamboo farm, and heads near his farm.
    • Ponk glances at Techno's build in the distance, and heads back down to the first floor of his farm to find another villager into ne of the villagers' boats. He continues trading for emeralds and some bows to level up a villager, and trades for more bows.
    • Ponk checks some villagers' trades, and deposits bows and steak. He gets some string from a chest near the stairs, and continues trading for emeralds to level a villager up.
    • Ponk checks a villager's trades, and considers making a chicken farm to get feathers to trade. He continues trading for emeralds, and trades for some bows.
    • Ponk throws the bows away, and continues trading for emeralds and some bows. He deposits the bows, and deposits string.
    • Ponk checks the villagers' trades, and continues trading for emeralds. He checks a chest, and crafts birch planks and oak planks to craft more sticks.
    • Ponk continues trading for more emeralds to level up a villager, and heads to the front of the room to continue trading for emeralds. He checks a villager's trades, and deposits bows.
    • Ponk gets string to continue trading for emeralds, and checks a chest by the stairs. He walks around. He checks a villager's trades, and continues trading for emeralds to level up a villager.
    • Ponk walks around at the firs floor, and checks a villager's trades near the railway. He checks some villagers' trades, and continues trading for emeralds.
    • Ponk heads to the front of the room to trade for bows while throwing them away, and walks around at the first floor. He considers selling the bows, and plans on getting arrows.
    • Ponk heads to the front of the room to continue trading for emeralds, and walks around at the first floor. He heads into the pen, and heads out onto the stairs to head up the stairs to the front of the house to pass the night.
    • Ponk heads down to the first floor to the front of the room to pick up some bows and continues trading for emeralds to level up the villager. He walks around at the front of the farm, and heads back to the front of the room to continue trading for emeralds.
    • Ponk checks villagers' trades, and removes the fletcher tables. He places back the fletcher tables, and walks around.
    • Ponk deposits string, bows, oak wood, birch planks, emeralds, and baked potatoes, and heads out of his farm. He heads through the second portal to the Nether hub, and returns to the Greater Dream SMP.
    • Ponk heads near Alyssa's house to harvest some bamboo around it, and heads to the community Nether portal. He heads through the second portal to head down a path to head to near his farm to plant some bamboo.
    • Ponk heads down to the first floor of the farm to head up the stairs to the house to deposit bamboo, and heads out to head down the stairs to the first floor to check a chest. He heads to the front of the room to try and push a villager away from it, and removes the fletcher tables.
    • Ponk adds a fletcher table by a villager's minecart, and gives the villager a fletcher role. He places two more fletcher tables by two villagers in minecarts, and checks a villager's trades.
    • Ponk gets oak wood, birch planks, sticks, and oak planks, and crafts more sticks. He crafts more oak planks to craft more sticks, and heads to the front of the room to continue trading for emeralds to level up a villager.
    • Ponk checks the villager's trades, and checks the rest of the villagers' trades. He heads back to the front of the room to check some villagers' trades, and removes fletcher tables.
    • Ponk places fletcher tables near the railway, and a villager gets a fletcher role. He continues trading for emeralds to level up the villager, and continues trading for emeralds.
    • Ponk checks a villager's trades, and decides to save two villagers. He removes some rails, and adds and removes a rail.
    • Ponk heads into his villager trading hall to remove a door, and heads out to the first floor to check a chest and gets cobblestone. He heads to his villager trading hall to fill in a gap in the floor, and adds some rails to the villager trading hall.
    • Ponk heads out to the front of the villager trading hall to push a villager's minecart down the rails into the villager trading hall, and pushes another villager's minecart down the rails into the villager trading hall. He checks the trades of a villager that had walked into the villager trading hall, and heads out to the first floor to get carrots.
    • Ponk checks the villagers' trades, and heads onto part of the stairs to check a chest. He heads up the stairs to head up the scaffolding to the top of the house, and heads near Techno's build.
    • Ponk starts heading through the second portal, and heads to the portal area. He heads through the second portal to the Nether hub, and returns to the Greater Dream SMP.
    • Ponk heads to the community Nether portal, and throws away an oak door and rails. He heads down Hannah's path to the spider XP farm to check an ender chest, and checks a chest.
    • Ponk realizes that someone had cleaned up the spider P farm, and checks chests. He gets some string, and heads out down the Prime Path to the front of Punz's base. He heads down the Prime Path to head through the community Nether portal, and heads down a Nether path to head through Foolish's portal to Foolish's summer home.
    • Ponk heads to the front of the portal, and finds that Bad had added jungle trees and a tree house to near the path. He heads to Foolish's village to trade for emeralds, considers stealing from Punz, and heads to the top of a village house to head down to the sea to head to near Foolish's portal.
    • Ponk heads through Foolish's portal, and heads down the Nether path. He returns to the Greater Dream SMP, and heads to the community Nether portal.
    • Ponk heads near Hannah's path, and checks chests on the path. He continues down the path to Sam's chests at the front of the bank to check the chests.
    • Ponk considers stealing from Sam, and heads to the spider XP farm. He gets some string, and starts to leave.
    • Ponk returns to the spider XP farm to deposit string, and gets some string. He heads out to head down the Prime Path to near Punz's pumpkin patch to head onto part of the path to Punz's backyard.
    • Ponk heads down the path to Punz's backyard to head to Punz's tower. He heads up the stairs to the second floor, and heads up a ladder and removes some snow.
    • Ponk heads up a ladder to the third floor to check a chest and an ender chest, and heads up to the fourth floor to check chests. He heads up the ladder to the fifth floor to check chests, and heads up the ladder to the seventh floor.
    • Ponk decides to steal from Punz's main place, and heads down the ladder to the third floor, and heads down to the second floor to check chests. He heads down a ladder to the second floor to check a chest and get an emerald.
    • Ponk continues checking chests, and heads up a ladder to continue checking chests. He figures to check under the fountain at Punz's backyard for secret, and heads down to the second floor and first floor of the tower.
    • Ponk heads out to near the fountain, and heads into the fountain to start mining at it. He throws away some sticks to pick up a shroomlight to place back, and heads out to near the fountain.
    • Ponk heads to Punz's backyard, and heads out through a hole in the backyard wall. He heads onto Hannah's path to eat some cake, and continues down the path.
    • Ponk heads to the community Nether portal, and heads through the second portal. He finds himself in a cave, and heads through the portal again to find himself in a netherite mine.
    • Ponk falls into a hole at the front of the portal, and finds a chicken there. He tower up back to the front of the portal, and covers a gap in the ground before heading through the portal to find himself at the front of the second portal.
    • Ponk heads through the second portal again to find himself in the cave, and heads through the portal again to find himself at the netherite mine. He heads through the portal again to find himself at the front of the second portal, and heads through the community Nether portal to the Nether hub.
    • Ponk returns to the Greater Dream SMP, and heads through the second portal. He heads down a path to head to the top of the house, and heads down o the front of the house to head down the stairs to the first floor to check villagers' trades.
    • Ponk deposits some string in a chest near the stairs, and removes bow from the chest to deposit some string. He gets emeralds and baked potatoes, and trades for bows while throwing them away to level up a villager.
    • Ponk continues trading for bows while throwing them away to level up another villager, and continues trading for emeralds to level up another villager. He continues trading for emeralds to level up a villager, and continues trading for emeralds to level up the villager again.
    • Ponk continues trading for emeralds to level up the villager again, and gets some string. He checks a villager's trades, and continues trading for emeralds to level up a villager.
    • Ponk continues trading for bows while throwing them away to level up a villager, and checks a villager's trades. He continues trading for emeralds to level up a villager, and walks around at the first floor.
    • Ponk checks some villagers' trades, and continues trading for emeralds to level up a villager. He walks around at the first floor, and heads to the pen.
    • Ponk heads onto part of the stairs, and heads back to the pen. He heads onto part of the stairs to head to the first floor, and walks around at the first floor.
    • Ponk checks the villagers' trades, and removes the fletching tables. He removes the door near the room, and mines out four spots near the room.
    • Ponk checks a villager's trades, and heads into the room to remove the fletching table and bed. He heads out to the first floor to head up the stairs to the house to check a chest and gets some stone bricks.
    • Ponk checks a chest, and gets some stone. He heads out down the stairs to the first floor to head into the room to remove a fletching table at the front of the room, and fills in part of the room.
    • Ponk removes the sea lantern, and fills in part of the room. He heads out to the front of the spot to push the villager in the minecart at the front of the room into the spot.
    • Ponk blocks the entrance to the spot, and checks the villager's trades. He removes gravel near the spot, and fills in the area near the spot and above the spot.
    • Ponk gets a minecart, and checks a chest. He gets sea lanterns, and heads to the front of the spot to remove the ceiling to add a sea lantern to it.
    • Ponk removes the ceiling of each of the spots while adding a sea lantern to it, and walks around at the first floor. He checks a chest, and heads up the stairs to the house to get rails, and heads out to head down the stairs to the first floor to head to a spot.
    • Ponk heads to the front of the spot to add rails from the rails to the spot, and removes some rails. He adds a rail to the railway, and pushes a villager in a minecart into the spot.
    • Ponk removes some rails, and heads to the front of the first spot to remove the block in front of the villager and accidentally removes some blocks under the villager's minecart. He adds a fletcher table in front of the other villager, and checks the other villager's trades.
    • Ponk adds rails onto the rails to a spot, and pushes a villager's minecart down the rails into the spot. He removes a rail, and places a fletcher table in front of the villager.
    • Ponk heads to the front of the second spot to remove the fletcher table at the spot, and removes the wall between the first and second spot to add rails under the second villager's minecart, and adds the wall back. He adds the fletcher table back in front of the villager, and checks its trades.
    • Ponk checks another villager's trades, and removes a rail. He adds rails onto the rails to the fourth spot, and gets into a villager's boat near the pen to row it onto the rails.
    • Ponk gets a minecart to place on the rails, and removes the villager's boat. He pushes the minecart down the rails to get the villager into it, and pushes it into the spot.
    • Ponk adds a fletcher table in front of the villager, and checks the villager's trades. He checks a chest, and heads up the stairs to the house to deposit emeralds, dirt, sticks, string, a bed, coal ore, baked potatoes, fletcher tables, stone bricks, one of his diamond pickaxes, flint, cobblestone, and sea lanterns.
    • Ponk retrieves his diamond pickaxe, and heads out to the front of the house to head up scaffolding to the top of the house. He heads near his farm to harvest bamboo and crafts some sticks.
    • Ponk heads down to the first floor of his farm to head to his new villager trading hall to check some villagers' trades. He heads up the stairs to the front of the house to pass the night, and heads down the stairs to the first floor to head to his villager trading hall to check some villager's trades.
    • Ponk heads to the first floor to near the aquarium and his carrot farm to check a villager's trades, and removes a fletcher table. He places a minecart on the rails, and tries to push the villager into the minecart.
    • Ponk accidentally sends the minecart down the rails to the front of his villager trading hall, and heads to the front of his villager trading hall to remove it. He heads near the rails to add more rails to it.
    • Ponk adds a minecart near the villager to get it into the minecart, and pushes the minecart down part of the rails. He heads to the front of his villager trading hall to add more rails to the rails to the fifth spot, and finds the villager's minecart heading back down the rails.
    • Ponk pushes the villager's minecart down the rails to the fifth spot, and removes some rails and adds the fletcher table in front of the villager. He checks a villager's trades, and walks around at the first floor.
    • Ponk heads to the front of his villager trading hall, and decides to move the villager up a bit. He walks around at the first floor, and heads up the stairs to the second floor and ends his stream.
  • Foolish logs onto the server
    • Foolish continues rebuilding the exterior of BBH's mansion in the new world. While he is working on it, a creeper explodes further away from where he is.
    • He sees an invisible player wearing a wither skeleton head run around in front of him and kill a creeper.
    • Karl Jacobs logs onto the server. Foolish presses tab and sees that Ponk is also on the server (meaning he must be the one in the wither skull). Karl leaves the game.
    • Ponk shoots Foolish with an invisibility arrow and Foolish continues working on the floor. Foolish notices that Ponk has also shot nearby mobs, making them invisible. Foolish and Ponk fight off the mobs.
    • Ponk places three wither skeleton heads telling Foolish that they are for a project and asks Foolish to mine them with Silk Touch and returns them to an ender chest.
    • Foolish returns to building, referencing his screenshots, gathering more cobblestone to replace the floor with. Quackity logs on the server.
    • Tina logs on the server and asks Foolish if he wants her help. Quackity messages in game chat asking for the spawn coordinates.
    • Foolish goes to the Nether portal to meet up with Tina, but Tina is killed by a piglin. Foolish goes back to his summer home to grab some materials. He grabs dirt, torches, cobblestone and quartz and returns to the community house.
    • Tina makes the advancement 'Fishy Business'. Foolish finishes getting materials and meets Tina just as she fishes up a saddle. Tina fishes a pufferfish and Foolish eats it.
    • Tina gives Foolish some pumpkin pie and a diamond pick as an apology. Foolish returns the pickaxe and leads Tina through the new world portal.
    • Tina and Foolish start working on the build. A horse gets in the way and Foolish threatens to kill it to get it out of the way. Tina convinces him to spare it and puts her saddle on it and rides him around Ohio.
    • Technoblade logs on the server. Tina starts terraforming the area around while Foolish watches a llama kill a zombie. They run out of materials so Foolish goes to the DoozerHQ build to grab more dirt and grass. He returns to Ohio to continue working on the terraforming with Tina.
    • Foolish and Tina finish terraforming the area around the mansion. Foolish makes the first floor staircase and then returns to Tina, who has gone back to fishing.
    • Foolish asks Tina if she wants to help him tear down BBH's house, saying he will get her a pickaxe if she helps.
    • Foolish and Tina return to the main portal, running into Technoblade. Tina shows off her horse to Techno in game chat and Foolish compliments Technoblade's totem.
    • Foolish goes through the portal and waits for Tina in the nether. Quackity joins VC briefly and then Foolish returns to the new world to give Tina a lead for her horse.
    • Tina and Foolish 'steal' an oak fence from Techno's materials and Tina places a sign, pronouncing it as her horse. Foolish returns the remaining oak fences to Techno before returning to the Main SMP.
    • Foolish and Tina go to the spider spawner to enchant Tina a pickaxe. He enchants her diamond pickaxe with Silk Touch, Efficiency IV and Unbreaking III
    • They head back to the summer home. Tina falls down a hole on the way and Foolish places a water bucket for her to swim up. Foolish uses his cow farm and crafts a book. He trades for a Mending book and puts Mending and Efficiency V on the pick and upgrades it to netherite.
    • Tina thanks Foolish in game chat and him and Tina set up a beacon by BBH's house and start tearing it down, gathering the materials as they go. They drop off some of the materials at the summer home and return to tearing down the mansion.
    • Tina dies to fall damage and Foolish chides her for not wearing armor and saves her stuff in a chest. They finish tearing down the house, leaving the obsidian roof, the Rat statue the andesite stairs and most of Eret's door prank.
    • Tina and Foolish dance on the ruins of the house and Foolish gathers his beacon back up and the two return to the summer home and deposit the materials.
    • Tina places doors at the entrance to Foolish's snake statue as a prank, which Foolish destroys. Foolish uses his cow farm and gathers some bamboo to craft scaffolding.
    • He uses the scaffolding to climb up the statue and destroy the face, Tina following him up to enjoy the view.
    • Foolish jumps into his water pool. Tina tries to follow but misses and falls to her death. Foolish saves her stuff in a chest, and then goes to the Nether to guide Tina back.
    • Tina retrieves her stuff and Foolish breaks the scaffolding and the two return to the Main SMP. Tina swims up the Nether wood tree and attempts to jump into a pond. Foolish places a water bucket for her to aim for, but she misses and lands on a cake.
    • Foolish puts Tina's stuff in a chest again and the two wander around the Doozer HQ build.
  • Bad joins Foolish's VC
    • Bad and Foolish argue over their ongoing prank war while Foolish stands near his Doozer HQ build. Tina digs Foolish into a hole and builds a little room with a pressure plate floor and roses.
    • Bad and Foolish agree to a ceasefire 'starting now' and then Bad leaves Foolish's VC. Foolish mines out of Tina's little room and climbs to the top of his blackstone build.
    • Tina leaves the server and Foolish also decides to call it quits for the time being.

February 1, 2022[]

  • Skeppy logs on the server
    • Skeppy discovers that his house has been completely destroyed. He walks around what is left of his house, trying to asses the damage. He laments the house, saying that he spent so long building it and it was the only thing he cared about on the server.
    • His chat informs him that Foolish was responsible for the state of the house. Skeppy decides that he wants to find where Foolish lives and goes to the broken crying obsidian portal on the hill near Hannah's house.
    • Skeppy calls BadBoyHalo and tries to explain what happened. Bad gives his account of their 'prank wars'. Skeppy then shows Bad the remains of their house, saying it is completely gone. Bad agrees that he and Skeppy need to get revenge on Foolish.
    • Skeppy hangs up with Bad and decides to start taking action.
    • He wanders around, reading chat and is informed that Foolish has moved his house.
    • Following instructions from his chat, he tries to go to Ohio, to see where the mansion was relocated.
    • Skeppy accidentally leaks part of Techno's build near the new world portal and panics and returns to the overworld. He goes through a few portals in the Nether and ends up in Sapnap's old base.
    • Skeppy calls Bad again, asking for directions to Foolish's base. Bad and Skeppy's chat confuse Skeppy on whether to take him to the summer home or to Ohio.
    • Skeppy asks Bad to guide him to Ohio. Skeppy goes through the new world portal ends up glitching into the underground portal that Foolish created when the new world was first created.
    • Skeppy gives up on trying to find anything and hangs up with BBH.
    • Skeppy returns to the ruins of his house and decides he wants to rebuild. He starts placing cobblestone and diorite for the walls, saying that he will replace it with quartz later.
    • He crafts a diamond pickaxe and loots nearby chests for mushroom stems and various quartz blocks and other materials and starts building the roof and walls of his house.
    • He goes to Tommy's house looking for quartz. He finds some in some chests near the pumpkin build.
    • Skeppy takes more quartz from one of Eret's storage rooms and finishes off 'rebuilding' the roof until he runs out of materials.
    • He wanders around the SMP looking at stuff and checking chests until he returns to his house and ends his stream, saying that he is going to continue building it off-camera.

February 2, 2022[]

  • Ponk starts at the house, and reveals that he took Jack's trident from a chest by the stairs to the community Nether portal.
    • Ponk decides to make a bamboo and chicken farms, and heads out to the front of the house to reveal that he had moved the villagers in his villager trading hall up by one block, and heads down the stairs to head out of his farm.
    • Ponk heads down a path to head to the front of the portal at the portal area. He states that he has been preparing for what is to come, and opens an ender chest by the portal to reveal that he had gotten five wither skulls.
    • Ponk gets observers from the ender chest for the bamboo farm, and heads through the second portal to the Nether hub. He returns to the Greater Dream SMP, and heads to the community Nether portal to check a chest.
    • Ponk heads down Hannah's path, and checks chests on the path. He gets cacti from a chest on the path, and continues down the path to his cave to check chests.
    • Ponk gets arrows of invisibility, pistons, and an iron block, and heads out down Hannah's path. He eats some cake from the path, and continue down the path to start heading through the community Nether portal.
    • Ponk heads through the second portal, and heads down a path to head to the top of the house. He heads down scaffolding to the front of the house to head into the house, and gets bamboo.
    • Ponk checks chests, and considers killing his cat with powered snow. He checks chests, and gets sea lanterns, redstone, and some stone bricks.
    • Ponk heads out to head up scaffolding to the top of the house, and heads down to near his farm. He plants some bamboo, and places some stone bricks behind the bamboo.
    • Ponk removes some stone bricks to replace with pistons, and adds observers above the pistons. He adds stone bricks behind the pistons, and adds some stone bricks to head onto the stone bricks to add redstone to behind the observers.
    • Ponk heads down to the front of his bamboo farm to find that it did not work, and removes the bamboo. The pistons push out and push back, and Ponk plants a bamboo to add onto.
    • The bamboo farm breaks the bamboo, and Ponk plants another bamboo to add onto. Ponk heads to behind his bamboo farm to remove some stone bricks.
    • Ponk heads to the front of his bamboo farm, and some bamboo grows. The bamboo farm breaks the bamboo, and Ponk heads near his farm.
    • Ponk heads to the front of his farm, and removes the bamboo and stone bricks of his bamboo farm. He adds dispensers under the pistons, and heads to behind his bamboo farm.
    • Ponk heads to the front of his bamboo farm, and heads down to the fence of his pen. He heads onto part of the stairs to check a chest to show the emeralds he had traded for, and heads down to the front of his villager trading hall to checks chests near it to reveal that he had gotten more string.
    • Ponk heads to the first floor, and heads onto part of the stairs to craft oak planks. He heads down to the first floor to craft an iron block into iron, and crafts chests.
    • Ponk crafts a hopper, and heads up part of the stairs. He considers stealing iron, and heads down the stairs to head out of his farm.
    • Ponk heads to the river to use his trident to near the path. He heads through the second portal to the Nether hub, and returns to the Greater Dream SMP. He heads down the Prime Path, and heads onto part of Hannah's path.
    • Ponk heads down the Prime Path to the front of Sam's chests at the front of the bank to check them. He decides to get iron from the bank, and heads into the bank.
    • Ponk considers stealing iron from Hannah, and heads out of the bank. He starts heading through the community Nether portal.
    • Ponk starts heading through the second portal, and decides to steal from Eret. He heads down the Prime Path to head into one of Eret's castle towers, and heads up the ladder to the second floor to check chests and gets a brewing stand.
    • Ponk checks chests and an ender chest, and heads down the ladder to the first floor of the tower head out onto the Prime Path. He heads down the Prime Path to head through the second portal to the portal area.
    • Ponk heads down a path, and heads to a river. He uses his trident to fly to the riverside, and heads back to the river to use his trident to fly up part of the mountain.
    • Ponk decides to put stuff away to go mining, and heads down to near his bamboo farm and heads down to the first floor of his farm to deposit and retrieves chests. He sets up the chests, and deposits pistons, cacti, bamboo, rotten flesh, his netherite axe, stone bricks, droppers, sea lanterns, redstone, dispensers, iron, observers, a torch, invisibility arrows, activator rails, a brewing stand, and a hopper.
    • Ponk decides to get iron, and heads onto the exterior fence of the pen. He jumps down into a river of the entrance of a cave, and heads to the entrance of the cave.
    • Ponk jumps down into a water stream in the cave, and heads up part of the water stream to part of the cave to mine iron. He heads into a mineshaft to continue mining iron in it, and heads back to the cave to continue mining iron.
    • Ponk heads down to part of the mineshaft, and heads down to another part of the mineshaft. He explores the mineshaft, and heads near another part of the mineshaft.
    • Ponk heads to part of the mineshaft, and mines around. He continues mining iron, and heads to part of the mineshaft.
    • Ponk heads near part of the mineshaft to continue mining iron, and heads down to some scaffolding near the mineshaft. He heads into a water stream to use his trident to fly up the water stream out to the river at the front of the cave, and uses his trident to behind his old villager trading hall.
    • Ponk heads upstairs to the second floor, and heads onto part of the stairs. He heads to the second floor, and states that the spiders from down in the cave would give him string and that he would gets sticks from the bamboo farm and that the bamboo would go to a smelting area when the stick chest was full, and heads up scaffolding to the top of the house.
    • Ponk tries to get to near his bamboo farm, and falls to the first floor. He states that the bamboo farm would be powered by bone meal, and heads to the water source at his carrot farm to use his trident to fly to the top of his bamboo farm.
    • Ponk heads down to behind his bamboo farm, and states that the hoppers of his bamboo farm would be powered with a cactus farm. He decides to get a chicken farm to get feathers to trade for 3 times more emeralds, and heads down to the front of his villager trading hall at the first floor.
    • Ponk checks a villager's trades, and heads to the first floor. He heads onto part of the stairs, and heads to the first floor.
    • Ponk considers using his wither skulls to summon a wither, and heads upstairs to the house to place raw iron in a furnace to smelt. He walks around at the house, checks a furnace, and considers making the bamboo and string into scaffolding to get better furnace fuel.
    • Ponk checks the furnace, and continues walking around at the house. He retrieves iron, and retrieves iron and raw iron.
    • Ponk heads out to head down the stairs to jump down into the river to head to the front of his shack to retrieves raw beef from a furnace at the front of his shack to place some raw iron in it. He retrieves cobblestone from another furnace to place the rest of the raw iron in the furnace, and heads into his shack to check a furnace.
    • Ponk gets spruce fences, and checks a chest. He gets more spruce fences, and heads out to the front of his shack to place some spruce fences in a furnace to smelt raw iron.
    • Ponk places the rest of the spruce fences in another furnace to continue smelting the raw iron, and heads to the river near his shack to use his trident to fly to the front side of the stairs of his farm.
    • Ponk heads down into the pen to head up the stairs to the front of the house, and heads to the second floor. He heads into the house to check a chest and gets some scaffolding from a furnace.
    • Ponk heads out to head down the stairs to jump down into the river, and uses his trident to fly to the front of his shack. He returns to his shack to check a chest and retrieves cobblestone from a furnace.
    • Ponk places some scaffolding in the furnace, and heads out to the front of his shack to retrieve iron from a furnace. He removes spruce fences from the furnace to replace with some scaffolding to continue smelting iron, and removes spruce fences from another furnace to place scaffolding in the furnace to continue smelting the iron.
    • Ponk retrieves iron from the furnace, and returns to his shack to check a chest. He gets some scaffolding from the furnace, and heads out to the front of his shack to add more scaffolding to both of the furnaces to continue smelting iron.
    • Ponk returns to his shack to check a chest and gets sand, and heads out to the front of his shack. He unequips some of his armor, and equips his armor before checking a furnace and retrieving iron from another furnace.
    • Ponk returns to his shack to check a furnace, and heads out to the front of his shack to retrieves iron from furnaces. He checks a furnace, and retrieves more iron from furnaces and retrieves raw iron from a furnace.
    • Ponk checks a furnace, and retrieves raw iron from a furnace. He heads down to the river to use his trident to fly to the pen of his farm, and heads out to the first floor to checks chests.
    • Ponk heads up the stairs to the house to checks chests, and heads out to the front of the house. He heads back to the house to check a chest, and heads out to the front of the house.
    • Ponk heads up scaffolding to the top of the house, and starts traveling. He harvests some oak wood, and throws away rotten flesh.
    • Ponk travels to near the house, and crafts oak planks. He heads to the top of an oak tree near by to harvest oak wood, and heads near his bamboo farm.
    • Ponk heads down to the first floor, and checks a chest. He crafts chests for hoppers, and checks chests.
    • Ponk gets his netherite axe and iron, and decides to get wood. He heads out of his farm, and unequips his diamond boots before jumping down into the river to use his trident to fly to the riverise, and heads back to the river to use his trident to a path to head down the path.
    • Ponk heads down another path to the front of Techno's chests, and checks them. He gets more iron, and continues checking the chests.
    • Ponk heads through the second portal to the Nether hub, and returns to the Greater Dream SMP. He heads down the Prime Path to near the Community House to check a chest, and continues down the Prime Path.
    • Ponk checks a chests near Eret's fortress, and continues down the Prime Path. He decides to get some food, and heads back down the Prime Path to the lake of the Community House.
    • Ponk heads back onto the Prime Path near the Community House, and heads down the Prime Path and heads to the community tree farm to harvest some dark oak wood. He heads pass two chickens in an oak boat at the front of the community tree farm, and gets an egg from a chicken.
    • Ponk decides to use his porkchop farm, and heads down the Prime Path to the front of his small lemon tree. He heads onto the Prime Path, and heads down into the room under his porkchop farm.
    • More pigs spawn, and Ponk heads down into the spawning room to kill pigs for more food. More pigs spawn, and Ponk kills the pigs for more food.
    • Ponk heads out of the room to head down the Prime Path to near the Community House to check a chest, and heads to the front of the second portal. He heads through the second portal to head down a path to the river to use his trident down the river to part of the mountain.
    • Ponk heads near the farm, and crafts dark oak planks. He heads down to near his bamboo farm to heads to the front of it, and heads near his bamboo farm to craft a crafting table to crafts some chests for hoppers.
    • Ponk heads to behind his bamboo farm to add hoppers to behind the dispensers of his bamboo farm, and heads to the front of his bamboo farm to check a dispenser. He heads near his bamboo farm, and heads to behind his bamboo farm.
    • Ponk heads near his bamboo farm, and heads to the front of his bamboo farm. He heads down to the first floor of his farm to head upstairs to the house to checks chests and gets some bones and some bamboo.
    • Ponk heads out to the front of the house to head up scaffolding to the top of the house, and heads down to the front of his bamboo farm. He checks a dispenser, and crafts some bone meal.
    • Ponk crafts some bone meal to place in a dispenser, and plants a bamboo stalk. He checks the dispenser, and adds onto the bamboo.
    • The bamboo farm harvests the bamboo while bone mealing it until the dispenser runs out of bone meal, and Ponk removes the bamboo. Ponk heads near his bamboo farm to check a hopper and a dispenser to find some bone meal left in the dispenser.
    • Ponk head to the front of his bamboo farm to check a dispenser and plants a bamboo stalk, and checks another dispenser. He adds onto the bamboo, and his bamboo farm harvest the bamboo and bone meals it before stopping.
    • Ponk checks the dispenser, and plants more bamboo while adding onto them a bit. He waits for any of the bamboo stalks to grow, and starts to craft bone meal when a stalk of bamboo grows and his bamboo farm harvests it and bone meals it.
    • Ponk heads near his bamboo farm, and removes the bamboo. He heads to behind his bamboo farm to remove hoppers, and adds some sand behind his bamboo farm.
    • Ponk removes the sand, and adds stone and some cobblestone. He adds a bit more cobblestone, and adds some sand.
    • Ponk removes some cobblestone, and adds more cobblestone. He adds a bit of cobblestone, and adds more cobblestone.
    • Ponk adds a bit of cobblestone, and adds some more sand. He adds a bit of cobblestone, and adds more cobblestone.
    • Ponk adds a bit more cobblestone, and heads down to the front of his bamboo farm. He heads down to the fence of the pen at the first floor, and heads up the stairs to the house to check chests.
    • Ponk gets a powered snow filled bucket, and places powder snow near his cat. He collects the powder snow, and places the powder snow on top of a chest.
    • Ponk collects water from his carrot crop at the house, and heads out to head down o the first floor. He heads to the front of his carrot farm, and checks a chest.
    • Ponk gets another water bucket, iron, and apples, and heads up the stairs to the house to cook raw porkchops. He decides to smelt iron, and heads out to head down to the first floor.
    • Ponk heads to the water source of his carrot farm to use his trident. He equips his diamond boots before landing near his bamboo farm, and removes some cobblestone to head to his cactus farm.
    • Ponk places back the cobblestone, and adds some sand. He removes some sand, and adds more sand.
    • Ponk adds water to the cactus farm, and the water leaks out. He adds some cobblestone to block the water, and the water head down into his donkey pen.
    • Ponk heads near his bamboo farm, and heads near his cactus farm to add some cobblestone to head back to the front of his cactus farm. He removes some cobblestone, and heads down to the first floor.
    • Ponk heads up the stairs to the house to checks chests, and heads out to head down the stairs to the first floor to check a chest and gets cacti. He heads to the water source of his carrot farm, and uses his trident to fly to his cacti farm.
    • Ponk heads to the front of his cacti farm, and heads to his cacti farm to add a bit of cobblestone. He adds a spruce fence, and removes some cobblestone.
    • Ponk plants two cacti, and adds onto a cacti. He removes some cacti, and adds a spruce fence to the spruce fence.
    • Ponk crafts some bone meal, and tries to bone meal a cactus. He removes a spruce fence and adds a spruce fence onto it, and plants another cactus farm, and tries to bone meal it.
    • Ponk adds more cacti to the cactus, and adds more cacti to another cactus. He removes some cacti from a cactus, and adds a spruce fence to harvest a cactus.
    • Ponk heads to behind his cactus farm, and heads to the side of his cactus farm. He heads to his cacti farm, and heads to behind his cactus farm.
    • Ponk removes some spruce fences, and heads into his cactus farm to retrieves cacti. He heads to the top of his bamboo farm, and heads to the front of his bamboo farm to check a dispenser.
    • Ponk plants some bamboo to add onto, and his bamboo farm harvests the bamboo while bone mealing it until the dispenser runs out of bone meal. He removes the bamboo, and removes some dirt at the front of the dispenser, and decides to make a minecart and hopper system at the front of his bamboo farm to collect the bamboo.
    • Ponk decides for another minecart hopper system to transport all the sticks to a location he wanted, and heads near his bamboo farm. He heads to the front of his bamboo farm, and heads near his cactus farm, and heads to the front and side of his cactus farm.
    • Ponk collects the water from the farm, and removes the cobblestone stone, cacti, and sand of the farm. He removes a spruce fence, and heads near his bamboo farm.
    • Ponk crafts some dark oak planks to craft dark oak slabs for composter, and sets up a composter near his bamboo farm. He adds a hopper at the top of the composter, and adds a cactus in the hopper to turn into bone meal.
    • Ponk checks the hopper, and removes the composter and hopper. He heads to behind his bamboo farm, and heads near his bamboo farm.
    • Ponk heads to the front of his bamboo farm, and heads near his bamboo farm. He heads to the front of his bamboo farm, and heads near his bamboo farm to remove dispensers, pistons, stone bricks, and observers of his bamboo farm,
    • Ponk throws away some cobblestone and smooth basalt, and considers building a statue near his farm. He decides to find another place to build all his farms at his farm, and heads down to the first floor of his farm to head to the front of his villager trading hall.
    • Ponk walks around at the first floor, and heads to the front of his carrot farm. He opens the oak doors behind the farm, and considers making the bamboo farm there.
    • Ponk heads to the front of his villager trading hall and donkey pen, and considers moving the donkies. He heads to the first floor and heads to the front of his carrot farm.
    • Ponk heads to the first floor to checks chests, and heads to the pen. He heads out of the pen to the first floor to throw away calcite, dark oak leaves, dark oak planks, spruce fences, dark oak slabs, and cobblestone.
    • Ponk gets some bows to throw away, and gets more bows to throw away. He checks a chest, and deposits deposits sand, dark oak wood, raw iron, iron, his netherite axe, raw beef, bones, chests, cobblestone, observers, his trident, an egg, redstone, steak, bone meal, ink sacs, dirt, dispensers, cacti, bamboo, hoppers, composters, and a water bucket.
    • Ponk retrieves his water bucket, his trident, chests, and steak, and heads upstairs to the house to retrieve cooked porkchops, and heads out to part of the stairs. He heads down to the first floor, and heads into the area with oak doors behind his carrot farm.
    • Ponk heads out to the first floor of his farm to get his netherite axe, and heads back to the area with oak doors behind his carrot farm to remove the doors. He heads to his carrot farm to mine out the area, and heads to the front of his aquarium.
    • Ponk heads back to the area to continue mining it out, and heads to the front of his carrot farm. He heads back to the area to continue mining it out, and heads out to the front of his carrot farm.
    • Ponk heads to the front of his villager trading hall to check chests, and checks a chest. He heads to the front of his carrot farm, and heads into the area to continue mining it out.
    • Ponk heads back to the first floor to get sand, and heads back to the area. He heads to the front of his carrot farm, and returns to the area to add some sand.
    • Ponk removes some carrots from his carrot farm to add more sand, and adds water to his cactus farm. He removes some water, and continues mining out the area.
    • Ponk adds some more sand, and removes some sand. He heads out to the first floor to check a chest and gets stone.
    • Ponk heads up the stairs to the house to check chests and gets more stone. He heads out to head down the stairs to the first floor to head to his cactus farm to fill in a wall.
    • Ponk adds water to his cactus farm, and heads to the front of his cactus farm. He heads to his cactus farm to remove water from it.
    • Ponk removes the sand, and continues mining out his cactus farm. He heads to the first floor to check a chest and gets sea lanterns, and returns to his cactus farm to add a sea lantern to a gap in the wall.
    • Ponk continues mining out his cactus farm, and adds two sea lanterns to gaps in the ceiling. He continues mining out his cactus farm, and fills in gaps in some of the walls.
    • Ponk adds some cobblestone, and mines out part of the ceiling. He continuous mining out his cactus farm, and continues digging out part of the ceiling.
    • Ponk continues mining out his cactus farm, and fills in gaps in a wall. He adds some sand, and removes it before adding more sand and adds some water and removes it.
    • Ponk adds a bit of cobblestone, and adds water to his cactus farm. He heads to the front of part of the cactus farm, and heads down to the mined-out room.
    • Ponk removes some cobblestone to head back to his cactus farm, and places it back. He removes the water from the farm, and removes the sand.
    • Ponk adds more cobblestone and adds sand. He adds a bit of cobblestone, and adds water to his cactus farm.
    • Ponk adds a bit of cobblestone, and mines a way out of his cactus farm to head out to the first floor to get hoppers. He heads to the front of part of his cactus farm, and adds some diorite and cobblestone to make a staircase.
    • Ponk removes a block in the ceiling to head up the stairs to his cactus farm to remove a block to replace with a hopper. He removes the hopper to remove a block under it, and adds a composter with a hopper above it.
    • Ponk heads out down the stairs to the front of part of his cactus farm, and removes the staircase, and removes blocks under the composter. He adds a hopper under the composter, and removes it.
    • Ponk adds the hopper back, and heads out to the front of part of his cactus farm. He adds some cobblestone for a staircase to head up to his cactus farm to add two sea lanterns to the ceiling.
    • Ponk heads down the stairs to head out to the first floor to get cacti, and checks chests. He heads onto part of the stairs, and heads back to the first floor to get some dark oak wood to craft into dark oak planks.
    • Ponk checks a chest, and gets sticks. He crafts dark oak fences, and heads up the stairs to his cactus farm to add a dark oak fence to add onto, and adds another dark oak fence to add onto.
    • Ponk removes some dark oak fences, and plants cacti. He heads to the front of the stairs down out of his cactus farm to wait for a cactus to grow.
    • Ponk accidentally places a cactus on a cactus, and heads to his cactus farm to remove it. He heads to the front of the stairs down. He adds onto the dark oak fences, and heads to his cactus farm to add more fences onto the fences.
    • Ponk removes some fences, and heads out to the front of the stairs down. He continues waiting for a cactus to grow, and gives up.
    • Ponk throws a cactus into the water of the cactus farm to go into the hopper of the farm. He heads down the stairs to the front part of his farm to check the hopper.
    • Ponk heads up the stairs to the front of his cactus farm to throw some cacti into the water. He heads down the stairs to the front part of the farm to check a hopper.
    • Ponk heads up the stairs to the front of his cactus farm to throw more cacti into the water. He heads down the stairs to the front of part of the farm to check a hopper to find bone meal in it.
    • Ponk decides for the bone meal to fuel his bamboo farm, and heads to the front of his villager trading hall to check a chest and checks a villager's trades. He heads up the stairs to the front of his cactus farm, and ends his stream.
  • Michael starts at his base, and throws away white carpet.
    • Michael retrieves the carpet, and heads near his central aquarium. He heads to his Top ten Gifter walls, and walks around at his base.
    • Michael heads to the front of the side wall of his turtle sanctuary, and heads down some water tunnels and heads down to the Top Ten Gifter walls at his base. He heads near his central aquarium, and heads onto the stairs in front of his armor stands and villager trading hall.
    • Michael heads near his central aquarium, and heads to his Top Ten Gifter walls. He heads near the stairs. He heads near the stairs, and heads to the front of the stairs.
    • Michael heads near his central aquarium, and heads down the stairs. He heads to his base to walk around.
    • Michael heads down the stairs to head to the front of his armor stands at the front of his villager trading hall, and starts to add blue carpet. He removes some blue carpet, and continues adding blue carpet.
    • Michael removes some blue carpet, and continues adding the blue carpet. He removes some blue carpet.
    • Michael continues adding blue carpet, and removes an iron armor armor stand. He adds blue carpet, and throws away cobblestone.
    • Michael throws aside iron boots, and retrieves an armor stand to place an iron chestplate on, and retrieves an iron helmet and boots to place on the armor stand. He places the iron leggings on the armor stand and removes an armor stand with diamond armor on it and the stone under it.
    • Michael places back the stone, and throws aside blue carpet to retrieve the armor stand to place back. He retrieve diamond boots to place on the armor stand, and retrieves a diamond chestplate to place on the armor stand and retrieves blue carpet.
    • Michael throws aside blue carpet, and places the diamond leggings on the armor stand before retrieving the blue carpet. He removes an empty armor stand and the diamond armor armor stand, and places blue carpet under where the diamond armor stand used to be. He throws aside birch wood, Eryn joins the game, and Michael places back both armor stands, and retrieves a diamond chestplate to lace back on an armor stand, and retrieves the birch wood, diamond leggings, and diamond boots.
    • Michael throws aside stone brick stairs to place the diamond leggings and boots on the armor stand, and removes the empty armor stand and places and removes stone. He places the armor stand back, and removes a gold armor armor stand.
    • Michael adds blue carpet, and places back the armor stand. He retrieves the gold chestplate to put on the armor stand, and retrieves the gold boots to put on the armor stand.
    • Michael retrieves the gold leggings to place on the armor stand, and retrieves the gold helmet to place on the armor stand. He removes the stone under a leather armor armor stand, and removes the armor stand and retrieves the stone to place back.
    • Michael retrieves the armor stand, and adds blue carpet and places back the armor stand to retrieves leather boots to place on the armor stand. He retrieves a leather helmet to place on the armor stand, and retrieves a leather chestplate to place on the armor stand.
    • Michael retrieves leather leggings to place on the armor stand, and heads to the front of his armor stands and his villager trading hall. He heads up part of the stairs, and heads down part of the stairs to add white carpet to part of the floor.
    • Michael adds and removes stone bricks, and heads down the stairs to the front of his armor stands to remove some white carpet to adjust their positions, and adds more blue carpet. He heads up part of the stairs, and heads down the stairs to the front of his armor stands.
    • Michael heads to the front of an aquarium near his armor stands, and heads onto the stairs. He heads down the stairs to the front of his villager trading hall, and walks along the front of it and checks a villager's trades.
    • Michael heads up the stairs, and Tubbo joins the game. He greet Tubbo through in-game chat, and Tubbo messages back.
    • Michael heads near the stairs, messages back, and Eryn rejoins the game. He heads near his animal farms, Tubbo messages him, and he heads near his storage room to check a chest, and messages Tubbo.
    • Michael checks a chest, and deposits blue carpet and white carpet, and checks chests. He heads to his storage room to deposit birch wood, oak wood, and oak planks, and checks chests.
    • Michael deposits cobblestone, and checks a chest. He deposits stone and andesite, and checks a chest.
    • Michael deposits polished deepslate, cobbled deepslate, and gravel, and heads near his central aquarium. He heads near his storage room, and heads to his storage room to check a chest and gets some sugar cane and some leather.
    • Michael heads near his storage room to craft paper, and heads to his storage room to check chests. He checks his ender chest, and heads near his storage room to check a chest and gets an ink sac.
    • Michael heads to his storage room to check a chest, and heads to his animal farms to head to his chicken farm to kill a chicken for feathers. He heads near his animal farms to craft a book for a book and quill, and Sam joins the game.
    • Sam greets him through in-game chat, and Michael greets him back before heading to near his storage room to rename the book and quill to "MIKE'S SUBS: FEB '22." Michael checks the book and quill, and checks his January sub book before writing the top ten February gifters in the book and quill and checks his January sub book before writing ten spots for the top ten gifters along with some names of users who had subbed or gifted subs.
    • Michael heads to his Top Ten Gifter Walls, and deposits his January sub book in a chest there. He walks around, and checks the chest. He walks around, and heads up to the second floor to walk around, and removes a grass block.
    • Michael heads onto a water tunnel, and Eryn rejoins the game. He heads near his central aquarium, and heads down a water tunnel to the second floor.
    • Michael heads down some water tunnels to the second floor near the side wall of his turtle sanctuary, and removes dark oak trapdoors near the side wall of his turtle sanctuary. He heads to part of the second floor to remove some more trapdoors, and heads to another part of the second floor to remove some more trapdoors.
    • Michael heads to part of the second floor to remove some more trapdoors, and heads to part of the second floor near his turtle sanctuary to remove more trapdoors. He heads to the front of his turtle sanctuary, and heads near the side wall of his turtle sanctuary.
    • Michael walks around at the second floor and heads down some water tunnels to near the sidewall of his turtle sanctuary. He heads down a water tunnel to near the central aquarium, and heads to the front of the sidewall of his turtle sanctuary to place back glass and heads to the front of his turtle sanctuary to place back glass.
    • Michael heads to the front of the side wall of his turtle sanctuary, and heads near the side wall of his turtle sanctuary. He heads near his water elevator, and heads down a water tunnel onto a water tunnel.
    • Michael heads down to the middle of the center of his base, and heads down to near his central aquarium, and writes Sam's name in his sub book. He heads up to the second floor to walk around, and heads to part of the second floor.
    • Michael heads near his turtle sanctuary, and heads near his water elevator. He heads near the side wall of his turtle sanctuary and his water elevator.
    • Michael heads onto a water tunnel, and heads near the side wall of his turtle sanctuary and his water elevator and mines out part of the wall. He mines out a bit more of the wall, and places back some stone bricks.
    • Michael heads down to his base, and heads up to the second floor to head to the front of the mined-out wall, and heads near the wall and his water elevator. He continues mining out a bit of the wall, and heads near the water elevator to mine out part of the wall.
    • Michael places back some stone bricks, and heads near the side wall of his turtle sanctuary and his water elevator to place back some stone bricks, and heads to the near his water elevator and the other mined-out wall. He heads to the front of his water elevator, and removes some spruce wood and stone bricks and adds some spruce wood and stone bricks.
    • Michael removes the stone bricks, and adds the spruce wood. He removes some of the spruce wood to adjust its position, and adds stone bricks to a mined-out wall.
    • Michael removes some spruce wood and some stone bricks, and adds spruce wood. He adds some stone bricks to the other mined-out wall, and heads back to the front of his water elevator.
    • Michael heads to both mined-out walls, and heads near a mined-out wall to mine out part of the wall. He heads to another wall to mine out part of it, and mines into one of his aquariums.
    • Michael places back some stone bricks, and heads to the previous mined-out wall. He heads back to the mined-out wall to continue mining part of it out, and heads to another wall to mine out part of it and mines into an empty spot.
    • Michael patches the empty spot with stone bricks, and heads down a water tunnel to near his central aquarium, and heads down the water tunnel to the second floor to head down water tunnel to part of the second floor to head to the front of a mined-out wall to add some stone bricks. He heads to the front of his turtle sanctuary to remove a sea lantern, and heads to the front of his water elevator.
    • Michael heads near the side wall of his turtle sanctuary and a mined-out wall, and heads down some water tunnels to the mined-out wall near his turtle sanctuary, and heads down a water tunnel to near his central aquarium and heads onto a water tunnel.
    • Michael heads down the water tunnel to the second floor to head to a mined-out wall near his water elevator to mine out part of the wall and places some stone bricks back. He heads to a mined-out wall near the side wall of his turtle sanctuary and his water elevator to place back some stone bricks and mine out part of the wall.
    • Michael heads to a mined-out wall near his water elevator to place some stone bricks back, and Tubbo leaves the game. He heads to a mined-out wall to place some stone bricks back, and mines out part of the wall and places some stone bricks back.
    • Michael mines out part of the wall and places some stone bricks back. He mines out part of the wall, and places some stone bricks back.
    • Michael heads to the mined-out wall near his turtle sanctuary to place some stone bricks back, and mines out part of the wall. He heads to the front of the side wall of his turtle sanctuary, and heads to the mined-out wall near his turtle sanctuary.
    • Michael heads to the front of his turtle sanctuary, and heads to the mined-out wall near it. He heads to the front of his turtle sanctuary to add some stone bricks, and heads to the front of the side wall of his turtle sanctuary to add some stone bricks.
    • Michael heads to the front of his turtle sanctuary, and heads to the font of the side wall of it. He removes some stone bricks and some glass, and removes the rest of the stone bricks.
    • Michael removes some more glass to replace with stone bricks, and removes some stone bricks and glass. He adds some stone bricks and glass, and heads to the front of his turtle sanctuary to remove some stone bricks and some glass.
    • Michael removes the stone bricks and adds some stone bricks and glass. He removes some glass and some stone bricks and adds glass.
    • Michael removes some glass, and adds stone bricks. He heads to the front of a mined-out wall near the side wall of his turtle sanctuary and his water elevator.

Sam leaves the game, and Michael heads down a water tunnel to near his central aquarium. Michael heads down the water tunnel to the front of the side wall of his turtle sanctuary, and heads to the front of his turtle sanctuary.

    • Michael heads to the front of the side wall of his turtle sanctuary, and heads down a water tunnel to near his central aquarium. He heads down to his base, and heads near his storage room.
    • Michael heads to his storage room, and heads near his central aquarium. He heads to his storage room to check chests, and Eryn messages him through in-game chat to pass the night.
    • Michael heads near his central aquarium, and heads to his storage room. He heads near his storage room, and checks his ender chest and chests.
    • Michael heads up to the second floor to head onto a water tunnel, and heads to the front of a mined-out wall near the side wall of his turtle sanctuary. He heads to the front of the side wall, and heads down to his base.
    • Michael heads near his storage room to check chests, and heads to his storage room to get diamond blocks, gold blocks, iron blocks, and emeralds. He heads near his storage room to craft emerald blocks, and heads to his Top Ten Gifter Walls.
    • Michael heads up to the second floor to head to the front of the side wall of his turtle sanctuary to remove some glass to add a diamond block, an emerald block, a gold block, and an iron block. He heads to the mined-out wall near the side wall of his turtle sanctuary to add a diamond block, an emerald block, a gold block, and an iron block.
    • Michael adds a diamond block, an emerald block, a gold block, an iron block, and heads to another mined-out wall near his water elevator to add diamond block, an emerald block, a gold block, an iron block to it. He adds a diamond block, an emerald block, a gold block, an iron block, and adds a diamond block, an emerald block, a gold block, an iron block.
    • Michael heads to a mined-out wall to add a diamond block, an emerald block, a gold block, an iron block, and adds a diamond block, an emerald block, a gold block, an iron block. He adds a a diamond block, an emerald block, a gold block, an iron block, and heads onto a water tunnel.
    • Michael heads down to the middle of the center of his base, and heads down to near the stairs. He heads down the stairs to the front of his villager trading hall to try and check a villager's trades, and places and removes stone bricks.
    • Michael heads into his villager trading hall to retrieves the stone bricks, and checks a villager's trades. He heads out of his villager trading hall, and heads up the stairs to head to his storage room.
    • Michael gets some sugar cane and birch wood, and heads near his storage room to craft some birch planks, and throws aside birch wood. He crafts some paper, and throws aside some sugar cane.
    • Michael throws away arrows, and heads to his storage room to check a chest and throws away birch saplings and feathers, stone brick stairs, carrots, raw chicken, and dirt. He gets leather, and heads near his animal farms.
    • Michael heads to his animal farms to head to his cow farm to kill some cows for more leather. He heads out to near his cow farm, and heads back into his cow farm to kill another cow for more leather, and heads down part of the stairs.
    • Michael heads up part of the stairs, and heads down part of the stairs. He heads up the stairs to head to near his storage room to retrieve paper and arrows, and crafts books to craft bookshelves.
    • Michael heads down to the front of his villager trading hall to head to his villager trading hall to place bookshelves and Eryn leaves the game. He breaks the bookshelves for books to trade for more emeralds, and heads out to head up the stairs to head to his storage room to check chests.
    • Michael heads near his storage room to check his ender chest, and Sam rejoins the game. He heads to his storage room, and gets more emeralds from his ender chest.
    • Michael heads near his storage room to craft emerald blocks, and heads to his base. He heads up to the second floor to head to the front of his turtle sanctuary to remove some glass to add a diamond block, an emerald block, a gold block, and an iron block.
    • Michael heads near his turtle sanctuary to add a diamond block, an emerald block, a gold block, and an iron block, and adds a diamond block, an emerald block, a gold block, and an iron block. He heads to part of the second floor, and heads to part of the second floor.
    • Michael heads down to the middle of the center of his base, and heads down to near his storage room to head to his storage room to get some spruce wood, and gets some more spruce wood He throws away arrows, and gets some more spruce wood.
    • Michael heads up to the second floor to head to the front of the side wall of his turtle sanctuary, and removes some stone bricks to replace with spruce wood. He heads near the side wall to remove some stone bricks and places back some stone bricks.
    • Michael removes some stone bricks to replace some of it with spruce wood, and removes some spruce wood to replace with stone bricks. He removes the stone bricks, and places back the spruce wood.
    • Michael removes some spruce wood, throws away sugar cane, and adjusts its position. He adds some more spruce wood, and removes some spruce wood.
    • Michael removes some stone bricks, and adds spruce wood. He heads to a mined-out wall near his water elevator to remove some stone bricks.
    • Michael adds spruce wood, and removes some stone bricks to replace with spruce wood. He removes some spruce wood, and removes some stone bricks to replace with spruce wood.
    • Michael heads to a mined-out wall to remove some stone bricks to replace with some spruce wood. He adds and removes a diamond block, and adds some more spruce wood.
    • Michael removes some spruce wood, and adds more spruce wood. He removes some stone bricks to replace part of it with spruce wood, and removes some spruce wood.
    • Michael adds more spruce wood, and removes some stone bricks to replace with spruce wood. He heads to a mined-out wall near his turtle sanctuary to remove some stone bricks to add some spruce wood.
    • Michael removes some spruce wood, and adds more spruce wood. He removes a diamond block, an emerald block, a gold block, and an iron block, and removes some glass and throws away sea lanterns to retrieves an emerald block.
    • Michael removes some glass, and adds some stone bricks. He removes some stone bricks to replace with some spruce wood, and adds a diamond block, a gold block, and an iron block, and an emerald block.
    • Michael removes some stone bricks to replace with spruce wood, and removes some stone bricks to replace with spruce wood. He walks around at the second floor, and retrieves sugar cane.
    • Michael heads down some water tunnels to the second floor near his turtle sanctuary, and heads down water tunnels to the second floor near the side wall of his turtle sanctuary and his water elevator. He heads down water tunnels to the second floor near his turtle sanctuary, and walks around at the second floor.
    • Michael heads to the front of his turtle sanctuary to remove some stone bricks and heads near his turtle sanctuary. He heads to the front of his turtle sanctuary to remove some glass and stone bricks to head into the aquarium to retrieve sea lanterns and more stone bricks.
    • Michael heads up to his turtle sanctuary to try and head out, and falls into the water. He removes some stone bricks to head out and places back stone bricks.
    • Michael adds and removes a sea lantern, and adds sea lanterns. He adds glass back, and heads to the front of his turtle sanctuary to remove some stone bricks and some glass to add sea lanterns.
    • Michael heads down water tunnels to near his turtle sanctuary, and walks around at the second floor. He heads to the front of the side wall of his turtle sanctuary, and heads down to the front of his enchanting area to head to his Top Ten Gifter Walls.
    • Michael checks a chest, and throws aside some birch planks to craft some sticks for some birch signs. He throws away an egg, and crafts some more birch signs and throws away some stone bricks.
    • Michael crafts some more birch signs, and throws away sticks. He heads up to the second floor to head to near the side wall of his turtle sanctuary and his water elevator to add a birch sign to a wall and removes it.
    • Michael heads to the front of the side wall of his turtle sanctuary to place birch signs on a wall, and removes a sign. He adds some more signs to the wall, and heads near the side wall and water elevator to add signs to a wall, and adds some signs to a wall.
    • Michael adds some spruce wood, and removes it. He puts it back, and removes the spruce wood to add more signs to the wall. He heads near his water elevator to add signs to a wall, and add some signs to a wall.
    • Michael removes a sign, and adds more signs to the wall. He adds some signs to a wall, and adds some spruce wood.
    • Michael removes the spruce wood, and heads to part of the second floor to head down to his Top Ten Gifter Walls to retrieve an egg to throw. He crafts sticks, and crafts birch planks to craft birch signs, and some birch trapdoors.
    • Michael throws away sugar cane to retrieve more birch signs, and heads up to near the side wall of his turtle sanctuary and his water elevator, and heads near his water elevator to add more signs to a wall. He heads to a wall to add birch signs to two walls, and adds some signs to a wall.
    • Michael add some spruce wood, and removes the spruce wood to add more signs to a wall. He heads near his turtle sanctuary to add signs to a wall and adds some signs and some spruce wood to a wall.
    • Michael removes the spruce wood and adds a sign to the wall before heading to the front of his turtle sanctuary to add some signs, and removes a sign. He heads to the front of his turtle sanctuary, and add more signs to the wall before heading to near the side wall of his turtle sanctuary and his water elevator.
    • Michael heads down  water tunnels to head top part of the second floor to head to the front of the side wall of his turtle sanctuary and heads to the front of his turtle sanctuary. He heads to the front of the side wall of his turtle sanctuary to remove some glass to head to the front of his turtle egg pen.
    • Michael heads near the front of the pen, and removes some stone bricks to head out to the second floor. He heads onto a water tunnel to head down to his base, and heads near his storage room to check his ender chest and heads to his storage room.
    • Michael throws away dark oak trapdoors, sugar cane, and leather, and heads near his storage room to rename three name tags to "Bonsai," "Jelly," and "LeoMaris" before his anvil breaks. He crafts an iron block into iron to craft an anvil to place and heads to his storage room to deposit diamond blocks, gold blocks, iron blocks, and emerald blocks.
    • Michael heads up to the second floor to head through the side wall of his turtle sanctuary to head to the front of his turtle pen to place some spruce wood and heads into the pen to remove the wood and removes a birch fence gate. He names a turtle LeoMaris, and pushes it out of the pen into the water.
    • Michael heads back to the pen to name a turtle Jelly, and pushes it out of the pen to the front of it. He heads back to the pen to name a turtle Bonsai, and pushes it out of the pen into the water.
    • Michael heads out to the second floor and places back stone brick and glass. He heads to his water elevator, and heads down to his base.
    • Michael heads near his storage room, and later tries to pass the night. He heads to his storage room, and heads near his enchanting area.
    • Michael heads to the front of his water elevator, and heads up to the second floor to head to the front of his turtle sanctuary and the front of the side wall of it. He heads to the front of his turtle sanctuary, and heads down some water tunnels to part of the second floor.
    • Michael heads down some water tunnels to near the side wall of his turtle sanctuary and his water elevator. He heads down to his base, and heads to his storage room to get glow ink sacs.
    • Michael checks chests, and heads near his storage room to check chest and gets white dye, lapis, and red dye. He crafts some blue dye to craft purple dye, and heads up to the second floor to near the side wall of his turtle sanctuary and water elevator.
    • Michael heads down a water tunnel to near his central aquarium, and head onto a water tunnel and heads down to near his enchanting area. He heads up to the second floor to the front of the side wall to head to near the top gifter wall and tower up with some spruce wood and goes AFK.
    • Michael returns, and later heads down to the second floor to head to the front of his water elevator and heads down to his base. He heads near his storage room, and heads to his Top Ten Gifter Walls to get his January sub book from a chest.
    • Michael heads up to the second floor to head onto the spruce wood near a top gifter wall at the front of the side wall to remove the sprucr wood. He heads down a water tunnel to near his central aquarium, and heads down a water tunnel to the front of the top gifter wall at the side wall to remove sign to start writing Top January and adds purple dye and glow ink to the sign.
    • Michael removes a sign to write Ten Gifters, and adds purple dye and glow ink to the sign. He heads down a water tunnel to near his central aquarium, and heads down a water tunnel to the front of the top gifter wall at the sidewall to check his January sub book and removes a sign and places it back to start writing the top gifters on it.
    • Michael heads onto a water tunnel, and heads near his central aquarium. He heads down a water tunnel to the top gifter wall at the side wall to remove a sign and writes some of the top gifters on it.
    • Michael adds white dye and glow ink to the sign, and removes a sign to continue writing some top gifters on it and adds white dye and glow ink to it. He removes a sign, and places it back.
    • Michael heads down a water tunnel to near his central aquarium, and heads down a water tunnel to the front of the top gifter wall at the side wall. He removes a sign and places it back to write some more top gifters on it, and adds white dye and glow ink to the sign.
    • Michael removes a sign to write the rest of the top gifters on it, and adds white dye and glow ink to the sign. He checks his January sub book, and starts writing the top ten gifters in his February sub book along with other users who had gifted subs.
    • Michael heads onto a water tunnel, and heads down some water tunnels to the front of the side wall, and heads near the side wall and his water elevator to remove a sign on a top gifter wall to place back to write Top February, and removes another sign to place back to write Ten Gifters.
    • Michael adds purple dye and glow ink to the signs, and heads to the front of the top gifter wall at the side wall. He heads back to the front of the other top gifter wall, and heads near the side wall and his water elevator.
    • Michael heads back to the front of the top gifter wall, and heads to the front of the top gifter wall at the side wall. He heads to the front of the top gifter wall near the side wall and his water elevator, and heads down some water tunnels to the front of a top gifter wall near the side wall and his water elevator.
    • Michael heads onto a water tunnel to head down to the middle of the center of his base, and heads near his storage room. He heads to his storage room, and heads near his storage room to check a chest and deposits glow ink sacs, white dye, purple dye, lapis, and blue dye.
    • Michael heads to his base, and heads near his storage room. He heads to his storage room, and heads near his storage room to place raw beef in a chest of his auto-cooker to start cooking.
    • Michael checks the chest of his auto-cooker, and heads near his central aquarium. He heads near his storage room to check chests, and heads to the top of his bee farm.
    • Michael heads to the front of his bee farm, and opens and closes a dark oak trapdoor. He heads near his bee farm to set up a crafting table to craft some glass bottles.
    • Michael heads down to his bee farm to collect honey, and heads out to near his bee farm to craft a honey block. He heads to the top of his bee farm, and heads near his bee farm.
    • Michael heads near his bee farm, and crafts chests to set up near his bee farm to deposit glass bottles, a honey block, and glass in. Ponk joins the game, and Michael walks around and heads to the top of his bee farm to greet Ponk through in-game chat.
    • Michael heads near the chest near his bee farm to mine out a wall and heads near his bee farm. He heads to the top of his bee farm, and heads near his bee farm. He heads to the front of his bee farm, and heads to the top of his bee farm.
    • Michael heads near his bee farm, and heads near his bee farm to craft some spruce planks, and throws aside some planks. He crafts more spruce planks, and crafts some spruce trapdoors and some spruce pressure plates.
    • Michael throws away spruce pressure plates and throws aside some spruce planks, and crafts more spruce trapdoors. He throws away some granite, some stone bricks, spruce pressure plates, and some stone.
    • Michael crafts more spruce trapdoors, and throws aside some spruce planks. He crafts more spruce trapdoors, and throws aside spruce planks.
    • Michael throws away some stone and stone bricks, and crafts more spruce trapdoors. He throws away some stone and some stone bricks, and heads near his bee farm.
    • Michael heads to behind the chest near his bee farm to mine out a border in the floor, and heads near his bee farm to place a spruce trapdoor near the chest to flip, and removes it. He heads down part of the stairs, and heads up part of it to head to his base to head to near his storage room to place spruce pressure plates and spruce trapdoors in a chest of his auto-cooker.
    • Michael gets some coal from a smoker, and checks some hoppers and a chest. He gets some coal from a hopper, and removes spruce pressure plates from the hopper and places back the coal back.
    • Michael places the pressure plates back in the chest of his auto-cooker, and heads to his storage room. He heads near his storage room and heads to his storage room to check chests and deposits stone.
    • Michael deposits stone bricks, andesite, and granite, and heads near his central aquarium. He heads near his bee farm, where he finds two creepers, and starts fighting one.
    • Michael lets bother creepers blow up, and continues mining out the floor. He heads out to near the mined-out floor to walks around and places some andesite and some stone.
    • Michael heads near his bee farm, and heads down part of the stairs, and heads up part of the stairs to head up to head to his storage room to check a chest and deposits stone. He checks chests, and deposits cobblestone.
    • Michael gets spruce wood, dark oak planks, and dark oak wood, and checks a chest. He heads near his storage room to craft dark oak trapdoors, and crafts more dark oak planks to craft more dark oak trapdoors.
    • Michael heads to the front of the mined-out floor to start adding dark oak trapdoors, and flips on before adding some more trapdoors. He flips the trapdoor, and continues adding more trapdoors.
    • Michael heads into the mined-out floor to kill a zombie, and removes some stone to head out to near the mined-out floor and his bee farm. He checks a chest, and heads to his animal farms.
    • Michael heads to his storage room to check chests, and gets some more coal. He heads near his storage room to craft some sticks for torches.
    • Michael heads near his bee farm and the mined-out floor, and heads to the top of his bee farm. He heads near his bee farm and the mined-out floor, and heads to the top of his bee farm.
    • Michael heads down to the mined-out floor, and heads to the front of his bee farm to head down to it. He adds torches, and heads out to near his bee farm, and heads to the front of the mined-out area.
    • Michael walks around the mined-out floor to head down into it, and heads out to the front of his bee farm to head down into it. He removes a beehive, and bee nests, and removes some bee nests and a rose bush.
    • Michael removes a beehive, and heads up to head to the mined-out floor to continue mining out the floor, and mines into a cave. He continues mining out the floor, and continues mining out the floor.
    • Michael uses stone to cover the cave, and mines up. He places some stone to head up to near his bee farm and the mined-out floor.
    • Michael heads near his bee farm and the mined-out floor, and heads to the top of his bee farm. He heads to the front of his bee farm to head down into it, and removes some grass blocks and some dirt.
    • Michael removes some more grass blocks, throws away rotten flesh, and places a rose bush. He continues removing grass blocks, and throws away some stone before continuing to remove some grass blocks.
    • Michael starts mining out the floor, and places back some grass blocks and removes a poppy and a rose bush before removing some grass blocks and continuing to place some grass blocks back.
    • Michael removes a rose bush and a grass block to continue placing some grass blocks. He removes a grass block and rose bush, and removes a grass block and a poppy.
    • Michael removes a grass block and a poppy, and removes a grass block and a rose bush. He removes a grass block and a rose bush, and removes a grass block and a rose bush.
    • Michael removes a gras block and a poppy, and removes a grass block and a rose bush. He removes a grass block and a rose bush, and removes a grass block and a poppy.
    • Michael removes a grass block and a rose bush, and continues placing some grass blocks. He removes a grass block and a poppy, and removes a grass block and a poppy.
    • Michael continues placing some grass blocks, and removes a campfire and throws away coal ore, cobblestone, and rotten flesh. He walks around and throws away diorite, and walks around and removes some campfires.
    • Michael removes some stone to place a campfire, and removes it. He heads out of his bee farm to head to his Top Ten Gifter walls, and heads near his bee farm.
    • Michael heads near his bee farm and the mined-out floor, and heads to the front of his bee farm to head down into it to place back some grass blocks and removes a grass block and dirt. He removes a grass block and campfires, and mines out some stone and adds some more spruce wood onto the tree.
    • Michael places more grass blocks and dirt, and walks around before heading out of his bee farm to head to the top of his bee farm. He removes a grass block, and heads near his bee farm.
    • Michael heads to the front of his bee far to add and remove a birch sign, and heads down into his bee farm and closes the trapdoor. He add a grass block and adds some spruce wood onto the tree.
    • Michael walks around, and heads out of his bee farm to head to near his animal farms to check chests. He places and removes a campfire, and heads to the front of his bee farm to head down into it to remove some grass blocks.
    • Michael throws away some stone, and adds more grass blocks. He adds campfires, and removes a grass block to add another campfire.
    • Michael throws away grass blocks, some stone, and spruce wood, and adds the beehives and bee nests cover the campfires. He retrieves the grass blocks, stone, and spruce wood, and adds rose bushes.
    • Michael heads out to head to the top of his bee farm, and heads down to the mined-out floor to continue mining it out. He mines into a cave, and continues mining out the floor.
    • Michael mines up, and places some stone. He removes some stone, and heads up to head to near his animal farm to deposit stone, cobblestone, and diorite, and heads near his storage room to check a chest and heads near his central aquarium.
    • Michael heads to his storage room, and heads near his storage room. He later puts on a MC Earth texture pack, and checks his ender chest.
    • Michael checks his ender chest, and heads to his storage room to check chests. He heads near his storage room to check a chest of his auto-cooker, and checks the chest a couple of times.
    • Michael heads near the stairs at his base, and heads to his Top ten Gifter walls. He heads near the front of his enchanting area, and heads near the front of his enchanting area.
    • Michael heads near the front of his enchanting area to remove a rainbow textured red carpte, and places it back. He heads to his animal farms to head to near his cow farm, sheep farm, chicken farm, and pig farm, and heads into his chicken farm to kill sheep in it, also killing some chickens in the process.
    • Michael heads out to near the front of his automatic sheep farm, and walks along the front of his automatic sheep farm. He heads to his** animal farms, and heads to the side wall of his automatic sheep farm and heads to his animal farms to walk around.
    • Michael heads near his chicken farm, sheep farm, and cow farm, and heads to the top of his bee farm. He heads down to the mined-out floor, and heads up to head to near his bee farm.
    • Michael heads near his bee farm and the mined-out floor to check a chest, and heads near his animal farms to check a chest and gets some stone. He heads down to the mined-out floor to block a cave with stone, and continues mining out the floor.
    • Michael throws away gravel, and starts placing grass blocks. He heads near his bee farm, and heads near his animal farms to deposit feathers, wool, diorite, some stone, coal ore, and granite, and heads to his storage room to check a chest and gets some dirt.
    • Michael heads to his animal farms, and heads to the mined-out floor near his bee farm to start adding dirt, and removes some dirt. He continues adding dirt, and removes some dirt.
    • Michael continues adding dirt, heads to his storage room to get some grass blocks, and heads down part of the stairs and heads down to the mined-out floor near his bee farm to remove some dirt while replacing it with grass blocks.
    • Michael removes some dirt to replace with some grass blocks, and removes some dirt while replacing it with a grass block. He removes some dirt to replace with grass blocks, and removes some dirt to replace with grass blocks, and removes some dirt to replace with grass blocks.
    • Michael removes some dirt to replace with grass blocks, and removes some dirt to replace with grass blocks. He removes some dirt to replace with grass blocks, and removes some dirt to replace with grass blocks.
    • Michael removes some dirt to replace with grass blocks, and removes some dirt to replace with grass blocks. He removes some dirt to replace with grass blocks, and heads out to near his bee farm and the mined-out floor.
    • Michael flips a dark oak trapdoor, and places a grass block. He flips the trapdoor, and removes the grass block.
    • Michael heads down to the mined-out floor, and heads up to near his central aquarium and stairs. He heads to his storage room to deposit grass blocks, and heads near his storage room to check chests.
    • Michael heads to his storage room, and heads near his storage room to check chests. He heads near the stairs, and heads near his storage room.
    • Michael checks a chest and his ender chest, and checks chest. He heads to his storage room to deposit iron, and deposits his January sub book and gets his diamond helmet.
    • Michael heads down the stairs to the front of his armor stands to place his diamond helmet on, and heads to the front of his villager trading hall. He heads to the front of his armor stands and the front of his villager trading hall.
    • Michael heads up the stairs, and heads down the stairs to the front of his villager trading hall. He heads near his storage room to check chests, and crafts a fletching table.
    • Michael gets shears, and heads near his central aquarium. He heads to his animal farms to head to his sheep farm to shear sheep, and heads out to near his animal farms to craft a bed and some red dye to make a rainbow bed.
    • Michael crafts some red dye and throws away some dirt. He crafts a bed, and throws away birch planks.
    • Michael crafts another rainbow bed, and throws away birch signs. He deposits coal, birch signs, dirt, some stone, and brown wool, and heads down stairs to head to his villager trading hall to add the rainbow beds.
    • Michael heads out to the front of his villager trading hall, and heads up the stairs to near his animal farms to check chests. He heads to his animal farms to head to near his chicken farm, and heads into his chicken farm to collect eggs.
    • Michael heads out to near his chicken farm to throw eggs into his chicken farm to hatch chickens. He heads to the front of the mined-out floor, and heads near his bee farm.
    • Michael heads down to his tree farm to check a chest there, and heads near his water elevators. He heads to the front of hs entrance water elevator, and heads out of his base and Serenity to beyond Serenity to harvest dark oak wood and continues traveling.
    • Michael continues harvesting dark oak wood, and heads near the front of Serenity. He heads to the front of Serenity, and heads to Serenity to head to near his water elevators.
    • Michael heads near the Serenity wall, and heads up part of a mountain. He heads down the mountain to near the Serenity wall, and heads near his water elevators.
    • Michael heads to Serenity, and walks around. He heads near the ladder of his radio station, and heads near his water elevators.
    • Michael heads to behind his water elevators, and heads near the front of it. He heads near a Serenity wall, and heads to the front of his water elevators.
    • Michael heads to behind his water elevators, and walks around at Serenity. He heads to the front of his water elevators, and heads out of Serenity to the front of Serenity.
    • Michael heads back to Serenity to near his water elevators, and removes the oak sign Eryn had put a few months ago. He walks around Serenity to behind his water elevators to kill a chicken and removes a dandelion.
    • Michael continues to walk around at Serenity, and adds a torch. He continues walking around at Serenity, and heads to the front of a Serenity wall.
    • Michael heads to Serenity to remove a grass block, and heads to the front of his water elevators. He heads to his base, and heads to the front of the mined-out floor.
    • Michael heads near his bee farm, and crafts some more dark oak planks to craft dark oak trapdoors and throws away dark oak planks He crafts dark oak planks to crafts more dark oak trapdoors, and heads near the mined-out floor to continue adding dark oak trapdoors to it.
    • Michael heads near his bee farm and the mined-out floor to check a chest and removes a chest. He throws aside dark oak trapdoors to retrieve the chest to set up near his bee farm, and removes the other chest and heads near his bee farm to throw away some stone.
    • Michael heads down to the mined-out floor, and throws away glass. He heads up to near his bee farm and mined-out floor to retrieve a chest, and heads near his bee farm to set up the chest to deposit dark oak trapdoors, birch planks, dirt, a fletcher table, stone, spruce wood, wool, glass bottles, and poppies, and deposits dark oak planks, a bow, dark oak wood, name tags, and his sub book.
    • Michael retrieves his sub book, and deposits bones, arrows, an oak sign, an oak boat, and raw mutton, and retrieves name tags. He deposits some torches, feathers, an egg, and flint, and heads down to the mined-out floor to retrieve glass and a honey block.
    • Michael heads up to near his bee farm to deposit stone, glass, and a honey block, and heads near his bee farm and the mined-out floor. He heads near his bee farm to get dark oak trapdoors, and heads near his bee farm and the mined-out floor to add more trapdoors.
    • Michael heads near his storage room, and gets some stone. He heads near his bee farm and the mined-out floor to  head down into the mined-out floor to remove some stone and patch in a wall with stone.
    • Michael removes some stone in the ground, and mines a staircase up to head to near his bee farm to gets dirt, and heads down to the mined-out floor to add dirt. He heads up the stairs to near his be farm and the mined-out floor, and patches the staircase with stone.
    • Michael adds more dark oak trapdoors to near the mined-out floor, and gets glass and deposits cooked porkchops. He starts adding glass to the top of the new be farm, and removes some glass, and heads down to the new bee farm to retrieve the glass and mines a staircase up back to continue adding glass, and heads near his bee farm to check a chest.
    • Michael heads o near his animal farms to check chests, and heads near his storage room to check chests. He heads to his storage room to check chests, and heads near his storage room.
    • Michael heads near his animal farms to check chests, and heads to his exit water elevator. He heads out to Serenity to check a chest, and heads out to the front of Serenity to check a chest.
    • Michael heads to the top of a brown mushroom and an oak tree, and  walks around on them. He heads down to continues walking around at the front of Serenity, and heads back to Serenity to head to near the front of his water elevators.
    • Michael heads near the Serenity wall, and heads to Serenity to end his stream.
  • Sam starts at the high security cell at the prison and wonders where Dream was at.
    • Sam wonders if it had been a day already, and that it had been at least more than a day. He ring the bell, and states that it had to been one day even though he did not have a clock.
    • Sam realizes that he was going to starve, and rings the bell. He believes that Dream had to come, and that it has to be a day.
    • Sam believes that Dream had not came since he was here last time, and that Dream had to visit him soon. He wonders if Dream would just leave him at the prison, and believes that Dream might have left him at the prison.
    • Sam wonders what Dream was doing, and rings the bell. He believes that Dream would definitely leave him at the prison, and decides to get out of the prison before he starves to death if Dream was not coming back.
    • Sam believes that he could maybe could break out of the prison, and decides to think for a while. He gets another book and quill from the chest, and calculates that it takes 92,600 seconds to break a block of obsidian, and writes down "92,600 per obby" and that he would have to break at least two obsidian blocks.
    • Sam writes down "break 2," and that the minimum time to get into the wiring to get out would take him 185,185 seconds. He writes down "minimum 185, 185 to reach wiring...," and calculates that it would take him 3086 minutes.
    • Sam writes down "3086 minutes," and calculates that it would take him 51 hours. He writes down "51 hours..." and "2 days...," and starts breaking an obsidian block.
    • Sam wonder if he had enough time, and believes that he did not have enough time and that he would starve before he could get out into the wiring. He believes that Dream was going to come back, and that he could ask Dream to give him some food and that they can both talk again.
    • Sam believes that Dream might let him out of the prison, and continues breaking the obsidian block. He stops, realizing that it was a waste of time and that he would starve to death before he got out.
    • Sam wonders what he was going to do, and places the book on the lectern. He opens the book to check it, and realizes that he would need enough food to last for two days so he could get into the wiring, and wonders what he would do if Dream did not come back.
    • Sam states that he did not want to die, and peers up at the dispenser at the ceiling of the corner of the cell. He considers breaking the block with the energy of the food he had, and realizes that he might starve to death.
    • Sam considers breaking a block, but does not want to die from doing so. He wonders where Dream was, and why he would not come back yet.
    • Sam starts believing that Dream would not come back, and assures himself that Dream would be coming back since Dream enjoyed having him in the prison. He believes that Dream would not give up on coming back, and considers breaking the blocks in front of part of the cell to get out to the lava.
    • Sam realizes that he would be dead if Dream did not come back, and that Dream was his only hope. He hopes that Dream comes back, or he would be dead.
    • Sam wonders how it had came to being stuck in the cell waiting for Dream to come into the cell to give him food so he could try and break out. He states that he felt that this was wrong, and that he did not deserve to be here.
    • Sam wonders what Dream can't let him out, and rings the bell. He realizes that none of his stasis chambers were active since none of them had went off, and that the only way out was to break out.
    • Sam states that he did not have enough food, and wonders if he deserved this. He believes that he did not deserve this, since he was just doing what was right.
    • Sam states that Dream had told him he was a bad guy, and adds that Dream was the bad guy in this scenario. He adds that bad guys did not have to call other bad guys bad guys, even though he did do some bad things.
    • Sam calls out for Dream, and starts ringing the bell while continuing to call for Dream. He starts to believe that Dream was not coming, and wonders what he could do.
    • Sam rings the bell, and starts believing that Dream was right. He wonders if Dream was right about him being a bad person, and that if Dream had claimed that he was a bad person. Dream was a even worse person than he was.
    • Sam believes that Dream was the real bad person, due to what Dream has done. He states that Dream had told him what he had done and what he told him what he was going to do, and states that Dream was the bad person.
    • Sam assures himself that he was not the bad guy, and that Dream was. He realizes that everyone would kind of be a "bad guy" if Dream claimed that he was a bad guy.
    • Sam continues that nobody could do anything that they thought was right, with someone seeing them as the bad person, and starts believing that he was the bad person. He assures himself that Dream was not right.
    • Sam wonders how he was the bad person, and states that he was a good person who had bad things happen to him. He continues that he was put in the hard situations because Dream was the bad person who made him in those positions because of what he was doing.
    • Sam states that if he had not done the things he had done, Dream might had escaped sooner, and that he could be in a really bad situation earlier. He states that Dream was right about the fact that everyone has done bad things, and that everyone was kind of a bad person.
    • Sam states that Dream was the real bad person, and believes that he can't be a bad person. He states that Techno and Eret had put him in the prison and adds that Eret had betrayed people and got five people killed.
    • Sam continues that Techno had killed lots of people and had killed Quackity and blown up an entire nation. He wonders if Dream was right, and states that everyone had done bad things. Sam states that everyone was the bad guy, and that if someone knew what was happening and what he was thinking, they would not think he was the bad guy. He states that there was no way people would know why he did what he had to do,
    • and wonders how he was going to get out of this situation.
    • Sam wonders if he was the bad guy to some people, and that he did not mean to do anything wrong. He states that he only took Ranboo because of what he did or did not do, and states that he did not know if Ranboo did what he did.
    • Sam states that he took MICHAEL so he could control Techno through Ranboo, and that did not make him the bad guy since he was trying to be resourceful and that he had to do something and not let Dream and Techno escape. He states that when Techno got out of the prison, he knew that he had to do something, and calls for Dream.
    • Sam rings the bell, and calls out for Dream asking for food. He states that he had to get out of the prison, and wonders what Dream was going to do.
    • Sam states that Dream could be doing something or planning something with nobody knowing. He wonders who can stop Dream, and if anyone could stop Dream except for him.
    • Sam states that he had to do something, and that he just wanted Dream to come back a few more times so he could plan and make his way out. He states that nobody was coming to help him, and wonders if it had been 3 or 2 days.
    • Sam wonders how long it has been, and states that he needed a clock. He states that Dream was not coming back, and that he only had one choice: which was that he would have to die.
    • Sam states that when he does die, he would come back to the cell to go through purgatory and then he could finish breaking out. He states that had to be the only option, and that he had to get out.
    • Sam states that he won't accept that he was the bad guy, and rings the bell. He states that he was not the bad guy, and opens his book to flip to the next page to write "I'm not the bad guy" two times, along with "Technoblade is the bad guy. Eret is the bad guy. I'm not the bad guy."
    • Sam states that he was not the bad guy, and that the good guys have to work harder to be good guys. He states that he had to get out of the prison no matter how long it takes, and that he had to break one block before he starves to death.
    • Sam starts breaking an obsidian block, and stops. He believes that he could break one block before he dies, and that he could get out of the prison if he managed to break one block.
    • Sam believes that he could do this, and that this was the only way for him to get out. He starts breaking the obsidian block, and states that he wishes that Dream was coming before the stream ends.
  • Eryn starts near their base and automatic farm, and heads to the front of their base.
    • Eryn heads into their base, and checks a chest to show that he had gotten some saddles and horse armor, and checks a chest to show that he had gotten some iron, emeralds, and gold. He checks a chest, and checks another chest to show that he had gotten a power V book and checks a chest.
    • Eryn heads to the front of their melon farm, and heads to his old melon farm to reveal that he had made a pumpkin farm and an automatic pumpkin farm. He heads to the front of their automatic melon and pumpkin farms, and heads to their melon and pumpkin farms.
    • Eryn heads to the front of their automatic melon farm to check the chest there, and checks the chest a couple of times. He gets pumpkins, and heads near their automatic melon farm to reveal two farmer villagers in the wall which were zombie villagers that he had cured to trade for emeralds.
    • Eryn trades for emeralds, and checks a chest. He gets melons to continue trading for emeralds, and checks a chest and deposits melons.
    • Eryn heads to their melon and pumpkin farm, and heads back to their base to check a chest by their enchanting area to show that they had gotten some diamond horse armor, a maxed out trident, a maxed out bow from killing Sapnap, gold blocks, and TNT. He accidentally shows that he had a Warden Access Keycard in the chest as well, and shows that he got some name tags as well.
    • Eryn opens their ender chest to get three enchanted golden apples, three totems of undying, two netherite ingots, a stack of emerald blocks, and a stack of golden apples. He deposits their totems of undying, and enchanted golden apples, netherite ingots, emeralds blocks, and golden apples.
    • Eryn checks a chest to show that he had made more potions, and gets a totem of undying from their ender chest. He deposits it in their ender chest, and crafts emerald blocks.
    • Eryn checks a chest, and deposits emerald blocks and emeralds. He heads to their melon and pumpkin farm, and heads near their automatic melon farm to check a chest there, and heads near their automatic pumpkin farm to deposits pumpkins in a chest there.
    • Eryn heads to their base, and logs off briefly. He logs back on, and heads out to the front of their base.
    • Eryn throws away an iron shovel and rotten flesh, and returns to their base. He heads out to the front of their base, and heads to the front of the Gogy Glass shrine to throw away rotten flesh and an iron shovel.
    • Eryn heads near their portal, and returns to their base. He checks their ender chest, and considers bringing out another set of maxed out netherite armor.
    • Eryn heads out to near their automatic farm, and considers making another farm. He considers pranking Michael, and returns to their base.
    • Eryn gets netherite ingots from their ender chest, and considers making the second set of netherite armor. He checks their ender chest, and deposits netherite ingots.
    • Eryn checks their ender chest, and heads out to near their automatic farm. He decides to make a second set of netherite armor, and returns to their base to get some diamond blocks from their ender chest to craft into diamonds.
    • Eryn checks a chest, and gets a diamond chestplate. He crafts diamond leggings, booting, and a helmet, and checks their ender chest.
    • Eryn checks chests and gets lapis, and enchants their diamond boots with Protection IV. He removes a block at the back of their enchanting area, and gets bookshelves.
    • Eryn adds a bookshelf to the back wall of his enchanting area, and deposits the bookshelves. He enchants the diamond helmet with Aqua Affinity, blast Protection IV, Respiration III, and Unbreaking III, and checks chests.
    • Eryn gets some stone to craft some stone slabs, and gets sticks and spruce planks. He crafts a grindstone, and adds it to near their enchanting area.
    • Eryn enchants the diamond chestplate with Protection IV, and disenchants the diamond leggings. He gets lapis blocks to craft some more lapis.
    • Eryn heads to their enchanting area, and heads to their base to get books. He enchants a book with Protection III, and enchants a diamond helmet with Protection III and Respiration III.
    • Eryn enchants diamond leggings with Fire Protection III and Unbreaking III, and disenchants it. He enchants a book with Efficiency I and a book with Piercing I, and enchants the diamond leggings with Protection III and Unbreaking III.
    • Eryn disenchants the Efficiency I and Piercing I books, and checks a chest. He gets more diamonds, and crafts another diamond helmet.
    • Eryn enchants the diamond helmet with Protection IV and Unbreaking III, and disenchants the other diamond helmet. He checks a chest and deposits the diamond helmet, and checks chests.
    • Eryn deposits stone, stone slabs, cobblestone, spruce planks, and a stick. He heads out to the front of their base, and heads near their portal and Gogy Glass shrine.
    • Eryn heads near their portal, and heads through their portal. He heads through their portal, and returns to their base to check a chest and walks around a bit at their base.
    • Eryn heads to the exit of their base, and heads back to their base. He heads to the exit of their base, and returns to their base.
    • Eryn checks chests, and heads to the exit of their base. He checks a chest, and heads near the front of their farmer villager trading hall to get pumpkins and some melons, and checks a villager's trades before trading for emeralds.
    • Eryn checks chests, and heads to their melon farm. He returns to near the front of their farmer villager trading hall to get some melons, and checks a chest.
    • Eryn gets more melons, and heads to their melon farm. He harvests pumpkins at their pumpkin farm, and heads back to their base to walk around before heading out to the front of their automatic farm to press a button to harvest wheat.
    • Eryn heads to their villager trading hall to trade for emeralds, and heads out to near another wheat farm near their new stable, and checks a chest by the farm. He heads down the stairs at the front of the farm to check the farm chest, and gets wheat from the farm chest.
    • Eryn heads back to the front of their automatic farm to press the button to turn off the water at the farm, and heads to the front of their base. He returns to their base, and heads to the front of their farmer villager trading hall to trade for emeralds.
    • Eryn deposits melons, wheat, a pumpkin, and heads out of their base to the front of their portal. He heads through their portal, and heads down a tunnel.
    • Eryn heads up stairs, and walks down the side of a Nether path. He heads onto the Nether path to continue down the Nether path to near the Nether hub.
    • Eryn heads to the Nether hub to check a chest there, and heads down a Nether path and a bridge to head down onto some stairs to head down. He heads to the tunnel, and messages in the in-game chat.
    • Michael messages back, and the two message each other for a bit before Eryn continue down the tunnel to the front of their portal. Ponk joins the game, and Eryn and Michael greet him through in-game chat.
    • Eryn heads through their portal to the front of their portal, and returns to their base. He checks their ender chest and gets books, some paper, and some lather, and crafts some books.
    • Eryn checks a chest, and heads out to the front of their base. He heads near the front of their portal, and starts heading through their portal.
    • Eryn heads to the front of a village house to remove some of the spruce planks at the front of it to open the door to peer in at the villager inside. He removes the rest of the spruce planks to head into the house to check the villager's trades.
    • Eryn heads out to the front of the house to block it with spruce planks, and heads through their portal. He heads down the tunnel, and heads upstairs to starts heading down a Nether path.
    • Eryn kills an enderman for an ender pearl, and continues down the Nether path to return to the Greater Dream SMP, and heads down part of Hannah's path. He heads to a pond near the path to use their trident to a pond near the path.
    • Eryn uses their trident to near a pond, and heads to the pond to use their trident to fly to the top of an oak tree, and heads down to head to a pond to use their trident to near Hannah's path. He heads onto Michael's path near Michael's underground path, and heads to a water pool near the path to use their trident to Punz's backyard wall to head down to Punz's backyard.
    • Eryn heads to Punz's tower to use their trident to fly to the second floor, and tries to use their trident to fly to the third floor. He uses their trident to fly to the third floor to check Punz's villagers' trades, and gets emerald blocks from an ender chest.
    • Eryn crafts the emerald blocks into more emeralds, and checks the ender chest. He deposits paper and leather in a chest, and retrieves emerald blocks to craft into more emeralds, and checks Punz's villagers' trades.
    • Eryn walks around at the third floor, and falls to the second floor. He uses their trident to fly to the third floor, and checks some of Punz's villagers' trades.
    • Eryn trades for a Respiration III book, an Aqua Affinity book, and three Mending books, and throws away an ender pearl. He deposits some emeralds to trade for another Mending book, and heads down to the second floor to combine the Aqua Affinity and Respiration III book.
    • Eryn adds mending to the diamond helmet, and adds the Aqua Affinity and Respiration III book to the helmet and renames the helmet to "✟ Blessing ✟." He uses their trident to fly to the third floor, and checks Punz's villagers trades.
    • Eryn uses their trident to fly onto the ladder to head up to the fourth floor, and heads down the ladder to the third floor. He retrieves their emeralds, and trades for a Depth Strider III book.
    • Eryn throws aside books, and checks Punz's villagers' trades. He unequips their netherite helmet to equip their diamond helmet, and heads down to the second floor.
    • Eryn uses their trident to fly back to the third floor to check a chest and heads down to the second floor and first floor. He heads out to the fountain at Punz's backyard to use their trident to part of Punz's path, and tries to do a water bucket clutch.
    • Eryn heads down the path to head off of the path, and heads to a pond to use their trident to near Hannah's path. He heads near Eret's fortress, and heads to the lake of the Community House to use their trident to near the stairs of the community Nether portal.
    • Eryn heads through the community Nether portal to near the Nether hub, and heads down a Nether path bridge, and another Nether path. He heads through the arctic portal, and walks around a bit near the portal before heading to a trident pool to use their trident down a couple of trident pools to near a trident pool.
    • Eryn heads to a trident pool to use their trident to fly to the trident pool where Techno's beacons were.
    • Eryn heads into the pond under the porch of Phil and Techno's houses, and head down the ladder to the room under the pond. He starts heading up the ladder, and heads back down to the room.
    • Eryn heads up the ladder, and heads to Techno's house. He heads down to the room below Techno's basement, and starts heading down a ladder.
    • Eryn heads back up to the room, and heads down to Techno's villager trading hall. He checks some villagers' trades, and tries to trade for an Unbreaking III book.
    • Eryn realizes that he left book back at their base, and deposits ender pearls in an ender chest. He heads up to the room and Techno's basement.
    • Eryn checks chests, and heads back down to the room. He starts heading down a tunnel, and heads back up to head down to Techno's villager trading hall to checks some villagers' trades, and trade for a book shelf to break.
    • Eryn checks a villager's trades, and trades for an Unbreaking III book. He accidentally trades for a Curse of Binding book, and throws it away.
    • Eryn trades for another Unbreaking III book, and heads up to the room to check an ender chest. He heads up to Techno's house to combine an Unbreaking III book and a Mending book, and adds the book to the diamond chestplate and renames it to "✟ Blessing ✟."
    • The anvil breaks, and Eryn gets some iron blocks from an ender chest. He crafts some iron blocks into iron to craft an anvil to set down, and combines an Unbreaking III book and Mending book.
    • Eryn adds a Protection III book to the diamond leggings, and tries to add the mending and Unbreaking II book to the leggings. He deposits the Curse of Binding book, and adds the mending and Unbreaking III book to the diamond leggings.
    • Eryn renames the diamond leggings to "✟ Blessing ✟," and heads down to the room below Techno's basement. He starts heading down a tunnel, and heads up to head down to Techno's villager trade hall to trade for a bookshelf and checks some villagers' trades.
    • Eryn heads back up to the room, and heads up to Techno's house. He heads out, and heads near Techno's house.
    • Eryn heads to the front of Ranboo's base, and heads to Ranboo's base to head down to Ranboo's basement. He heads to Ranboo's vault to check chests, and gets a soul speed III book and deposits diamonds.
    • Eryn checks chests, and heads out to Ranboo's basement to check chests. He heads out to Ranboo's base, and heads out to the front of it.
    • Eryn heads near the wheat farm, and checks a chest there. He heads near Techno's house and heads to the front of the house.
    • Eryn heads to Techno's house to try to combine a Soul Speed III book and Depth Strider III book, and heads out to the front of Techno's house. He heads to a trident pool near Techno's house, and uses their trident to near the arctic portal.
    • Eryn heads through the arctic portal, and breaks a bookshelf. He heads down a bridge, and heads down another bridge.
    • Eryn heads down stairs, and starts heading down a tunnel. He heads back down the tunnel to heads down a Nether path to head up the spiral stairs at the Nether hub to the ice path hall.
    • Eryn heads up to the Nether roof, and checks a chest there. He heads to the front of Tubbo's ice path to get spruce planks from a chest by the path to craft a spruce boat.
    • Eryn deposits spruce planks, and places the boat on the ice path to head down the ice path. He removes the boat, and heads through a portal to the top of a jungle tree in a jungle biome.
    • Eryn walks around at the top of the tree, and heads to the front of the portal to place and remove water by it to use their trident and an ender pearl to teleport to part of the jungle. He starts traveling, and heads to sea to use their trident to land to continue traveling.
    • Eryn heads to a river to use their trident to land, and places and removes water. He uses their trident to a river to use their trident to land, and heads back to the river to use their trident down the river to sea.
    • Eryn places a boat to travel at sea, and gets out of the boat. He removes the boat before swimming and uses their trident to fly to the edge of the guardian XP farm.
    • Eryn heads down to use their trident, and uses their trident to one of the trident pools in the air. He tries to use their trident to fly to the next trident pool, and falls back down to the other trident pool.
    • Eryn uses their trident to fly to the trident pool, and uses their trident to fly to the AFK spot. He heads to the AFK spot, and gets ender pearls from an ender chest.
    • Eryn starts waiting, and unequips their netherite chestplate to equip their diamond chestplate. He unequips their netherite leggings to equips their diamond leggings, and equips their netherite chestplate and leggings back on.
    • Eryn continues waiting, and unequips their diamond helmet. He equips their diamond helmet, and considers making a turtle shell helmet.
    • Eryn heads out of the AFK spot to jump down to the guardian XP farm, and heads down to the guardian XP farm. He finds that the water of the spawner was turned off, and the guardians were falling to their deaths.
    • Eryn flips levers to open the iron trapdoors at the front of the spawner, and flips a lever to close the front of the spawner. He flips a lever to turn on the water, and flips another lever to open the front of the spawner.
    • Eryn uses the guardian XP farm for a while, and heads up to the guardian XP farm. He tries using their trident to a trident pool, and tries again.
    • Eryn uses their trident to a trident pool, and uses their trident to fly to the other trident pool to use their trident to fly to the AFK spot. He heads to the AFK spot to continue waiting, and heads out of the AFK spot to peer down at the spawner of the guardian XP farm.
    • Eryn heads to the top of the AFK spot, and heads down to the front of the AFK spot. He heads near the front of the AFK spot, and heads to the top of the AFK spot to continue waiting.
    • Eryn jumps down to head to the guardian XP farm, and finds that the guardians had escaped the spawner. He kills the guardians before deposits prismarine crystals, prismarine shards, raw cod, and cooked cod, and deposits more raw cod.
    • Eryn heads up to the guardian XP farm, and uses their trident toward a guardian to kill it. He uses their trident to another guardian near the exit water elevator to kill it, and heads down to the guardian XP farm to use it for XP.
    • Eryn kills a guardian that had escaped from the spawner, and kills another guardian that had escaped from the spawner. He checks a chest and deposits prismarine shards, cooked cod, prismarine crystals, and iron, and heads near the water elevators.
    • Eryn heads back to the guardian XP farm to flip a lever to open the iron trapdoor at the front of the spawner, and flips the lever again to close it. He heads up to the guardian XP farm to throw away a prismarine shard, and tries to use their trident to a trident pool.
    • Eryn tries again, and tries to use their trident to a trident pool again. He tries to use their trident to a trident pool, and tries again.
    • Eryn uses their trident to a trident pool, and tries using their trident to a trident pool He tries again, and uses their trident to a trident pool, and uses their trident to fly to the AFK spot.
    • Eryn heads to the AFK spot, and continues waiting. He heads out to the front side of the AFK spot, and throws away prismarine crystals. He heads to the top of the AFK spot, and heads down to the front of the AFK spot.
    • Eryn jumps down to the guardian XP farm, and throws away prismarine crystals. He heads down the guardian XP farm to continue using it for XP, and kills guardians that had escaped the spawner.
    • Eryn continues using the guardian XP farm, and deposits prismarine crystals, raw cod, and prismarine shards. He flips lever to close the iron trapdoors at the front of the spawner, and flips a lever to open an iron trapdoor and flips the lever again to close it.
    • Eryn deposits cooked salmon, prismarine shards, and cooked cod, and checks a chest. He gets a diamond block from an ender chest to craft into diamonds to craft diamond boots, and checks chests.
    • Eryn gets a lapis block from an ender chest to craft into lapis, and enchants the diamond boots with Feather Falling I. He disenchants the boots, and enchants the boots with Feather Falling I again.
    • Eryn disenchants the boots, and enchants the boots with Unbreaking I. He disenchants the boots, and gets some lapis blocks from an ender chest to craft into more lapis.
    • Eryn removes the grindstone from near the enchanting area to place it on top of a bookshelf, and enchants the boots with Projectile Protection II. He disenchants the boots, and enchants the boots with Protection I.
    • Eryn disenchants the boots, and enchants the boots with Protection I again. He disenchants the boots, and enchants it with Protection I again.
    • Eryn disenchants the boots, and enchants the boots with blast Protection I and Feather Falling I. He disenchants the boots, and enchants them with Feather Falling I, Fire Protection I, and Unbreaking I.
    • Eryn disenchants the boots, and enchants them with Projectile Protection II. He disenchants the boots, and enchants them with Protection I.
    • Eryn disenchants the boots, and enchants them with Projectile Protection II. He disenchants the boots, and enchants a book with Sharpness I.
    • Eryn disenchants the book, and enchants the boots with blast Protection I. He disenchants the boots, and enchants them with Protection I and Unbreaking I.
    • Eryn disenchants the boots, and enchants them with Protection I. He disenchants the boots, and continues using the guardian XP farm for XP.
    • Eryn checks chests, and deposits lapis. He crafts emerald blocks, and checks a chest.
    • Eryn deposits emerald blocks in an ender chest, and heads up to the guardian XP farm. He tries to use their trident to a trident pool, and uses their trident to fly up to the trident pools.
    • Eryn tries to use their trident to fly to the AFK spot, and tries again. He falls to the first trident pool, and tries to use their trident to a trident pool.
    • Eryn tries again, and falls down to the guardian XP farm. He uses their trident to fly up the trident pools to the AFK spot, and heads to the AFK spot to continue waiting.
    • Eryn heads out to the front of the AFK spot to jump down to the guardian XP farm, and heads down to the guardian XP farm to continue using it for XP. He heads up to the guardian XP farm to try and use their trident to a trident pool, and tries again.
    • Eryn tries to use their trident to a trident pool, and logs off briefly. He logs back on, and tries to use their trident to a trident pool.
    • Eryn tries to use their trident to a trident pool, and tries again. He uses their trident to fly up the trident pools to the AFK spot, and heads to the top of the AFK spot.
    • Eryn heads down to the front of the AFK spot to head to the AFK spot, and heads out to the front side of the AFK spot. He heads to the top of the AFK spot, and continues waiting.
    • Eryn heads down to the front of the AFK spot to peer down, and heads to the front side of the AFK spot. He heads to the top of the AFK spot, and heads down to the front of the AFK spot.
    • Eryn heads to the top of the AFK spot, and continues waiting. He heads to the front side of the AFK spot, and heads to the top of the AFK spot.
    • Eryn heads down to the front side of the AFK spot, and heads to the front of it before heading back to the top of it. He heads down to the front side of the AFK spot, and heads back up to the top of it.
    • Eryn throws away prismarine shards, and heads down to the front side of the AFK spot, and heads back to the top of it. He heads down to the front side of the AFK spot to head to the other front side of the AFK spot, and falls down to the guardian XP farm when trying to head to the top of the AFK spot.
    • Eryn checks a chest, and uses their trident to near the entrance water elevator. He heads down to the guardian XP farm to continue using the guardian XP farm for XP, and deposits prismarine crystals, raw cod, and cooked cod.
    • Eryn deposits prismarine shards, and heads up to the guardian XP farm to try and use their trident to a trident pool. He uses their trident to fly up the trident pools to the front of the AFK spot, and heads to the AFK spot.
    • Eryn continues waiting, and heads out to jump down to the guardian XP farm. He heads down to the guardian XP farm to continue using it for XP, and gets lapis to enchant the diamond boots with Unbreaking III.
    • Eryn disenchants the boots, and continues using the guardian XP farm. He enchants the diamond boots with blast Protection IV, Depth Strider III, and Unbreaking III, and disenchants it.
    • Eryn continues using the guardian XP farm for XP, and deposits raw cod, cooked cod, and prismarine shards. He uses their trident to fly up to the guardian XP farm, and tries to use their trident to fly up trident pools to the front of the AFK spot.
    • Eryn head to the AFK spot, and peers down at the spawner of the guardian XP farm. He heads out to the front of the AFK spot to head up to the top of the AFK spot, and heads down to the front of the AFK spot.
    • Eryn heads onto the front side of the AFK spot, and heads back to the top of the AFK spot. He heads to the front of the AFK spot, and heads onto the front side of it. Eryn heads to the front of the AFK spot to walk around, and heads to the top of the AFK spot. He heads to the front side of the AFK spot to jump down to head to the guardian XP farm.
    • Eryn continues using the guardian XP farm for XP, and enchants the diamond boots with Protection III and Unbreaking III.
    • Eryn disenchants the boots, and continues using the guardian XP farm for XP. He enchants the diamond boots with Unbreaking III, and disenchants the boots.
    • Eryn deposits prismarine shards, prismarine crystals, pufferfish, cooked cod, and raw cod, and continues using the guardian XP farm for XP. He deposits raw cod, prismarine shards, and prismarine crystals, and breaks a bookshelf at the enchanting area.
    • Eryn removes some bookshelves, and enchants the diamond boots with Feather Falling IV. He adds Depth Strider III to another pair of enchanted diamond boots, and adds Soul Speed III to the other pair of enchanted diamond boots.
    • Eryn adds a mending and Unbreaking III book to the other pair of enchanted diamond boots, and the anvil breaks. He tries to combine the boots, and continues using the guardian XP farm for XP.
    • Eryn uses their trident to fly up to the guardian XP farm, and tries to use their trident to a trident pool. He tries again, and tries to use their trident to a trident pool.
    • Eryn uses their trident to fly up the trident pools to the front of the AFK spot, and heads to the AFK spot to continue waiting. He deposits raw cod and prismarine shards, and checks an ender chest.
    • Eryn unequips their diamond helmet to equip their netherite helmet, and continues waiting. He heads out to the front of the AFK spot to jump down to the guardian XP farm, and uses their trident to fly to the guardian XP farm.
    • Eryn continues using the guardian XP farm for XP, and places back the bookshelves at the enchanting area. He checks chests, and deposits books ane emeralds.
    • Eryn heads up to the guardian XP farm, and tries to use their trident to a trident pool. He tries again, and uses their trident to fly to the front of the AFK spot.
    • Eryn heads to the AFK spot, and deposits prismarine shards, raw cod, cooked cod, cooked salmon, and prismarine crystals. He heads out to the front side of the AFK side while heading to the top of the AFK spot.
    • Eryn falls down to the guardian XP farm when trying to head to the top of the AFK spot, and uses their trident to fly to the top of the spawner of the guardian XP farm. He tries to jump to a trident pool, and falls down to the guardian XP farm.
    • Eryn unequips their netherite armor to equip their diamond armor, and tries to use their trident to a trident pool. He unequips their diamond armor to equips their netherite armor, and tries using their trident to a trident pool
    • Eryn tries again, and tries using their trident to a trident pool. He uses trident to fly up the trident pools and to the front of the AFK spot.
    • Eryn heads to the AFK spot to continue waiting, and heads out to the front of the AFK spot to jump down to the guardian XP farm. He flips a lever to open an iron trapdoor, and flips the lever to close it before continuing to use the guardian XP farm for XP.
    • Eryn flips the lever to open the trapdoor, and flips the lever a couple of times. He uses their trident to fly up to guardian XP farm, and uses their trident to fly up the trident pools to the front of the AFK spot.
    • Eryn heads to the AFK spot to continue waiting, and heads out to head to the top of the AFK spot, and heads down to the front of the AFK spot. He heads to the front side of the AFK spot, and returns to the top of the AFK spot.
    • Eryn heads down to the front side of the AFK spot, and heads to the other side of the AFK spot. He continues waiting, and heads to the front of the AFK spot.
    • Eryn heads down to the front side of the AFK spot, and jumps down to the guardian XP farm to continue using the guardian XP farm for XP. He combines the two pairs of diamond boots, and renames the boots to "✟ Blessing ✟."
    • Eryn checks chests, and deposits prismarine shards, prismarine crystals, some raw cod, and raw salmon, and checks a chest. He gets netherite ingots from an ender chest, and flip a lever to open an irn trapdoor at the front of the spawner and flips the lever to close it.
    • Eryn continues using the guardian XP farm for XP, and converts their diamond armor to netherite. He gets three instant health II potions from an ender chest to deposit their second set of netherite armor in, and checks the ender chest.
    • Eryn gets a netherite chestplate from an ender chest, and uses the guardian XP farm to mend it. He checks an ender chest, and deposits the chestplate back in their ender chest.
    • Eryn uses their trident to fly up to a trident pool, and ends their stream.

Bad's stream: https://www.youtube.com/watch?v=otCEpk9sww4&ab_channel=BadBoyHaloVODS

February 3, 2022[]

  • Ponk starts at the house, and walks around.
    • Ponk checks a chest, and head out to the front of the house and to the second floor. He heads down the stairs to the first floor, and walks around.
    • Ponk heads to the donkey pen, and heads to the front of his cactus farm to check a hopper. He heads upstairs to the front of his cactus farm, and states that his cactus farm was not as efficient.
    • Ponk considers making a kelp farm, and heads down to the front of his carrot farm. He heads onto the stairs of his cactus farm, and considers making a bone farm.
    • Ponk feels like he didn't need the farm since he had lots of bones, and heads down onto part of the stairs. He wonders if he would need the bone farm, and heads up the stairs to the house to check chests.
    • Ponk decides that he would be fine without the bone farm, and gets observers, dispensers, pistons, and glass. He checks chests, and heads out to head down part of the stairs.
    • Ponk checks a chest, and gets a minecart, redstone, buckets, and powered rails, and heads to the front of his villager trading hall to check chests. He checks chests, and jumps down into the river to head to his shack to get his netherite pickaxe and deposits his diamond pickaxe.
    • Ponk checks chests, and heads out to the river. He heads to the river near the cave entrance, and uses his trident to fly to the side of the stairs.
    • Ponk uses his trident to fly onto the scaffolding, and heads down to the front of the house. He spots a sheep on the side of a cliff nearby, and heads into the house to get rails and more powered rails, and heads out to head down the stairs to the front of his cactus farm to remove the stairs.
    • Ponk considers making the room 1 block bigger, and heads out to the front of his carrot farm. He returns to the room to mine out part of the ceiling.
    • Ponk heads out to jump down into the river, and considers making some oxidized copper. He heads to his shack to check a chest and gets copper, copper blocks, and raw copper.
    • Ponk checks a furnace and chest, and removes the hopper above and under the furnace. He heads out to the front of his shack to remove furnaces.
    • Ponk uses his trident to fly to the front of his house, and heads back to the house to craft more copper blocks. He places some raw copper in a furnace, and places a hopper above the furnace.
    • Ponk removes the hopper, and places it back on top of the furnace. He removes a crafting table and a quartz blocks, and heads out down to the first floor to heads to the front of his carrot farm.
    • Ponk heads to the first floor, and heads upstairs to the house to patch the wall with some cobblestone and mines out a bit of the floor. He checks chests, and heads out down the stairs to near the stairs to check chests and gets chests.
    • Ponk heads up the stairs to return to the house, and adds a hopper under the furnace. He adds a chest by the hopper under the furnace, and removes the hopper under the furnace.
    • Ponk places the hopper back under the furnace, and removes it. He places the hopper back under the furnace, and checks the furnace.
    • Ponk places some raw copper in the hopper at the top of the furnace, and checks the furnace. He checks chests, and gets some coal to place in the furnace to start smelting the raw copper.
    • Ponk checks chests, and decides to oxidize the copper blocks. He checks the hopper above the furnace, and checks the furnace.
    • Ponk places some more raw copper in the hopper on top of the furnace, and heads out to the front of the house to head up scaffolding to the top of the house. He heads to behind the house to place the copper blocks, and heads down to the top of the house.
    • Ponk decides to get dirt, and heads near the house. He heads down to near the farm to head to the first floor to get dirt, and heads to the front of his cactus farm.
    • Ponk heads out to his carrot farm, and returns to the front of his cactus farm to starts working on his bamboo farm, and places some dirt and adds some dispensers above the dirt. He adds pistons to the top of the dispensers, and heads out to the front of his carrot farm.
    • Ponk heads near his bamboo farm, and heads out to the front of his carrot farm. He heads to the front of his bamboo farm, and heads back to the front of his carrot farm.
    • Ponk heads to the entrance of the farms, and heads to the front of the farm to add some more dirt. He removes the dirt, and adds another dispenser.
    • Ponk mines out the floor in front of the dispensers, and continues mining out a bit of the floor in front of the dispensers. He patches part of the floor with some cobblestone, and heads out to the front of his villager trading hall and to the first floor to head up the stairs to the house to check chests.
    • Ponk checks the chest by the furnace, and checks a chest. He heads out to the front of the house, and heads onto part of the stairs.
    • Ponk heads down the stairs to the front of his carrot farm. He heads to the entrance of his farms, and heads to the front of his bamboo farm to mine down at part of the floor in front of the farm.
    • Ponk heads out to the first floor to get a redstone torch, and removes a redstone torch from the ground. He returns to the front of his bamboo farm to add a redstone torch to the tunnel in the ground, and covers it.
    • Ponk adds some powered rails and some rails, and removes a powered rail. He adds some more powered rails, and removes one.
    • Ponk mines a tunnel down near the unpowered rail to add a redstone torch under it, and covers the tunnel with dirt. He places some dirt, and places a minecarts with a hopper down on the rails.
    • The minecarts heads down the rails, and slides off to the front of the cactus farm. Ponk retrieves the hopper minecart, and adds some dirt to the sides of the rails.
    • Ponk heads to the first floor to craft a hopper minecart, and heads back to the front of his bamboo farm to add the hopper minecart to the rails of his bamboo farm. He adds dirt over the hopper minecart and rails, and throws some dirt onto the dirt.
    • The dirt goes not get collected, and Ponk picks up the dirt, and throws some dirt onto the dirt. He removes some dirt, and finds that the hopper minecart stopped.
    • Ponk removes the rest of the dirt on top of the hopper minecart and rails, and the hopper minecart gets unstuck. He adds some dirt over the rails, and the hopper minecart stops.
    • Ponk removes the dirt, and the hopper minecart gets unstuck. He removes some dirt under a dispenser, and removes a powered rail.
    • Ponk adds the powered rail back, and removes another powered rail. He adds the powered rail back, and covers the hopper minecart and rails with dirt.
    • Ponk throws some dirt onto the dirt, and the hopper minecart collects it. He removes dirt at the side of the farm, and removes the dirt over the hopper minecart and rails.
    • Ponk removes some sand at the exit of the farms, and harvests some carrots from his carrot farm and removes the rest of the sand. He heads to the front of his carrot farm, and heads to the first floor to walk around.
    • Ponk returns to the front of his bamboo farm to remove the hopper minecart, and heads out to head up the stairs to the front of the house. He heads up the stairs to the front of the house to head up scaffolding to the top of the house to walk around, and heads down to the front of the house.
    • Ponk heads up scaffolding to the top of the house, and heads to behind the house. He heads down to the top of the house, and heads down to the front of the house to head up scaffolding to the top of the house to walk around.
    • Ponk heads down to the front of the house to head back to the house to checks chests and deposits cobblestone and redstone. He retrieves redstone, and adds more coal to the furnace.
    • Ponk places more raw copper in the hopper above the furnace, and checks a chest by the furnace. He checks a chest, and deposits spider eyes and rotten flesh.
    • Ponk checks chests, and gets his netherite axe. He heads out to head down to the first floor, and decides to harvest some trees.
    • Ponk deposits scaffolding, a crafting table, diorite, a chest, dirt, and observers, and retrieves observers. He deposits rails, sand, coal, glass, hoppers, furnaces, buckets, powered rails, a minecart, pistons, redstone, and dispensers, and checks a chest.
    • Ponk heads to his donkey pen, and heads out down into the river. He uses his trident down the river to a path to head down the path to head through the second portal to the Nether hub.
    • Ponk returns to the Greater Dream SMP, and heads onto part of Hannah's path. He heads near the community tree farm, and heads to the community tree farm to harvest dark oak wood.
    • Ponk starts heading through the community Nether portal, and heads through the second portal. He heads down a path to head to the river to use his trident to part of the mountain.
    • Ponk heads to the top of the house, and heads down to the front of the house. He returns to the house to check a chest and crafts some dark oak planks to craft a crafting table.
    • Ponk sets up the crafting table to craft chests, and checks a chest. He heads out to head down the stairs, and heads to the front of his villager trading hall.
    • Ponk decides to trade for emeralds, and checks a chest. He gets some string, and trades for emeralds.
    • Ponk checks chests, and gets more string. He deposits some string, and continues trading for emeralds.
    • Ponk checks a villager's trades, and continues trading for emeralds. He heads to the first floor to deposit emeralds, and heads to the front of his villager trading hall to deposits string.
    • Ponk heads to the front of his bamboo farm, and heads to the first floor to check a chest. He heads to the front of his villager trading hall to check a chest, and heads to the first floor to get hoppers, a chest, more powered rails, rails, a minecart, pistons, and dispensers.
    • Ponk heads to the front of his bamboo farm, and removes the powered rails, some blocks, rails, and a redstone torch, and uncovers a redstone torch to remove it. He mines down the front part of the farm, and patches a wall with some cobblestone.
    • Ponk adds some hoppers, and removes the hoppers. He adds some hoppers back and checks a hopper.
    • Ponk adds another hopper, and adds s some cobblestone to head up onto the hoppers. He removes the cobblestone to add a redstone torch, and covers the redstone torch.
    • Ponk heads to the front of his bamboo farm, and adds a powered rail. He checks a hopper, and adds another powered rail.
    • Ponk removes a powered rail, and checks a hopper. He throws some cobblestone onto a hopper, and the hopper collects it.
    • Ponk checks hoppers, and throws down some cobblestone on a hopper. The hopper does not collect the cobblestone, and Ponk removes the powered rail, and some blocks.
    • Ponk adds a redstone torch to the inside of the side of the hoppers, and removes the other redstone torch before conversing the redstone torch and adding a powered rail. He throws some cobblestone onto a hopper, and the hopper collects it.
    • Ponk gets cobblestone and a powered rail from a hopper, and starts to remove his cactus farm. He checks the hopper of the farm, and some water from the farm leaks out.
    • Ponk heads up the water to his cactus farm, and blocks the water. He heads to the front of the farm to remove some sand and cacti.
    • Ponk adds some cobblestone to remove the water of the farm, and removes the rest of the sand and cacti. He removes the dark oak fences, and heads to the front of the cactus farm to continue removing his cactus farm.
    • Ponk removes the hoppers of the cactus farm, and heads up part of the stairs to the side of the stairs to throw away cacti and some cobblestone near Cliff Pig to give the pig some scraps. He heads back to the front of his bamboo farm, and considers making a big stick farm.
    • Ponk considers making the stick farm small, and considers making another bamboo farm. He considers making another farm where the cactus farm used to be, and removes a hopper of his bamboo farm to mine out part of the side of the hoppers to add a redstone hopper.
    • Ponk towers up with cobblestone to the top of the hoppers, and adds some more cobblestone by the hoppers to add a powered rail and heads to the front of his bamboo farm. He heads back to the first floor to check a chest, and heads up the stairs to the house to check a chest and gets his netherite shovel.
    • Ponk heads out to part of the stairs, and heads down the stairs to the front of his bamboo farm. He removes the dirt at the front of the farm, and mines out the front of the hoppers, and mines out part of the side of the hoppers to add a hopper under a hopper.
    • Ponk removes the hopper, and mines down a bit to add a hopper under the hopper to throw some cobblestone onto the top hopper. He checks the hopper, and throws some cobblestone onto the top hopper.
    • Ponk tries to throw some cobblestone onto the hopper a couple of times, and throws some cobblestone onto the hopper a couple of times. He retrieves the cobblestone from a hopper, and checks a hopper.
    • Ponk mines up, and water from his carrot farm seeps in. He swims up the water stream to the entrance of his farm, and blocks the water/
    • Ponk heads down back to the hoppers, and adds some hoppers. He mines up, and water from his carrot farm seeps in.
    • Ponk swims up the water to the entrance, and blocks the water. He heads back down to the hoppers, and starts mining a staircase up.
    • Ponk removes a hopper to add chests, and removes a chest to adjust the position of it. He adds a hopper back by the chest, and throws some cobblestone onto the hopper.
    • Ponk retrieves the cobblestone from the chest, and throws some cobblestone onto another hopper. He checks the chest to find that the cobblestone did not go into it, and throws some cobblestone onto a hopper.
    • Ponk heads to the front of his farm to throw some more cobblestone onto the hopper. He checks hoppers, and throws some more cobblestone onto a hopper.
    • Ponk checks hoppers, and heads down to check a chest and retrieves cobblestone from a hopper. He removes a hopper, and places the hopper back.
    • Ponk removes a hopper, and places the hopper back before throwing some cobblestone onto a hopper, and checks the chest and some hoppers.
    • Ponk finds the cobblestone in a hopper, and removes some hoppers. He places the hoppers back, and throws some cobblestone onto a hopper.
    • Ponk checks the chest, and checks a hopper. He finds the cobblestone in a hopper, and removes some hoppers.
    • Ponk places a hopper back by the chest, and starts mining a tunnel behind the farm to add the rest of the hoppers back. He mines down and mines a tunnel under the hoppers and mines up to head back to the front of the hoppers.
    • Ponk throws some cobblestone onto a hopper, and heads to the front of his bamboo farm. He heads back down to the hoppers to find that the cobblestone had ended up in the chest.
    • Ponk retrieves the cobblestone, and heads to the entrance to check the chest. He heads to the front of his bamboo farm, and heads to the entrance.
    • Ponk decides to set up the chests at where his carrot farm used to be, and heads down to the hoppers to remove the chest. He mines a staircase up, and heads back down to add and removes a hopper by the chest, and adds a chest.
    • Ponk removes part of the staircase to add another chest, and removes a chest to adjust the position of it. He adds more hoppers by the chest, and heads up to the entrance.
    • Ponk heads to the front of his bamboo farm, and adds some dirt by the side of the farm. He adds rails onto the hoppers, and covers the rails with dirt.
    • Ponk removes some dirt by the farm, and crafts a hopper minecart to place on the rails. He heads down the hoppers to check the chest, and heads up to the entrance.
    • Ponk heads to the front of his bamboo farm, and heads near his bamboo farm to mine a staircase up to the top of the farm to mine out an area above it. He adds observers above the pistons, and mines out the back of the pistons.
    • Ponk heads down to the first floor to get redstone, and heads up the stairs to the top of the farm to add redstone behind the pistons. He heads down to the first floor to get some bamboo, and heads to the front of his bamboo farm to plant a bamboo stalk to add onto, and plants more bamboo.
    • A bamboo stalk grows up to the observers, and the farm does not harvest it. Ponk adds onto a bamboo stalk, and heads up to the back of the farm to add onto a bamboo stalk.
    • Ponk removes the redstone, and adds some cobblestone behind the farm. He adds some redstone, and heads down to the front of the farm.
    • The farm harvests the bamboo, and Ponk adds onto a stalk of bamboo for the farm to harvest it. Ponk heads near the farm, and heads to the front of the farm.
    • Ponk heads down to the hoppers, decides to get more iron, and heads up the stairs to the first floor to deposit observers, a composter, bone meal, pistons, his netherite shovel, dispensers, dark oak wood, bamboo, dark oak planks, chests, dark oak fences, powered rails, dirt, cobblestone, carrots, sand, golden carrots, one of his crossbows, powered rails, and raw copper. He gets raw iron and dispensers, and deposits dispensers.
    • Ponk gets some cobblestone and coal, and crafts furnaces to set up to place some raw iron in a furnace and coal to smelt the raw iron, and gets some coal from the furnace. He places some raw iron and coal in a furnace to smelt, and decides to go exploring for a cave.
    • Ponk uses his trident to starts traveling, and continues traveling. He kills a rabbit for food, and continues traveling.
    • Ponk heads into a cave, and explores it. He heads into an underwater cave, and mines iron.
    • Ponk mines into a cave, and heads down the water stream from the underwater cave to the cave to continue exploring it. He mines diamonds, and mines around.
    • Ponk continues exploring the cave, and mines up a staircase up to part of the cave. He continues exploring the cave, and continues mining iron.
    • Ponk continues exploring the cave, and continues mining diamonds. He mines up back to the cave, and continues exploring the cave.
    • Ponk continues mining iron, and continues exploring the cave. He mines gold, and continues exploring the cave.
    • Ponk continues mining iron, and continues exploring the cave. He mines into part of the cave, and continues exploring it.
    • Ponk considers saving that one zombie villager he had trapped to get better trades. He heads into a mineshaft, and removes rails from it while he explores it.
    • Ponk gets bread and a Silk Touch book from a minecart chest, and clears cobwebs from a spider spawner to break it. He mines diamonds in the mineshaft, and starts mining a tunnel.
    • Ponk returns to the mineshaft, and gets rails from a minecart chest. He removes rails from the mineshaft, and mines gold in the mineshaft.
    • Ponk mines to part of the mineshaft, and continues exploring it. He removes rails from the mineshaft while he continues exploring it, and continues exploring the mineshaft.
    • Ponk mines a staircase up into part of the mineshaft to continue exploring it, and mines to part of the mineshaft. He mines diamonds in the mineshaft, and continues exploring it.
    • Ponk mines a staircase up to part of the mineshaft, and continues exploring the mineshaft. He finds a spider spawner, and a creeper nearly blows up the spawner.
    • Ponk heads down part of the mineshaft to get some oak planks to craft sticks. He continues exploring the mineshaft, and gets some oak planks.
    • Ponk continues exploring the mineshaft, and gets a torch. He heads to the cave to mine diamonds, and continues exploring the cave.
    • Ponk continues mining diamonds, and heads to part of the mineshaft to continue exploring it. He comes across another spider spawner, and continues exploring it.
    • Ponk heads into a cave, and heads back to the mineshaft to continue exploring it. He mines to part of the mineshaft, and continues exploring it.
    • Ponk finds two spider spawners together, and clears cobwebs behind them. He returns to the spider spawners to get a bucket and a name tag from a chest, and continues exploring the mineshaft.
    • Ponk gets some torches from a minecart chest, and mines up to a spider spawner he had broke. He clears some cobwebs to head to part of the mineshaft to check a minecart chest, and continues exploring the mineshaft.
    • Ponk gets gold, more rails, and a glow berry from a minecart chest, and continues exploring the mineshaft. He towers up to part of the mineshaft, and removes and places a block.
    • Ponk heads to a cave and towers up to part of the cave. He towers up to part of the cave to mine more gold.
    • Ponk mines to part of the cave, and continues mining iron and diamonds. He continues mining iron, and mines up to part of the cave.
    • Ponk adds blocks to part of the cave, and removes a block to head to part of the cave to continue mining iron. He mines lapis, and throws away spider eyes, a carrot, and an oak fence.
    • Ponk continues exploring the cave, and continues mining iron and lapis. He throws away rotten flesh, string, bones, and rabbit hide, and continues mining iron.
    • Ponk starts mining a staircase up, and water from an underwater cave seeps in. He mines into the underwater cave to continue mining iron, and mines into an underground lake.
    • Ponk mines into a cave, and mines to part of the cave. He tries to use his trident, and starts mining a staircase up, and heads back to the cave.
    • Ponk starts mining a staircase up, and mines some coal. He continues mining a staircase up to an underwater ravine, and swims out of the underwater ravine to a river.
    • Ponk uses his trident, and starts traveling back. He jumps down into a river to use his trident down it, and uses his trident to land.
    • Ponk continues traveling back, and heads to a river to use his trident to land. He continues traveling back, and heads down into a river to use his trident to land, and continues traveling back.
    • Ponk heads into a water stream to use his trident to fly to the river, and use his trident to fly onto the stairs. He heads up the stars to the house to check chests, and heads out to head down to the stairs to near the stairs to deposits lapis, diamonds, and raw gold, and heads to the first floor to check a chest and gets chests to set up at the front of his old villager trading hall to deposit tuff, cobblestone, oak planks, rabbit hide, andesite, and iron, and retrieves the iron and deposits spider eyes, sticks, bread, and gunpowder, and retrieves the gunpowder.
    • Ponk deposits cobbled deepslate, and deposits gold, a Silk Touch book, gunpowder, redstone, cooked porkchops, name tags, a bucket, raw iron, arrows, rails, glow berries, copper, and iron. He retrieves cooked porkchops, raw iron, and raw gold, and gets coal.
    • Ponk heads up the stairs to the house, decides to go to the spider XP farm, and check chests and gets more coal. He heads out to the front of his house, and jumps down to the river to use his trident to fly to the path.
    • Ponk heads down the path, and heads to the portal area to get steak from an ender chest by the portal. He heads through the second portal to the Nether hub, and returns to the Greater Dream SMP through the second portal, and heads down Hannah's path to the spider XP farm.
    • Ponk places raw iron and raw gold in furnaces to smelt, and heads to the AFK spot. He heads to the spider XP farm to check an ender chest, and heads back to the AFK spot.
    • Ponk mends his trident, and retrieves iron, some raw iron some coal, raw gold, and gold, and checks a furnace. He retrieves more raw iron and coal, and heads out to head down the Prime Path to the community Nether portal.
    • Ponk heads to the front of the second portal to check a chest by it, and heads through the second portal to the portal area, and heads down a path to a river to use his trident down the river to part of the mountain.
    • Ponk heads to the top of the house to head down to the front of the house to pass the night, and heads down the stairs to the front of his carrot farm. He heads to the first floor to walk around, and retrieves iron from a furnace.
    • Ponk places some raw iron in the furnace to smelt, and places the rest of the raw iron in a furnace to smelt and retrieves some iron. He gets dark oak wood to craft some dark oak planks for some chests, and crafts some dark oak planks to crafts more chests for some hoppers.
    • Ponk heads to the front of his bamboo farm to check the chest, and heads to the side of the farm to remove a block. He mines down a bit to mine out an area behind his bamboo farm, and heads near his bamboo farm.
    • Ponk heads back to behind his bamboo farm, and heads out to the first floor to craft more dark oak planks for some dark oak slabs for some barrels, and heads to behind the farm to add a hopper and barrel.
    • Ponk places and removes some coal from the barrel, and removes the barrel to adjust its position. He places and removes raw gold in the barrel, and removes the hopper to adjust its position.
    • Ponk checks a dispenser, and deposits and retrieves dark oak planks from the barrel. He removes the hopper, and removes the block above the barrel.
    • Ponk removes the barrel, and moves it up and adds hoppers under it. He removes a hopper, and checks the barrel.
    • Ponk places the hopper back, and removes a hopper. he places the hopper back, and removes it.
    • Ponk adjusts the position of the hopper, and places iron in the barrel. The iron vanishes, and Ponk checks a hopper.
    • Ponk checks a dispenser, and retrieves the iron from a hopper. He removes a hopper to adjust its position, and places some dark oak wood in the barrel.
    • Ponk retrieves some of the dark oak wood, and checks a hopper. He retrieves the rest of the dark oak wood from a dispenser, and heads to the first floor.
    • Ponk checks a furnace and chest, and retrieves iron from furnaces. He crafts more hoppers, and heads near his bamboo farm.
    • Ponk mines to behind the farm, and mines out the top of the farm to add barrels. He adds and removes a hopper, and adds more hoppers.
    • Ponk removes a hopper, and heads out to the other side of the bamboo farm. He adds some dark oak planks for a staircase to the top of the farm, and heads up the stairs to the top of the farm.
    • Ponk heads down the stairs to the side and front of the farm, and heads to the first floor to check a chest. He sets down a barrel near his villager trading hall to deposit gold, coal, steak, raw gold, dark oak slabs, string, and cooked porkchops.
    • Ponk retrieves the cooked porkchops, and deposits cobblestone. He crafts more dark oak planks for a chest fro a hopper, and heads to behind his bamboo farm.
    • Ponk mines out part of the wall by the farm, and adds more hoppers to behind the farm. He heads to the front of his bamboo farm, and heads to the first floor to check a chest and gets glass.
    • Ponk heads to the front of his bamboo farm, and heads onto part of the stairs. He heads up the stairs to the front of the house to head up scaffolding to the top of the house to head to behind the house to find that only one copper block had started to oxidize.
    • Ponk heads to the top of the house, and heads down to the front of the house to head into the house to check chests and gets white stained glass. He checks chests, and gets green concrete.
    • Ponk checks chests and gets some bones. He deposits coal, bamboo, dark oak planks, and cobblestone, and gets some more bones to craft into some bone meal.
    • Ponk heads out to head down to the first floor, and heads onto the staircase by his bamboo farm. He heads to the front of his bamboo farm, and heads to the front of his villager trading hall to deposits some bone meal, and heads back to the front of the farm to add white stained glass over the hoppers.
    • Ponk adds more white stained glass over the hoppers, and adds more white stained glass. He falls to the hopper area, and heads out to the front of his bamboo farm to continue adding white stained glass over the hoppers.
    • Ponk heads to the first floor to craft some white dye for more white stained glass. He heads near his bamboo farm, and heads to the front of his bamboo farm.
    • Ponk towers up with green concrete by the side of his bamboo farm to the top of his bamboo farm, and adds more white stained glass to the front. He adds white stained glass to the top of his bamboo farm, and adds more white stained glass to the front of his bamboo farm.
    • Ponk heads down to the front of his bamboo farm, and heads to the first floor to deposit his trident, his crossbow, cooked porkchops, his netherite pickaxe, iron, dark oak wood, his netherite sword, his netherite axe, white dye, bone meal, and white stained glass. He gets bone meal, and crafts more bone meal.
    • Ponk gets green concrete, and heads to the side of his bamboo farm to tower up with green concrete to the top of his bamboo farm. He heads down onto the stairs at the side of his bamboo farm to head to the top of his bamboo farm to place bone meal in the barrels
    • Ponk adds more bone meal to barrels, and heads down the stairs to the front of his bamboo farm. He heads to the first floor to get torches, and heads back to the front of his bamboo farm.
    • Ponk heads to the first floor to get his netherite pickaxe, and heads to the front of his bamboo farm to remove some green concrete at the side of the farm to add torches. He removes some more green concrete from the other side of the farm to remove some green concrete to add a torch.
    • Ponk heads to the front of his bamboo farm, finds that a stalk of bamboo had grown, and heads to the first floor to get golden carrots and cooked porkchops. He heads to the front of his bamboo farm to wait for a bamboo stalk to grow, and a bamboo stalk grows.
    • More stalks of bamboo grow, and heads near his bamboo farm and accidentally tramples a carrot crop at his carrot farm. He adds more green concrete to the side of his bamboo farm, the farm starts harvesting bamboo while bone mealing it, and Ponk heads to the front of his farm. Ponk checks the chest of his bamboo farm, and heads up the stairs to the top of his bamboo farm to remove redstone from behind the farm to turn it off.
    • Ponk heads down to the front of his bamboo farm, and heads near his bamboo farm to collect bamboo and green concrete. He heads down to the hopper area, and heads to the front of his bamboo farm.
    • Ponk deposits bamboo at his farm, and heads to the front of his bamboo farm. He heads to the first floor to check a chest and heads up the stairs to the front of the house to pass the night.
    • Ponk heads to the house to check chests and gets prismarine bricks. He checks chests, and gets glass.
    • Ponk checks chests, and heads down to the front of his old villager trading hall to check chests. He heads to the first floor to check chests, and heads to the front of his villager trading hall to check chests.
    • Ponk walks around, and heads into his donkey pen. He jumps down into the river to head to his shack to get more torches, amethyst blocks, and prismarine crystals.
    • Ponk checks chests, and heads out. He considers getting materials from Foolish's summer home, and heads to the top of the house. He heads down to the front of the house to head to the house to checks chests.
    • Ponk gets orange concrete and red concrete, and checks chests. He gets copper to craft into copper blocks, and checks chests,
    • Ponk heads out to head up scaffolding to the top of the house to head to near his copper blocks behind the house. He adds more copper blocks to the area to oxidize, and heads near his farm.
    • Ponk decides to steal sea lanterns and gets his trident, and heads down to the first floor to get his trident. He gets raw copper to place in a furnace to smelt, and retrieves iron from the furnace to deposit.
    • Ponk jumps down into the river, and considers getting dyes for stained glass, and heads to a river to use his trident down a river to a path to head down the path. He heads down the path to head through the second portal to the Nether hub, and returns to the Greater Dream SMP.
    • Ponk heads to the community Nether portal, and heads near Hannah's path and Eret's fortress to get glowstone, spruce wood, redstone blocks, and more red concrete. He checks a chest, and gets some dark prismarine, shroomlights, light blue stained glass, and some sunflowers.
    • Ponk checks a chest, and heads to the front of the second portal to check a chest by it. He heads through the second portal to the portal area, and finds a black horse tied to a spruce fence by a path with an oak sign stating that the horse was Tina's.
    • Ponk mounts and dismounts the horse, and heads down a path to river to use his trident down the river and to part of the mountain. He heads to the top of the house to walk along some amethyst blocks, and heads down to the front of the house to head down the stairs to the first floor to head to near his bamboo farm to remove a torch to replace with a shroomlight.
    • Ponk heads to the other side of his bamboo farm to remove a torch to replace with a shroomlight. He heads to the front of his bamboo farm, and removes some green concrete from the side of the farm.
    • Ponk removes some green concrete at the side of the farm to replace with orange concrete, and adds more orange concrete by the side of his farm, and heads to the side of his farm to remove the orange concrete to replace with green concrete. He heads to the front of his farm to add more green concrete to the side of the farm and a shroomlight.
    • Ponk removes a torch from the side of his farm to add more green concrete and a shroomlight. He adds more green concrete, and heads to the side of his farm.
    • Ponk heads to the entrance, and heads to the front of his farm. He heads back to the entrance, and heads to the side of his farm to tower up with green concrete, and heads down to the side of the farm to remove some green concrete to add a shroomlight.
    • Ponk heads near his farm, and later towers up with green concrete, a shroomlight, and more green concrete before heading down to head to the front of his bamboo farm. He heads to the first floor, and heads back to the front of his bamboo farm.
    • Ponk heads to the front of his villager trading hall to check a chest, and heads to the first floor to get stone. He heads to the front of his bamboo farm to add stone over the hoppers, and heads to the side of his bamboo farm to remove some green concrete and mines a staircase up to the top of his farm to craft a redstone block into more redstone to place behind the observers.
    • Ponk heads down to the side of the farm to place back green concrete and stone, and heads to the front of his bamboo farm to find that the farm did not turn on. He heads to the first floor to get white stained glass, and heads back to the front of his bamboo farm to remove some white stained glass to break a bit of a bamboo farm for the bamboo farm to harvest the bamboo.
    • Ponk places back the white stained glass, and heads to the side of the farm to remove some stone to check a hopper and barrel. He places back the stone, and heads back to the front of his bamboo farm.
    • Ponk heads to the back of the room to patch a gap in the wall with cobblestone, and heads to the first floor. He returns to the front of his bamboo farm, and his farm harvests bamboo while bone mealing it.
    • The bamboo farm stops, and Ponk checks a chest, and heads to the front of his bamboo farm. He heads to the hopper to check hoppers and the chest, and heads to the front of his bamboo farm.
    • The bamboo farm starts harvesting bamboo while bone mealing it again, and Ponk considers adding more hoppers to the farm. Ponk heads to the side of the farm to mine staircase up to the top of his farm to remove the redstone, and heads down to the front of his bamboo farm.
    • Ponk checks the chest, and heads to the first floor to check a furnace and a chest. He heads to the front of his villager trading hall to deposits sunflowers, prismarine crystals, glowstone, orange concrete, redstone blocks, glass, copper, red concrete, prismarine bricks, dark prismarine, torches, and golden carrots.
    • Ponk checks a chest, and gets some bamboo from his bamboo farm chest. He crafts sticks, and heads to the front of his villager trading hall to trade for emeralds.
    • Ponk checks his bamboo farm chest, and heads to the front of his bamboo farm. He heads to the front of his villager trading hall, and returns to the front of his bamboo farm.
    • Ponk heads to the hopper area to get some bamboo, green concrete, and a torch. He deposits bamboo, and checks hopper.
    • Ponk heads to the front of his bamboo farm, and heads down to the hopper area. He checks hoppers and gets some bamboo from a hopper.
    • Ponk gets a stalk of bamboo from another hopper, and checks hoppers and a chest. He heads to the front of his bamboo farm, and mines down to the hopper area.
    • Ponk adds some cobblestone under the tunnel he had dug, and heads out to the tunnel at the front of his bamboo farm. He removes some white stained glass, and removes a rail.
    • Ponk removes the hopper minecart and a hopper, checks a hopper, and places back the hopper. He checks a hopper, and mines up back to the front of his bamboo farm.
    • Ponk get a hopper from the farm chest, and deposits the hopper. He heads to the front of his bamboo farm to head down the stairs to checks hoppers.
    • Ponk heads to the first floor to check chests and gets some rails. He heads to the front of his bamboo farm to head down the stairs to add the rail back and checks a hopper.
    • Ponk heads up to get a hopper from the chest, and heads to the entrance to craft a hopper minecart. He heads back down the stairs at the front of his bamboo farm to place the hopper minecart on the rails.
    • The hopper minecart does not move, and Ponk removes some white stained glass and the hopper minecart. Ponk heads up to get the hopper, minecart, and a rail from the farm chest, and crafts a hopper minecart.
    • Ponk heads down the stairs at the front of his bamboo farm to remove some dirt, bamboo, and white stained glass before placing the hopper minecart on the rails. He heads back to the front of his bamboo farm, and places back dirt and removes some white stained glass to plant bamboo and places back white stained glass.
    • Ponk covers the staircase at the front of the farm, and removes part of the floor at the front of his bamboo farm to add more white stained glass to the farm before filling in the floor. He heads upstairs at the side of the farm to head to the top of his bamboo farm to add redstone behind the observers.
    • Ponk heads down to the front of his bamboo farm to remove some white stained glass and harvests part of a bamboo stalk. The bamboo farm harvests the bamboo and bone meals it before harvesting it again.
    • The bamboo farm stops, and Ponk places back white stained glass and gets cobblestone from the farm chest. Ponk heads down to the hopper area to check hoppers and deposits some bamboo in the farm chest.
    • Ponk heads up to the front of his bamboo farm, and waits. A bamboo stalk grows a bit, and Ponk continues waiting.
    • The bamboo farm eventually harvests the bamboo while bone mealing it, and Ponk checks the farm chest. The farm stops, and Ponk heads down to the hopper area to check hoppers and the farm chest.
    • Ponk heads up to the front of his bamboo farm to remove a strip of blocks in front f it to replace with amethyst blocks. He heads down to the hopper area to mine out the area a bit and fill in a gap in the floor.
    • Ponk removes blocks under some hoppers, and continues mining out the area. He patches a gap in a wall with some cobblestone, and removes a block in the wall to craft some spruce planks and crafts a stick to craft a redstone torch to add to the gap in the wall.
    • Ponk mines out part of the ceiling, and removes a block in a wall. He crafts a stick for another redstone torch to add to the gap in the wall.
    • Ponk heads up to the front of his bamboo farm to walk along it, and heads to the first floor. He heads to the front of his farm, and removes some white stained glass.
    • Ponk adds onto a bamboo stalk, and the farm harvests the bamboo. He heads up the stairs at the side of the farm to check a hopper and dispenser.
    • Ponk heads to the first floor to get some bones and bone meal crafts more bone meal. He heads up the stairs at the side of his bamboo farm to the top of his bamboo farm to place bone meal in some barrels.
    • Ponk heads to the front of his farm to find that it was harvesting the bamboo while bone mealing. The farm later stops, and Ponk adds white stained glass back to it.
    • Ponk heads to the first floor to check a chest, and heads to the front of his villager trading hall to check a barrel and chests. He checks a villager's trades, and heads to the first floor.
    • Ponk heads to the front of his old villager trading hall to deposit spruce wood, cobblestone, spruce planks, stone, bamboo, shroomlights, redstone, emeralds, a torch, cooked porkchops, amethyst blocks, his netherite pickaxe, green concrete, his trident, carrots, and white stained glass. He heads up the stairs to the house to get some bones to craft some bone meal.
    • Ponk heads out to head down to the first floor, and heads to the front of his bamboo farm to find it harvesting bamboo while bone mealing it. He heads near his farm and heads up the stairs to the top of his bamboo farm.
    • Ponk places some bone meal in the barrels, and adds more bone meal to some barrels. He checks a barrel, and crafts bone meal.
    • Ponk places more bone meal in some barrels, and his farm starts harvesting bamboo while bone mealing it. He continues placing more bone meal in the rest of the barrels, and adds more bone meal to some barrels.
    • Ponk checks a barrel, and heads down to the hopper area. He heads up to the front of his bamboo farm, and his bamboo farm stops.
    • Ponk heads down to the hopper area to check hoppers, and gets some bamboo from a hopper to place in another hopper, and checks a hopper and the farm chest. He heads up to the front of his villager trading hall, and heads down to the hopper area of his bamboo farm.
    • Ponk heads up to the part of the stairs, and checks the farm chest. He heads to the front of his villager trading hall to check a villager's trades.
    • Ponk gets bamboo from his bamboo farm chest to craft sticks, and heads to the front of his villager trading hall to trade for emeralds to deposit. He heads to the front of his bamboo farm, decides to make another bamboo farm, and heads to the first floor.
    • Ponk retrieves copper and iron from furnaces, and gets more iron and dark oak wood. He crafts some dark oak planks for chests, and checks a chest.
    • Ponk heads to the front of his villager trading hall to check a chest and gets some string. He checks a barrel and a furnace, and deposits copper and iron.
    • Ponk continues trading for emeralds, and places and removes some string in a spot. He continues trading for emeralds, and accidentally hits a villager.
    • Ponk continues trading for emeralds, and places some string and removes some string from a villager's spot. He places back string, and removes the string.
    • Ponk continues trading for emeralds, and heads to the first floor to deposit emeralds. He heads to the front of his villager trading hall to check a chest and gets string.
    • Ponk continues trading for emeralds, and checks a chest. He deposits string, and heads to the first floor to deposit emeralds.
    • Ponk gets emeralds to craft into emerald blocks to deposit along with emeralds. He heads up the stairs to the house to get some emeralds, and gets more emeralds.
    • Ponk heads out to head down to the first floor to craft emerald blocks to deposit along with emeralds. He heads to the first floor to walks around, and his bamboo farm starts harvesting bamboo while bone mealing it.
    • Ponk checks his bamboo farm chest, and heads to the front of his bamboo farm. he decides to turn off his bamboo farm, and heads up the stairs at the side of his farm to head up to the top of his bamboo farm to remove the redstone behind the observers to turn off the farm.
    • Ponk heads down the stairs to the front of his bamboo farm, and removes some white stained glass while collecting bamboo stuck on the dirt of the bamboo. He heads near his bamboo farm to deposit bamboo in his farm chest, and heads to the first floor to get iron, observers, pistons, droppers, and dispensers.
    • Ponk checks furnaces, and crafts hoppers. He heads to the front of his bamboo farm to add hoppers over part of gap in the floor, and checks a hopper.
    • Ponk places some dark oak wood over the hoppers, and throws some dark oak wood on the wood. The hoppers do not collect the dark oak wood, and Ponk collects the wood.
    • Ponk throws some dark oak wood on the wood, and the hoppers do not collect the wood. He collects the wood, and heads down to the hopper area.
    • Ponk heads to the first floor to get his netherite axe, and heads to the front of his bamboo farm to remove the dark oak wood over the hoppers. He heads down to the hopper area, and gets dark oak wood from a hopper.
    • Ponk heads up the stairs to the front of his bamboo farm, and heads to the first floor to check a chest and a barrel. He checks chests, and heads to the front of his old villager trading hall to get his netherite pickaxe and his trident.
    • Ponk heads to the front of his bamboo farm to remove the hoppers in the floor. He heads down to the hopper area. He heads up the stairs to the first floor, and checks a chest.
    • Ponk deposits dark oak wood, and gets more dark oak wood. He crafts some dark oak planks to craft some chests for some hoppers, and heads to the entrance.
    • Ponk heads to the front of his bamboo farm, and heads to the first floor to get some powered rails. He heads to the front of his villager trading hall to check a chest and a barrel, and
    • Ponk heads to the front of old villager trading hall to check a chest and gets rails. He heads to the front of his bamboo farm, and heads to the first floor to get cobblestone.
    • Ponk returns to the front of his bamboo farm to add some cobblestone to a gap in the floor, and removes some cobblestone. He heads down to the hopper area to remove a redstone torch from a gap in the wall, and fills in a gap in the wall.
    • Ponk adds the redstone torch to the wall, and adds some cobblestone in front of the redstone torch. He adds and removes a hopper, and adds a hopper.
    • Ponk checks a hopper, and add another hopper. He checks a hopper, and adds more hoppers.
    • Ponk removes a hopper to replace with some cobblestone, and heads up the stairs to the front of his bamboo farm. He adds powered rails to some hoppers, and adds some cobblestone by the side of one of the powered rails.
    • Ponk adds rails over the hoppers, and removes stone by the side of the rails. He heads to the first floor to checks a furnace and chest, and heads to the front of his villager trading hall to check a chest and a barrel.
    • Ponk heads to the front of his villager trading hall to get white stained glass, and heads to the front of his bamboo farm to add some white stained glass by the side of the rails. He heads to the first floor to get dirt, and checks a chest.
    • Ponk heads to the front of his old villager trading hall to check a chest and gets more dirt, and heads to the entrance. He checks a chest, and heads to the front of his old villager trading hall to get cooked porkchops.
    • Ponk heads to the entrance, and heads to the front of his bamboo farm. He adds dirt to behind the white stained glass, and removes the dirt.
    • Ponk heads to the entrance, and heads to the first floor to check chests and gets iron. He heads to the front of his old villager trading hall to check a chest, and heads up the stairs to the house to check chests and gets raw iron.
    • Ponk places the raw iron in a furnace to smelt, and retrieves copper from a chest by the furnace. He crafts copper blocks, and walks around at the house.
    • Ponk checks a chest, and continues walking around the house. He checks chests and a furnace, and retrieves iron from the chest by the furnace.
    • Ponk walks around the house, and crafts a minecart to craft a hopper minecart. He heads out to head down to the first floor to head to the front of his bamboo farm.
    • Ponk heads down to the hopper area, and removes a hopper. He adds hoppers to start to link the hoppers of both bamboo farms, and mines out part of the floor to add a hopper to link the hoppers of the two bamboo farms.
    • Ponk mines a bit down to mine a tunnel under the hoppers to head up to the front of his bamboo farm to throw an observer into a hopper. He checks the farm chest, and gets the observer from a hopper.
    • Ponk checks the farm chest, and heads to the front of his bamboo farm. He heads to the first floor to check a chest and sets up a chest.
    • Ponk deposits copper blocks, cooked porkchops, powered rails, dark oak wood, dirt, white stained glass, his netherite axe, cobblestone, observers, redstone, pistons, copper, dark oak planks, hopper minecart, hopper, his netherite pickaxe, droppers, dispensers, rails, and sticks. He gets dark oak wood and dark oak planks, and crafts more dark oak planks.
    • Ponk crafts some chests, and heads to the front of his villager trading hall. He heads to the first floor to check a chest and gets his netherite pickaxe.
    • Ponk heads to the front of his villager trading hall, and mines out part of the front of his villager trading hall to place chests in the floor. He heads to the entrance to add a chest, and gets some bamboo from his bamboo farm chest.
    • Ponk heads to the front of his villager trading hall to deposit bamboo, and heads to the entrance to check a chest and gets bamboo. He heads to the front of his villager trading hall to deposit some bamboo, and heads to the entrance to check a chest and removes the chest.
    • Ponk checks the farm chest, and heads to the front of his bamboo farm to throw some dark oak planks on a hopper. He opens the farm chest to wait, and retrieves the dark oak planks.
    • Ponk heads to the first floor to get a hopper minecart, and heads to the entrance to put it on the rails. He heads to the first floor to get dirt, and adds some dirt over the hopper minecart and rails and add some dirt near the second bamboo farm.
    • Ponk adds more dirt over the hopper minecart and rails, and removes the dirt by the bamboo farm. He heads to the first floor to get dispensers, observers, pistons, and redstone, and checks a chest.
    • Ponk heads near the front of his villager trading hall to check a chest and heads to the front of his villager trading hall to check a chest. He checks chests by his villager trading hall, and heads to the first floor to get redstone.
    • Ponk heads to the front of his bamboo farm, and heads to the first floor to get emeralds. He heads to his villager trading hall to trade for a bow, and heads to the first floor to check a chest.
    • Ponk gets cobblestone to craft a dispenser, and heads to the front of his bamboo farm to add dispensers and pistons, and heads to the side of his second bamboo farm to mine staircase up to the top of his second bamboo farm to mine out the top of it.
    • Ponk adds some cobblestone to the top of his second bamboo farm, and adds observers. He removes an observer, and places it back.
    • Ponk adds redstone behind the observers, and heads down the stairs to the front of his second bamboo farm to plant bamboo. He adds onto a bamboo stalk, and the farm harvests it.
    • Ponk heads to the entrance, and checks a chest by his villager trading hall. He heads near his bamboo farm to remove some green concrete.
    • Ponk heads to the entrance, and checks the dispenser of his second bamboo farm. He heads to the first floor to check a chest by his villager trading hall, and checks a furnace and chests.
    • Ponk heads to the front of his old villager trading hall to check a chest and checks chests.
    • Ponk gets some orange concrete and glowstone, and heads to the entrance. He places some glowstone by his second bamboo farm, and checks chests.
    • Ponk heads to the front of his old villager trading hall to get shroomlights, and heads to the entrance to remove the glowstone to add some orange concrete and shroomlights to the side of his second bamboo farm.
    • Ponk towers up a bit to add more orange concrete to the side of his second bamboo farm. He heads down to the entrance to remove some orange concrete, and heads to the other side of his second bamboo farm, and adds orange concrete and towers up a bit to add shroomlights and more orange concrete.
    • Ponk heads down to head to the first floor to check chests and gets white stained glass. He heads to the front of his second bamboo farm to add more white stained glass to the front of it and adds white stained glass back to his first bamboo farm.
    • Ponk heads to the entrance, and adds dirt over the hopper area and farm chest. He heads to the front of both of his bamboo farms, and mines a staircase from the side of his first bamboo farm to the top of his bamboo farm to add redstone behind the observers.
    • Ponk heads down the stairs to the entrance to uncover the farm chest, and heads to the other side of his bamboo farms. He heads to the entrance, and checks a chest and barrel by his villager trading hall.
    • Ponk checks furnaces, and checks chests. He heads to the front of his old villager trading hall to get stone, and checks chests.
    • Ponk heads up the stairs to the house to check the chest by the furnace and checks chests. He gets more stone, and gets more stone.
    • Ponk heads out to head down the stairs to the entrance to add stone above the side of his bamboo farms and fills in the staircase at the side of his first bamboo farm. He heads to the first floor, and heads to his bamboo farms.
    • Ponk leather heads onto part of the stairs, and heads up the stairs to the front of the house. He heads up scaffolding to the top of the house, and finds an invisible wandering trader and its llamas behind the house.
    • Ponk checks the trader's trades, and heads down to the front of the house to head to the house to craft a dark oak boat. He heads out, and falls to the side of the house.
    • Ponk heads down to near the entrance of a cave, and heads to the river at the front of it to use his trident to fly to the side of the stairs to head up the stairs to the front of the house to head up scaffolding to the top of the house. He finds the invisible wandering trader and its llamas there, and places the boat to push toward the trader.
    • The trader gets into the boat, and Ponk heads down to the front of the house to pass the night. Ponk heads up the scaffolding to the top of the house to find the trader visible, and checks the trader's trades.
    • Ponk heads down to the front of the house to head down part of the stairs to get some emerald blocks to craft into more emeralds, and heads up the stairs to the front of the house. He heads back to the house, and heads out to the front of the house to head up scaffolding to the top of the house.
    • Ponk throws away rotten flesh and trades for four buckets of pufferfish. heads down the scaffolding to the front of the house. He heads down the stairs to head to the first floor to check chests, and checks chests by his villager trading hall.
    • Ponk checks a chest, and heads to the front of his aquarium. He heads to part of the stairs, and heads up the stairs.
    • Ponk considers making a trap under a person's house, with the floor opening for the person to get trapped underneath the house while walking along the stairs, and spots a witch in the distance on a mountain.
    • Ponk heads down the stairs to the first floor to get one of his crossbows, and heads onto part of the stairs. He heads down to the first floor to head to his villager trading hall to check some villagers' trades and trades for some arrows.
    • Ponk heads onto part of the stairs, and heads up part of the stairs onto some oak fences by the stairs to shoot the witch dead. He heads up the stairs to the front of the house, and heads down to the first floor to get cooked porkchops and checks a furnace.
    • Ponk crafts more chests, and heads to the front of his aquarium to remove some blocks in front of it to place chests in the floor to deposit the buckets of pufferfish. He heads to his bamboo farms, and his first bamboo farm starts harvesting bamboo while bone mealing it.
    • The bamboo farm later stops, and Ponk heads to the entrance to check the farm chest. Ponk returns to his bamboo farms to remove some white stained glass from the front of his first bamboo farm.
    • Ponk gets some bamboo from the hopper minecart, and heads to the entrance to deposit the bamboo in the farm chest. He heads to his bamboo farms to find his first bamboo farm harvesting bamboo while bone mealing it.
    • The farm later stops, and Ponk places back the white stained glass. Ponk heads to the other side of the farms, and heads to the first floor to walk around.
    • Ponk heads onto the fence of hos donkey pen, and considers making a railway around his base while he was AFK. He heads to the other side of his farms, and heads to the first floor to continue walking around.
    • Ponk heads to the entrance, and decides for the roller-coaster to go through between his farms, and heads to his bamboo farms. He heads to the first floor and the front of his villager trading hall to check a villager's trades, and heads to the front of his old villager trading hall to deposit chests, stone, his netherite pickaxe, dark oak planks, arrows, redstone, observers, cobblestone, green concrete, white stained glass, orange concrete, dirt, glowstone, shroomlights, glowstone powder, and pistons.
    • Ponk checks a barrel and chest by his villager trading hall, and gets string. He checks a chest, and gets more string.
    • Ponk heads to the front of his villager trading hall to trade for emeralds, and checks a villager's trades. He heads to the first floor, and heads to the area behind his bamboo farms.
    • Ponk considers making a kelp farm behind his bamboo farms for bone meal to fill up the dispensers of his bamboo farms. He heads to his bamboo farms, and heads to the side of his bamboo farms.
    • Ponk heads to the first floor, deciding to have a roller-coaster with images, and heads to the side of his bamboo farms before ending his stream.
  • Sam starts in the high security cell at the prison trying to break some obsidian, with his hunger shown to be only one, and finds that he did not break the obsidian.
    • Sam believes that he was going to die, and wonders how long it has been since Dream was here. He states that it seemed like forever, and continues trying to break the obsidian.
    • Sam continues believing that he was going to die and starve, and continues trying to break the obsidian. He tells himself that he could do it, and that he just had to break one. Dream calls him, and Sam turns around from the obsidian wal to find Dream in the cell, who had used an ender pearl to teleport in.
    • Sam heads up to Dream, and asks for food since he was going to die. He asks Dream for food, and Dream agrees and gives him some steak.
    • Sam eats the steak, and Dream assures Sam that he was not going to starve and that he was going to be fine. Sam asks Dream if he could have more, and Dream tells him that he brought him a present.
    • Sam asks Dream what he brought him, and Dream responds that he had brought him a cake. Dream places the cake down on the floor, and Sam eats some slices of it.
    • Dream tells Sam that he made the cake himself, and Sam tells him that it was good. He states that he get everything for it, make it, and brought it here.
    • Sam asks Dream if he could have the whole cake, and if he wanted any. Dream tells Sam that he could have as much as he wanted.
    • Sam eats some more slices of the cake, leaving one slice left, and Dream asks him how he has been doing. Sam responds that he was better now, and that he thought he was going to starve to death.
    • Sam asks Dream where he has been, and how long it has been since he was here. He tells Dream that it seemed like forever, and Dream responds that it has been a day.
    • Sam does not believe Dream, and Dream tells him that it has been two days, and that he had not been here for one day. Dream states that he was busy, and that he was not around these places.
    • Dream states that he had been on an island metaphorically, and Sam asks him what island he was on. Dream responds that he was not actually on an island, and that he metaphorically was.
    • Dream asks Sam if he had time to think about himself and his past, and Sam responds that he has and that there was not much to do. Dream responds that there was not much to do, and asks Sam what he had thought about.
    • Sam tells Dream that he was right about some things, and opens his book on the lectern. He retrieves the book from the lectern, and tells Dream that he he thought he was right about there were lots of people who were bad.
    • Sam tells Dream that he thout that Techno and Eret were bad people, and Dream tells him that was progress. Dream gives Sam a clock which he dubs "The Progress Clock," and tells him that he made some progress.
    • Dream tells Sam that he did not bring an item frame, and that he could just hold it. Sam responds that he could hold the clokc, and Dream asks him if he had written anything, and opens the chest of books and quills.
    • Sam responds that he had not really written anything, and Dream gets a book and quill, and opens it to read "Steve is your polar bear." Sam tells Dream that he has not writyen anything, and Dream reads "Techno admitted to have a house."
    • Sam tells Dream that he did not write that, and that he thought he had wrote that. Dream places the book and quill back in the chest, and gets another book and quill and checks it.
    • Dream tells Sam that he might have, and that he might not remember much of it. Sam tells Dream that he did not really write anything, and Dream asks Sam if he liked him and if he thought he was a good person.
    • Sam responds that he did not, and Dream asks Sam that everyone else is equally bad as him even if he was not a good person, Sam responds that equally bad was not accurate, and that there were some people who were bad.
    • Dream asks Sam if he thought he was a good person, and Sam responds that he was. Sam adds that he maybe was, and Dream tells Sam that they are going to have a little talk and disccusion.
    • Dream tells Sam that they were going to compare each other, and asks what makes him a bad person and him not a bad person. Sam tells Dream that he thinks that he personally takes things from people so he could control them in a malicious way, and Dream responds that he does not.
    • Sam asks Dream if he did not want to control people, and Dream responds that he did not and wanted people to do the right thing and that he did not want to control people. Sam tells Dream that he thought he wanted people's things that they liked in his bunker, and Dream responds that he had wanted to put Skeppy in a 2x1 box, and Sam asks him if that was for the bad.
    • Dream states that he could have Skeppy in the massive prion that he had building, and that he was going to throw Skeppy in a 2x1 box. He adds that that was just for show, and that it was all a threatre for Tommy, and that he was just having fund and messing about.
    • Sam tells Dream that he did take some stuff from people, and that he had some people's stuff in his bunker like people's pets. Dream tells Sam that he just named a cow Henry, and that it was Tommy's.
    • Sam asks Dream if the cow was not actually Henry, and Dream responds that it was not and that Henry had died and asks how could the cow have been Henry. Dream asks Sam if he thought that the revival book works on pets, and Sam tells him that he does not know if it worked on pets and asks him if it did.
    • Dream tells Sam that it does not, and that it was one of the rules. Sam opens his book and quill, and flips to the fifth page to note that the revival book does not work on pets.
    • Dream tells Sam that the only thing he took was the Axe of Peace, and that he did not really take it and that he did not know how he got it. He adds that the axe was Techno, and that he would not do something to Techno.
    • Sam tells Dream that made sense, and Dream asks him what else he has done that was Bad. Sam tells Dream that he had told him that he had Tommy trapped on that island with him, and asks him if that was bad.
    • Dream tells Sam that Tommy was exiled by Tubbo, and that he spent time with Tommy and gave him food like how he was doing the same to him. He adds that he would take to Tommy, and tried to rehabitate him from making the mistake he had made over and over again.
    • Sam somewhat agrees, and states that it was not that bad. Dream asks Sam how it was his fault that he was exiled, and that Tommy was blowing up things, burning things, destroying things, and causing tons of problems for no reason whatsoever.
    • Sam responds that was true, and Dream tells him that Tommy was supposed to be well behaved for his country in some position, and adds that Tubbo exiled Tommy and that after he was exiled he had took Tommy to his exile spot and had kept an eye on him.
    • Dream tells Sam that he did not want Tommy to do bad things, and states that was not so bad. Sam tells Dream that was not that bad, and Dream tells him that the things that he said and done to Tommy were things he thought that were not morally perfect and that in his mind it was for his greater good and for the server since he was destroying it.
    • Sam asks Dream why Tommy hated him so much.
    • Dream responds that Tommy hated him because he wanted his discs, and Sam asks him why he wanted them. Dream responds that there was lots of lore and a story behind the discs, and that he had them orginally and won them fair and square.
    • Dream continues that Tommy had given him the discs fair and square, after he had beaten Tommy in a war. He tells Sam that the discs were his from that point on, and that Tommy has been stealing them back since then.
    • Dream tells Sam that Tommy has been stealing his discs that he won fair and square, and Sam hesitaly responds that was true. Dream adds that he had won the discs when they were fighting, and Sam hesitantly responds that was true and that he sees where he was coming from.
    • Sam tells Dream that he had earned the discs, and that Tommy was taking them. He tells Dream that Tommy was still young at the end of the day, and Dream agrees stating that Tommy would make mistakes and learn from them.
    • Dream tells Sam that he never said that Tommy can't learn and grow, and that he could learn and grow if you could be better. He asks Sam what else he has done, and Sam responds that he does not know.
    • Sam tells Dream that he was going to kill Tubbo, and Dream responds that he was not going to kill Tubbo. Sam asks Dream why he said he wanted to kill Tubbo, and Dream responds that if he had wanted to kill Tubbo, he would have killed him.
    • Sam asks Dream why he said he was going to kill Tubbo, and Dream responds that it had to do with Tommy and to teach him not to steal from him and scare him from doing it ever again.
    • Dream responds that Tommy would probably beg him not to kill Tubbo, and eventually give in and beg him not to kill Tubbo resulting in him not killing Tubbo. He says that Tommy would forever be grateful and learn his lesson.
    • Dream tells Sam that he was not actually going to kill Tubbo, and that he thinks that Tubbo is one of the people who has not done anything wrong. Sam tells Dream that he does not think that Tubbo has done anythng right, and Dream agrees, and that everyone else pretty much has and asks Sam who else was good on the server.
    • Dream tells Sam that he heard things, and that people thought locking him away would solve all the problems on the server. He mentions the Egg that was controlling people's minds, and Sam tells him that he took care of the Egg.
    • Dream asks Sam what happened to everyone else, and that he had heard plenty of things. He tells Sam that Bad was probably not the best, and that Wilbur had blown up countries himself, and was not better than him.
    • Dream mentions Techno who has done the same, and Sam tells Techno that he believe that Techno a really bad person, and Dream asks him why.  Sam responds that techno had blown up countries, killing people, and broke him out since that was against whatever people wanted to do and that he did not crae and still did it.
    • Dream asks Sam who decided the majority of the people, and Sam responds that everyone did when they were in the room where they captured him. Dream tells Sam that Techno did not, and asks where Techno was.
    • Sam responds that Techno was not there, and Dream asks where was his part in that decision. Sam points out to Dream that the majority evern without Techno still would have won to do it, and Dream tells him that Techno did not have to sit by and let people lock people up.
    • Dream tells Sam that he was not the only one in the prison, and that there was also Connor and Ranboo. He asks Sam why they were being in the prison for, and how did they end up in the prison.
    • Dream asks Sam who was going to stop him from going ahead and convincing the majority of the server and lock up everyone. He tells Sam that the amjority would get smaller until he was the majority.
    • Dream tells Sam that he would be alone and everyone would be locked up in the prison, and Sam agrees unsure. Dream tells Sam that Techno just came to visit him and that he locked him in there and that he broke himself out along with him and that he had locked him in the prison.
    • Dream tells Sam that he can't say that Techno would 100% break him out, and that Techno might have not and shown up and seen that the prison had  tight security and decided not to come. He tells Sam that Techno instead had to spend month in the prison locked up, and that he would be thinking about breaking him out.
    • Dream tells Sam that it was the self fulfilling prophecy, and that he did things and complained about the consequences. Sam points out to Dream that Techno was trying to break him out when he locked him in the prison and that they were already planning and that he had good reason to think he was going to help him already.
    • Sam mentions that Dream had yelled at Techno that it was a trap when he was locking him in the prison, and that was why he thought about keeping him in the prison. Dream tells Sam that Quackity told him it was a trap to trap Techno in the prison.
    • Dream tells Sam that he had suffered and been tortured, and why he would not tell a friend of his that he would be tortured and potentially murdered if you come to the prison at the only chance that he could back out.
    • Dream saracasically sayd that made him a bad guy, and Sam hesitantly agrees. Deam tells Sam that he did do bad things, and that he did bad things. Dream tells Sam thinks that there were plently of things he has done that are bad, and that killing Ranboo did not made sense.
    • Dream claims that the things he has done made sense, and that he had end goals that he got and for him he had killed Ranboo to try and get him. He tells Sam that he talked to him a couple of times, and that he wrote a book while he was at a meeting.
    • Dream claims that was an emotinal attachment to a book, and Sam tells him that it was not about killing him to bring him back and that it was about killing Ranboo to make Techno join him or threten to kill him and make Techno join him.
    • Dream sarcasically says that threatning the country obliberator was a genius idea, and tells Sam to look where he was and tells him that he would do somethimg and wonder why others would do what they did to him. Dream tells Sam that he got locked in prison for killing Ranboo, and had thought that the people were horrible for locking him up in the prison.
    • Sam tells Dream that they were, and that he thinks that there were wrong. Sam asks him if he did not think he deserved to be in the prison, and Dream responds that he did not think he deserved to be in the prison.
    • Dream tells Sam that he did not think he deseve to be in the prison, and that he did not deserve to be in the prison, and that he did not deserve to be tortured. He asks Sam if he thinks that Quackity deserves to be tortured, and if he should pay him a visit and put him in a chair.
    • Sam asks Dream what he would gain from doing it, and Dream asks Sam why torture is ok if you gain something from the torturer. Sam tells Dream that he let Quackity torture him in the means on an end to get the revival book and that Quackity was not torturing him for fun.
    • Dream asks Sam what Quackity would have done with the revival book, and Sam responds that he did not know and that if Quackity got the revival book he would have gotten it too and that it would have been two people or even three.
    • Sam tells Dream that they could have shared it with everyone and death would be no longer bad. He states that he did not know what Quackity would have done, and Dream tells him that he thinks that Quackity would have kept it to himself and revived Schlatt.
    • Sam tells Dream that Quackity would have not kept it to himself na dthat he would have told him. Dream asks him how would he know, and asks him if he was going to torture him and get it out of him.
    • Sam tells Dream that Quackity would have given the revival book to him and Dream asks why. Sam responds that they were working together to get the book. Dream tells San that they have such a different view on people, and that he thinks that everyone is a good guy in their own story and a bad guy in a lot of other people.
    • Dream tells Sam that he thinks hes a good guy in some people's stories in Techno's story he was a good guy, and that in Techno's mind he was probably a good guy. He adds that in Wilbur's mind, he brought him back to life, and that he was only alve because of him.
    • Dream tells Sam that he thinks hes a good guy in Wilbur's mind, and that there were some people who he is a terrible guy in. He tells Sam that he thinks that he is a good person in some people's mineds, and a terrible guy in others.
    • Dream tells Sam that was how people were, and that everyone is selfish and does everything for their own best self intrest. He states that he did steal things and killed people for what he thought was for the greater good, and t ells Sam that he had done horrible things and torture people and killed people for what he thought was right even thought it was not.
    • Dream tells Sam that he has done bad things, and from his perspective cause he knew everything he has done and every reason he has done it that he was a good guy. He tells Sam that in reality it was not that much.
    • Sam tells Dream that if he told people why you did things, people would agree that he was a good guy if I explain to them why he did what he did. Dream disagrees, stating that his reason for torturing him was to get the revival book.
    • Dream tells Sam that he thinks that was a noble cause and that Quackity was going to share the book with him and share it wither everyone so everyone is immortal. He tells Sam that was not how it works, and Sam asks why since he did not get it.
    • Sam asks Dream of that was the point in the revival book, since once you know what in it they could bring people back once they die so nobody has to die. Dream responds that it does not, and that if he dies the revival book dies with him.
    • Sam tells Dream that was because he was the only one who knows it, and Dream respondd with a maybe. Dream tells Sam that he thinks its a good idea, and that from his perspective it was a terrible idea because once the revival book is known he dies.
    • Sam tells Dream that he was not planning to have to kill him for the revival book, and Dream tells him that explaining to him a million times and that he would still say no and to not kill him. Sam tells Dream that he was not going to kill him, and that he told him many times when Quackity was not here and that if he gave him the book he would not let Quackity come here agaisn and that he could just stay on here.
    • Dream tells Sam that he would have killed him, and that he had said the first time he came to visit him that he was trying to kill him and that he wuld be happy that he would have finally killed him and get it over with. He tells Sam that he does not care and gets it since he agrees that if he was in Sam's position, he would have tried to get the revival book as well and that there was no way he would have not.
    • Dream tells Sam that he gets it, and that he was still a bad guy. He tells Sam just because he understand does not mean he agrees, and Sam tells him that he said that he would have done it too and if that means he was a bad guy too.
    • Dream congrats Sam for finally getting it, and that he was not a good guy. He states that he was not evil and that he has his reasons for things and in the world they had to do bad things and be a bad guy otherwise you die, get killed, or end up dead. Sam hesitantly agrees, and that all the bad things are a means to an end that people are doing from their perspective and that they were not bad things but nessary things.
    • Sam tells Dream that there was some things that had no reason behind them, and Dream asks like what. Sam responds that he does not know, and that there has to be people who do things even in their own story they have no reason to say its not a bad thing.
    • Sam adds that it maybe its all just perspective, and Dream states that if he invoted and killed Tommy nobody would have know that the revival book exisits. Dream dstates that in his mind it was for the greater good, and Sam agrees and states that it should have not been Tommy and that it could have been someone else.
    • Dream asks how do you choose who gets to die, and states that it was opportunity. He continues that he was locked in a prison cell. Sam asks Dream what happened that day when Tommy got locked in with him, and if he knew.
    • Dream responds that he did, and that it was Ranboo. Sam asks Dream why Ranboo would do that, and how did he know since he was trapped in here.
    • Sam asks Dream how that was possible, and Dream tells him that it was better that he did not know. Dream tells Sam that there was a  way that he and him could walk on out of the prison, and Sam asks him if he would make that happen and let him go without killing him.
    • Dream responds that he would, and that he would need something from him and that he needed him to accept that he was a bad guy. Sam asks Dream what else he could want, and Dream tells him that he wanted the keys.
    • Sam asks him if he meant the keys to the prison, and Dream responds that he wanted to make the prison his home. Dream tells Sam that he would let him think about it, and to take a ponder and have his last piece of cake.
    • Dream gives Sam some steak and a golden apple, and tells him that he would be back tommorrw and to check his clock. He tells Sam to give him the keys, admit that he has done things and that he was a bad guy.
    • Dream tells Sam that was fine since everyone else was, and that he could walk on out the prison with him opening the door for him with the keys. He continues that he would be living in the prison, and that there was no better fortified base that this place he built for him.
    • Sam asks Dream if he just wanted to the prison, and if he just wanted to live here and that he did not want to keep people here and if he was just going to keep evil people here. Dream responds that he would keep someone actually evil and without reason since that was truly evil  with no reason and that you bad things with reason. He continues that people with no reason, they just do bad things and that they do it because they like it.
    • Dream states that those people were evil, and that he was going to let him think about it. Sam asks Dream if he will come back, and Dream responds that he would be come back tomorrow.
    • Dream tells Sam to think about it and that it could be the day. Sam asks Dream if it would be the day they leave, and Dream responds that it would since they would be walking out of the prison.
    • Dream states that he would be staying, and that he would walk him out. Sam asks Dream if he could go, and Dream responds that he would.
    • Dream tells Sam to let him know, and that he would let him ponder about it and to check his clock since it would be around the same time or  a little bit later. He tells Sam to see him then, and Sam asks him if he only wanted the keys.
    • Dream responds that he just wanted to the keys to make the prison his home, and to turn it from bad memories to good ones. He tells Sam to see him tomorrow, and uses an ender pearl to teleport into the lava and leaves.
    • The screen the fades to black as the stream ends.

February 4, 2022[]

  • Sam starts at the high security cell at the prison, stating that it was almost time.
    • Sam tells himself that Dream would come back, and that it was almost time. He states that Dream wanted him to give him access to the prison, and wonders if that was a good idea.
    • Sam states that Dream had said that he would not lock anyone in the prison, and that he probably can't do anything that bad. He wonders what would happen if he was wrong, and Dream heads through the lava into the cell.
    • Dream and Sam greet each other, and Sam tells Dream that he came right on time. Dream states that he had came at the same time as yesterday, and ender pearls into the cell to join Sam.
    • Dream points out that Sam had not finished the cake, and Sam tells him that he was saving it for when he came back and that he ate the steak instead. Sam asks if he should finish the cake now, and Dream states that he should.
    • Sam finishes the cake, and Dream asks him if he was ready to get out of the prison. Sam responds that he wanted to get out, and Dream asks him if he thought about his proposal, and Sam responds that he did.
    • Sam asks Dream if he was not going to put anyone in the prison when he gives him access to the prison, and Dream responds that he won't unless there someone who was truly evil. Dream tells Sam that he did not have anyone in mind currently, and that he was just using the prison as his base.
    • Dream states that he just wanted to live, not be bothered, safe, and not have his stuff stolen. Sam tells Dream that made sense, and Dream states that there was plenty of space in the prison.
    • Sam agrees since that there was a bunch of stuff that he did not think anyone was coming back for, and Dream states that was a benefit. He asks Dream if he would still have access to the prison, and Dream responds that he won't
    • Sam asks Dream if he wanted the prison for himself, and Dream tells him that the prison was his base and that he did not want him to have access to his base. Dream asks Sam if that made sense to him, and Sam responds that it made sense to him.
    • Dream tells Sam that he has his own base to go to he could go to do his own thing, and tells Sam that he should do his own thing and that he would do his own thing as well. He tells Sam that they should go their separate ways, and Sam asks Dream what he should tell people if they asked him about the prison.
    • Dream tells Sam to tell others that the prison was out of commission, and that there was not much of a point of it anymore since he had escaped, and Sam asks what he should say if people ask him to lock someone else up. Dream tells Sam to come talk to him, and that he was doubtful that time would come.
    • Sam tells Dream that he did not think people would believe him if he told them that the prison was out of commission, and Dream asks why he would think that since it made sense that he would "decommission" the prison since it served its purpose to keep Dream inside and that Dream was out. Dream tells Sam that he should tell people that he was moving on from the prison, and that it made sense to him.
    • Sam tells Dream that he could explain it like that, and Dream adds that he could say that the prison was just there for the future if its ever needed again. Dream tells Sam that explaining to others would not be that complicated, and that he could already use the prison as a base.
    • Dream tells Sam that it would make things easier if he had access to everything in the prison. He tells Sam that he would have him repair some things, and that he might be able to repair them since he had the blueprints.
    • Sam tells Dream that some of the prison was a bit complicated, and Dream asks him if he was ready to go to take him to the keys and Sam rings the bell and tells him that he just wanted to get out.
    • Sam tells Dream that they should go, and asks him how they were going to get out. He asks Dream if they were going to break the blocks, and Dream splashes him with Fire Resistance and gives him an ender pearl.
    • Dream uses an ender pearl to the other side of the cell, and tells him to pearl over to the other side of the wall and to swim across. Sam uses an ender pearl to the lava, and Dream tells him that he was watching him.
    • Dream tells Sam to swim across and to follow him, and Sam swims after Dream. Dream tells Sam to not do any funny business, and that they were "friends" at the moment.
    • Sam follows Dream through the lava to the entrance of the cell, and Dream asks Sam where they go from here, and tells him to click the bed at the room.
    • Dream tells Sam that he was getting out of the prison, and Sam sets his spawnpoint at the bed. Dream assures Sam that he was getting out of the prison, and asks him if he was ready.
    • Sam tells Dream that he was ready, and Dream asks Sam if he was hungry, and if he needed any food. Sam starts following Dream down the stairs, and tells Dream that he was kind of hungry, and Dream gives him a golden apple.
    • Sam eats the golden apple, and Dream asks him where they go from here. Sam asks Dream where he wanted to go, and if he wanted to go to the keys.
    • Dream tells Sam that he wanted to go to the keys, and Sam heads into a room near the staircase. Dream follows Sam in, and Sam finds part of the redstone blown up.
    • Sam tells Dream that was how Tubbo, Techno, and Eret got out, and that the three had went down the guard access. Sam starts leading Dream down the hallway, and Dream figures that the hallway was the guard access.
    • Sam tells Dream that this was the guard room, and leads Dream out the hallway to a room. He states that the three must had gone through the room, and Dream adds that the three might have blown up some things.
    • Sam heads back into the hallway, and Dream follows after him. He continues down the hallway with Dream following him, and Dream asks to be taken to the keys and that he could show he around a bit after he give him the keys.
    • Sam and Dream head a water elevator to a tunnel, and Dream asks for a tour before he gets out of the prison. Sam leads Dream upstairs to the guard room, and tells Dream that this was the guard room.
    • Sam tells Dream that there was stuff in the room, and that some of it was his. He checks some chests, and Dream asks him how he was going to get the access keys if he did not have anything.
    • Sam tells Dream that he did have something, and that he would need to get his ender chest. He asks Dream if that was ok with him, and Dream allows him.
    • Dream tells Sam that he was watching him and to not try anything. Sam gets a signed book titled "KEYCARD RESET" from his ender chest, and gives it to Dream.
    • Sam tells Dream that it was the keycard reset, and Dream asks what he should do with it. Sam shows Dream where to throw the keycard reset and press the button to dispense one new warden keycard.
    • Sam tells Dream that once he does that, there would be only be one keycard and that he would have access to it. Dream asks if there was any copies of the reset card, and Sam responds that there was only one copy of the reset card.
    • Dream asks if the copy was the one he had right now, and Sam responds that the copy was the one in his hand. Dream asks if he just drops the reset card on the block, and Sam tells him to drop the book and count to five before he pressed the button.
    • The two wait a few seconds, and Dream presses the button to get a Warden Access keycard. Dream asks Sam if the keycard would work on everything, and Sam tells him that the keycard worked on everything except for the keycard reset.
    • Dream asks Sam if he could test the keycard, and Sam responds that they could. Sam tells Dream that they can test the keycard somewhere, and lets Dream follow him down stairs and a hallway.
    • Dream asks Sam what area they were in, and Sam tells him that it was just a guard access tunnel.
    • Sam heads down the end of the tunnel with Dream following him, and presses a button. He presses anther button to open the door to head to the room where the spiral staircase was, and Dream opens the door to head into the room.
    • Sam tells Dream that he could test the keycard on the vault door, and heads down the stairs with Dream following him. He heads to the room where the other prism cells were, and Dream asks him where he should put the keycard, and Sam heads back to the room where the stairs where, and Dream meets him there.
    • Sam leads Dream to a wall, and tells him to throw the keycard to access the vault door. Dream asks him how he would get the keycard back, and Sam tells him that pressing the button on the wall will give him the keycard back once the light on the wall will turn off once it accepted his keycard.
    • Sam tells Dream that he could control the two levers on the wall, and that the button would give him back the keycard he used to access it unless it was invalid. Dream throws down his keycard, and the vault door to the other prison cells close.
    • Sam tells Dream that the levers for the door were already flipped, and Dream asks if he presses the button to get his keycard back. Sam tells Dream that Tubbo, Techno, and Eret probably flipped the levers when they were leaving, and the two wait.
    • Dream tells Sam that he did not get his keycard back, and Sam tells him that he should get his keycard back and to give it a minute. Dream tells Sam that the button was still pressed, and the light turns on.
    • Sam tells Dream that his keycard as being sent back, and the two wait. Some clicking from the redstone could be heard, and Sam tells Dream that he does not know wht the three did and Dream states that he needed some repairs to the prison.
    • Sam agrees with Dream since the three were blowing up things with TNT inside, and presses the button. Dream asks if he would need to press the button again, and Sam responds with a maybe.
    • Sam and Dream find out that the server was lagging, and they break out of character with Sam telling Dream that all the redstone activated at once. Dream asks which redstone had activated, and Sam responds that the redstone in the floor had activated while the door was closing, and
    • The keycard gets returned, and Dream heads over to try and pick it up. The lag of the server prevents Dream from picking the keycard up, and Dream manages to pick up the keycard.
    • Dream tells Sam that he does not want to test the keycard since the three had blown up parts of the prison with TNT, and that he did not want to get stuck in the prison.  Sam asks Dream if he had flipped the levers, and Dream asks him if there were any copies of the keycard.
    • Sam tells Dream that there was only one copy of the keycard, which was the Warden's Keycard, and Dream asks him if he could make copies of the keycard in case he got stuck in the prison, and Sam responds that he could only make the copies since they had to be signed by him.
    • Sam tells Dream that he could make him copies, and Dream asks him if there was a way he could copy the book. Dream states that he could probably copy the keycard, and Sam tells him that he could make the copies, and that he could sign them for him.
    • Sam gets Mining Fatigue, and Dream asks him to show him around. Sam decides for them to go up the stairs instead of going through the vault door, and starts heading up the stairs with Dream following him.
    • Dream tells Sam that he understood how to use the keycards, and Sam tells him that some of the keycard locations were different. Sam and Dream head up part of the stairs to arrive at a room at the top of the stairs, and the two head to a wall of the room.
    • Sam tells Dream that he would need to put the keycard in a dropper to let them back to the guard access area, and checks a dropper. Dream places the keycard in the dropper, and Sam tells him to press a button on the wall.
    • A door  to a hallway opens in the wall, and Sam and Dream head into the hallway. Sam tells Dream to press the button to get his keycard back, and Dream presses the button to get his keycard back and the door closes.
    • Dream tells Sam to continue the tour, and  Sam states to head down the hallway with Dream following him. Sam tells Dream that he keep track of the time since the keycard Dream had was the only keycard that exists and works since they used the reset system.
    • Sam and Dream head to the guard room, and the two head to the wall where the reset system was, and Sam tells Dream that he would have to put the keycard back in the reset system to get a new keycard. Sam tells Dream that he would have four days before he would have to reset the keycard again, and Sam leads Dream down a hallway to near the entrance of  room, and tells him that was the guard equipment area.
    • Dream heads to a room in the hallway, and checks through chests. He asks Sam what the room was for, and Sam checks a chest.
    • Sam tells Dream that it was just chests with people's stuff that the guards had brought in. Sam checks a chest, and Dream finds some guard armor in a chest.
    • Sam asks Dream if he remembered him telling him that he designed the reequipping station, and heads to the room. Dream responds that he did, and asks Sam how the room was a reequipping station, and Sam heads up a water elevator to the reequipment room.
    • Dream heads up the elevator to the room to meet Sam, and states that he had seen the room and knew how it worked. Sam heads down the water elevator to head back to the room to head down the hallway, and Dream meets Sam at the hallway.
    • Sam and Dream head to a room, and Dream tells Sam that he had never seen the entire prison and that he had only seen parts of it. Sam starts to lead Dream down a hallway, and Dream states that it was not long after the prison was finished when he was put in the prison.
    • Sam tells Dream that he was getting what he paid for, and Dream states that he had gotten a base. The two continue down the hallway to a balcony over the courthouse, and Sam states that he had sealed up the courthouse.
    • Sam and Dream head down part of the hallway to head down a water elevator to a hallway, and Sam tells Dream that the elevator would take them back to where they had been previously, and that the only way to get there was through the guard tunnels.
    • Sam tells Dream that there were multiple access points to see into the cell areas, and flips a lever at the end of the hallway to open an access point on a wall of the prison cell room.
    • Sam and Dream head to the access point, and Dream comments that the floor of the prison cell room was down. Sam heads back to the hallway with Dream following him, and Sam tells Dream that he could put the floor back up with his keycard.
    • Sam and Dream continue down the hallway, and Sam flips a lever to open another access point on the wall of the stairs room. Sam and Dream head to the access point, and Sam states that this was where they had started, and Dream asks if he could close the point by flipping the lever.
    • Sam states that he could, and Dream flips the lever to close the door of the access point, and Sam and Dream head down onto the stairs. Sam tells Dream that was the full loop, and that the was not much to see.
    • The two head down the stairs, and Dream asks Sam to show him how the front of the prison works. Sam and Dream head down part of the hallway, and Sam tells Dream that some of it got messed up, and the two head to some damage in part of the hallway.
    • Sam tells Dream that the three blew part of the redstone up, and Dream asks him if anything looked broken. Sam tells Dream that the redstone was broken, and states that the three had destroyed a bit of his hard work.
    • Dream tells Sam that he was using the prison as a base, and that it was not really that important. He states that he could sea the damage up, and Sam heads to a room near the front of the prison with Dream following him to it.
    • Sam heads to one of his stasis chambers to close and open the trapdoor of it, and tells Dream that he used to have stasis chambers on both side of the room so that nobody could follow the guards through after the incident with Ghostbur.
    • Dream presses a button, which closes the trapdoor of a stasis chamber, and opens the trapdoor. He asks how to close the door, and Sam tells him that there used to be blocks where the door was, and that the blocks were probably destroyed when the three were leaving.
    • Dream asks if the blocks were obsidian, and Sam states that it could have been any type of block and that it did not matter as long as he placed an ender pearl in the stasis chambers.
    • Sam and Dream head down the hallway to the front of the prison, and Dream asks him how he lights and relight the portal. Sam heads to the back wall, and tells him that he would have to insert his keycard there.
    • Dream throws down his keycard, and Sam tells him that once the system was activated he could control the entire room. Sam flips a lever to close a locker room room, and flips a lever to open a locker room.
    • Sam flips a lever to close the other locker room, and tells him that the levers controlled the lockers. Dream and Sam head into the locker room, and Sam checks the chest there.
    • Sam tells Dream to press the button to lock the chest, and that it would give him the key to the locker. He tells him that he could make a copy of the key if he wanted, and Dream head back to the front of the prison.
    • Sam heads back to the front of the prison, and tells Dream that he never made nay copies of the key. Dream asks Sam how to light the portal, and Sam tells him that the middle lever would light the portal and unlight the other one.
    • Dream flips the lever to light the portal, and Sam continues that he would flip the lever again when someone was in the poral room in the nether. Sam heads over to the portal, and Dream flips the lever again to break the portal.
    • Sam tells Dream that the portal will break so it would link to the one outside. Dream asks him how he would get his keycard back, and Sam heads back to the front of the table to tell him to press the button under the lever.
    • Dream press the button to get his keycard back, and asks Sam what the button at the front of the ender chest at the table did. Sam responds that there was another part of the prison he had never seen, and that it was a small room.
    • Sam explains that the button would take him to a stasis chamber that used to be active above the room where there were documents and other things he would need along with a button that would take him to the outside. He adds that there was a stasis chamber outside hidden behind the portal with a secret exit, and that there was a button there to send him back to the room.
    • Dream heads to a hole in the floor of the room, and states that he made a makeshift exit for himself. Sam heads over to Dream to spot the ladder going down to a tunnel, and Dream states that he would repair the hole in the floor.
    • Sam heads down the ladder to a room, and flips an oak trapdoor by a water tunnel. Dream tells him to come back up, nd Dream head down the ladder to the room.
    • Sam follows Dream up the ladder back to the room, and Dream asks him to show him how a room worked. Sam heads to the back of the room, and tells him that the other levers controlled the guard entrance and guest entrance, and flips a lever to close the guard entrance.
    • Sam flips the lever to open the guard entrance again, and flips another lever to open the guest entrance. He heads to the front of the guest entrance, and tells Dream that all the levers were labeled.
    • Sam adds that he made sure to label it all when he was building the prison, so anyone could use it, and Dream flips a lever to light the portal. Dream finds that the portal could work without the keycard, and flips the lever again to break the portal, and presses a button.
    • Sam tells Dream that the keycard was in, and Dream realizes that it was. Dream asks him if that was it, and if there was a guide or anything he needed to know.
    • Dream finds a hole in the floor, and patches it with obsidian. Sam asks him what he needed to know, and Dream asks him if there was anything else or user's manual.
    • Sam tells Dream that he was the user's manual, and Dream states that he wanted that position and asks him if there was anything else he had to know. Sam tells him that there was an alarm, and that he disabled it after he had gotten out cause it was frustrating him.
    • Sam tells Dream that he probably would not want an alarm, and Dream states that he did not since it was only used for people escaping and that he was not trying to keep people in, but keeping people out. Sam tells Dream that the prison would do a good job at that, and Dream states that he would seal up that lava hole that they had came in through.
    • Sam tells Dream that he can't break blocks because of the Mining Fatigue, and that he had changed it from what they had talked about. He states that he had put the elder guardian in minecarts so the region they were affecting was changes, and that even with drinking milk he would still have the Mining Fatigue effect.
    • Dream heads over to his exit, and states that since he had the key he would not need it anymore and blocks it with obsidian. He returns to the table, and states that he had the key to light the portal, and Sam realizes that Dream never went through the entrance portal.
    • Sam tells Dream that the portal had to be closed to let people exit, and that it was a one way portal. He explains that when he flips the lever to light the portal to let someone through, and the only way to let someone out through the other portal was to unlight the portal by flipping the lever.
    • Sam adds that was a security measure he made, and that it was the same for the portal at the other side, since he would have to unlight the portal and flip the lever. Dream heads over to his blocked exit, and states that he had a bucket of milk and TNT, and that he could break it open again to go out.
    • Dream heads back to the table, and states that he would fix the exit and that he would build something. Sam tells him that he could use his stasis chamber system he had since it was already installed, and that he could show him it since it was outside by the other portal.
    • Dream agrees with the idea, and Sam suggests that they go outside so he could show him. Sam asks if he could go after, and Dream states that he could leave.
    • Sam tells Dream that he would show him and they would go their separate ways. Dream tells Sam that there was a bit of a problem there, and  Sam asks what he meant.
    • Sam back up, and Dream takes out of his axe. Dream heads up to Sam, and tells him that he had told him that he let him leave, and Sam tells him to stop and that he gave him access to everything.
    • Sam tells Dream that everything worked, and that he showed him that it worked and had showed him how it worked. Dream agrees, and tells Sam that he kept him locked him up in the prison forever and had fed him potatoes and had him tortured.
    • Sam tells Dream that some of that was his idea, and Dream tells him that he would have mercy on him and let him out after he kills him. Dream tells Sam that he could walk out, and that he would take him out through the portal.
    • Dream tells Sam that he did not say that he would let him out without some scarring, and that he would be a "walking example to not mess with him." Sam tells Dream that he did not have to do that, and Dream states that he would have to.
    • Sam tells Dream that people would know if he killed him, and Dream tells him that he had locked him up in prison, tortured him, and fed him potatoes. Sam tells Dream that people would know that he was there, and that he could say that he escaped.
    • Dream asks him how others were going to find out, and if he was going to tell them. Sam states that he would tell them what happened if he kills him.
    • Dream tells Sam that he was not going to tell anyone since they would be unable to kill him in his fortified prison that he had the keys. Sam tells Dream that he would find a way to get people to know, and Dream tells him that he would know that others knew that he was at the prison, and that e would know he had told them.
    • Dream threatens Sam that he would hunt him down and take all the rest of his lives. He adds that he won't have mercy, and that currently he did have mercy.
    • Dream tells Sam that he would kill him with an axe to the face, and that he would have a matching scar with Quackity. Sam tells Dream that he did not have to kill him, and Dream takes out his netherite pickaxe.
    • Sam asks Dream to not do it, and Dream states that he would use a pickaxe. Sam begs Dream to let him go, and Dream tells him that he could be "scar brothers" with Quackity.
    • Sam begs Dream to let him go, and Dream states that he would let him go after he died. Dream hits Sam a couple of times with the pickaxe, and Sam tells Dream to stop.
    • Dream says his farewells to Sam, and kills him before the stream ends.
  • Foolish logs on the server and plans to build more of Doozer HQ
    • Foolish returns to his summer home to get materials and sees that Bad has taken the Eye of Ender from the statue and replaced it with a carrot.
    • Foolish barely has time to react before DreamXD joins Foolish's VC and questions the carrot, expressing anger at it. Foolish assures him that it will be fixed soon. Foolish greets DreamXD and expresses that he appriciates his totem/immortality power.
    • Foolish also tells DreamXD that he has been looking for the 'Death Book' and DreamXD tells Foolish that Sapnap found the book. DreamXD tells Foolish that Sapnap's book has the ability to kill Foolish, even in his current state and that DreamXD told Sapnap that.
    • Foolish tries to convince XD to either give him the book or tell him why Sapnap would want to go after Foolish, saying that Foolish had been XD's preference for finding the book, Foolish offering to 'provide death' for DreamXD.
    • DreamXD also tells Foolish that Sapnap has the book in his ender chest and that Sapnap knows about Foolish's powers.
    • DreamXD also implies that he had been provoking Sapnap to kill Foolish, much to Foolish's concern. DreamXD tells Foolish that Sapnap refused to kill BadBoyHalo.
    • Foolish expresses his grievances with Bad building at his summer home and asks DreamXD to give Bad another nightmare. DreamXD agrees, saying he has been giving BBH nightmares every night
    • DreamXD reveals that his plans with letting the books loose was to cause chaos, potentially with the owners of the two books fighting each other or teaming up. Foolish realizes his best option is to try to get the book from Sapnap or at least befriend Sapnap so he doesn't try to steal the book.
    • Foolish promises XD that he will come out on top against Sapnap in their game, to which XD reminds Foolish that DreamXD benefits off death. DreamXD also announces that he had some 'souls' today.
    • DreamXD also expresses excitement at visiting Foolish. Foolish tries to suggest they take a selfie and DreamXD agrees to take a selfie after Foolish gets the book.
    • Foolish tries to convince XD that The End would be a good place to take a selfie, but DreamXD distracts Foolish with the offer of taking it on 'BadBoyHalo's Grave'.
    • Foolish asks if there's anything else DreamXD should tell him. XD reveals that Sapnap is trying to fight Dream and that if Sapnap dies the book will be gone.
    • DreamXD clarifies that he can't let Dream or Sapnap die, much to Foolish's utter confusion.
    • Foolish tries to ask DreamXD to help him change the carrot on the statue back to the Eye of Ender.
  • DreamXD leaves the VC, saying he has an 'appointment'
    • Foolish laments how complicated things always distract him from building.
    • He decides he wants a secret place to sort through his thoughts and teases the hidden basement below the tail of the snake statue.
    • He gathers some blocks and crafts some item frames. He goes down to the hidden Pharaoh's Vault and digs into the platform under the statue.
    • Foolish places item frames with images and signs to try and keep track of all the information DreamXD just told him. He realizes he doesn't have signs so he returns to his chests and gets wood and crafts some signs and a chest.
    • He also crafts a single piece of chiseled sandstone (to fix the one Corpse broke) and more item frames and returns to the hideaway.
    • Foolish realizes he's never actually met Dream, since Dream went to prison shortly after Foolish joined. Foolish confirms that him and Dream are not siblings, saying that to his knowledge that Dream was never canonically Puffy's son. Foolish also reveals that he has built secret places in every area he has built in, including Snowchester and Las Nevadas
    • Foolish continues trying to make a plan to get the Death Book with the 'help' of his chat, placing signs and item frames and writing names of people who could be involved, including Lil Nas X. The wiki editor shall spare the reader the confusion that followed from this discourse.
    • At the end of his incredibly taxing thinking session, Foolish determines that he is probably better off figuring this out on his own and decides not to seek an actual ally and more information.
    • He stores supplies in the area under the Pharaoh statue.
  • Foolish returns to the surface to get back to his actual building plans
    • Foolish makes his way up to the carrot on the DreamXD statue. He notices the sign and lectern Bad left saying the carrot was from Tina. Foolish completely falls for it and thinks the prank is from Tina, so he decides to leave it for now.
    • He looks through his chests for materials and clears the jungle vines off his snake statue.
    • Foolish goes to Doozer HQ and takes stock of his materials. He gets his prismarine and realizes that he missed part of the outer decorations on one of the outer towers. He fills in the missing design with dark prismarine.
    • He realizes that he got the height off on one of the edge dark prismarine designs and he tears it down and fixes it. He continues adding the details, constantly referencing his screenshots and the other towers until he runs out of dark prismarine.
    • Foolish organizes his inventory at his chests and then hunts squid for ink sacs until he fills his inventory. He crafts the ink sacs into black dye and then heads to the guardian farm.
  • Foolish arrives at the guardian farm and Bad Boy Halo joins Foolish's call and logs on the server
    • Bad expresses distress at Foolish's prank on his house while Foolish mends his tools and goes AFK at the top of the guardian farm. Foolish and Bad continue bickering in VC, discussing their ongoing and escalating prank war.
    • HBomb joins their call and logs on the server. Foolish laments to HBomb that no one on the server ever just admires his builds and always messes with it. HBomb tells Foolish that he will go and visit Foolish's summer home just to look at it.
    • Bad convinces HBomb that the jungle and "L'Cactusburg" are Foolish's builds and HBomb expresses admiration for them, much to Foolish's indignation. HBomb agrees to help BBH 'enhance' the cactus farm, which Foolish tries to protest. Foolish is unwilling to leave his AFK spot farming for prismarine shards.
    • Hannah joins the call and HBomb leaves the call shortly after. Foolish remains AFK at the guardian farm and eventually logs off the server.

February 5, 2022[]

Dream's Subathon stream: https://www.youtube.com/watch?v=S336ztluXuk&ab_channel=DreamSMPMoments

Techno's Charity stream: https://www.youtube.com/watch?v=J7TOMEkEzCo&ab_channel=Technoblade

Skeppy's stream: https://www.youtube.com/watch?v=6nx0Mvt0JMQ&ab_channel=Ruiky

February 6, 2022[]

  • Eret starts on the bridge between their castle towers with shaders on, and heads to the fifth floor of a tower to near their membrane farm.
    • Eret heads back onto the bridge to walk along it, and heads down onto the Prime Path to head down, and finds a skeleton horse near their fortress and the flower shop. They head down the Prime Path to their fortress to check chests, and heads out and heads down the Prime Path to the front of their castle.
    • Eret heads down the Prime Path onto the bridge of their castle, and heads down the Prime Path to the front of their castle They head to near the front of their castle to head through a window to their castle to wal around, and heads out onto the Prime Path at the front of their castle.
    • Eret heads down the Prime Path to near the Community House, and heads down the Prime Path to near the Community House. Eryn joins the game, and Eret heads down the Prime Path to the Community House.
    • Eret heads down the Prime Path onto their bridge, and heads down the Prime Path to head to their castle, and heads to the front of their throne. They head onto their throne, and heads off it to head out of their castle onto the Prime Path in front of their castle.
    • Eret heads down the Prime Path to the front of their bridge, and heads down the Prime Path to the front of one of their castle towers. They find a chest on the Prime Path with an oak sign on it saying that it was a letter for the king.
    • Eret heads onto the Prime Path, and heads to the front of the chest to get a book from Eryn. They open the book, which Eryn greet them and states that they come from the land of Minecraft.
    • Eryn tells Eret in the book that it would be a honor to be finally messaging them, and if they could teach them about their country if they had the time. The last page of the book is Eryn's signature along with a notice that his is also known as the "Sapnap Slayer."
    • Eret heads down the Prime Path onto their bridge, and checks the book again. They head down the Prime Path to the front of their chicken farm to gets eggs to deposit in a chest by their bridge, and heads down the Prime Path to near the Community House.
    • Eret heads down the Prime Path to their fortress, and heads down the Prime Path. They head to Fundy's chess board, and heads onto the Prime Path.
    • Eret heads down the Prime Path, and heads to behind the Pufferfish Alleyway. They head to the front of the L'Manberg crater, and heads down into part of the crater.
    • Eret heads out of the crater to the front of it, and heads onto the Prime Path to head down it. They head to near the Prime Path, and heads onto the Prime Path to head down it.
    • Eret heads down the Prime Path to the front of their fortress, and heads to their fortress to head to the first floor of a tower there. They head out to their fortress to head to the exit of it, and heads down the Prime Path to the front of their bridge.
    • Eret heads down the Prime Path to head to near their castle, and heads near the front of their castle. They head into their castle to spot Eryn wearing a golden helmet sitting on their throne, and heads up to the front of the throne to meet Eryn.
    • Eret joins Eryn's VC, and after the lore, Eret leaves Eryn's VC and heads down the stairs from the community Nether portal.
    • Eret heads down the Prime Path to the front of Eryn's chest on the Prime Path in front of their castle, and removes it. They head down the Prime Path onto their bridge, and heads down the Prime Path to near it at the front of their castle and heads onto the Prime Path to head down to their castle to head onto their throne.
    • Eret heads to the courtyard, and heads through their castle to near their castle, and heads back to their castle through a window to the center of some stairs. They head to behind a banquet table at their banquet hall, and heads to their courtyard and heads through their courtyard to their castle to head to near their throne.
    • Eret heads to their castle to head out onto the Prime Path to head down onto their bridge, and heads down the Prime Path to head onto the stairs at the Community House. They  head down the Prime Path to near the Community House, and heads down the Prime Path to behind a castle tower to uncover their hidden chests to get their tax book, and checks it before depositing it.
    • Eret covers their hidden chests, and heads to the front of the castle tower and heads into it to head up to the second floor to check a chest and deposits lapis.
    • Eret retrieves the lapis, and deposits crimson vines. They deposit lapis, and equip their netherite helmet.
    • Eret heads down to the first floor of the tower, hides their screen, and heads down onto their ice path. They unhide their screen to show only the first page of the Warden Access Keycardand heads down their ice path to head up to their storage room.
    • Eret heads out to head down the prime ath to the front of their museum, and heads near the stairs to remove some polished andesite to head under the stairs to remove some polished andesite to plce the Warden Access Keycard in, and places back some polished andesite.
    • Eret heads out to near the stairs to place back the rest of the polished andesite, and heads near Tubbo's old tree farm and the Prime Path. They head down the Prime Path to their storage room to check a chest and their ender chest, and headsredstone, rotten flesh, gun down to their ice path.
    • Eret heads up to the first floor of the castle tower, and heads up to the second floor to deposits diamonds, and checks a chest. They deposit redstone, rotten flesh, and gunpowder, and checks a chest and deposits an iron door, seeds, a flint and steel, an egg, spruce planks, a chest, and an oak sign.
    • Eret retrieves the spruce planks, and checks a chest. They deposit sand, dirt, and cobblestone, and gets some more baked potatoes from a chest of one of their auto-cooker abovs them.
    • Eret heads down to the first floor to head out onto the Prime Path, and heads down the Prime Path. They head down the Prime Path to near the Community House, and heads down the Prime Path to head through the community Nether portal to the Nether hub to head down part of a Nether path, and patches a hole in the Nether path with spruce planks.
    • Eret heads down the Nether path to head down their stairs to head through their portal to their lab to head to the front of it. They head onto a netherrack and sand border to head down part of it, and heads back down it to near the front of their lab.
    • Eret heads to the front of their ab to head down to part of the stronghold, and heads down to an entrance of the stronghold to head to the stronghold to head to the front of th end portal. They head down to near the stairs to the portal, and heads to the front of the exit of the stronghold.
    • Eret heads out of the stronghold to a section to head up the ladder to head to their lab to pass the night. They head out to the front of their lab, and heads near the front of it.
    • Eret heads down the netherrack bridge to head down a sand border and the glass border to head onto a netherrack and sand border to head down part of it. They head down the border to near the front of their lab, and heads near their lab.
    • Eret heads to the front of their lab to get some sand, redstone, a piston, and redstne repeaters. They head out to head down a netherrack bridge to head to the water near a netherrack and sand border to start adding some sand, and heads onto the sand border to head to the redstone to remove redstone repeaters, some redstone, and a lever.
    • Eret heads into the water nearby to retrieve more redstone, and heads to the redstone to retrieve more redstone, and heads back to their lab to deposit some sand. They head out to head down the netherrack brigde to the water nearby and retrieves more redstone to head to the redstone.
    • Eret heads back to the water to head onto the sand border to continue adding sand. They dig out and mine out part of the side of the mountain, and adds a piston and removes it to adjust its position.**
    • Eret heads to the mined-out area to add a redstone repeater to adjust, and adds another redstone repeater to adjust. They add some redstone, and heads to the water.
    • Eret heads back onto the sand border in front of the pistpn to craft some sticks and throws away stone. They head onto the piston, and crafts a redstone torch and throws away sticks.
    • Eret heads to the redstone to place and removes the redstone torch which turns on the piston, and heads down the netherrack bridge to head to their lab to get more dirt. They head out to head down the netherrack bridge to the old redstone, and heads to the water near the sad border and piston to place dirt onto the sand border by the piston to start placing sand while the piston pushes it into the water.
    • Eret continues adding sand while the piston pushes the sand into the water, and the piston stops. They remove some sand, and the piston continue moving and Eret removes the piston.
    • Eret removes some sand, and adds some sand. They remove some sand, and adds some sand.
    • Eret turns off shaders, and adds dirt onto the sand border. They head down  part of the sand border to add some more redstone, and adds some more redstone while heading down part of the sand border to head onto the dirt to add the piston that start moving.
    • Eret continues adding sand while the piston pushes the sand into the water, and the piston stops. They remove the piston and some sand and heads down the sand border to the water.
    • Eret heads onto the sand border to head down part of it to add some more redstoneand removes some redstone. They add a redstone repeater, and adds some more redstone while heading downthe sand border, and adds dirt onto the sand border to head onto to plac ethe piston that starts moving and continues adding sand while the piston pushes the sand into the water.
    • Eret heads down into the water to remove some kelp, and heads to the front of the sand border to retrieve more sand and heads back onto the dirt to continue adding sand while the piston pushes the sand into the water. They continue adding sand while the piston pushes the sand into the water, and the piston stops.
    • Eret removes  the piston to head onto the sand border, and removes some sand while heading down the sand border. They head back down part of the sand border to add some more redstone while heading down part of the sand border and removes some redstone and adds a redstone repeater and adds some more redstone whike heading down the sand border and adds dirt onto the sand border to head onto to add the piston that starts moving.
    • Eret continues adding sand while the piston pushes the sand into the water, and continues adding sand while the piston pushes the sand into the water. They continues adding sand while the piston pushes the sand into the water, and continues adding sand while the piston pushes the sand into the water.
    • Eret continues adding sand while the piston pushes the sand into the water, and the piston stops and they head onto the sand birder to remove the piston and some of the sand while heading down part of the sand border and heads down part of the sand border to add more redstone and a redstone repeaters while heading down part of the sand border.
    • Eret adds a piston that starts moving, and adds dirt onto the sand border to head to the water near it, and heads onto  to continue adding sand while the piston pushes the sand into the water. They head to the water nearby to retrtieve more sand, and heads near the pistn to continue adding sand while thepistpn pushes it into the water.
    • Eret heads onto part of a sand border to head down part of it to the water nearby,  looks an enderman on a sand border in the eyes, and heads back onto the sand border to head down to the old redstone. They head onto a sand border to attack and knock the dnerman into the water and the ender man teleports away.
    • Eret heads back to the old redstone, and the enderman teleports back to the sand border, They head back to the sand border to kill the enderman, and heads onto the netherrack bridge to head down it to their lab to deposit a grass block and some baked potatoes to get some sand.
    • Eret heads out to head to near their lab, and heads down the netherrack bridge to head onto a sand border to head onto another sand bordeer to head down part of it, and heads down part of it to head onto the dirt by the piston to continue adding sand while the piston pushes the sand into the water.
    • Eret places sand that the piston breaks, and continues adding sand while the piston pushes the sand into the water. The piston stops, and Eret heads down the sand border to the glass border to continue adding sand and heads onto the sand border to remove some sand and adds some sand back.
    • Eret removes some sand, and adds some sand and continue adding sand. They head down part of the sand border, and heads onto a sand border to head down to head down the netherrack bridge to head to their lab to get sand.
    • Eret heads out to head down part of a sand border, and heads onto a sand border to head down to head onto a sand border. They head onto the sand border to continue adding sand, and heads down part of the sand border to the front of the piston to remove a redstone repeater, the piston, and some redstone while heading down part of the sand border.
    • Eret removes some more redstone and a redstone repeater whole heading down part of the sand border. They remove some redstone while heading down the sand border to the redstone, and heads back down part of the sand border to retrieve more redstone, and heads to the old redstone.
    • Eret heads down the netherrack bridge to near their lab, and heads to their lab to deposit sand and stone, and gets sponges. They check chests, and gets a diamond hoe.
    • Eret heads out to the front of their lab, and heads near their lab. They head to their lab to get some sand, and heads out down the netherrack bridge to the old redstone, and heads to the water nearby and the side of the mountain.
    • Eret removes some dirt on a sand border, and heads back to the old redstone. They add sponges to a section whioe heading down part of the sand border, and continues adding spongies while heading back down the sand border.
    • Eret heads down part of the sand border to add a sponge, and retrieves more redstone. They continue adding sponges while heading down the sand border, and removes some wet sponges while heading down the sand border. They head onto netherrack to remove a wet spomgue and some dirt.
    • Eret heads back down part of the sand border while removing some wet sponges and some dirt and some sand. Water seeps into the section, and Eret places back the sand
    • Eret continues removing some wet sponges while heading back down part of the sand border, and removes some dirt and sand. They places back the sand, and continues removing wet sponges while heading back down the sand border to the old redstone.
    • Eret heads down part of the sand border to remove dirt, and heads back down the sand border to the old redstone. They head into the water to continue adding sponges, and removes wet sponges.
    • Eret continues adding sponges, and removes some wet sponges. They add a sponge, and removes some  wet sponges while retrieving more wet sponges.
    • Eret adds some sponges, and removes the wet sponges. They add a sponge, and removes the wet sponge.

Eret adds a sponge, and removes the wet sponge. They continue adding sponges, and removes some wet sponges and continues adding sponges.

    • Eret removes wet sponges while retrieving more wet sponges, and continues adding sponges while retrieving more wet sponges and removes some wet sponges. They
    • Eret adds a sponnd removes some wet sponges. They add a sponge, and removes the wet sponge.
    • Eret continues adding sponges, and removes wet sponges. They continue adding sponges, and removes a wet sponges and adds a sponge to head onto to continue removing some wet sponges and heads down into the water to continue adding sponges.
    • Eret continues removing wet sponges, and heads down to an entrance of the stronghold. They close the oak door of the entrance, and heads back to the section to toer up with some sand to head up to part of the stronghold, and removes some sand while adding torches to remove some sand towers.
    • Eret heads up to part of the stronghold to remove some sand to add a torch to remove a sand tower, and removes some sand and adds a torch. They remove some sand to add a torch to remove a sand tower, and removes a torch and some sand to add a torch to remove a sand tower.
    • Eret removes some sand to add a torch to rmove the sand tower, and removes some sand and removes some sand to add a torch to remove a sand tower, and removes some sand to add a torch to remove a sand tower. They removes some sand while adding torches to remove some sand towers, and removes some sand.
    • Eret removes some sand while adding torches to remove some sand towers, and heads down to part of the stronghold to remove some sand to add a torch to remove a sand tower. They remove some sand, and removes some sand while adding torches to remove some sand towers and removes some sand
    • Eret removes some sand to add a torch to remove a sand tower, and removes some sand to add a torch to remove a sand tower. They add a torch, and removes some grvael and some sand to add a torch to remove a sand tower and removes some sand while adding torches to remove some sand towers, and removes some gravel and some sand to add a torch to remove a sand tower.
    • Eret removes some sand while adding torches to remove some sand towers, and removes some torches. They add sand, and heads up to part of the stronghold to head to water under part of the stronghold to continue adding sand, and heads up to part of the stronghold to add a sponge, and heads into the water to continue adding sponges.
    • Eret adds a sponge, and heads back into the water to add more sponges and removes some wet sponges. They tower up with some sand to head up to part of the stronghold, and heads to part of the stronghold to throw away kelp and heads down to part of the stronghold to head down to the section.
    • Eret removes some torhes, and removes some sand whie adding torches to remove sand towers. They remove some torches, and throws away flint.
    • Eret heads up to part of the stronghold to remove some torches, and heads to part of the stronghold to remove a torch and some sand, and heads down to part of the stronghold to remove some sand and add a torch.
    • Eret removes some sand, and water seeps in. They swim through to a pocket of water to add a sponge, and heads to the water to add a sponge, and removes some sand before placing some sand around them.
    • Eret removes the sand, and continues removing some sand and some gravel. They place some sand to head up to near part of the stronghold, and heads up the ladder to the front of their lab.
    • Eret heads to their lab, and deposits sand. They head out to head down to part of the stronghold to remove some sand while adding torches to remove some sand towers, and removes some netherrack of a netherrack tower and towers up with some sand to remove some more netherrack.
    • Eret towers up with some sand to removes some more netherrack, and towers up with some sand to remove some netherrack. They tower up with some sand to remove the rest of the netherrack, and digs and mines  down to part of the stronghold to remove some torches and places sand to head up to part of the stronghold to remove some sand while adding torches to remove some of the sand towers.
    • Eret places sand to head up to part of the stronghold to removes some sand while adding torches to remove some sand towers, and removes some sand. They remove some sand while adding torches to remove some sand towers and heads down to part of the stronghold to removes some sand while adding torches to remove some sand towers and a creeper blows up part of the stronghold.
    • Eret patches the damage of part of the stronghold with mossy stone bricks and some cobblestone, and continues placing sand with the help of a piston while adding sponges while removing the sand.
    • Eret heads through their portal at their lab to head up their stairs to head down a Nether path to head down to return to the Greater Dream SMP. They head down the stairs of the community nethe rportal to meet Sam, who joins their VC and then changes to Sam Nook.
    • Eret and Sam head through the community Nether portal, and head down a Nether path to head through Foolish's portal. They head to the desert beyond Foolish's summer home to collect sand, and heads back through Foolish's portal to head down a Nether path to head down Eret's stairs to head through Eret's portal to Eret's lab.
    • The two continue placing sand while adding sponges and removing wet sponges, and Eret end their stream in a drained section.


Eryn's lore stream with Eret: https://www.youtube.com/watch?v=AabkTQF9PIo&t=2102s&ab_channel=ErynVODs

February 7, 2022[]

  • Ponk starts near a path near the portal area, and heads down to part of the path.
    • Ponk heads down the path, and heads to the top of the house. He heads down scaffolding to the front of the house, and heads down the stairs.
    • Ponk heads up the stairs to the house to checks chests and walks around at the house. He checks chests, and heads out to head down the stairs to the first floor to get his netherite sword.
    • Ponk heads up part of the stairs to jump down into the river, and heads through the second portal to the Nether hub. He returns to the Greater Dream SMP, and heads to the community Nether portal to walk around.
    • Ponk heads down the Prime Path, and considers killing a wither. He heads down the Prime Path to the front of his porkchop farm to remove some glass to kill the pig inside for more food.
    • Ponk heads down to the room below his farm to kill pigs for more food, and waits. He decides to kill a wither, a pig spawns, and Ponk kills it for more food.
    • Ponk walks around at the spawning room, and decides to only using iron armor and things he could get from villager trades. Pigs spawn, and Ponk kills them for more food.
    • Ponk continues walking around at the spawning room, and a pig spawns. He kills the pig for more food, and continues walking around at the spawning room.
    • Pigs spawn, and Ponk kills them for more food. Ponk continues walking around at the spawning room, and heads onto the wall of the spawning room.
    • Ponk waits, and a pig spawns. He heads down into the spawning room, and knocks the pig into the water canal.
    • Ponk heads down into the water canal to kill the pig for more food, and mines up to tower up back to the spawning room. He heads upstairs to head out from under his porkchop farm, and heads down the Prime Path to head through the second portal.
    • Ponk heads down a path to head to the top of the house to head down to the front of it. He heads to the house to check a chest by the furnace and gets steak, his diamond shovel, and kelp.
    • Ponk deposits apples, and gets kelp. He lets his cat stand, and lets it sit.
    • Ponk lets his cat stand before letting it sit, and checks chests. He decides to go to the Nether to get some soul sand, and heads out to head down the stairs to the donkey pen.
    • Ponk jumps down to the river, and heads near the portal area and near a path of the portal area. He heads to the front of the second portal to get his trident from an ender chest by the portal, and heads through the second portal to the Nether hub.
    • Ponk starts heading through the portal at the Nether hub, and heads down a Nether path to the bridge behind Foolish's portal. He heads back part of the Nether path to a tunnel, and heads back down part of the Nether path.
    • Ponk heads through a gap in the side of the Nether path to travel pass Glatt's house. He continues traveling in the nether, and heads pass the arctic portal.
    • Ponk continues traveling in the nether, and heads back pass the arctic portal to head onto the Nether path. He continues down the Nether path to start traveling in the nether, and heads down a bridge.
    • Ponk heads down from the bridge, and heads to a patch of soul sand at the front of a bastion to collect some soul sand. He heads upstairs to a bridge to head down, and heads down a bridge near a Nether path.
    • Ponk heads near the Nether path, and heads onto stairs near the Nether path. He adds onto the stairs to head onto the Nether path, and heads down the Nether path to return to the Greater Dream SMP.
    • Ponk heads to the community Nether portal, and heads near the front of the second portal. He heads to the front of the community Nether portal, and decides to steal some redstone from Sam.
    • Ponk heads down Hannah's path to near the remains of part of the path, and continues down the path. He heads to Sam's chests at the front of the bank to check the chests, and gets redstone ore.
    • Ponk checks chests, and heads down Hannah's path. He heads through the second portal to the portal area, and heads down a path to head to the top of the house.
    • Ponk heads down to the front of the house, and heads down the stairs to the first floor. He checks chest, and heads to the front of his old villager trading hall to get pistons and observers.
    • Ponk heads to the entrance and the side of his bamboo farms, and adds some soul sand by his first bamboo farm to start working on his kelp farm. He adds pistons to the wall above the soul sand, and heads to the front of his first bamboo farm.
    • Ponk heads to the front of his kelp farm, and heads to the side of it to mine a staircase up to the top of his kelp farm. He mines out the top of his kelp farm, and adds observers at the top of the pistons.
    • Ponk heads to the top of his bamboo and kelp farms, and mines out the back of his kelp farm. He adds some stone behind the pistons of his kelp farm, and heads down the stairs at the side of his kelp farm to head to the first floor to check chests.
    • Ponk heads to the front of his old villager trading hall to get redstone, and heads upstairs to the top of his kelp farm to add redstone behind the observers of his kelp farm. He removes some redstone, and heads down the stairs to the front of his kelp farm.
    • Ponk heads upstairs to the house to walk around, and places and removes some redstone. He gets some sand, and checks a furnace.
    • Ponk places sand in the hopper above the furnace to start smelting it, and continues walking around the house. He checks a chest and checks a chest by the furnace, and gets sand to place in the hopper above the furnace.
    • Ponk checks a chest, and continues walking around at the house. He checks a chest, and gets wither skulls.
    • Ponk heads out down the stairs to jump down into the river, and decides to get the other wither skulls he had. He uses his trident down the river to a path, and heads down the path to the front of the second portal to check the ender chest by the portal.
    • Ponk heads through the portal to the Nether hub, and returns to the Greater Dream SMP. He heads down Hannah's path, and eats some cake along the path.
    • Ponk continues down Hannah's path to head to the spider XP farm, and gets more wither skulls from an ender chest. He heads out to heads out to head down Hannah's path to head through the second portal to the portal area, and heads down a path to had to a river to use his trident down the river to part of the mountain.
    • Ponk heads to the top of the house, and heads down to the front of the house. He heads to the house to deposit emeralds and checks chests.
    • Ponk checks a chest by the furnace, and checks a chest before heading out to head down the stairs to the first floor to check a chest. He heads to the front of his old villager trading hall to check a chest, and checks chests at the first floor.
    • Ponk decides to check the copper blocks, and heads up the stairs to the front of the house to head up scaffolding to the top of the house. He heads to behind the house, and finds that some of the copper blocks had oxidized while some have been starting to oxidize.
    • Ponk mines the oxidized copper blocks, and heads to the top of the house to head down to the front of the house. He heads to the house to check a chest and retrieves glass from a chest by the furnace.
    • Ponk checks a chest and gets more glass, and heads out to head down to the first floor to check a chest and checks a chest in the ground at the front of his aquarium. He checks chests by his villager trading hall, and checks furnaces.
    • Ponk heads to part of the stairs, and finds that the wandering trade had died. He heads down to the first floor to get buckets, and heads to the entrance.
    • Ponk jumps down into the river to fill buckets with water, and uses his trident to fly to the front of his farm. He heads down to part of the mountain, and heads down to the river to use his trident to fly to the donkey pen.
    • Ponk heads to the entrance, and checks his bamboo farm chest. He heads near his kelp farm to mine out a corner of the back of the room to place water and fills a bucket with water.
    • Ponk heads to the front of his kelp farm to start adding glass, and heads to the side of the farm to continue adding glass. He removes some glass, and heads to the front of his first bamboo farm.
    • Ponk heads to the side of his kelp farm to continue adding glass to the front of it, and continues adding glass to the side of the farm. He adds some water to the farm, and the pistons push out before pushing back.
    • Ponk removes the water, and places it back as the pistons push out and push back. He heads down to near the water source to fill a bucket, and places glass at the side of the farm to make a staircase to head up to the side of the farm.
    • Ponk adds more water to the farm with the pistons pushing out and pushing back, and heads down to near the water source to fill his bucket with water, and heads back up the stairs to add more water to the farm.
    • The pistons push out and push back, and Ponk heads down to near the water source to fill the bucket. Ponk heads back up the stairs to add more water to the farm.
    • The pistons push out and push back, and Ponk heads down to near the water source to fill his bucket with water. Ponk heads back up the stairs to add more water to the farm, and some water seeps out.
    • Ponk blocks the water with glass, and heads down to fill the bucket with water. He heads back up to the top of the farm to add more water to it, and heads down to near the water source to fill the bucket with water.
    • Ponk starts heading back up the stairs, and falls to the front of the farm. He heads up the stairs to the top of the farm to add more water to it, and the pistons push out and push back.
    • Ponk heads into the farm to plant kelp, and heads out to head to the front of the farm. He walks around by the front of the farm, and heads up the stairs to the top of the farm.
    • Ponk heads down the stairs to the front of his farm, and walks around at the front of the farm. He heads upstairs to the top of the farm, and ads onto some kelp.
    • The farm harvests the kelp, and Ponk adds onto some kelp. Ponk adds onto a kelp, and the farm harvests the kelp.
    • Ponk heads down to the front of the farm to add more glass to it, and removes some glass from the side of the farm. He heads to the front of his first bamboo farm, and heads to the other side of it.
    • Ponk heads to the front of his kelp farm, and heads to the first floor. He heads to the front of his kelp farm, and heads to the first floor to get composter.
    • Ponk sets up a composter, and places some kelp in it. He gets bone meal from the composter, and deposits bone meal in a chest by his villager trading hall.
    • Ponk heads to the front of his donkey pen, and heads upstairs to the house to deposit wheat, redstone ore, green concrete, redstone, glass, stone, chests, netherrack, bread, buckets, oxidized copper, soul sand, pistons, kelp, and composters. He get some soul sand, arrows, emeralds, and checks chests.
    • Ponk pushes his cat off a chest to near the carrot crop at the house, and checks the chest by the furnace. He checks a chest, and heads out onto part of the stairs.
    • Ponk heads down the stairs to the first floor to check a chest and gets more arrows and emeralds. He checks chests by his villager trading hall, and checks a villager's trades.
    • Ponk trades for a bow, and checks a villager's trades. He trades for a Power I bow and some instant damage arrows, and checks a villager's trades.
    • Ponk trades for a Power I and Unbreaking II bow, and checks a villager's trades. He trades for some poison arrows, and heads to the first floor to deposit some wither skulls and his diamond pickaxe.
    • Ponk checks chests, and heads onto part of the stairs to deposits emeralds. He heads up the stairs to the house to check chests and gets some more soul sand.
    • Ponk heads out to head down the stairs, and decides to fight the withers in a cave, and heads to his donkey pen. He heads out onto part of the stairs, and jumps down into the river to use his trident to fly up a water stream.
    • Ponk starts traveling, and heads into a lake of a cave. He uses his trident out of the lake, and heads back down into the lake of the cave.
    • Ponk uses his trident, and uses his trident out of the lake. He continues traveling, and heads into a river to use his trident to fly up a water stream.
    • Ponk starts heading up a mountain, and tries getting to the top. He steps in some powder snow, and steps out to try and head to the top.
    • Ponk steps in some powder snow, and clears some powder snow. He starts heading down the mountain, and starts attacking an enderman.
    • The enderman ends up teleporting away, and Ponk continues traveling. Ponk summons a wither, and starts shooting at it. The wither kill a cow, and Ponk retrieves the wither rose the cow drops.
    • Ponk continues shooting the wither, and tries to make the wither kill a pig. The wither kills the pig, and Ponk collects the wither rose the pig drops.
    • Ponk continues shooting the wither, and runs to a lake. He uses his trident to try and hit the wither, and uses his trident to fly up again.
    • Ponk uses his trident to fly up to hit the wither, and spots a drowned throwing it trident at him when he falls back into the lake. He kills the drowned, and gets a trident from it.
    • Ponk uses his trident a couple of times to continue attacking the wither, and uses his trident to fly up to hit the wither a couple of times. He uses his trident to land, and continues shooting at the wither.
    • Ponk runs into a cave, and lures the wither into the cave. He heads deeper into the cave, and the wither follows him.
    • Ponk blocks part of the cave, and continues attacking the wither. The wither heals itself, and Ponk runs further into the cave and builds onto the sides of the cave.
    • The wither gets closer to Ponk, and Ponk continues attacking it. Ponk falls down, and continues attacking the wither.
    • Ponk towers up to continue attacking the wither, and kills the wither. He collects the Nether star, and towers up to part of the cave.
    • Ponk heads out of the cave, and heads to a river to use his trident to land, and starts heading back. He heads to a river to use his trident to fly up a water stream to land, and continues heading back.
    • Ponk heads to a river to use his trident to land, and continues heading back. He the ends his stream.
  • Tina starts at Niki's city
    • She shows chat all the random items she has in her inventory that she picked up from Dream's stream, including Tommy's sword.
    • Tina goes to Kinoko Kingdom and notices the Eye of Ender that Bad stole from Foolish's statue and reads the note Bad left and believes that the Eye was a gift from Callahan.
    • She goes to her basement and organizes some of the items in her inventory into her storage system.
    • Tina goes to her farm and gathers eggs and then crafts more pumpkin pie for herself. She continues organizing the chests in her house and then goes to the main SMP through the nether.
    • Tina returns Tommy's 'blade' sword in the chest in his house.
  • Callahan logs on the server, throws Tina a turtle helmet, and logs back off the server.
    • Tina returns to Kinoko and grabs some seeds to breed her chickens. She crafts an iron hoe and farms her pumpkins. She then goes to her farm and collects more eggs.
    • She crafts more pumpkin pies and sorts her inventory.
    • Tina goes to the new world to go mining, getting stuck in the lower portal entrance twice before making it to the new world spawn.
    • She grabs some coal ore and starts wandering around the new world before getting scared and deciding to return to the portal.
  • Foolish joins the game
    • Tina walks by Foolish on he way back to the poral and then starts chasing him around Techno's chests. Foolish pranks Tina by punching her into a pit.
    • Foolish and Tina return to the main SMP and Tina goes back to Kinoko Kingdom.
    • Tina crafts torches from the materials in her basement and returns to the Main SMP
    • She looks at Foolish's Doozer HQ build. Foolish pranks her by repeatedly throwing his loyalty trident at her from his vantage point on the tower as Tina tries to fix a creeper hole.
    • Tina wants to go up the tower so Foolish hops down and places some scaffolding for her and leads her up the build. They return to the ground and Foolish starts placing TNT around the build.
    • Tina follows after him, breaking the TNT. Foolish breaks the TNT and tells Tina that he has just noticed a 'mistake' in the Doozer HQ and that part of it isn't symmetrical.
    • Tina tries to reassure him, but Foolish digs a hole in despair. Tina places a water bucket on him. Foolish puts the TNT away in his shulker box.
    • Tina takes a look in his shulker box so Foolish hits her once with his sword as a warning. Tina asks Foolish if he wants some help and he asks her to go and look for dripstone with him.
    • Tina gets pumpkin pie from her house in Kinoko and meets up with Foolish at the wheat farm near the community house.
  • Foolish joins Tina's VC
    • Foolish and Tina go briefly to Foolish's summer home so Foolish can use his cow farm. They return to the Community Nether Portal and they go to the New World.
    • With help from chat they use some coordinates and dig straight down into an underwater dripstone cave.
    • Foolish and Tina mine some pointed dripstone. They explore the underwater cave, collecting dripstone and come across an amethyst geode. Tina collects some amethyst and then Foolish and Tina mine out.
    • They return to the Main SMP and return to Doozer HQ. Foolish asks Tina to decorate the soul soil craters with pointed dripstone, which she does.
    • The two of them then start taking down some of the trees in the area. They also set fire to some of the trees to speed up the process after Foolish crafts a flint and steel.
    • Foolish also shows Tina the ruins of Gogtopia, saying that he might destroy it to make room for more of the terraforming.
    • Foolish and Tina continue to terraform the area around the Doozer HQ build by replacing the grass with mycelium.
    • Tina leaves the VC. Foolish decides that he has terraformed enough for the moment and logs off after depositing his materials.

February 8, 2022[]

Bad's stream: https://www.youtube.com/watch?v=T-q01yIwAGQ&ab_channel=BadBoyHaloVODS

February 9, 2022[]

  • Foolish starts at the Doozer HQ and heads home to replenish his steak.
    • On the way, he almost tridents into a lightning strike. He goes to his summer home and uses his cow farm. He returns to Doozer HQ and grabs prismarine and diorite and organizes his chests.
    • Foolish takes screenshots of the top of the tower to reference in order to finish to top of the smaller towers. He works in small sections, placing the dark prismarine and polished diorite spikes.
    • Once Foolish finishes one section of a smaller tower, he replicates it on the other three towers. He occasionally returns his storage chests for more materials.
    • Tina joins the game and exchanges greetings with Foolish and follows him around and tries to hook Foolish with a fishing rod to mess with him as he tries to build.
    • Foolish asks Tina to get diorite for him and he continues working on the sections of the build.
    • Karl joins Foolish's VC. Tina brings Foolish a few stacks of diorite. Foolish runs around the base and Tina brings Foolish some melons, throwing them in the air and spinning.
    • Karl successfully distracts Foolish from building and Foolish logs off the SMP.
  • Michael starts at his base, and heads to his animal farms.
    • Michael heads to one of his bee farms, and heads out to head to an unmined bee farm to start mining it out. He heads to his animal farms, and heads back to his bee farms to head back to the mined-out bee farm to continue mining it out and mines some coal.
    • Michael continues mining out the bee farm, and fills a gap in a wall and floor with granite. He mines stone above him for cobblestone to place on the wall to start to make a staircase up, and adds granite to continue making a staircase up.
    • Michael removes some granite, and continues making a staircase up to his bee farms. He heads to his storage room to check a chest and deposits granite.
    • Michael rotates the granite in the item frame on the chest, and checks the chest before checking chests and deposits some cobblestone. He removes the red mushroom blocks under the final cobblestone chest, and gets some spruce wood.
    • Michael heads near his storage room to craft spruce planks to craft chests, and heads back to his storage room to remove some dark oak planks from the floor to retrieve the red mushroom blocks he broke, and places the chests under the final cobblestone chest.
    • Michael removes the chests to adjust its position, and towers back up to his storage room using dirt and places back the dark oak planks. He heads near his storage room, and checks a chest.
    • Michael heads to his storage room to deposit cobblestone, and checks chests. He deposits dirt, brown wool, and diorite, and checks a chest.
    • Michael deposits stone bricks, and checks chests. He gets more steak, and deposits some steak.
    • Michael deposits cooked chicken, and heads near his storage room to place raw iron in a chest of his auto-smelter. He heads to his storage room to remove red mushroom blocks under a chest, and removes some dark oak planks and removes the dirt to mine down.
    • Michael places back the red mushroom blocks he removed, and removes red mushroom blocks under another chest. He places back the red mushroom blocks, and towers back up to his storage room with dirt and places back the dark oak planks.
    • Michael heads near his storage room, and deposits eggs. He heads to his storage room to deposit redstone, and heads near his storage room to place raw mutton and raw beef in the chests of his auto-cooker.
    • Michael checks the chest of his auto-cooker, and heads to his storage room to check a chest and deposits coal. He heads near his animal farms, and heads to his bee farms.
    • Michael removes some floating stone, dirt, some diorite, and some granite with torches above the mined-out bee farm, and heads down to the bee farm to collect cobblestone, torches, dirt, diorite, and granite. He heads up the stairs to remove floating stone and diorite with torches, and retrieves more cobblestone and torches.
    • Michael heads upstairs to his bee farm, and heads near his bee farm. He heads near his storage room to rename two name tags to "Your Mom" and "Doug," and heads up to the second floor, and heads to the side wall of his turtle sanctuary to remove some glass and stone bricks to head into his turtle sanctuary to head to the front of his turtle egg pen.
    • Michael pushes turtles at the front of the pen into the water, and heads into the pen to push an turtle to near the exit of the pen. He names the turtle "Your Mom," and removes the birch fence gate and heads out to the front of the pen to remove a birch fence.
    • Michael heads into the pen to push "Your Mom" out of the pen into the water, and heads back into the pen to name a turtle "Doug." He pushes the turtle out of the pen into the water, and places back the fence gate and fence.
    • Michael heads out to the side wall of his turtle sanctuary, and heads down some water tunnels to head down to the middle of his base. He heads near his storage room to check his ender chest and chests, and heads to his storage room to get name tags.
    • Michael heads near his storage room to rename a name tag to "Lil Guy," and heads up to the second floor to head back to his turtle sanctuary, and heads to the turtle egg pen to name a turtle "Lil Guy," and pushes the turtle to the front of the exit of the pen.
    • Michael removes the fence gate and a fence, and pushes "Lil Guy" out of the pen into the water. He places back the fence and fence gate. He heads down some water tunnels to head down to the middle of the center of his base, and heads down onto the stairs at the front of his armor stands.
    • Michael heads to his bee farm, and heads to his storage room to check chests. He gets some sand, and checks a chest.
    • Michael gets some more sand, and heads near his storage room to retrieve glass from two furnaces. He smelts some sand, and retrieves more glass from two more furnaces.
    • Michael heads to his bee farm to start to add some glass to the top of the stairs, and finds that a zombie villager had spawned in the mined-out area of the bee farm. He removes the glass to let the zombie villager head up the stairs, and lures the zombie villager to his bee farm and to his animal farms.
    • Michael unequips his netherite chestplate, and the zombie villager attacks him. He lures the zombie villager to near his storage room, and heads to his base.
    • Michael heads near his storage room to get spruce planks to craft a spruce boat, and the zombie villager head to near his storage room. He lures the zombie villager to the front of his villager trading hall, and removes a polished deepslate slab to head into the trading hall, and tries to lure the zombie villager into it.
    • Michael removes the polished deepslate above the zombie villager, and lets it into the trading hall to place down the boat to put the zombie villager in it. He gets into the boat, and heads out of the boat to head out to the front of his villager trading hall.
    • Michael places back the polished deepslate slabs, and heads near his storage room to check a chest. He heads to his bee farm to starts to add glass above the mined-out bee farm, and removes some glass.
    • Michael continues adding glass, and falls down into the mined-out bee farm. He heads up the stairs, and removes some glass to head back up to his bee farms.
    • Michael continues adding glass, and removes some glass. He continues adding glass, and removes part of the staircase before finishing adding glass.
    • Michael heads to another unmined out bee farm to start to mine it out, and removes cobblestone from a wall to replace with stone. He heads down into a cave in the wall of the bee farm to fill in part of it, and heads back to the mined-out bee farm to patch a gap in the floor and wall.
    • Michael continues mining out the bee farm, mines some coal, and falls into the cave. He continues mining out the bee farm, and fills a gap in the floor with stone.
    • Michael mines more stone, throws away dirt, and fills the area he had mined in on a wall with stone. He mines out andesite from a wall to replace with stone, and mines out granite and andesite from the floor to replace with stone, and starts to place stone on a wall for a staircase up, and removes the stone.
    • Michael removes the wall separating the bee farm from the other one, and collects some stone and dirt, and starts mining out a wall. He head onto some cobblestone in the other bee farm to use cobblestone to build a staircase up onto some granite, and continues making a staircase up to the glass roof of the bee farm.
    • Michael removes some glass to head up to his bee farms, and places back the glass. He starts to add glass over the other bee farm, and removes some glass.
    • Michael continues adding glass, and removes some glass. He continues adding glass, and removes some glass.
    • Michael continues adding glass, and heads near his storage room to rename a name tag to "Doing." He heads up to the second floor to head to his turtle sanctuary, and heads to the front of the turtle egg pen.
    • Michael heads into the pen to name a turtle "Doing," and pushes it to near the exit of the pen. He removes the fence gate, some sand, and a fence, and throws away andesite.
    • Michael removes some sand, and places back the sand. He retrieves the andesite, and heads back into the pen to push "Doing" out of the pen into the water.
    • Michael places a fence, and removes it to adjust its position. He places stone, and removes it to place back the fence gate.
    • Michael heads out of his turtle sanctuary, and heads onto a water tunnel. He heads down to his base, and heads near his storage room to rename a name tag to "Plastic Eater," and heads to his base.
    • Michael heads up to the second floor, and heads to the front of his turtle egg pen at his turtle sanctuary. He heads near the pen, and heads to the front of it to head into the pen to name a turtle "Plastic Eater."
    • Michael heads out to the front of the pen, and tries to get out of his turtle sanctuary. He heads to the front of the pen to head out, and heads down a few water tunnels to head down to the middle of the center of his base.
    • Michael heads to his storage room to check a chest, and heads near his storage room to check chests. He heads to his base, and heads near his storage room to get shears.
    • Michael heads to his storage room to check a chest, and deposits torches and stone. He retrieves the torches, and checks a chest.
    • Michael deposits andesite, and checks chests. He deposits cobblestone, and places coal ore to mine.
    • Michael deposits coal, and equips his netherite chestplate. He heads near his storage room, and heads up to the second floor to head to the front of the turtle egg pen at his turtle sanctuary.
    • Michael removes a fence and fence gate, and heads to the water near the front of the pen to push Lil Guy further onto the front of the pen. He heads up to the front of the pen, and heads into the aquarium.
    • Michael heads to the water at the front of the pen, and heads up to the front of the pen to head out to head down to near his central aquarium. He heads near his storage room to check chests, and heads to his storage room to get bone meal and more bones.
    • Michael crafts more bone meal, and heads up to the second floor near a Top Ten Gifter wall near his turtle sanctuary. He heads to the front of the side wall of his turtle sanctuary, and heads to the front of the pen at his turtle sanctuary.
    • Michael heads into the aquarium to use bone meal and collect sea grass. He heads up to near his turtle sanctuary and pen to retrieve some sea grass, and heads back into the aquarium to head to the tunnel behind the fish tank to use bone meal and collect some more sea grass.
    • Michael heads up to his turtle sanctuary, and heads near the pen. He heads back into the aquarium to use bone meal to harvest more sea grass, and uses bone meal to harvest some more sea grass.
    • Michael removes some kelp, and heads up to near the front of the pen. He heads back into the aquarium to retrieve more sea grass and harvest more sea grass, and collects kelp.
    • Michael uses bone meal, and harvests more sea grass. He heads up to near the pen, and heads back into the aquarium to retrieve more sea grass and uses bone meal to harvest more sea grass.
    • Michael heads up to the front of the pen to head to the pen, and heads to the exit. He heads into the pen with sea grass to lure Lil Guy to the front of the pen, and heads out to the front of the pen to push Lil Guy into the pen to near Plastic Eater.
    • Michael feeds Plastic Eater and Lil Guy, and heads out of the pen to near the front of his turtle sanctuary to lure turtles in the water with sea grass. He heads into the pen, and Doug heads up to the front of the pen.
    • Michael heads out of the pen to push Doug into the pen. Doing heads up to the front of the pen, and Michael heads out to the front of the pen to push Doing to the front of the pen.
    • Michael heads to the water near the front of the pen, and heads to the front of the pen to push Doing into the pen to feed Doing and Doug. LeoMaris and two other turtles head to the front of the pen, and Michael places back the fence and fence gate,
    • Michael feeds Lil Guy and Plastic Eater, and feeds Doing. He feeds Doug and Lil Guy, and collects some turtle eggs.
    • Michael holes sea grass, which lures a turtle to near the pen, and lures Doug off a turtle egg. He collects the turtle egg, and heads to Plastic Eater to find that the turtle was sitting on a turtle egg.
    • Michael tries to push Plastic Eater off the egg, removes some fences by Plastic Eater, and tries to push Platic Eater off the egg. He collects the turtle egg, and pushes Plastic Eater into the water.
    • Michael pushes Lil Guy into the water, and places back the fences. He collects more turtle eggs, and places the eggs.
    • Michael removes some fences, and pushes Dpug into the water. He heads to the water near the tank, and heads back to the pen to push Doing into the water.
    • Michael heads out to near the pen, and places back the fences. He heads to his turtle sanctuary to walk around and feed Fern and Squirt, and lures a turtle onto his turtle sanctuary with sea grass.
    • Michael feeds Scwonkers and Shelly, and feeds Skye and LeoMaris. He feeds Snapper and KiwiCabbit, and heads near the pen.
    • Michael heads to his turtle sanctuary to collect turtle eggs, and heads to the front of the pen. He heads to the pen to place and removes a turte egg, and places the turtle eggs.
    • Michael heads out to the front of the pen, and heads to the water near the pen. He heads through the tunnel behind the fish tank to the aquarium, and heads down a water tunnel to his central aquarium to open a trapdoor and closes it.
    • Michael falls back into his central aquarium, and opens a trapdoor to head to the top of it. He closes the trapdoor, and heads onto a water tunnel.
    • Michael heads down a water tunnel to near a Top Ten Gifter wall near the side wall of his turtle sanctuary, and heads to the entrance of his turtle sanctuary. He heads to the front of the pen, and heads to the exit.
    • Michael heads down to the front of the pen, and tries to head out. He falls into the water at the front of the pen, and heads back to the front of the pen to head out.
    • Michael heads down a water tunnel to head down to the middle of the center of his base, and heads near his storage room to check a chest and gets buckets. He heads to the water pool near his water elevator to fill some buckets with water, and heads out of the water pool.
    • Michael heads up to the second floor to head down a water tunnel to head upstairs into his central aquarium, and collects Pikachu in a bucket. He heads down a water tunnel to an aquarium to collect Candy in a bucket, and heads back into the aquarium to collect SophieTexas and Hershey.
    • Michael heads down a water tunnel to his central aquarium to open a trapdoor to head to the top of it. He closes the trapdoor, and heads down to near his central aquarium.
    • Michael heads down to his base to the front of the water pool, and heads to the water pool to place Pikachu, SophieTexas, Hershey, and Candy. He heads out of the water pool to walk around at his base, and heads up to the seocond floor to head to the front of the pen at his turtle sanctuary.
    • Michael heads to the exit, and heads down to the front of the pen. He heads out onto a water tunnel, and heads down to his base.
    • Michael heads down to near his storage room to check his ender chest, and checks a furnace. He gets a splash potion of weakness from a brewing stand, and gets golden apples from his ender chest.
    • Michael heads to his base to head down the stairs to the front of his villager trading hall, and removes a polished deepslate slab to head into his villager trading hall. He places the slab back, and stands back from the zombie villager in an oak boat to splash it with the splash potion of weakness, and feeds the zombie villager a golden apple.
    • Michael removes a polished deepslate slab, and places it back. He unequips his netherite chestplate, removes a polished deepslate slab to head out to the front of his villager trading hall, and places the slab back.
    • Michael heads up the stairs to head to near his storage room to check a chest and gets bee nests and sticks. He heads to his storage room to throw away an arrow to get some spruce wood, and heads near his storage room.
    • Michael heads to his storage room to get some coal, and heads near his storage room to craft campfires, and heads to his base to head down the stairs to the front of his villager trading hall. He head sup the stairs to head to the top of one of his bee farms.
    • Michael heads down to a bee farm to remove some dirt near a bee nest against a wall to add a campfire. He removes some dirt to add another campfire, and adds bee nests over the campfires.
    • Michael heads out of the bee farm to near his bee farms to check a chest, and heads back down into the bee farm to collect honey combs, and heads out to near his storage room to check a chest and heads to his storage room to get some more spruce wood.
    • Michael crafts some more spruce plank to craft beehives, and throws away diorite. He heads near his animal farms, and heads to his bee farms to walk round and starts adding torches to the top of a bee farm.
    • Michael removes a torch, and continues adding torches to the top of the bee farm. He continues adding torches to the top of the bee farm, and removes a torch.
    • Michael heads to the top of a bee farm, and heads back to the top of the bee farm to add more torches, and heads to the top of another bee farm to add torches to it. He removes the torch, and heads down into the bee farm to retrieve it and heads up part of the stairs.
    • Michael removes some glass above him of the other bee farm, and heads up to near the bee farm. He heads down part of the stairs to try and retrieve the glass, and throws away stone bricks to retrieve the glass.
    • Michael heads up the stairs to near the bee farm to place back the glass and places a torch back. He heads down to a bee farm to remove some dirt to add campfires with beehives over them, and walks around before heading out of the bee farm to walk around.
    • Michael heads to the top of a bee farm, and equips his netherite chestplate, and heads to his animal farms to walk around. He heads onto the stairs oat the front of his armor stands and villager trading hall, and heads near his storage room to rename a name tag to "Eleanor."
    • Michael heads to his bee farms to head down to a bee farm, and removes polished deepslate from a wall. He walks around waiting, and a bee comes out of a beehive.
    • Michael names the bee Eleanor, and another bee comes out from a beehive. He walks around, and heads out to his bee farms to walk around, and heads to the top of a bee farm.
    • Michael heads to the top of another bee farm, and heads to his animal farms. He heads to the front of his automatic sheep farm to check the chests of the farm.
    • Michael gets some wool, and deposits some of it. He checks chests, and heads to his animal farm.
    • Michael heads to the front of his automatic sheep farm to check chests, and heads to his animal farms. He walks around, and heads to the redstone room behind his automatic sheep farm.
    • Michael heads to behind a sheep's pen, and heads to the top of the sheep's pen. He heads down to behind the sheep's pen, and the sheep eats some grass to grow black wool.
    • The sheep gets sheared, and Michael checks a dispenser. Michael heads down further into the redstone room, and a sheep eats grass to grown regular wool and gets sheared.
    • Michael heads down further into the redstone room, and heads back down part of it to behind two sheep's pens. He heads down further into the redstone room to behind a sheep's pen, and places some polished deepslate.
    • Michael heads further into the redstone room to behind a sheep's pen, and heads to the jeb_ sheep room to check a chest. He heads back to the redstone room to head back down part of it, and heads back to the jeb_ room to check a chest.
    • Michael heads down part of the redstone room to behind a sheep's pen, and heads down the redstone room to behind two sheep's pens. He heads down the redstone room to head out to near his animal farms to head to near the front of his automatic sheep farm at his animal farms.
    • Michael walks along his automatic sheep farm, and heads to the front of it to check a chest and heads near the front of his sheep farm. He heads to the front of his sheep farm to check a chest, and heads to his animal farms.
    • Michael heads to the front of his automatic sheep farm to check chests, and heads to his animal farms. He walks around, and heads to his chicken farm.
    • Michael heads out of his chicken farm to head to his animal farms, and heads to his base to throw eggs at his Top Ten Gifter walls. He heads down the stairs to the front of his villager trading hall to find that the villager was cured, and removes a polished deepslate slab to head into his trading hall to remove the villager's boat.
    • Michael heads out to the front of his villager trading hall to place back the slab, and the villager goes to bed. He heads up the stairs to head to near his storage room, and heads to his storage room to deposit coal and gets glass.
    • Michael heads near his storage room to rename a name tag to "Librarian," and heads down the stairs to the front of his villager trading hall to remove a polished deepslate slab to head into his villager trading hall to wake the villager and names it  Librarian.
    • Michael heads out to the front of his villager trading hall to place the slab back, and heads up the stairs to head to near his storage room to pass the night. He heads down the stairs to the front of his villager trading hall, and removes a polished deepslate slab to head into his villager trading hall, and places the slab back before removing a lectern.
    • Michael heads near the villager wh o was at some beds, and places the lectern near the villager and beds. The villager does not get a libarian role, and Michael pushe sthe villager towards the lectern.
    • The villager gets the role, and goes to bed. Michael walks around, and removes a polished deepslate slab to head to the front of his villager trading hall.
    • Michael places back the slab, and heads up the stairs to near his animal farms. He heads near his storage room to deposit a golden apple in his ender chest, and heads up to the second floor to head to the front of the pen at his turtle sanctuary.
    • Michael finds three turtle eggs at the front of the pen, and collects them. He heads into the aquarium to retrieve a turtle egg, and heads up to his turtle sanctuary where six turtle eggs were starting to hatch.
    • Michael collects some of the turtle eggs, and heads to the water behind his turtle sanctuary to retrieve a turtle egg. He heads back up to his turtle sanctuary to collect a turtle egg, and heads to the front of the pen where som baby turtles had hatched and slme egs were starting to hatch.
    • Michael heads into the pen, and some baby turtles mature. He places the turtle eggs, and removes a turtle egg and places it back.
    • Michael heads out to the front of the pen, and heads out to head down a water tunnel to head down to his base. He heads near his storage room to check a chest, and heads to his storage room to rotate sand in an itemmframe on a chest and deposits sand and spruce wood.
    • Michael retrieves the spruce wood, and checks chests. He deposits spruce wood and spruce planks, retrieves spruce wood.
    • Michael rotates the spruce wood in an item frame on a chest, and deposits spruce wood befor rotating it back. He checks chests and deposits granite before rotating gravel and sand in item frames.
    • Michael checks a chest, and deposits dirt. He heads near his storage room to rename some name tags to "Plastic," "Glass Muncher," "Yummy BP Oil," and "Goose," and heads to his base.
    • Michael heads up to the second floor to head to the front of the pen at his turtle sanctuary to find that some turtles had matured and some baby turtles had hatched and a few eggs were starting to hatch. He names the turtles Plastic, Glass Muncher, Goose, and Yummy BP Oil, and removes a fence gate and fence to push Glass Muncher into the water.
    • Michael heads back to the pen to push Plastic into the water, and heads back to the pen to push some baby turtles away from the exit of the pen. He heads back to the pen to push Goose into the water, and heads back to the pen to push Yummy BP Oil into the water, and places back the fence and fence gate.
    • Michael heads to the exit, and heads down to the front of the pen. He heads out, and places back glass.
    • Michael removes some glass, and heads down a water tunnel to a water tunnel. He heads near his central aquarium.
    • Michael heads down to the middle of the center of his base, and heads to the front of the exit water elevator. He heads out to Serenity, and heads to the front of his radio station to throw away sticks, gunpowder, and heads back to his base to head to near his storage room to rename a name tag to "Louve," and heads to his bee farms.
    • Michael heads down to a bee farm, and collects honey combs. He walks around, and heads out of the bee farm to walk around.
    • Michael heads back down to the bee farm to name a bee that had came out Louve, and heads out of the bee farm to walk around and heads to his animal farms and heads out of his base and Serenity to hed through his portal to the front of his ice path.
    • Michael gets into a spruce boat at the front of his ice path to head down his ice path, and heads out of his boat to head down a Nether path and return to the Greater Dream SMP. He heads to the community Nether portal to walk around, and heads down part of the path.
    • Michael heads to part of Hannah's path to head down part of it, and heads back down the path onto the stairs of the Hype Train. He heads down the stairs to the railway, and walks around.
    • Michael heads up the stairs to Hannah's path to head down the path and part of his path to head to behind Punz's backyard. He heads to where Eryn's old house used to be, and finds a llama with a green carpet.
    • Michael mounts the llama, and checks the chest on it. He dismounts the llama, and heads onto part of the Prime Path.
    • Michael heads to the sea behind Bad's mansion to fill some buckets with water to collect a tropical fish. He places water and fills a bucket with water before collecting more tropical fish.
    • Michael places water and fills a bucket with water before collecting more tropical fish. He places water and fills a bucket with water, and places water and fills a bucket with water.
    • Michael places water and fills a bucket with water to collect more tropical fish, and heads onto the Prime Path infront of Bad's mansion to head down to the Prime Path in front of the mansion. He heads down the Prime Path to head onto Tommy's walls to walk along them to the front of Tommy's bench, and continues down the Prime Path.
    • Michael heads through the community Nether portal to head down his Nether path to the front of his ice path to head into a boat at the front of his ice path to head down his ice path. He gets out of his boat to head through his portal, and returns to Serenity and his base.
    • Michael heads to the water pool to feed SophieTexas, and heads into the pool. He accidentally releases a tropical fish, and fills a bucket with water.
    • An axolotl kills the tropical fish, and Michael heads out to the front of the water pool to feed Hershey. Michael gets a baby pink axolotl, and dumps water from some buckets.
    • Michael fills a bucket with water, and heads into the pool to collect the baby pink axolotl. He heads near his storage roo to name the baby axolotl "honeyboybaby," and heads to the pool to place honeyboybaby in the pool.
    • Michael feeds Candy, and heads into the pool to collect Pikachu in a bucket. He heads to the front of the pool to place Pikachu back in the pool, and accidentally places a tropical fish in the pool which the axolotls kill.
    • Michael heads into the pool to feed Pikachu, heads to the front of the pool, and gets a white baby axolotl. He heads into the pool to fill a bucket with water and dump the water from the bucket, and fills a bucket with water.
    • Michael dumps the water in the bucket, and fills it with water. He dumps the water from the bucket, and fills it water.
    • Michael dumps the water, and fills the bucket with water. He collects Pikachu, and fills a bucket with water to collect SophieTexas.
    • Michael fills a bucket with water to collect Hershey, and fills a bucket with water to collect Candy. He heads out to the front of the pool, and heads back to the pool.
    • Michael heads out to near his central aquarium, and heads up to the second floor to head to the front of the side wall of his turtle sanctuary to remove some glass to head to the front of the pen. He heads to the water in front of the pen to place Candy in the water, and heads to the front of the pen to place Hershey, Pikachu, and Candy.
    • Michael heads out, and heads back to the front of the pen. He heads out to head down a water tunnel and heads down to the middle of the center of his base.
    • Michael heads down onto the stairs in front of his armor stands and villager trading hall, and heads down part of the stairs. He heads up the stairs to head to near his storage room to pass the night, and heads near the stairs.
    • Michael heads down the stairs to the front of his villager trading hall to remove a polished deepslate tile to head to his villager trading hall to check his villager's trades. He heads out to the front of his villager trading hall, and places the slab back.
    • Michael heads up the stairs to head to his storage room to get some sugar cane, and heads down the stairs to the front of his villager trading hall. He removes a polished deepslate slab.
    • The villager heads to the exit to try and escape, and Michael tries to push it back. Michael heads to his villager trading hall to throw aside some sugar cane to retrieve the slab to place it.
    • Michael checks the villager's trades and cycles through trades by breaking the lectern until he gets what he wants.
    • Michael removes a polished deepslate slab to head out to the front of his villager trading hall, and places the slab back. He heads up the stairs to head to near his storage room and heads to his storage room to get some spruce planks.
    • Michael heads down the stairs to the front of his villager trading hall to remove a polished deepslate slab, and heads to his villager trading hall. He places the slab back, and crafts a crafting table to set up to craft a chest.
    • Michael deposits sea grass, tropical fish buckets, bone meal, honey combs, turtle scutes, name tags, ladders, and a spruce boat. He checks a chest, and removes and places back the lectern.
    • Michael checks the villager's trades and cycles through trades again. He trades for emeralds, and crafts some more paper to trade for more emeralds.
    • Michael checks the chest, and crafts some paper. He removes a polished deepslate slab to head out to the front of his villager trading hall, and places the slab back.
    • Michael heads up the stairs to near his storage room to try and pass the night, and passes the night. He heads down the stairs to the front of his villager trading hall to remove a polished deepslate slab to head to his villager trading hall.
    • Michael places back the slab, and trade for more emeralds. He checks the chest, and removes a polished deepslate slab to head out to the front of his villager trading hall to place the slab back.
    • Michael head sup the stairs to head to his storage room to get some more sugar cane, and heads near his storage room to craft more paper. He heads down the stairs to the front of his villager trading hall to remove a polished deepslate slab to head to his villager trading hall and places it back.
    • Michael continues trading for emeralds, and checks the villager's trades. He trades for a bookshelves to place, checks the villager's trades, and breaks the bookshelves  for books.
    • Michael trades for more emeralds, and removes a polished deepslate slab to head out to the front of his villager trading hall. He places the slab back, and heads up the stairs to his storage room to rotate sugar cane in an item frame, and gets some more sugar cane.
    • Michael heads near his storage room to craft more paper, and heads down the stairs to the front of his villager trading hall to remove a polished deepslate sab to head into his villager trading hall. He places the slab back, and continues trading for emeralds to level the villager up.
    • Michael trade for bookshelves and more emeralds, and trade for more bookshelves. He places the bookshelves to break them for books, and trades for a block.
    • Michael trade for name tags, and continues trading for emeralds. He trade for a name tag, and continues trading for emeralds.
    • Michael removes a polished deepslate slab to head out to the front of his villager trading hall to place the slab back. He heads up the stairs to head to near his storage room to rename a name tag to "Nintendo.," and heads to the front of the water pool.
    • Michael heads to his base, and walks around and heads to the front of the water pool. He walks around at his base, and heads to the front of the water pool.
    • Michael heads up to the second floor, and heads to the front of the pen at his turtle sanctuary where some baby turtles had matured. He heads into the pen, and names a turtle Nintendo, and removes a fence gate and fence to push Nintendo inti the water.
    • Michael heads to the front of the pen to place the fence and fence gat back, and tries to head out. He falls into the water at the front of the pen, and heads to the front of the pen to head out.
    • Michael heads down to the middle of the center of his base, and heads near his storage room. He heads down part of the stairs, and heads up the stairs to his base to end his stream.

February 10, 2022[]

  • Foolish logs on the SMP to continue building the blackstone build
    • Foolish tridents around his build to see where he left off yesterday. He continues building the dark prismarine and polished diorite spikes on the smaller blackstone towers.
    • Foolish continues his method of working in sections and replicating them on all four towers before moving to the next section. He references his screenshots to ensure that he is copying it correctly.
    • Foolish tridents to the top of the main tower to look at the design and while he is on top of the tower, Worm, the wolf he had by the chests teleports to him on the tower, and is on fire.
    • The rain extinguishes Worm and Foolish heals him with steak and returns Worm to his storage area, presuming that he must have gotten struck by lightning.
    • Foolish deposits items in his chests and goes to the Nether portal hub and then travels to the guardian farm.
    • He checks the chests and finds that there are not very many more prismarine shards so he takes what he can and goes AFK at the guardian farm to collect some.
  • Foolish returns from being AFK
    • He finds that he doesn't have enough shards for his liking yet so he goes AFK again.
    • Foolish returns and gathers more of the shards. He also fills his shulker boxes with raw cod at the bequest of Tina and logs off the server.

February 11, 2022[]

  • Foolish logs on the server, starting where he left off at the guardian farm.
    • Foolish returns to the Nether portal hub and then goes to Kinoko Kingdom and crafts a double chest and deposits the raw cod for Tina, leaving a sign for her. He notices the ender eye from his DreamXD statue on top of her house and decides not to deal with it for the time being.
    • He returns to the main SMP, noticing that Eret fixed the beacons and the bridge on the castle.
    • Foolish then dives into all the bodies of water around the Main SMP area to hunt and kill squids for ink sacs
    • Karl joins the game and 'exchanges greetings' with Foolish before logging off the server. Foolish continues hunting squid until he has a full inventory
    • He crafts the ink sacs into black dye and stores it in his shulker and returns to hunting squid. Karl logs on the server again and logs off without saying anything.
    • Foolish determines he has enough ink sacs for the time being and returns to the guardian farm and crafts as much dark prismarine as he can.
    • Foolish uses all the shards at the guardian farm so he goes AFK at the farm to collect more prismarine shards.

February 12, 2022[]

  • Eryn's lore stream starts with Eryn running while fighting creepers.
    • Eryn arrives at a village, and goes inside a village house. He kills the person in the house before passing the night.
    • A scene cuts to 20 years ago where two people are seen in a village (presumably Eryn's father and mother). The two go through a Nether portal to the nether, where they fight mobs.
    • The two take off their armor, and they continue through the nether. The two head through the portal to leave the nether, and Eryn's mother gives Eryn's father a poppy.
    • The two then return to their house at the village, and a scene cuts to Eryn riding a horse. Eryn heads to another village, and heads up to a village house and knocks on it.
    • Tommy opens the door, and invites Eryn in. The two wait by a blast furnace, and Tommy retrieves cooked porkchops from it, and gives some to Eryn.
    • The two then head outside to practicing archery, with Eryn managing to shoot their target every time. Tommy struggles to hit his target, and Eryn teaches him how.
    • The two go swimming, and they go into a boat during sunset to sail out to go fishing. They head back to the villager when it gets dark, and Eryn saves Tommy from a creeper.
    • The next morning, Eryn leaves the village on their horse. Eryn sets up camp at the desert for a night, and continues traveling home.
    • When Eryn reaches their village, he finds it completely burned down. Eryn stares at the destruction, and goes to their parents' house which was incinerated.
    • Zombified piglins were around the remains of the village, along with some crimson vines and crimson roots. Eryn kills the zombified piglins before he head to the front of the portal.
    • Eryn looks down at the damage, and heads through the portal. The screen goes black, and Eryn wakes up in a small netherrack room with a bed with an image above the bed.
    • Eryn doesn't know what happened and wonders if it was a dream. He leaves the room to head to his base, and states that something felt off.
    • Eryn's screen has a redish pink tint, and Eryn heads out to head through their portal. Eryn returns to the Greater Dream SMP, and meets Bad at the community Nether portal.
    • Bad gives Eryn a piece of steak, and Eryn looks around at everything. Eryn seems nervous, and asks why he feels dad, since the server was supposed to be a happy place.
    • Eryn walks down the Prime Path, and asks why he feels closer to death. He states that he knew nothing about anyone, and continues down the path.
    • Eryn heads near the L'Manberg crater, stating that he felt the most death there. He heads into the crater, and falls down a hole.
    • Eryn starts mining a tunnel till he reaches the bottom of the crater, and voices can be heard talking over each other. The voices get louder, and images of their village flash and it was morning.
    • Eryn does not know why he was there, and states that he can't tell if the voices were real. He adds that the dream about their village was real, but was in the past.
    • Eryn remembers the feeling he had, but it all seemed peaceful now. He states that everyone had been betrayed by someone they trust, and that it made sense that they did not trust them.
    • Eryn states that he just wants friends, and that he wanted them to trust them before the stream ends.

February 13, 2022[]

  • Michael starts near Punz's backyard, and heads to the river to head to near Ponk's pet graves, and heads down the Prime Path to the stairs of the community Nether portal.
    • Michael heads up the stairs to the community Nether portal, and heads through it to the Nether hub to walk around, and heads up part of the dirt stairs to near the spiral staircase, and heads back onto the dirt stairs to head up to head down part of Sam's ice path.
    • Michael heads back down Sam's ice path to the front of it to craft a spruce boat, and heads down part of Sam's ice path to place the boat on it to head down. He heads out of his boat to head to near the cobblestone bridge near one of Sam's portals, and heads up a water elevator to sea near Sam's base.
    • Michael swims to land near Sam's sheep farm, and  heads to sea near it. He heads back onto land to head onto the path of the Thiccatron, and heads down part of the path and heads near the entrance and exit of Sam's spider XP farm.
    • Michael heads down to Sam's spider XP farm to head to the AFK spot to wait, and heads to Sam's spider XP farm to unequip his netherite leggings, chestplate, and boots. He uses Sam's spider XP farm to star mending one of his netherite pickaxes, and heads back to the AFK spot to wait.
    • Michael heads to Sam's spider XP farm, and heads back to ther AFK spot to continue waiting. He heads back to Sam's spider XP farm to continue mending his pickaxe.
    • Michael heads back to the AFK spot to continue waiting, and heads back to Sam's spider XP farm to continue mending his pickaxe, and spots a glow squid in the spawner of the XP farm. He continues using the spider XP farm to continie mending his pickaxe, and heads back to the AFK spot to continue waiting.
    • Michael heads back to Sam's spider XP farm to continue mending his pickaxe, and heads back to the AFK spot to continue waiting, and heads to Sam's spider XP farm to deposit spider eyes, string, kelp, and paper. He deposits name tags in an ender chest, and continues using Sam's spider XP farm to continue mending his pickaxe.
    • Michael heads back to the AFK spot to continue waiting, and heads back to Sam's spider XP farm to continue mending his pickaxe. He heads back to the AFK spot to contonue waiting, and, and heads back to Sam's spider XP farm to continue mending his pickaxe, and heads back to the AFK spot to continue waiting.
    • Michael heads to Sam's spider XP farm, and heads back to the AFK spot to continue waiting. He heads back to Sam's spider XP farm, and heads back to the AFK spot to continue waiting.
    • Michael heads back to Sam's spider XP farm to continue using it to continue medning his pickaxe, and heads back to the AFK spot to continue waiting. He heads back to Sam's spider XP farm to continue using it to continue mending his pickaxe, and heads back to the AFK spot to continue waiting.
    • Michael heads back to Sam's spider XP farm, and heads back to the AFK spot. He heads back to Sam's spider XP farm to continue using it to continue mending his pickaxe, and heads back to the AFK spot to continue waiting.
    • Michael heads back to Sam's spider XP farm to continue using it to continue mending his pickaxe, and kills the glow squid in the spawner. Another glow squid comes into view in the spawner, and Michael throws away string and removes an iron trapdoor at the front of the spawner.
    • Michael checks a hopper, an ender chest, and checks chests. He gets the iron trapdoor to place back at the front of the spawner, and the iron trapdoor glitches and disappears briefly before reappearing.
    • Michael continues using Sam's spider XP farm to continue mending his pickaxe. He heads back to the AFK spot to continue waiting, and heads back to Sam's spider XP farm to continue mending his pickaxe.
    • Michael heads back to the AFK spot to continue waiting, and checks chests. He gets an enchanted diamond sword, and heads back to Sam's spider XP farm to continue using the spider XP farm to continue mending his pickaxe.
    • Michael heads back to the AFK spot to continue waiting, and heads back to Sam's spider XP farm to continue mending his pickaxe, and heads back to the AFK spot to continue waiting. He heads back to Sam's spider XP farm to continue mending his pickaxe, and heads back to the AFK spot to continue waiting.
    • Michael heads back to Sam's spider XP farm to continue mending his pickaxe, and heads back to the AFK spot to continue waiting. He heads back to Sam's spider XP farm to continue mending his pickaxe, and heads back to the AFK spot to continue waiting.
    • Michael heads back to Sam's spider XP farm to continue mending his pickaxe, and heads back to the AFK spot. He heads back to Sam's spider XP farm to continue mending his pickaxe, and heads back to the AFK spot to continue waiting.
    • Michael heads back to Sam's spider XP farm to continue mending his pickaxe, and heads back to the AFK spot to continues waiting and checks chests. He continues waiting at the FK spot, and heads back to Sam's spider XP farm to continue mendig his pickaxe.
    • Michael heads back to the AFK spot to continue waiting, and heads back to Sam's spider XP farm to continue mending his pickaxe, and heads back to the AFK spot to continue waiting.
    • Michael heads back to Sam's spider XP farm to contonue mending his pickaxe, and heads back to the AFK spot to continue waiting. He heads back to Sam's spider XP farm to continue mending his pickaxe, and heads back to the AFK spot to continue waiting.
    • Michael heads back to Sam's spider XP farm to continue using it to continue mending his pickaxe, and heads back to the AFK spot to continue waiting. He heads back to Sam's spider XP farm ro continue ending his pickaxe, and heads back to the AFK spot to continue waitng, and heads back to Sam's spider XP farm to continue mending his pickaxe.
    • Michael heads back to the AFK spot, and heads back to Sam's spider XP farm to try and kill spiders in the spawner. He heads back to the AFK spot, and heads back to Sam's spider XP farm to try to kill spiders in the spawner.
    • Michael gets arrows, and crafts some sticks to craft a bow. He continues using Sam's spider XP farm to continue me ding his pickaxe, and shoots at spiders in the spawner to kill some to continue mending his pickaxe
    • Michael removes an iron trapdoor at the front of the spawner, and retrieve sit from a chest to place it back. He heads back to the AFK spot to check a chest, and heads back to Sam's spider XP farm to continue mending his pickaxe, and heads back to the AFK spot.
    • Michael heads back to Sam's spider XP farm to try and kill spiders in the spawner, and heads back to the front of the spawner before heading to the AFK spot to continue waiting. He heads back to Sam's spider XP farm to continue mending his pickaxe and checks chests.
    • Michael heads back to the front of the spawner, and heads back to Sam's spider XP farm to equip his netherite boots, leggings, chestplate, and helmet. He heads to the AFK spot, and heads to Sam's spider XP farm to check chests and an ender chest.
    • Michael checks chests, and checks an ender chest. He heads to the front of the spawner, and heads to Sam's spider XP farm to check a chest and crafts some more sticks to craft a fishing rod.
    • Michael heads to the front of the spawner to try using the fishing rod to rell in spiders in the spawner, and heads back to the AFK spot. He heads back to Sam's spider XP farm, and heads back to the front of the spawner to remove some stone in the spawner to try and get some spiders unstuck.
    • Michael heads back to the AFK spot, and heads back to the front of the spawner. He places some spruce planks to patch up the spot he mined in the spawer, and heads to the AFK spot.
    • Michael heads back to Sam's spider XP farm to head to the front of the spawner at Sam's spider XP farm. He heads back to the AFK spot, and removes some smooth stone and stone to head into the spawner and patches the wall with some stone and some spruce planks to head to the spawner to continue killing spiders to continue mending his pickaxe.
    • Michael removes some spruce planks to find some spiders trapped above it, and kills the spiders to. He places the spruce planks back to continue killing spiders, and heads back up to part of the spawner to remove some stone and smooth stone to head back to the AFK spot, and patches the wall with smooth stone and some spruce planks.
    • Michael heads to the front of the spawner at Sam's spider XP farm to kill a spider, and continues using Sam's spider XP farm to continue mending his pickaxe. He heads to the AFK spot, and unequips his Netherite leggings, helmet, chestplate, and boots.
    • Michael continues waiting at the AFK spot, and heads back to the front of the spawner at Sam's spider XP farm to continue mending his pickaxe. He heads to the AFK spot, and heads to Sam's spider XP farm.
    • Michael heads back to the AFK spot to continue waiting, and heads back to the front of the spawner at Sam's spider XP farm. He heads back to the AFK spot, and heads to Sam's spider XP farm.
    • Michael heads back to the AFK spot to deposit the enchaanted diamond sword in a chest, and equip his netherite helmet, chestplate, boots, and leggings. He heads out of Sam's spider XP farm to head to near it, and heads through Sam's portal to head onto Sam's ice path to get into his spruce boat to head down Sam's ice path.
    • Michael heads out of the boat to head to the top of the Nether hub in front of it, and heads onto part of the spiral staircase to jump down onto the slime block in the middle of it and bonces off the slime block to part of the stairs. He jumps down onto the slime block to head down the stairs to head down a Nether path to the front of his ice path, and gets into a spruce boat at the front of his ice path to head down his ice path and heads out of his boat to head through his portal to head down part of his bridge onto some oak trees in a swamp below to head down to the swamp.
    • Michael heads to Serenity to get name tags from his ender chest, and heads near his water elevators. He heads to his entrance water elevator, and heads to his base.
    • Michael heads near his storage room to rename a name tag to "Goop," and heads onto part of the stairs. He heads to the top of one of his bee farms, and heads to the front of it to head down to the bee farm to walk around, and heads out of his bee farm to head to near his bee farms.
    • Michael heads to the front of his tree farm, and heads up to the second floor. He heads to the front of the side wall of his turtle sanctuary near a top gifter wall, and heads to the front of his turtle egg pen.
    • Michael heads into the pen to name a turtle Goop, and pushes it away from the fence. He removes a birch fence gate and a birch fence, and pushes Goop away from the fence and to the front of the pen.
    • Michael heads to the water in front of the pen, and places back the fence gate and fence. He tries to head out, and falls into the water at the front of the pen.
    • Michael heads back up to the front of the pen to head out to the second floor. He heads down a water tunnel to near his central aquarium to head down onto the middle of the center of his base.
    • Michael heads down to his base to head to near his storage room to rename a name tag to "Snoop Dogg," and heads up to the second floor to head to the front of the pen. He heads into the pen to name a turtle Snoop Dogg, and pushe sthe turtle to the front of the pen.
    • Michael removes a fence and the fence to push the turtle to the front of the pen. He places back the fence, and heads out to the front of the pen to push the turtle into the water.
    • Michael heads into the water at the front of the pen, and heads back to the front of the pen. He heads out to the second floor, and heads down a water tunnel to near his central aquarium.
    • Michael heads down to the middle of the center of his base, and heads down to his base to head to near his storage room to check a chest, and heads to his storage room to check a chest.
    • Michael heads near his storage room to check a chest of his auto-smelter. He heads down onto the stairs to head down to the front of his villager tradig hall, and checks his sub book a couple of times before removing a polished deepslate slab to head into his villager trading hall to wake a villager to trade for a name tag.
    • The villager heads back to bed, and Michael wakes it to check its trade and heads out to the front of his villager trading hall. The villager heads back to bed, and Michael places back the slab and heads up the stairs to head to his storage room to deposit string, spider eyes, a stick, stone, and emeralds.
    • Michael retrieves the emeralds, and deposits a clock, spruce planks, books, and torches. He heads near his storage room to deposit wool, shears, and tropical fish, and gets a lead.
    • Michael deposits buckets, and removes diorite from the chest to deposit glass. He throws away diorite, a fishing rod, a diamond axe, and a bow, and heads to the top of one of his bee farms.
    • Michael heads to the front of his bee farm to head down into it, and leads a bee there. He removes some spruce wood from a tree to craft some sticks, and starts to try and craft a sruce fence.
    • Two more bees come out, and Michael crafts spruce fences. Michael heads to a side wall of his bee farm to place a spruce fence to tie the bee's lead on, and removes some rose bushes at the front of his bee farm to feed a bee, and plants a rose bush.
    • Michael removes the rose bush, and feeds it to the leaded bee to breed the bees. He removes some rose bushes to feed two bees to breed the bees, and feeds a bee a rose bush.
    • Michael removes a rose bush, and places it in front of a beehive. He removes the rose bush, and heads back to the front of his bee farm to place it back.
    • Michael heads out to near his bee farm, and heads to the top of it. He heads to his storage room to throw away spruce fences, and check chests.
    • Michael gets some spruce wood and some jungle wood, and deposits sticks. He heads out of his base and Serenity to head down part of his bridge.
    • Michael heads down his bridge to head through his portal to head into the boat at the front of his portal to head down part of his ice path.
    • Michael runs into a baby piglin on part of his ice path, and heads pass the baby piglin to continue down his ice path. He heads out of his boat to head down his Nether path, and heads down part of aNether path to the front of Foolish's portal.
    • Michael heads through Foolish's portal to behind the portal, and heads to Foolish's village to crafts some jungle planks to craft some sticks. He checks some villagers' trades, and trade for emeralds.
    • Michael retrieves more sticks, and continues trading for emeralds. He crafts more sticks, and crafts some jungle buttons.
    • Michael continues trading for emeralds, and retrieves jungle buttons to throw away. He crafts some more jungle planks to craft more sticks, and checks some villagers' trades.
    • Michael continues trading for emeralds, and retrieves sticks. He continues trading for emeralds, and crafts some jungle planks to craft some sticks to continue trading for emeralds.
    • Michael crafts more sticks, and crafts some spruce planks to craft more sticks. He continues trading for emeralds, and checks some villagers' trades.
    • Michael heads to the top of some village houses, and heads down to Foolish's village to head to a village house to wake up a village and pass the night at the village house. He heads out to Foolish's village, and heads back to the village house.
    • Michael heads out to Foolish's village to check some villagers' trades, and continues trading for emeralds. He checks some vllagers' trades, and continues trading for emeralds.
    • Michael crafts jungle planks and some spruce planks to craft some more sticks. He crafts some more sticks, and continues trading for emeralds.
    • Michael throws aside some jungle planks, and continues trading for emeralds. He throws aside a stick to continue trading for emeralds.
    • Michael throws aside some sticks to continue trading for emeralds. He retrieves more jungle planks and sticks, and checks the villager's trades before continuin to trade for emeralds.
    • Michael crafts some more sticks to continue trading for emeralds, and checks a villager's trade. He continues trading for emeralds, and crafts more sticks.
    • Michael crafts jungle planks to craft more sticks to continue trading for emeralds. He crafts some spruce planks to craft sticks to continue trading for emeralds, and checks some villagers' trades.
    • Michael continues trading for emeralds, and crafts some spruce planks to craft sticks to continue trading for emeralds. He crafts spruce planks to craft more sticks to continue trading for emeralds, and heads to under part of the path.
    • Michael heads onto part of the path to head down to head through Foolish's portal to head to the front of the portal. He heads down part of a Nether path, and heads down part of the Nether path to head down a Nether path to head through Tubbo's portal area to head down part of his Nether path.
    • Michael heads down his path to the front of his ice path to get into a boat to head down his ice path. He heads out of his boat to head through his portal to head down his bridge to head to Serenity.
    • Michael heads to hos base to head down the stairs to the front of his villager trading hall to wake a village and removes a polished deepslate slab to head into his villager trading hall. He trades for more name tags, and the villager heads back to bed.
    • Michael passes the night at his villager trading hall, and checks the villager's trades. He heads out to the front of his villager trading hall to place the slab back, and removes it to head back to his villager tradig hall to check the villager's trades and heads out to the front of his villager tradig hall to place the lab back.
    • Michael heads up the stairs to head to near his storage room to deposit name tags in his ender chest, and heads to his storage room to check a chest. He heads near his storage room to check chests.
    • Michael heads down onto part of the stairs to head down to the front of his villager trading hall to check the villager's trades and heads up the stairs to head to the front of one of his bee farms and open and closes a dark trapdoor. He heads near his bee farm, and heads to the top of it.
    • Michael heads near a bee farm, and heads back to the top of the bee farm. He heads to the top of a bee farm, and heads near the bee farm to open a trapdoor, checks his sub book, and closes a trapdoor.
    • Michael heads to the front of the bee farm, and heads to the front of a bee farm. He heads back to the front of the bee farm to open a trapdoor to mine down a bit and closes the trapdoor before mining down into the bee farm.
    • Michael crafts some ladders to head to the front wall of the bee farm to placce ladders while heading out of the bee farm. He heads onto an unfinished bee farm, and heads onto part of the stairs and heads near his storage room to check a chest and gets some glass.
    • Michael heads onto part of the stairs, and heads to his animal farms. He heads to the top of the unfinished bee farm to start placing more glass, and removes some glass.
    • Michael continues adding more glass, and removes some glass. He heads near his storage room to check a chest, and heads to his storage room to check chests.
    • Michael gets some sand, and heads near his storage room to retrieve glass from a furnace and checks a furnace. He smelts some sand in a furnace, and checks furnaces.
    • Michael checks a furnace, and smelts sand in it. He heads to the front of the unfinished bee farm, and heads to the top of the unfinished bee farm to continue adding glass to it.
    • Michael heads to the top of a bee farm, and heads to the front of the now finished bee farm to add a torch to it. He heads near his bee farms, and get torches.
    • Michael heads to the top of the bee farm to continue adding torches, and removes a torch. He heads near his bee farm, and heads back to the top of his bee farm to continue adding torches.
    • Michael removes a torch, and continues adding torches. He heads near some bee farms, and heads near the bee farm to continue adding torches, and heads to behind it to continue adding torches to it.
    • Michael heads to the other side of the bee farm to continue adding torches, and removes a torch. He heads to the front of the bee farm to continue adding torches, and heads near his bee farms to get spruce wood and dark oak wood.
    • Michael heads near a bee farm to remove and place back a dark oak trapdoor, and heads near his bee farm to craft dark oak planks to craft dark oak trapdoors. He heads to the front of a bee farm to start adding dark trapdoors to it, and flips a trapoor.
    • Michael continues adding trapdoors to the bee farm, and heads near a bee farm to start adding trapdoors to it, and heads to the other side of his bee farm. He heads near his bee farm to get more dark oak planks to craft dark oak trapdoors.
    • Michael heads near his animal farm to check chests, and heads onto part of the stairs. He heads near his storage room to get more dark trapdoors, and heads to behind the bee farm to continue adding trapdoors to it.
    • Michael flips a trapdoor, and continues adding trapdoors to the bee farm. He walks around at his bee farm, and heads to the top of a bee farm and continues walking around at his bee farm.
    • Michael heads near his bee farms to check a chest, and heads near his storage room to check chests and get grass blocks. He heads to his storage room to get more grass blocks and some dirt.
    • Michael heads near a bee farm, and heads to the top of a bee farm to remove some glass to head down onto the stairs and removes some glass and places back the glass. He heads down the stairs to the bee farm to mine out part of the floor, and heads to a gap in the wall to mine a tunnel to a bee farm, and mines out the floor of the tunnel to replace with grass blocks.
    • Michael heads back down the tunnel to the bee farm, and starts adding grass bloks to the bee farm. He places back some stone, granite, and cobblestone, and removes some stone and places some stone and removes some stone.
    • Michael continues adding grass blocks to the bee farm, and removes some grass blocks to place. He starts placing some dirt, and removes some grass blocks to place them at the back of the bee farm
    • Michael continues pacing dirt, and removes some dirt. He continues placing dirt, and removes some dirt.
    • Michael continues placing dirt, and removes some cobblestone of the stairs to continue placing dirt. He removes some dirt, and continues adding dirt.
    • Michael removes some dirt, and continues adding dirt. He removes some cobblestone and granite from the staircase, and adds cobblestone onto the staircase and removes some cobblestone.
    • Michael heads onto the stairs, and heads down to the bee farm to continue mining out the wall separating it from the other bee farm. He mines a tunnel back to the other bee farm, and heads back to the other bee farm.
    • Michael continues mining out the wall, and mines out the floor to start to replace with dirt, and removes some dirt. He continues adding dirt, and removes some dirt.
    • Michael continues adding dirt, and removes some dirt. He continues mining out the wall, and walks aroud at the bee farm. He places the spruce wood back to the tree, and heads onto the stairs.
    • Michael continues walking around at the bee farm, and heads to the front of the bee farm to remove a rose bush to place further along the wall, and removes some rose bushes.
    • Michael feeds the leaded bee and another bee to breed the bees, and removes some rose bushes to feed two bees to breed the bees. He walks around at the bee farm, and kills a bat.
    • Michael heads up part of the stairs, and removes some cobblestone. He removes cobblestone while heading down the stairs to the bee farm, and adds more torches to a wall and removes a torch.
    • Michael places torches to a wall, and adds torches to a wall. He walks around at the bee farm, and adds some stone to the ceiling.
    • Michael removes a torch, and some stone, and places torches on the stone. He heads out of the bee farm to head to near his bee farm to get cooked porkchops, and heads to his animal farms.
    • Michael heads onto part of the stairs, and heads near his storage room to check chests, and heads to his storage room. He checks a chest, and gets some coal.
    • Michael heads near his storage room to craft torches, and heads to his bee farms, and heads to the front of a bee farm to head down into it. He continues adding torches to the stone, and adds some stone to the ceiling.
    • Michael removes some stone, and adds torches to the stone. He removes a torch, and add torches.
    • Michael removes a torch, and adds torches. He removes some torches, and removes some torches to a wall. He adds more torches to the wall, and adds some stone to the ceiling.
    • Michael adds torches to the stone, and removes a torch from a wall. He adds a torch to a wall, and adds torches to a wall.
    • Michael removes some torches from the wall, and adds some stone to the ceiling. He removes some stone, and removes some torches from a wall.
    • Michael adds torches to the wall, and starts to add torches to the stone. He removes a torch, and continues adding torches to the stone.
    • Michael removes a torch from a wall, and adds a torch to the stone. He removes a torch from some stone, and adds a torch to the stone.
    • Michael walks around at the bee farm, and removes some torches from a wall and adds torches to the wall. He adds torches to a wall, and removes some torches from the wall.
    • Michael adds torches to a wall, and removes some torches from the wall. He adds some torches to the wall, and removes some torches from the wall.
    • Michael adds torches to some stone, and removes some torches from the stone. He adds torches to some stone, and removes some torches from it.
    • Michael heads out of the bee farm to head to the side of it, and heads to the top of a bee farm to remove a torch and heads to the side of it to add torches to the top of the bee farm. He heads to the top of the bee farm to remove a torch and adds torches to the top of the bee farm.
    • Michael removes a torch, and heads to the top of a bee farm to remove a torch and adds torches to the top of the bee farm. He removes some torches from the top of the bee farm, and adds some torches to the top of the bee farm.
    • Michael removes a torch, and heads near the bee farm, and heads to the top of the bee farm. He heads to the top of a bee farm to walk around, and heads to the top of a bee farm to remove a torch and adds torches to the top of the bee farm and removes a torch from the top of the bee farm.
    • Michael removes a torch from the top of the bee farm, and adds torches to the top of the bee farm. He removes a torch from the to of the bee farm, and heads to the top of a bee farm to add torches to the top of the bee farm, and removes some torches from the top of the bee farm.
    • Michael removes a torch from the top of the bee farm, and adds torches to the top of the bee farm. He removes a torch from the top of the bee farm, and adds torches to the top of the bee farm, and removes a torch from the top of the bee farm.
    • Michael walks around at his bee farm, and heads to the front of a bee farm. He places torches some some stone, and removes a torch from it and adds a torch to it.
    • Michael adds some torches to some stone, and removes a torch from it and adds a torch to it. He adds torches to some stone, adds a torch to stone, and removes a torch from stone.
    • Michael removes a torch from stone, and adds a torch to it. He places torches to some stone, and removes a torch and adds some torche to the stone.
    • Michael adds some torches to some stone, and removes a torch. He adds some torches to the stone, and removes a torch from it.
    • Michael heads out to the front of the bee farm, and heads back down. He heads back up to the front of the bee farm, and heads to the top of a bee farm, and heads to the top of a bee farm.
    • Michael heads to his animal farms, and heads to the front of his automatic sheep farm to check the chests there. He heads to his animal farms, and heads to his storage room to check chests.
    • Michael deposits cobblestone, and checks a chest. He deposits dirt, and checks a chest.
    • Michael deposits stone, andesite and granite, and heads near his storage room. He heads to his base to place coal ore and a torch and mine sthe coal ore.
    • Michael removes the torch, and heads to his storage room to add some torches. He checks a chest, and rotates col in an item frame and deposits coal.
    • Michael heads near his storage room to deposit some dark oak trapdoors. He heads to his storage room to deposit glass, and heads near his central aquarium.
    • Michael heads near his enchantment area, and heads to the front of his aquarium. He heads to the top of a bee farm, and heads to the front of it to head down to the bee farm.
    • Michael heads up to the front of his bee farm, and heads near his bee farm to check a chest. He heads near his naimla farms to check chests, and heads onto part of the stairs and heads near his storage room to get some shears and checks chests.
    • Michael heads to the front of a bee farm to head down into it to harvest honeycombs from bee nests and beehives. He walks around at the bee farm, and heads up to the front of a bee farm.
    • Michael walks around at his bee farm, and heads to the top of a bee farm. He heads to his base near his water elevator, and heads to his bee farm to walk around and heads to the top of a bee farm.
    • Michael heads to the front of the entrance water elevator, and heads out of his base to Serenity and places a torch on Eryn's melons. He heads out of Serenity to head to the front of it, and heads back to Serenity.
    • Michael heads to the front of his water elevators, and heads down to his base. He heads near his water elevators, and heads to Serenity, and heads back down to his base.
    • Michael heads onto part of the stairs to head down to the front of his villager trading hall to remove a polished deepslate slab to head into his villager trading hall to trade for name tags.
    • Michael heads out to the front of his villager trading hall, and places the slab back. He heads up the stairs to head to near his storage room to deposit the name tags in his ender chest and deposits some dark oak trapdoors in a chest.
    • Michael heads near his bee farm to deposit honeycombs, shears, dark oak trapdoors, and polished deepslate. He heads to the front of a bee farm to head down into it to walk around and heads out to the front of a bee farm.
    • Michael adds a torch near hus bee farms, and heads out of his base to head to the exit of Serenity. He heads down to his base, and heads near his storage room to check chests.
    • Michael heads to his storage room to get some diamonds and some sticks, and heads near his storage room to craft a diamond axe. He checks his ender chest, and heads to his storage room to deposit emeralds.
    • Michael heads to his enchanting area, and gets some lapis t enchant his diamond axe with Efficiency IV and Unbreaking III. He heads to his storage room, and heads to the front of his tree farm.
    • Michael heads out of his base to head to Serenity, and heads out of Serenity. He starts traveling beyond Serenity, and harvests some dark oak wood and a creeper blows up near him.
    • Michael continues harvesting dark oakd wood, heads to nea his bridge, and heads down his bridge to head through his portal. He heads into the boat at the front of his portal to head down his ice path, and gets out of his boat to head down his Nether path to the Nether hub where he finds a ghast, and the ghast fire a fireball at him.
    • Michael deflects the fireball back at the ghast and kill it before returning to the Greater Dream SMP. He heads onto the path of the community tree farm, and heads down the path of the community tree farm
    • Michael heads through his donation hall to head onto part of his path. He heads down part of his path, and walks around his path.
    • Michael heads near his path, and heads onto his path to head down part of it to head to near his path. He heads back onto his path to head down to the front of his old house, and heads down part of his path.
    • Michael heads back down his path to the front of his house, and heads to his house to check a chest and head up to the second floor of his house to head to the balcony. He heads back to the second floor to jump down to the first floor to walk around and heads down to his basement to head to the top of his chests and heads back onto the stairs to head up to the first floor to head out to the front of his house.
    • Michael heads down part of his path, and heads through a hole in Punz's backyard wall to head to Punz's backyard to head down the backyard path to near the Prime Path to the front of Punz's base. He heads onto the Prime Path to head down, and heads to the top of the Tilter Tarvan and heads down from it onto the Prime Path.
    • Michael heads down the Prime Path to the front of the scenic route, and heads down the Prime Path through the sceneic route. He continues down the Prime Path to head to the top of the Pufferfish Allyway, and heads down from it to head onto the Prime Path.
    • Michael heads down the Prime Path to the front of Fundy Fun Land, and heads down the Prime Path. He heads over Tommy's wall, and heads down the Prime Path to the front of Tommy's bench.
    • Michael heads onto the Prime Path to head down it, and heads over Tommy's wall. He heads down the Prime Path, and heads onto Tommy's wall to walk along t and heads down from it to near Tommy's bench.
    • Michael heads onto Tommy's wall to walk along it to head down onto the Prime Path, and continues down the Prime Path. He places some torches while heading down the Prime Path, and heads down the Prime Path to the Community House to head onto the spiral stairs.
    • Michael heads down the Prime Path to near the Community House, and heads down the Prime Path to head through the community Nether portal. He heads near the Nether hub, and kills a piglin.
    • Michael heads down his Nether path to head into a boat at the front of his ice path to head down his ice path. He heads out of his boat to head through his portal, and heads down part of the bridge, and heads down the bridge to head to the front of Serenity.
    • Michael heads near the front of Serenity, and adds a torch. He heads to Serenity to walk around while adding torches, and heads near his water elevators.
    • Michael heads onto part of Serenity's walls to walks down part of it, and heads over the wall to start traveling beyond Serenity. He throws away seeds, dark oak saplings, and a blue orchid, and continues traveling.
    • Michael kills a cow for food, and continues traveling. He heads into a cave to mine iron and coal, and continue mining iron.
    • Michael blocks a water stream with dark oak wood, and continues mining iron. He places iron ore to mine, and continues mining iron.
    • Michael mines coal, and mines up back to the cave. He continues mining coal and iron, and mines up back to the cave.
    • Michael heads out of the cave to continue traveling, and kills an enderman. He continues traveling, and falls into a lava pool.
    • Michael heads out of the lava pool to head to a river, and continues traveling. He kills cow for more food, and continues traveling.
    • Michael kills more cows for more food, and continues traveling. He heads into two cave tunnels to head through them and continues traveling.
    • Michael kills more cows for more food, and continues traveling. He kills more cows for more food, and continues traveling.
    • Michael heads to a ruined portal, and checks the chest there. He continues traveling, and kills more cows for more food.
    • Michael continues traveling, and kills a cow for more food. He continues traveling, and finds an abandoned village.
    • Michael heads to a village house to remove a smoker, and heas out to the abandoned village to throw away a bone, and continues traveling.
    • Michael deposits his sub book, raw iron, and coal in his ender chest, and retrieves his ender chest. He continues traveling, and heads into an underwater cave.
    • Michael swims through the underwater cave to a river, and swims around at the river. A drowned tries throwing ts trident at Michael, and Michael kills the drowned.
    • The drowned does not drop a trident, and Michael continues traveling. Michael finds a snow village, and heads to a village house to check a chest.
    • Michael heads out to the snow village to head to another village house. He heads out to the snow village, and places a torch on an igloo before heading into the igloo.
    • Michael heads out to the snow village, and heads to a village house. He heads out to the snow village, and continues traveling.
    • Michael throws away seeds, and continues traveling. He heads through a small ice spike biome, and heads to an igloo nearby.
    • Michael removes the grey carpet and some snow from the igloo, and digs down. He heads out from under the igloo, and continues traveling.
    • Michael heads back to the igloo to remove some white carpet to uncover an oak trapdoor, and mines down. He does not find a village and zombie villager room, and towers back up to the igloo with some dark oak wood.
    • Michael heads out of the igloo, and heads near the small ice spike biome tp throw away a ghast tear, an arrow, a stick, gunpowder, cobblestone, sugar cane, dirt, leather, rotten flesh, light grey carpet, white carpet, and sugar. He heads to the small ice spike biome, and uses an ender pearl to teleport to part of the tallest ice spike.
    • Michael collects ice from the ice spike, and digs a staircase up to get back up. He removes floating ice, and heads to another ice spike to continue mining some ice.
    • Michael towers up with some ice to continue mining ice, and mines down to continue mining ice. He heads to another ice spike to continue mining some ice from it, and heads to another ice spike to continue mining ice, and heads up to the ground to deposit some pakced ice in his ender chest.
    • Michael gets torches from his ender chest to throw away along with grass blocks, stone, dirt, andesite, a smoker, and birch wood, and deposits some more packed ice in his ender chest. He gets a crossbow, buckets, a diamond sword, a diamond axe, a diamond pickaxe, and coal from his ender chest, and deposits more packed ice in his ender chest.
    • Michael gets furnaces from his ender chest, and places a torch in front of his ender chest. He gets arrows from his ender chest to throw away along with iron, coal ore, a crossbow, buckets, a diamond shovel, a diamond sword, a diamond axe, and a diamond pickaxe.
    • Michael gets raw iron from his ender chest, and crafts some dark oak planks to craft a crafting table to set up to craft raw iron blocks. He throws away raw iron, and deposits the raw iron blocks in his ender chest.
    • Michael heads to an ice spike to continue mining ice, and digs up to the surface to check his ender chest. He heads to an ice spike to continue mining some ice, and digs up to the surface to continue mining ice.
    • Michael deposits more packed ice, his netherite sword, netherite pickaxes, diamond pickaxe, and diamond axe in his ender chest. He removes some packed ice from his ender chest, and removes some more packed ice from his ender chest.
    • Michael unequips his Netherite helmet, chestplate, leggings, and boots, and deposits them in his ender chest. He heads to the frozen lake nearby to break some ice to head down into the water of the river to swim around and drown.
    • Michael spawns back at his villager trading hall, and checks a chest. He heads out of his villager trading hall to head up the stairs to head to near his storage room to retrieve his netherite helmet, chestplate, leggings, and boots from his ender chest to equip.
    • Michael retrieves his netherite sword and netherite pickaxes from his ender chest, and gets packed ice and raw iron blocks from his ender chest. He heads to his storage room, and heads back near his storage room to craft the raw iron blocks into raw iron to place some raw iron in a chest of his auto-smelter.
    • Michael places some raw iron in another chest of his auto-smelter, and places the rest of the raw iron in the other chest of his auto-smelter. He heads to his storage room to place some packed ice in an itemframe a chest to deposit packed ice.
    • Michael heads near his storage rom to check a hopper and chest of his auto-smelter, and retrieves iron from the chest of his auto-smelter. He heads to his storage room to get more iron, and heads near his storage room to check the chest of his auto-cooker.
    • Michael retrieves more iron from the chest of his auto-smelter, and retrieves steak from the chest of his auto-cooker. He retrieves more iron from the chest of his auto-smelter, and checks the blast furnaces of his auto-smelter.
    • Michael retrieves more iron from the chest of his autoo-smelter, and retrieves more iron from the chest of his auto-smelter. He retrieves more iron from the chest of his auto-smelter, and checks the blast furnaces of his auto-smelter.
    • Michael retrieves more iron from the chest of his auto-smelter, and heads to his storage room to check a chest. He heads near his storage room to craft iron blocks, and heads to his storage room to deposit iron blocks and iron.
    • Michael heads near his storage room to check chests, and heads to his storage room to gets iron. He heads near his storage room to craft iron blocks, and heads to his storage room to deposit iron blocks and iron.
    • Michael checks a chest, and heads near his storage room to check a chest. He heads to the front of the stairs, and heads near his animal farms to check chests.
    • Michael heads near the stairs, and heads near his storage room to check a chest and end his stream.
  • Sam starts at the front of the area where Hannah's house used to be and heads near Hannah's path.
    • Sam decides to go to his base to make a pair of boots, and heads down Hannah's path to the community Nether portal. He heads through the community Nether portal, and heads up the spiral stairs of the Nether hub to head to the top of the Nether hub to get into a spruce boat to head down his ice path.
    • Sam heads out of the boat to head through his portal, and finds himself behind his base. He decides to check on Fran, heads to his base to check a chest, and heads to the front of where Fran was hidden.
    • Sam realizes that he did not have a pickaxe, and decides to check on Fran later. He heads to his spider XP farm to get leather and gets one of his netherite pickaxes from his ender chest.
    • Sam heads out of his spider XP farm, and heads to his base to head to the front of where Fran was hidden. He uncovers Fran, and feeds Fran steak.
    • Sam covers Fran. and heads to the front of his sugar cane and bamboo farms to check the chests of his sugar cane farm and bamboo farm. He finds that someone had taken all of the sugar cane from his base, and checks the chest of his sugar cane farm.
    • Sam adds some dirt at the front of the farms to head into his sugar cane farm to harvest sugar cane, and heads down to the front of the farms to remove a block under his sugar cane farm to check a hopper minecart, hopper, and the farm chest. He places back the block, and heads to the front of his egg farm to check the chest there.
    • Sam checks chests, and gets some sugar cane to craft some paper to craft some books. He checks chests, and gets leather.
    • Sam crafts more books, and checks chests. He gets more sugar cane to craft paper for more books, and deposits leather and sugar cane.
    • Sam heads out to head to his spider XP farm, and checks his ender chest. He flips a lever to head down to his enchanting room, and presses a button to head back to his spider XP farm.
    • Sam flips a lever to close the entrance to his enchanting room, and checks a chest and gets an enchanted diamond sword from a chest. He stays at the AFK spot, and flips a lever to close the door of the AFK spot.
    • Sam starts waiting, and a glow squid that had spawned in the spider spawner glitches through a wall of the AFK spot before glitching back into the spawner. He continues waiting, and flips a lever to open the door of the AFK spot to head out to his spider XP farm to use it for XP. and heads back to the AFK spot to flip a lever to close the door of the AFK spot.
    • Sam continues waiting, and later flips the lever to open the door of the AFK spot to head to his spider XP farm to use it for XP. He heads to the AFK spot to deposit spider eyes and string, and flips a lever to close the door of the AFK spot.
    • Sam continues waiting, and later flips the lever to open the door of the AFK spot to head to his spider XP farm to continue using it for XP. He heads back to the AFK spot, and flips a lever to close the door of the AFK spot.
    • Sam continues waiting, and later flips the lever to open the door of the AFK spot to head to his spider XP farm to continue using it for XP. He heads to the AFK spot to deposit string and spider eyes, and checks a chest.
    • Sam decides to enchant boots, and heads down to his enchanting room to check his ender chest and chests. He heads to his enchanting area to flip a lever to uncover a barrel to get lapis blocks from.
    • Sam flips the lever to cover the barrel, and crafts some lapis blocks into lapis. He gets diamonds from his ender chest to craft diamond boots, and heads back to his enchanting area to flip a lever to remove some bookshelves.
    • Sam flips another lever to remove some bookshelves, and flips another lever to remove some bookshelves. He enchants the boots with Feather Falling III, and flips the levers to put back the bookshelves before disenchanting the boots.
    • Sam enchants the boots with Depth Strider II, Feather Falling IV, and Unbreaking III, and decides to get some protection, a Depth Strider II, and a Mending book to the boots. He checks chests, and heads back to his enchanting area to enchant some books with Projectile Protection II, Impaling I, Sweeping Edge I, and Protection II, and disenchants all the books except for the Protection II book.
    • Sam presses a button to head back to the AFK spot at his spider XP farm, where he finds the glow squid had glitched through the wall. He punches the squid, and the squid glitches back into the wall.
    • Sam heads to his spider XP farm to continue using it for XP, and heads back to the AFK spot and flips a lever to lose the door of the AFK spot. He continues waiting, and heads down to his enchanting room to check a chest and gets two Protection I books.
    • Sam deposits the Protection II book and Protection I books, and heads to his enchanting area to enchant some books with Power I, Efficiency I, Piercing I, two Sharpness I, Feather Falling I, smile I, Bane of Arthropods I, and Protection II, and checks chests. He deposits the Protection II book and Feather Falling I book, and heads to his enchanting area to disenchants the other books.
    • Sam presses a button to head back to the AFK spot, and flips a lever to open the door of the AFK spot. He heads to his spider XP farm to continue using it for XP, and heads back to his enchanting room.
    • Sam heads to his enchanting area, and considers mining netherite. He enchants some books with Bane of Arthropods I, Piercing I, Projectile Protection II, Protection I, Sharpness I, Sweeping Edge I, powder I, Unbreaking I, two more Protection I, two Efficiency I, and two Smite Is.
    • Sam checks a chest, and deposits Protection I books. He heads back to his enchanting area to disenchant the other books except for a Unbreaking I book and a Bane of Arthropods I book.
    • Sam deposits the Unbreaking I book, and heads to his enchanting area to disenchant the Bane of Arthropods I book. He presses a button to head back to his spider XP farm to continue using it for XP, and heads to the AFK spot and flips a lever to close the door of the AFK spot.
    • Sam continues waiting, and later flips the lever to open the door of the AFK spot to head to his spider XP farm to continue using it for levels. He deposits string in a hopper, and heads down to his enchanting room to head to the front of his enchanting area.
    • Sam gets a Protection II book, a Protection II and respiration book, gets four Protection I books. He combines two Protection I books, and combines two Protection I books.
    • Sam combines the two Protection II books, and his anvil breaks. He gets some iron blocks and iron from his ender chest, and returns to his enchanting area.
    • Sam crafts an anvil, and deposits iron blocks and iron in his ender chest. He heads to his enchanting area to place the anvil, and combines the Protection II and Respiration I book with the Protection II book.
    • Sam combines the Protection III book with the Protection III and Respiration I book, and tries adding the book to his diamond boots. He finds that he did not have enough levels, and presses a button to head back to his spider XP farm to continue using it for XP.
    • Sam deposits string in a hopper, and heads back to his enchanting room to head to his enchanting area to add the Protection III and Respiration I book to his diamond boots. He checks chests, and presses a button to head to the AFK spot, and flips a lever to close the door of the AFK spot.
    • Sam continues waiting, and later flip the lever to open the door of the AFK spot to head to his spider XP farm. He deposits string and spider eyes, and heads back to the AFK spot.
    • Sam heads to his enchanting room, and enchants some books with Feather Falling I, Efficiency II, Power I, Protection I, Projectile Protection II, Efficiency I, Sharpness I, Protection I, Fire Protection I, Knockback I, Sharpness I, three Power Is, Smite I, Power I, Sweeping Edge I, Unbreaking I, Bane of Arthropods I, and Protection I. He disenchants the books, and deposits books and diamonds in his ender chest.
    • Sam heads to his enchanting area to flip a lever to uncover a barrel, and deposits lapis blocks and lapis. He finds a fully enchanted pair of diamond boots in the barrel, and gets the boots.
    • Sam unequips the diamond boots he was wearing to put on the other pair of diamond boots, and deposits the other pair of diamonds boots in the barrel. He decides to get a Mending book for the boots, and flips a lever to cover the barrel.
    • Sam presses a button to head back to his spider XP farm to deposit his enchanted diamond sword, and deposits his netherite pickaxe and dirt in his ender chest. He gets books and emeralds from his ender chest, and gets bamboo to craft sticks.
    • Sam gets an oak boat, and heads out of his spider XP farm. He heads through his portal, and heads to the front of his ice path.
    • Sam places the oak boat on some oak planks by his ice path, and gets into a boat to head down his ice path. He returns to the Greater Dream SMP to the community Nether portal, and checks a chest there.
    • Sam heads down part of Hannah's path to check chests on the path, and continues down the path to the stairs of the Hype Train. He continues down the path, and heads through a hole in the wall of Punz's backyard to head to Punz's backyard.
    • Sam heads to the first floor of Punz's tower, and heads out of Punz's backyard. He heads down the path of Punz's backyard to the side of Punz's base to head to Punz's base.
    • Sam heads up the stairs to the second floor to check a chest and heads down the stairs to the first floor to head down to the basement to check chests. He heads out from an exit under Punz's base, and heads to the spider XP farm.
    • Sam gets Bad's trident from an ender chest, and uses his trident out. He heads to a water pool near Punz's backyard to use his trident to a trident parkour tower near the backyard.
    • Sam uses his trident to Punz's backyard, and heads to Punz's tower to use his trident to fly to the second floor and third floor. He checks some of Punz's villagers' trades, and tries to trade for a Mending book.
    • Sam finds that he needed more emeralds, and checks other villagers' trades. He checks a chest, and checks some villagers' trades.
    • Sam checks a chest, and checks some villagers' trades before heading to the second floor to check chests and gets an arrow of slowness and some bamboo. He deposits the arrow of slowness, and gets more bamboo.
    • Sam heads to the first floor, and heads to Punz's backyard to head to the fountain there to use his trident to near Punz's backyard path to head down the path. He jumps down to a pond to use his trident to near Hannah's path, and heads to a pond to use his trident to another pond.
    • Sam uses his trident, and uses his trident to a pond to use his trident to fly onto Hannah's path. He heads down the path to head through the community Nether portal, and heads down a Nether path to head through Foolish's portal.
    • Sam heads near Foolish's portal to check a chest, and heads to Foolish's village. He checks a villager's trades, and accidentally gets into a bed in a village house.
    • Sam gets out to check a villager's trades, and open and closes a spruce trapdoor to try and get out of the village house. He removes the smooth sandstone at the front of the house to head out, and gets some sand from near the village to place in front of the entrance of the house.
    • Sam checks some villagers' trades, and gets some more bamboo to craft sticks. He considers stealing some of the jungle wood in a chest by Foolish's portal, and checks a chest and checks some villager's trades.
    • Sam trades for emeralds, and checks a villager's trades. He heads near Foolish's portal to get some jungle wood to craft into jungle planks to craft more sticks, and gets jungle wood to craft jungle planks for more sticks.
    • Sam heads back to Foolish's village to check some villager's trades, and continues trading for emeralds. He deposits sticks, and heads through Foolish's portal.
    • Sam heads down a Nether path, and returns to the Greater Dream SMP to head to a pond near Hannah's path to use his trident to fly onto the path, and heads to a pond to use his trident to a pond. He uses his trident to a pond.
    • Sam uses his trident to a pond, and uses his trident to fly onto Hanna's path. He heads near the entrance of the spider XP farm to eat some cake from along Hannah's path, and heads to a water pool near Punz's backyard.
    • Sam head to a water pool to use his trident to Punz's backyard, and heads to Punz's tower to use his trident to fly to the second floor and third floor. He trade for a Mending book, and heads down to the second floor and first floor of the tower.
    • Sam heads to Punz's backyard to head to the fountain to use his trident to fly onto Punz's backyard path. He heads down the path to head fown from it, and uses his trident to near a pond, and considers making more armor.
    • Sam heads to a pond to use his trident to a pond, and uses his trident. He heads to a pond to use his trident to fly onto Hannah's path.
    • Sam heads down Hannah's path to head through the community Nether portal, and heads up dirt stairs to the top of the Nether hub to get into a boat to head down his ice path.
    • Sam heads through his portal to head to behind his base, and jump down into some water near one of his farms to use his trident to near his base. He heads to the front of his base, and starts heading to his spider XP farm.
    • Sam heads to some water to use his trident, and heads to a pond to use his trident to near the entrance of his spider XP farm. He heads to his spider XP farm, and checks a dropper.
    • Sam deposits Bad's trident in his ender chest, and gets an enchanted diamond sword. He heads to his enchanting room, unequips his boots, and heads to his enchanting area.
    • Sam adds the Mending book to his boots, and renames it to "Sam's Stompers," and equips the boots. He presses a button to return to his spider XP farm, and checks his ender chest and a chest.
    • Sam deposits the enchanted diamond sword, and ends his stream at the AFK spot.

There was another Michael stream, but it had already reached the 2 month mark and was deleted.

February 14, 2022[]

Bad's Valentine's Day stream with Skeppy: https://www.youtube.com/watch?v=p1Z3izHUUyE&ab_channel=BadBoyHaloVODS

February 15, 2022[]

  • Ponk starts at his shack, and heads out to the front of it.
    • Ponk heads to the side of his shack, and reveals that he had found another drowned with a trident off- stream. He reveals another trident in his inventory, and heads through the second portal to the Nether hub.
    • Ponk returns to the Greater Dream SMP, and heads down Hannah's path to the spider XP farm. He opens an oak door at the AFK spot to head into it, and opens the door before waiting.
    • Ponk uses the spider XP farm for XP, and heads back to the AFK spot. He heads to the spider XP farm before returning to the AFK spot to continue waiting.
    • Ponk decides to get mending, and heads to the spider XP farm. He returns to the AFK spot to continue waiting, and decides to return Jack's trident after.
    • Ponk continues waiting and using the spider XP farm, and returns to the AFK spot to continue waiting. He continues using the spider XP farm for XP, and heads back to the AFK spot to continue waiting.
    • Ponk continues using the spider XP farm for XP, and returns to the AFK spot. He heads back to the spider XP farm, and returns to the AFK spot. He heads to the spider XP farm, and tries to enchant one of his tridents.
    • Ponk checks a chest for any lapis, and checks chests. He deposits dirt, cobblestone, stone, raw beef, seeds, a poppy, dandelions, and soul sand, and retrieves the soul sand.
    • Ponk deposits rotten flesh and a cornflower, and deposits leather and spider eyes. He checks a chest and gets more string.
    • Ponk heads out to starts heading through the community Nether portal, and heads through the second portal to head down a path to head to the front of his shack. He heads to his shack to check a chest, and heads out to head to the river to use his trident to fly up to his donkey pen.
    • Ponk heads to the first floor to head to the front of his villager trading hall to trade for emeralds. He heads to the first floor to head into the donkey pen, and heads onto part of the stairs.
    • Ponk heads back to the pen, and heads onto part of the stairs to jump down into the river. He heads down a path to the portal area to place dirt in a gap, and heads through the second portal to the Nether hub.
    • Ponk returns to the Greater Dream SMP, and heads down part of Hannah's path. He continues down Hannah's path, and uses his trident to a window of the fifth floor of Punz's tower.
    • Ponk heads down to to window of the second floor, and tries to use his trident. He uses his trident into the third floor, and tried to use his trident to fly to the third floor.
    • Ponk uses his trident to fly to the third floor, and checks villager's trades. He trades for a bookshelf to break, and checks a villager's trades.
    • Ponk trades for a Mending book, and checks some villagers' trades. He heads down to the second floor, and heads down to the first floor.
    • Ponk decides to get more XP from the spider XP farm, and heads out to Punz's backyard. He heads out through a hole in the backyard wall to head to the spider XP farm, and heads to the AFK spot and closes the door to wait.
    • Ponk opens the door to head to the spider XP farm, and closes the door of the AFK spot. He walks around at the spider XP farm, and heads to the top of the spawner.
    • Ponk heads down to the spider XP farm to check a chest, and heads to the room near the spawner to check chests. He gets string, and heads out to head down the Prime Path to the front of Punz's base.
    • Ponk uses his trident to fly to the community Nether portal, and heads through the second portal to head to his shack. He checks chests, and heads out to the river to use his trident, and uses his trident to fly to the side of the stairs.
    • Ponk heads to the donkey pen, and heads up the stairs to the house to check chests. He gets lapis, and deposits some string.
    • Ponk realized that he needed two Mending books, and heads out to head down the stairs to the first floor. He heads onto the fence of the pen, and heads to the front of his villager trading hall to check some villagers' trades and trades for more emeralds.
    • Ponk jumps down to the river, and heads to the riverside. He uses his trident to head down part of he river, and uses his trident back.
    • Ponk uses his trident down the river to the front of a path, and heads down the path to haed through the second portal. He returns to the Greater Dream SMP, and heads down part of Hannah's path.
    • Ponk continues down the path, and checks chests on the path. He continues down the path to his cave to get more lapis, and heads out to continue down Hannah's path.
    • Ponk eats some cake along the path, and heads down the path to the front of the entrance of the spider XP farm. He heads to the spider XP farm, and walks around.
    • Ponk checks a chest, and opens the door at the AFK spot to head to the AFK spot. He waits, and uses the spider XP farm for XP, and closes spruce trapdoors at the front of the spawner to try and continue using the spider XP farm.
    • Ponk opens a trapdoor, and closes the trapdoor over the chest in the floor. He continues using the spider XP farm for more XP, and checks chests.
    • Ponk continues using the spider XP farm for more XP, and tries enchanting one of his trident. He enchants his other trident with Riptide II and Unbreaking III, and tries enchanting his other trident.
    • Ponk returns to the AFK spot to continue waiting, and heads to the spider XP farm. He returns to the AFK spot, and continues waiting.
    • Ponk continues using the spider XP farm for more XP, and walks around. He continues using the spider XP farm, and enchants his other trident with Loyalty III and Unbreaking III.
    • Ponk heads out to head down the Prime Path and Punz's backyard path to Punz's backyard to head to Punz's tower, and heads to the first floor to use his trident to fly to the second floor and third floor. He checks some villagers' trades, and trade for two more Mending books before heading down to the second floor and the first floor.
    • Ponk heads out to Punz's backyard to head down Punz's backyard path. He heads down from the path, and heads back to the spider XP farm to walks around and adds a Mending book to both of his tridents.
    • Ponk continues walking around, and unequips his armor to starts mending one of his tridents. He decides to get XP bottles from Foolish, and heads out to head down the Prime Path to head through the second portal to head down part of a path.
    • Ponk continues down the path to the front of the river, and heads back down the path to near the second portal at the portal area. He heads through the portal to the Nether hub, and heads down a Nether path to head through Foolish' portal to head to Foolish's village to check a villager's trades and trades for bottles of enchanting.
    • Ponk checks some villagers' trades, and trade for two name tags. He splashes himself with some bottles of enchanting to continue mending one of his tridents, and continues splashing himself with some bottles of enchanting to start mending his other tridents.
    • Ponk decides to get a bit more XP, and heads up scaffolding onto the path to head down the path to head through Foolish's portal. He heads down part of the Nether path, and continues down the Nether path to the Nether hub.
    • Ponk returns to the Greater Dream SMP, and heads to the community Nether portal. He heads down Hannah's path, and eats some cake along the path.
    • Ponk continues down the path to head to the spider XP farm, and walks around. He uses the spider XP farm for more XP, and heads down part of the exit tunnel before heading back to the spider XP farm to name his loyalty trident "Get Forked" and his riptide trident "GET SPOONED."
    • Ponk decides to put back Jack's trident, and heads out to head out to the community Nether portal to deposit Jack's trident in a chest by the stairs to the community Nether portal. He throws his trident at an oak boat that had two zombified piglins near the second portal, and heads near the front of the portal to try and push a zombified piglin back to the side of the portal.
    • The zombified piglin head to the front of the portal, and Ponk heads to the front of the portal to push it back and places the boat to get into. The zombified piglin gets into the boat, and the other zombified piglin gets into it as well.
    • Ponk tries pushing the boat, and heads through the second portal to the portal area. He heads near a path to punch Tina's horse which was tied there, and heads down a path to the front of the river to throw his trident at mobs.
    • Ponk considers adding looting to his loyalty trident, and throws away gunpowder. He heads to the river to try and hit a squid with his trident, and hits the squid with his trident.
    • Ponk uses his trident to part of the mountain, and equips his armor. He continues heading up the mountain to near his farm, and removes some dirt.
    • Ponk decides to get chickens or eggs, and heads to the river to use his trident down the river to a path to head down the path to head through the second portal to the Nether hub and returns to the Greater Dream SMP. He heads to the community Nether portal, and heads down the Prime Path to the front of Eret's egg farm to get some eggs and throws away some string.
    • Ponk deposits and retrieves some string, and throws away string and rotten flesh to get more eggs. He heads down the Prime Path to the community Nether portal, and heads through the second portal to head onto a path, and heads down the path to use his trident down the river to the riverside, and heads back to the river to use his trident back up part of the mountain.
    • Ponk heads to the top of the house, and heads down to the front of the house. He wonders where to make his chicken farm, and heads down the stairs to the first floor. He decides to make the chicken farm where his bamboo farms and kelp farm were, and heads to his bamboo farms.
    • Ponk heads to the entrance to check the bamboo farm chest, and heads back to his bamboo farms. He heads to the front of his kelp farm, and heads to the first floor to check chests and deposits emeralds.
    • Ponk checks chests and a chest by his villager trading hall, and checks a barrel. He checks chests by his villager trading hall, and deposits eggs in a chest by his villager trading hall.
    • Ponk checks a chest, and heads onto part of the stairs. He decides to put away his stuff and get more eggs, and heads up the stairs to the house to deposit an enchanted bow, a Mending book, dirt, spider eyes, lapis, soul sand, wither skulls, a Nether star, wither roses, a bow, steak, and instant damage arrows.
    • Ponk heads out to head down the stairs to the first floor, and heads out to head to the river to use his trident down the river near a path. He heads through the second portal to the Nether hub.
    • Ponk returns to the Greater Dream SMP, and heads to the community Nether portal. He heads down the Prime Path to near the front of Eret's egg farm to get eggs, and heads down the Prime Path to head through the second portal to the portal area.
    • Ponk heads down a path, and heads to the river to use his trident down the river and to part of the mountain. He heads down to the front of the chests near his villager trading hall to deposit more eggs, and heads to the first floor to end his stream.
  • Eryn starts at his base, and heads out to head to near their automatic farm.
    • Eryn heads back to their base, and unblocks the entrance of their villager room to head into it and pass the night. He heads out of the room to block the entrance, and heads to their base.
    • Eryn decides to go mining, and gets one of their totems of undying from their ender chest, and deposits their trident to show the new 3D texture of it. He checks their ender chest, and retrieves their trident from it to deposit their totem of undying back in their ender chest.
    • Eryn deposits their totem of undying back in their ender chest, and retrieves their trident from it. He heads out to near their automatic farm, and heads near their base to open a spruce trapdoor to head to the top of the entrance of their base.
    • Eryn closes the trapdoor, and heads near the entrance of their base, and heads to the front of their base. He returns to their base to check chests, and heads out to the front of their portal.
    • Eryn decides to get more food, and heads to the front of their base. He decides to buy more food, and heads to their base to check a chest and their ender chest.
    • Eryn gets emerald blocks, and heads to their melon farm to head to near the front of their villager trading hall and automatic melon farm. He heads to their villager trading hall to check a villager's trades, and trades for more golden carrots.
    • Eryn heads to the front of their automatic pumpkin farm to get pumpkins, and heads to the front of their melon farm to check the chest there and places and removes some pumpkins. He gets some melon slices from their automatic melon farm, and crafts some melons.
    • Eryn deposits melon slices, and heads to the front of their villager trading hall to check a villager's trades and trade for emeralds. He heads to the front of their automatic melon farm to craft emerald blocks, and heads back to their base to check a chest and their ender chest, and deposits emerald blocks.
    • Eryn checks their ender chest, and deposits melons, pumpkins, and iron, and places an oak sign on a wall. He heads out to head through their portal, and heads down a tunnel to near a Nether path, and heads down part of the Nether path.
    • Eryn continues down the Nether path to the Nether hub, and returns to the Greater Dream SMP. He heads to the community Nether portal, and heads to the front of the second portal.
    • Eryn heads through the second portal to the portal area, and spots Techno's build. He starts traveling, and uses their trident to continue traveling.
    • Eryn uses their trident to a river, and uses their trident down the river to land. He continues traveling, and uses their trident to travel.
    • Eryn continues traveling, and gets one of their netherite shovels from their ender chest. He deposits extra ender chest in their ender chest, and retrieves them.
    • Eryn retrieves their ender chest, and starts mining down. He covers themselves, and continues mining down.
    • Eryn mines down into a cave, and continues mining down. He mines some resources, and continues mining down.
    • Eryn mines around, and mines down into a cave. He mines resources, and mines down a bit.
    • Eryn mine sup, and places water to swim up back to the cave. He removes the water, and starts mining a tunnel.
    • Eryn returns to the cave to start mining another tunnel, and starts mining a staircase up. He continues mining a tunnel, and digs around.
    • Eryn continues mining a tunnel, and mines a staircase up into a cave. He explores the cave and continues mining resources.
    • Eryn mines up to head back to the cave to place and removes water, and continues mining resources. He continues exploring the cave, and places and removes water to use their trident.
    • Eryn continues exploring the cave, and places and removes water to use their trident. He continues exploring the cave, and removes a block.
    • Eryn heads to a water stream to use their trident, and returns to the water stream to use their trident. He continues mining resources and exploring the cave, and continues mining resources.
    • Eryn throws away gravel, and continues exploring the cave and mining resources. He continues exploring the cave, and removes a block.
    • Eryn continues exploring the cave and mining resources, and continues exploring the cave. He continues mining resources, and continues exploring the cave.
    • Eryn removes some blocks, and continues exploring the cave. He mines some blocks, and heads to a water stream to use their trident.
    • Eryn continues exploring the cave, and removes a block before continuing to explore the cave. He mines down, and mines a tunnel.
    • Eryn mines a staircase up a bit, and continues mining the tunnel and mines resources. He continues mining a tunnel, and heads back down part of the tunnel to start mining another tunnel.
    • Eryn places a block, and starts mining another tunnel. He mines some resources, and mines up a bit.
    • Eryn continues mining resources and mining a tunnel, and throws away diorite, copper ore, granite, dirt, and grass blocks. He continues mining a tunnel, and heads down part of the tunnel to mine up and tower up.
    • Eryn continues mining up and towering up, and mines a tunnel and mines a staircase up to a cave. He adds a block, and throws away cobbled deepslate, deepslate, diorite, and andesite, and places water to swim up to part of the cave.
    • Eryn removes the water, and explores the cave. He places and removes water to use their trident, and continues exploring the cave.
    • Eryn mines to part of the cave, start to mine a tunnel, and mines down. He starts mining a tunnel, and mines down.
    • Eryn starts mining a tunnel, and mines resources. He continues mining the tunnel, and heads down part of the tunnel to mine a staircase up a bit and starts mining a tunnel.
    • Eryn continues mining the tunnel into a cave, and mines to part of the cave. He mines to part of the cave, and removes some blocks, and starts mining a tunnel.
    • Eryn returns down the tunnel to the cave to throw away stone, gravel, and copper ore in lava. He heads back to the tunnel, and continues mining the tunnel.
    • Eryn mines resources, and continues mining the tunnel. He mines up, and towers up.
    • Eryn continues mining up to continue towering up, and mines a staircase up and a tunnel into a cave. He continues mining resources, and continues exploring the cave.
    • Eryn continues mining resources, and continues exploring the cave. He places a block, and continues exploring the cave.
    • Eryn throws away deepslate, and continues exploring the cave and mining resources. He finds a zombie spawner, and checks a chest and deposits rotten flesh.
    • Eryn gets a name tag, and checks chests. He heads back to the cave to continue exploring it, and continues mining resources, and mine sup to part of the cave.
    • Eryn tries blocking lava, and removes the block to place and removes water to turn some lava into cobblestone, and places and removes water to make more lava into cobblestone. He continues exploring the cave, and mines up to part of the cave.
    • Eryn continues exploring the cave, and removes a block to head to part of the cave. He continues exploring the cave, and removes a block.
    • Eryn continues exploring the cave. While exploring, he adds and removes blocks.
    • Eryn continues exploring the cave, and places and removes water. He places and removes water, and heads back to the zombie spawner to check a chest there
    • Eryn heads out back to the cave, and continues mining resources. He adds some blocks, and continues mining resources, and adds more blocks.
    • Eryn continues mining resources, and adds some blocks. He heads back to the zombie spawner to check a chest, and heads out back to the cave to continue continues exploring the cave.
    • Eryn removes a block, continues exploring the cave. He does a water bucket MLG down into part of the cave, and uses their trident.
    • Eryn places and removes water to use their trident to part of the cave, and places and removes water to try and use their trident. He places and removes water to try and uses their trident, and places and removes water to try and use their trident, and places water to swim up to part of the cave.
    • Eryn removes the water, and continues exploring the cave. He removes some blocks, and mines a tunnel into part of the cave and starts mining another tunnel.
    • Eryn heads back down part of the cave to mine a staircase up and mines up to a cave. He towers up to the cave, and adds some blocks.
    • Eryn continues exploring the cave, and mines into part of the cave. He mines some resources, and kills an enderman for an ender pearl.
    • Eryn throws away tuff, and removes a block. He continue s mining resources, and towers a bit back up to the cave.
    • Eryn places some blocks, and continues exploring the cave. He places some blocks, and removes some blocks.
    • Eryn continues continues placing some blocks, and removes a block to head down to part of the cave. He continues exploring the cave, and places places some blocks. Eryn continues exploring the cave and places some blocks. He continues exploring the cave, and heads down into an underwater ravine.
    • Eryn heads up back to the cave to continue exploring it, and starts mining a tunnel. He mines up while mining up to the surface, and some gravel falls on them.
    • Eryn removes the gravel, and continues towering up while mining up to the surface. He throws away some stone, and continues traveling.
    • Eryn throws away seeds, and continues traveling. He heads down to a river to use their trident across the river to land.
    • Eryn throws away seeds, and places and removes water to use their trident. He places and removes water to use their trident, and continues traveling.
    • Eryn places and removes water, and places and removes water to use an ender pearl and their trident. He falls down to a river, and uses their trident.
    • Eryn teleports, and continues traveling. He places and removes water to use their trident, and places and removes water to use their trident
    • Eryn continues traveling, and places and removes water to use their trident, and continues traveling. He places and removes water to use their trident, and continues traveling.
    • Eryn heads down to a river to use their trident down it to a village. He heads to some water to use their trident, and places and removes water to use their trident.
    • Eryn continues traveling, and heads to a river to use their trident across to land. He continues traveling, and uses their trident to continue traveling.
    • Eryn continues traveling, and heads to the top of some mossy cobblestone to use their trident to continue traveling. He continues traveling, and uses their trident to continue traveling.
    • Eryn continues traveling, and uses their trident to continue traveling. He continues traveling, and continues using their trident to continue traveling to a river to fill their bucket with water.
    • Eryn heads to land to use their trident, and uses their trident to continue traveling. He continues traveling, and finds an azalea tree.
    • Eryn heads to some mossy cobblestone near the tree, and mines down and mines some resources. He continues mining down into a cave near a lush cave, and explores the lush cave and mines resources.
    • Eryn continues exploring the lush cave and mining resources, and continues exploring the cave. He continues mining resources, and mines up back to the cave.
    • Eryn continues exploring the cave, and places water over lava to turn it into obsidian. He places blocks, and continues exploring the cave and mining resources
    • Eryn continues exploring the cave, and throws away gunpowder, string, and rotten flesh. He continues exploring the cave. and places and removes water.
    • Eryn places a block, and continues mining resources. He continues exploring the cave and mines up to part of the cave to continue exploring the cave.
    • Eryn heads down to a water stream to use their trident, and continues exploring the cave. He places water over part of a lava pool, and places more water tover the lava pool to use their trident.
    • Eryn places some blocks, and heads to a water stream to use their trident to fly up it to part of the cave. He continues exploring the cave and places some blocks.
    • Eryn mines to part of the cave, and places a block. He throws away a bone, and heads to under a zombie spawner.
    • Eryn places water to swim up to the zombie spawner, and gets a "Otherside" disc. He gets diamond horse armor, and deposits granite before getting a name tag.
    • Eryn checks a chest, and heads to the water to remove it to head back to the cave and uses their trident. He continues exploring the cave and throws away bones and rotten flesh, and continues exploring the cave.
    • Eryn throws away some deepslate, and dirt, and continues exploring the cave. He jumps down into a water stream to try and use their trident, and heads up another water stream.
    • Eryn heads down the water stream to head up another water stream to fill their bucket with water. He heads down the water stream to place water over part of a lava pool, and continues exploring the cave.
    • Eryn heads to a water stream to use their trident, and throws away bones. He continues exploring the cave, and heads to a water stream to try and use their trident.
    • Eryn tries again, and uses their trident to part of the cave. He continues exploring the cave, and throws away rotten flesh, spider eyes, and bones.
    • Eryn continues mining resources and places some blocks. He continues exploring the cave, and removes a block. He starts mining a tunnel, and continues mining resources.
    • Eryn starts mining another tunnel, and heads to a water stream to use their trident to part of the cave. He continues exploring the cave and mining resources, and places some blocks.
    • Eryn places and removes water, and throws away rotten flesh. He continues exploring the cave, and tries to jump down into a water source.
    • Eryn heads to a water source to try and use their trident, and uses their trident to part of the cave. He places and removes water to swim up to part of the cave, and continues exploring the cave.
    • Eryn places water to swim up to part of the cave, and removes the water. He heads back down, and places water to swim back up.
    • Eryn removes the water, and places water to swim up to part of the cave. He removes water, and throws away rotten flesh.
    • Eryn continues mining resources and continues exploring the cave. He continues mining resources, and mines into a lush cave.
    • Eryn throws away bones, and continue exploring the cave. He heads to a water source to use their trident, and continues exploring the cave.
    • Eryn continues mining resources and kills a glow squid. He continues exploring the cave and throws away spider eyes.
    • Eryn and continues exploring the cave and mining resources, and continues exploring the cave. He mines up, and places a block.
    • Eryn removes a block, and towers up while mining up into an underwater cave, and uses their trident out into the underwater cave, and uses their trident out to a river, and to land. He heads to the river to use their trident across the river onto a spruce tree, and heads down to head to a lake to use their trident, and uses their trident down the lake to land.
    • Eryn places some blocks, and tries to shoot a fox. The fox runs off, and Eryn places and removes water, and looks around for the fox. Eryn finds
    • the fox, and tries to shoot at it. He tries again, and shoots and kills the fox.
    • Eryn throws away string, and continues traveling. He continues traveling, and spots a fox and its kid, and tries to shoot at the fox, but shoots the baby fox and kills it
    • Eryn chases after the fox, and a wolf chases after the fox as well. The wolf stops chasing the fox, and Eryn continues traveling and spots the fox.
    • Eryn tries to shoot at the fox, and shoots at the fox. He heads to the river to use their trident, and uses their trident to land to continue traveling.
    • Eryn shoots a sheep for more food, and tries shooting at another sheep a couple of times. He kills the sheep for more food, and shoots a pig. Eryn heads to a river to use their trident to fly across to the top of an oak tree, and heads down to continue traveling. He heads down to a river to
    • uses their trident and continue traveling.
    • Eryn heads to a river to use their trident, and uses across the river to land to continue traveling. He digs down, and mines into an amethyst geode.
    • Eryn continues mining down, and removes a block to place a grass block. He continues mining down and starts mining a tunnel.
    • Eryn mines around, and starts mining another tunnel. He digs around and continues mining the tunnel, and starts mining a staircase up.
    • Eryn starts mining another tunnel, and mines a tunnel into a cave. He starts mining another tunnel, and starts mining another tunnel.
    • Eryn places water to use their trident, and adds a block on the cave wall to head onto, and removes the water to tower up tower up and make a staircase up. He removes some blocks to head back down into the cave to start mining a tunnel.
    • Eryn starts mining a staircase up and mining another tunnel. He places a block, and continues mining a tunnel. Eryn mines resources, and removes a block before continuing to mine a tunnel. He mines some resources, and starts mining a staircase up and starts mining another tunnel.
    • Eryn mines a staircase up into another of their tunnels, and heads into the tunnel to head down the tunnel to the tunnel down he had mined down. He places and removes water to use their trident to fly to the amethyst geode, and heads back down the tunnel.
    • Eryn heads back down part of the tunnel, and starts mining another tunnel and starts mining a staircase up. He continues mining the tunnel, and starts mining a staircase up and starts mining another tunnel.
    • Eryn starts mining a staircase up, and continues mining the tunnel. Some gravel falls on them, and Eryn removes it and mines some resources.
    • Some gravel falls on Eryn, and Eryn removes it. Eryn continues mining resources while removing gravel, and continues mining the tunnel.
    • Eryn continues mining resources, and removes some blocks. He places blocks, and continues mining a tunnel.
    • Eryn mines a staircase up to a cave, and swims up water to the cave. He places some blocks, and mines to part of the cave.
    • Eryn places some blocks, and continues mining resources. He places some blocks, and mines to part of the cave.
    • Eryn mines stalagmites and throws away dripstone. He continues mining stalagmites, and places and removes one. Eryn continues mining stalagmites, and adds blocks over a lava stream. He mines down a bit, and starts mining a tunnel.
    • Eryn falls into a cave, and continues mining stalagmites. He starts mining another tunnel, and heads back to the cave to continue mining stalagmites and resources.
    • Eryn mines up to head to part of the cave, and starts mining another tunnel. He continues mining resources, and heads back to the cave to mine up while towering up.
    • Eryn mines some resources, and continues towering up while mining up to a lake in a cave. He uses their trident out to the lake, and uses their trident to fly to the cave. Eryn heads onto a stalagmite to build on it, and speed bridges. He falls down to part of the cave, and heads to a water source
    • Eryn starts speed towering and bridging, and heads down part of the stairs. He removes a block to head back up the stairs to mine up and tower up.
    • Eryn's stream crashes, and Eryn continues mining up to mine some resources. Eryn towers up while mining up to the surface and place a block.
    • Eryn continues traveling, and places a grass block. He heads to a lake to use their trident to land, and heads back to the lake to use their trident and an ender pearl.
    • Eryn uses their trident to a river, and heads to land. He teleports, and continues traveling.
    • Eryn places and removes water to use their trident and an ender pearl to teleport to the top of an oak tree, and continues traveling, and throws away seeds. He kills a wolf, and continues traveling.
    • Eryn continues traveling, and finds a wild horse. He tries taming the horse, and eventually tames the horse.
    • Eryn saddles the horse, and continues traveling. He finds an enderman, and dismounts his horse.
    • The enderman teleports onto an oak tree, and Eryn kills it for an ender pearl. Eryn mounts their horse, and continues traveling.
    • Eryn dismounts and mounts their horse, and continues traveling. He dismounts and mounts their horse, and dismounts their horse. Eryn mounts their horse, and continues traveling. He dismounts and mounts their horse, and mounts and dismounts their horse before mounting it to
    • continue traveling.
    • Eryn continues traveling, and a skeleton shoots their horse. He continues traveling, and a skeleton shoots at their horse.
    • Eryn continues traveling, and dismounts their horse at a river. He unsaddles their horse, and shoots it to kill it.
    • Eryn uses their trident to fly to the side of a mountain, and places and removes water to use their trident to fly to the side of the mountain. He places and removes water to use their trident to fly to the top of a birch tree, and continues traveling.
    • Eryn throws away arrows, and removes some spruce leaves. He plants a spruce saplings, and continues traveling.
    • Eryn kills an enderman for more ender pearls, and places and removes water to use their trident and an ender pearl. He uses their trident to fly onto a spruce tree, and heads down.
    • Eryn teleports, and places and removes water to use their trident. He continues traveling, and continues traveling. Eryn places and removes water, and places and removes water to try and uses their trident and an ender pearl. He places and removes water to use their trident and an ender pearl, and uses their trident to fly to the top of an oak tree, and teleports.
    • Eryn places and removes water to use their trident and an ender pearl, and teleports. He places and removes water to use their trident and an ender pearl, and lands in a river and uses their trident across to land.
    • Eryn teleports to a river, and uses their trident to across to land. He returns to the river to use their trident and an ender pearl to teleport.
    • Eryn continues traveling, and places and removes water to use their trident, and heads to a river to use their trident down the river to land. He heads down the path from the back of Connor's Fortbuscus to head into the fort to check a chest there.
    • Eryn open an oak door to head into a room, and heads back to the fort to check a chest, and heads out through the front exit to heads near the front of Techno's build and near a path of the portal area.
    • Eryn heads to the portal area, and heads through the portal area to near the Nether hub. He heads down a Nether path and bridges, and starts heading down another bridge.
    • Eryn falls off the bridge into lava, and uses an ender pearl to teleport to land. He travels in the Nether, and falls into a a lava pit in the ground.
    • Eryn saves themselves by adding a block under them, and towers back up to the surface. He places some blocks, and continues traveling.
    • Eryn places some blocks, and continues traveling. He starts speed towering and bridging, and falls down. He heads back up the stairs, and places some blocks to head back to the top of the stairs to continues speed towering and bridging.
    • Eryn adds onto the side of a cliff, and heads down part of a tunnel. He places a cobweb and water, and removes the cobweb to continue down the tunnel to head through their portal to head to their base to place Silk Touched diamond ore to mine to craft diamonds blocks and checks their ender chest.
    • Eryn deposits diamonds blocks in their ender chest, and deposits a diamond. He smelts gold ore in a blast furnace, and gets coal from another blast furnace to place in the other blast furnace to continue smelting the gold ore.
    • Eryn gets coal from another blast furnace to add to the other blast furnace to continue smelting the gold ore. He places some Silk Touched lapis ore, and checks a chest and gets some jungle wood to craft jungle planks.
    • Eryn gets a diamond to craft a jukebox to place to play the Other Side disc. He dances to the disc, mines lapis, continues dancing to the disc, and checks their ender chest.
    • Eryn gets one of their totems of undying, and deposits their trident into their ender chest. He continues dancing to the disc, and ends their stream.

February 16, 2022[]

No streams on this day

February 17, 2022[]

  • Ponk starts at the first floor of his farm, and heads onto part of the stairs.
    • Ponk decides to make a chicken farm, and heads onto part of the stairs. He checks chests, and gets his netherite pickaxe and checks chests.
    • Ponk gets his netherite shovel, and checks chests by his villager trading hall.
    • Ponk decides to get hoppers, and to get iron. He heads onto part of the stairs, and heads down to hos donkey pen.
    • Ponk heads onto part of the stairs to try and head out of his farm, and heads onto part of the stairs to jump down to the river to start using his trident down it. A drowned tries to throw its trident at him, and Ponk kills it.
    • The drowned does not drop a trident, and another drowned tries to throw its trident at Ponk. Ponk kills the drowned, and it does not drop a trident.
    • Ponk heads through the second portal to the Nether hub, and returns to the Greater Dream SMP. He heads through the second portal to the portal area, and heads down a path to behind Techno's chests.
    • Ponk decides to get iron, and starts traveling. He heads to the river near Ohio, and throws his loyalty trident.
    • Ponk uses his trident to near Foolish's replica of Bad's mansion, and considers getting channeling on his loyalty trident. He continues traveling, and heads into a cave to explore it.
    • Ponk gets a torch from the cave, and heads out of the cave to continue traveling. He heads near a ravine, and jumps down into a water stream into the ravine to mine iron.
    • Ponk finds an amethyst geode, and tries to mine an amethyst cluster. He mimes some more clusters for amethyst shards, and mines some amethyst blocks and calcite, and mines more amethyst blocks and calcite.
    • Ponk continues mining some calcite, and heads to the cave to continue mining iron. He mines up to the amethyst geode, and heads to a water stream to use his trident out to start traveling back.
    • Ponk continues traveling, and heads to a water stream to use his trident to travel back to the front of the house at his farm. He returns to the house, and checks a chest.
    • Ponk walks around, and checks chests. He retrieves sand from a furnace, and places some raw iron in.
    • Ponk checks a hopper above the furnace, and checks the furnace. He places raw iron in the hopper, and heads out to head down to the first floor to get some bamboo from his bamboo farm chest, and heads up the stairs to return to the house to place some bamboo in the furnace to start smelting the raw iron, and checks chests.
    • Ponk gets glass and chests, and places some more bamboo in the furnace to continue smelting the raw iron, and deposits calcite, amethyst blocks, deepslate, diorite, cobbled deepslate, amethyst shards, sand, bamboo, raw salmon, rotten flesh, glow ink sacs, and cobblestone.
    • Ponk checks a furnace and hopper, and retrieves iron and some more glass from a chest by the furnace. He checks a chest, and gets pistons before heading out to the front of the house to head up scaffolding to the top of the house.
    • Ponk heads to beyond the house to head to near some of his copper blocks he had left to oxidize, and mines the copper blocks that had oxidized. A creeper blows up a nearly oxidized coper block, and Ponk continues mining oxidized copper blocks and starts to travel back.
    • Ponk uses his trident to fly to the top of the house, and heads down to the front of the house to head back to the house to check chests and retrieves more iron from a chest by the furnace.
    • Ponk heads out to head down the stairs to the first floor to check chests and gets his netherite axe. He gets a hopper, and uses his trident to beyond the house.
    • Ponk uses his trident to start traveling. He harvests oak wood, and collects an apple.
    • Ponk continues harvesting oak wood, and heads back to the top of the house. He heads down the front of the house, and heads back to the house to retrieve more iron from a chest by the furnace.
    • Ponk checks a hopper and furnace, and checks a hopper and chests. He gets coal to place in the furnace to continue smelting the raw iron, and checks a hopper and chest.
    • Ponk lets his parrot Wash Your Rice Jr stand, and sit, and crafts another hopper. He crafts some oak planks for a chest, and heads out to the front of the house.
    • Ponk returns to the house to check chests and get sticky pistons, a bow, and some cobblestone, and checks chests. He gets a redstone block to craft into redstone to craft a dispenser, and heads out to head down part of the stairs.
    • Ponk heads back up the stairs to head up scaffolding to the top of the house. He heads down to near his farm, and fills a gap in the ground with cobblestone.
    • Ponk heads down to the first floor of his farm, and checks a chest before setting up chests. He removes a chest, and deposits iron, glass, pistons, oak wood, oak planks, an apple, oak leaves, cobblestone, name tags, gunpowder, redstone, his diamond shovel, a dispenser, sticky pistons, his netherite shovel, hoppers, his netherite axe, a chest, and his netherite pickaxe.
    • Ponk retrieves his netherite pickaxe, a dispenser, his netherite axe, hoppers, and redstone and heads up the stairs to the house to check a chest by the furnace and retrieve more iron. He gets stone bricks, and checks a chest.
    • Ponk deposits stone bricks, and checks a chest. He gets calcite, and checks chests.
    • Ponk gets some more calcite, and tries to craft it into something else using a stonecutter. He checks a chest, and gets some more calcite and stone brick slabs.
    • Ponk gets item frames and some spruce trapdoors, and checks chests. He heads out to the front of the house, and heads down the stairs.
    • Ponk jumps down into the river, and decides to steal from Sam. He throws his loyalty trident, and uses his trident down the river to the front of a path to head down the path to head through the second portal to the Nether hub.
    • Ponk decides to steal observers from Sam, and returns to the Greater Dream SMP. He heads to the community Nether portal to use his trident to fly to the pond at the front of his cave, and heads to the front of the elytra runway near the bank to collect an oxidized copper block.
    • Ponk heads to the front of the empty pen Boomer made for Cottonball at the front of the bank, and heads to the side of the pen. He heads to the front of the pen, and heads to the front of Sam's chests at the front of the bank.
    • Ponk checks chests, and gets more hoppers. He checks chests and an ender chest, and heads down part of Hannah's path to check chests on the path.
    • Ponk continues down Hannah's path, and throws his loyalty trident. He uses his trident down part of Hannah's path, and onto Sam's chests at the front of the bank.
    • Ponk checks chests, and heads to his cave to check chests and collect eggs at the front of his portal. He checks his hidden chest and chests, and gets a bucket before heading out of his cave and heading down Hannah's path to head through the second portal.
    • Ponk heads down a path to head to a river to use his trident across the river to part of the mountain. He heads near his farm, and heads down to a river to use his trident across to near the front of Techno's build and a path.
    • Ponk heads through the second portal to the Nether hub, and heads onto a Nether path. He heads up a Nether path, and checks a chest.
    • Ponk starts traveling in the nether, and mines quartz. He mines out of the area he was mining in, and travels back onto a Nether path to heads down to return to the Greater Dream SMP.
    • Ponk heads to the community Nether portal, and heads through the second portal to the portal area to head to the front of Techno's build to check chests. He heads down a path to head to a river to use his trident to part of the mountain, and heads to the top of the house and heads down to the front of it to head down part of the stairs.
    • Ponk heads down the stairs to the first floor to check a chest, and heads up part of the stairs. He heads up the stairs to the house to get redstone and wither skulls, and deposits the wither skulls.
    • Ponk gets some cobblestone, and retrieves more iron from a chest by the furnace. He crafts an observer, and checks chests.
    • Ponk heads out to head down to the first floor to check a chest and gets glass and a chest. He checks chests, and gets string and sticks to craft a bow for another dispenser, and jumps down to the river to use his trident down it to the front of a path to head down the path to the portal area.
    • Ponk spots something in the air, and uses his trident to above the area Techno had mined out. He starts to use his trident back, and falls down to the mined-out area and falls to his death.
    • Ponk spawns at the front of the house, and heads down the stairs to jump down into the river. He heads up a path to head to the mined-out area to retrieve his stuff and equips his armor.
    • Ponk heads to the the portal area, and heads down a path to head to the river to look around. He throws his loyalty trident, and heads down a path to head through the second portal to the Nether hub to head to near the Nether hub.
    • Ponk heads onto a Nether path, and heads down a Nether path. He heads back down the Nether path to head down part of a Nether path t head down stairs to the redstone of his old fall trap.
    • Ponk heads down a bridge and stairs to near some lava, and fills a bucket with lava. He tries heading back up the stairs, and heads onto the stairs.
    • Ponk tries throwing his trident at a ghast, and heads up part of the stairs to throw his trident at the ghast to kill it before he pushes a zombified piglin off the stairs into the lava below.
    • Ponk heads upstairs to return to the Greater Dream SMP, and decides to get more porkchops. He heads down the Prime Path to the front of his porkchop farm to head down stairs to the room under it to head to the spawner.
    • Ponk walks around, and a pig spawns. Ponk kills a pig for more food, and walks around.
    • Another pig spawns, and Ponk kills it for more food. Ponk continues waiting ad walking around, and two more pigs spawn.
    • Ponk kills the pigs for more food, and continues walking around and waiting. He continues walking around, and two more pigs spawn.
    • Ponk kills the pigs for more food, and continues walking around. He continues waiting, and a pig spawns.
    • Ponk kills the pig for more food, and continues walking around and waiting. He continues walking around, and continues waiting.
    • A pig spawns, and Ponk kills it for more food. Ponk continues walking around, and another pigs spawns.
    • Ponk kills the pig for more food, and continues walking around and waiting. A pig spawns, and Ponk kills it for more food.
    • Ponk heads up to the room, and heads upstairs to the front of his porkchop farm. He heads down the Prime Path to near the Community House, and decides to put a sign at the front of his small lemon tree.
    • Ponk heads to the front of the stairs to the community Nether portal, and heads onto the stairs. He heads to the front of the stairs, and heads up the stairs to check a chest, and heads near the front of the community tree farm to check a chest there.
    • Ponk finds a spruce sign near the front of the community tree farm, and takes it. He heads down the Prime Path to the front of his small lemon tree to put the sign on the fence to indicate that it was the first lemon tree made by him, and heads down the Prime Path to head through the second portal.
    • Ponk heads down a path to the river, and throws his loyalty trident. He uses his trident down to the top of the house, and heads down to the front of the house.
    • Ponk heads down the stairs to the first floor to deposit quartz blocks, cobblestone, glass, dispensers, calcite, netherrack, quartz, an observer, hoppers, string, redstone, item frames, and a chest, and retrieves the chest, an observer, and dispensers, and checks chests. He gets some stone, and heads up the stairs to the house to place some stone in a furnace to smelt, and walks around.
    • Ponk checks a chest, and retrieves smooth stone and iron from the chest by the furnace. He checks the chest, and lets his parrot stand and sit before crafting smooth stone slabs.
    • Ponk checks the chest by the furnace, and retrieves some more glass from it. He checks chests, the furnace, and the chest by the furnace, and heads out to head down to the first floor to get redstone and quartz.
    • Ponk crafts some redstone torches for a redstone comparator, and gets some hopper and deposits some redstone heads onto part of the stairs.
    • Ponk heads back down the stairs to the first floor to use his trident to near the farm, and heads down to an area near his farm. He starts watching a YouTube tutorial of a chicken farm, and places a chest.
    • Ponk realizes that the tutorial was for Bedrock edition, and adds a hopper behind the chest. He heads near the front of the chest, and walks around before heading down to the first floor to head to the front of his kelp farm.
    • Ponk heads to the first floor to check a chest and deposit a hopper. He retrieves hoppers, and crafts a minecart to craft a hopper minecart, and gets rails and powered rails.
    • Ponk deposits redstone and gets sticks and retrieves the redstone. He heads to his bamboo farms, and heads to the front of his kelp farm to mine out the front of it.
    • Ponk heads to his bamboo farms, and heads to the front of his kelp farm to continue mining out the front and mines some coal. He continues mining out the front of his kelp farm, and accidentally removes a redstone torch from one of his bamboo farms.
    • Ponk heads to his bamboo farms, and heads back to the front of his kelp farm. He places back the redstone torch, and heads to his bamboo farms to find that the bamboo farm was working again.
    • Ponk heads back to the front of his kelp farm to place stone to cover the redstone torch and adds some more stone. He removes the stone and remove a block.
    • Ponk crafts a redstone torch to place in the spot he had mined, and covers the redstone torch with stone. He places some powered rails, heads to his bamboo farms.
    • Ponk heads to the front of his kelp farm to continue mining out the front of it and places some hoppers are removes them. He places hoppers, and heads to his bamboo farms.
    • Ponk heads to the front of his kelp farm, and removes and places back a hopper. He throws some quartz into a hopper, and retrieves it from a hopper.
    • Ponk continues mining out the front of his kelp farm, and adds a hopper under a hopper. He places rails on the hoppers, and adds a hopper minecart on the rails.
    • Ponk heads to the front of the farm, and finds that it id not work. He heads upstairs to the back of the farm, and mine sup to head to the top of it.
    • Ponk adds onto a kelp stalk, and the farm harvests it. He heads down to the side of the farm, and heads to the front of it to check a hopper to find the kelp in it.
    • Ponk checks hoppers, and heads to the front of the farm. He heads to the top of the farm, and heads into the farm to retrieve kelp.
    • Ponk heads down to near the farm, and heads up stairs. He heads to behind the farm to head to the top of the farm, and throws some kelp in.
    • Ponk heads down to the front of his kelp farm to retrieve kelp from a hopper, and removes orange concrete at the front of his kelp farm. He heads to the first floor to check chests and get chests.
    • Ponk heads to the front of the stairs, and heads up the stairs to the front of the house. He heads up the scaffolding to the top of the house, and heads down to near his farm to throw his trident at mobs.
    • Ponk heads to the front of the chest to set up chests near the chest to deposit an observer, dispensers, a lava bucket, smooth stone slabs, calcite, spruce trapdoors, glass, a redstone comparator, powered rails, a hopper, and rails, and heads near the chest to craft some torches. He adds a torch, and heads to beyond his farm to add torches.
    • Ponk heads near the house, and heads to the top of it. He heads to beyond his farm, and heads to the top of his farm to head down to near his farm.
    • Ponk checks chests, and heads to the front of where his chicken farm was going to be. He checks a the chest, and deposits redstone, iron, quartz, stone, stone brick slabs, sticks, and chests, and decides to go mining.
    • Ponk heads down to the first floor to head onto part of the stairs, and checks a chest. He heads up the stairs to the house to get some coal from the furnace, and checks a chest and gets sticks.
    • Ponk heads out to head down stairs to jump down into the river, and heads to another part of ther river. He throws his loyalty trident, and uses his trident to land.
    • Ponk starts traveling, and heads to part of the river to use his trident down the river to land. He continues traveling, and heads into a cave.
    • Ponk heads out of the cave, and continues traveling. He decides to collect some wood instead, and passes a village.
    • Ponk continues traveling and harvests oak wood. He removes some dirt to continue harvesting some oak wood, and continues harvests oak wood.
    • Ponk kills a pillager, and continues harvesting oak wood and birch wood. He continues harvesting oak wood, and continues traveling and places some oak leaves.
    • Ponk continues traveling, and places some oak leaves. He places some oak leaves to head onto, and ends his stream.

February 18, 2022[]

  • Michael starts at his base, and heads near his central aquarium.
    • Michael heads near his animal farms, and heads near his water elevators. He heads out of his base to Serenity to near his water elevators, and heads out of Serenity to start traveling beyond Serenity.
    • Michael throws away a stone hoe, and returns to Serenity to head to his base. He heads near his storage room to checks chests and gets an ender chest, his diamond axe, and a name tag from his ender chest.
    • Michael hyeads out of his base and Serenity, and heads out to the front of Serenity. He heads back to Serenity to head to near his water elevators, and heads back to his base.
    • Michael heads near his storage room to check chests and gets baked potatoes from the chest of hi auto-cooker, and heads to his storage room to get some more baked potatoes. He heads out of his base and Seenity, and starts to travel beyond Serenity.
    • Michael kills cows for more food, and continues traveling. He kills a sheep and pigs for more food, and mines coal. He mines up back to the surface, and continues traveling.
    • Michael kills a cow, pigs, and a sheep for more food, and continues mining coal. He continues traveling, and kills sheeps for more food.
    • Michael continues traveling, and kills pigs for more food. He continues traveling, and kills some cows for more food. He kills pigs and more cows for more food, and continues traveling.
    • Michael kills pigs and sheep for more food, and continues mining coal. He continues traveling, and kills sheep and pigs for more food.
    • Michael continues traveling, and kills a pig for more food. He kills sheep and a pig for more food, and continues traveling.
    • Michael kills cows for more food, and continues traveling. He kills some pigs and a cow for more food, and continues traveling.
    • Michael kills some pigs for more food, and continues traveling. He heads to a lake, and swims right into a hole in the ground near the lake.
    • Michael digs up to the surface, and heads to an ice spike biome. He continues traveling, and heads down into a cave to contonue mining coal.
    • Michael jumps down to a water stream, and jumps down to a water stream to head down to part of the cave. He kills a glow squid at the bottom of the water stream, and heads to some water streams to kill glow squids at the bottom of them.
    • Michael mines iron in the cave, and heads to some water streams to kill a glow squid at the bottom of them. He heads up part of a water stream, and falls back down to the cave.
    • Michael heads up part of the water stream before falling back down to the cave, and heads up part of the water stream before falling back down into the cave. He heads up part of a water stream before falling back down into the cave, and heads up the water stream to a pond in part of the cave, and heads down into the underwater cave.
    • Michael heads up to another pond in part of the cave, and heads to a lake in the cave near the pond. He heads out to near the lake, and heads back to the lake before heading out to near it to head out of the cave,
    • Michael continues traveling, and heads to a cave to continue mining coal, and heads out of the cave to continue traveling. He spots some wolves nearby, and heads up to a wolf to feed it a bone to try and tame it.
    • The wolf does not get tamed, and Michael continues traveling. Michael kills sheep for more food, and continues traveling.
    • Michael falls into an underground pond, and digs up to the surface to continue traveling. He continues mining coal, and mines up to the surface to continue mining coal.
    • Michael continues traveling, and kills some sheep for more food. He throws away wool and a raw mutton, and continues traveling.
    • Michael kills a cow for more food, and continues traveling. He falls into a cave, and mines iron.
    • Michael walks into a stream of lava, and heads out of it to the cave to mine gold. He throws away black wool, and continues mining iron.
    • Michael mines up to head back to the cave, and continues mining iron. He heads to an unerground pond to swim into another part of the cave, and swims back up the water stream to the underground pond to mine gold.
    • Michael swims into part of the underground pond, and heads back out to the underground pond to head out to the cave. He mine sup to part of the cave, and throws away leather, string, cobblestone, arrows, dirt, raw chicken, sand, and rotten flesh.
    • Michael mines iron, and mines up a bit to mine gold. He continues mining iron, and throws away cobbled deepslate.
    • Michael mines some cobbled deepslate to bridge and towers up to mine gold. He heads down to part of the cave to retrieve some gold, and mines more gold, iron, and a raw iron block.
    • Michael mines a staircase down a bit, and mines a staircase up back to the cave. He mines iron, and lets two creepers blow up.
    • Michael logs off briefly, and logs back on. He logs back on to mine diamonds and  gold.
    • Michael mines diamonds and iron, and heads to an underground lake. He heads out to near the underground lake, and heads down to the water of a water stream.
    • Michael lets a creeper blow up, and mines diamonds. He continues mining diamonds and mines iron.
    • Michael finds swamp water seeping into the cave, and places cobble deepslate b the swamp water stream. He heads to the swamp water stream, and heads to the cobbled deeplate near it to tower up a bit to mine iron.
    • Michael heads down to the cave near the swamp water stream, and heads near the swamp water stream to kill a glow squid. He heads to part of the swamp water stream to swim up it, and mines up to mine some iron and gold.
    • Michael continues mining iron, and crafts a blkock of raw iron into more raw iron. He mines up to head up to part of the cave, and mines iron.
    • Michael mines up to head back to the cave, and mines iron. He continues mining iron, and removes some dripstone in front of some water near the edge of the cave to release the water down to part of the cave.
    • Michael jumps down into the water stream to head down to the cave, and mines iron. He continues mining iron, and continues mining iron.
    • Michael mines up to head to part of the cave, and mines iron. He throws away tuff, and heads back down to part of the cave to continue mining iron.
    • Michael heads up back to part of the cave to continue mining iron, and heads back down to part of the cave. He continues mining iron, and mines up to head back to the cave.
    • Michael mines up a bit to continue mining iron, and heads to a water stream to head up to an underground lake, and heads out to near the underground lake. He heads back to the underground lake, and mines some cobbled deepslate to head down to part of the cave.
    • Michael heads back to part of the swamp water stream, and mines up to head to part of the cave. He heads near the swamp water stream, and mines diamonds.
    • Michael continues mining diamonds, and jumps down into a water stream to head down it to part of the cave. He knocks a zombie down to part of the cave, and heads down to part of the cave, and mines gold.
    • Michael bridges and towers up with cobbled deepslate to head to part of the cave, and makes a staircase up with cobbled deepslate to head up to part of the cave, and mines into part of the cave.
    • Michael places some cobbled deepslate to head onto to mine diamonds. He jumps down to some water of a water stream, and heads up part of a water stream to part of the cave, and heads into part of a water stream to head up to part of the cave.
    • Michael mines diamonds, and mines iron. He heads to the water of a water stream to kill a glow squid, and heads to between some water streams to kill another glow squid.
    • Michael heads to the water of a water stream, and a creeper laterblows up by him. He mines up to head to part of the cave, and mines into part of the cave.
    • Michael mines up to part of the cave, and mines iron. He heads into a water stream near a stream of swamp water to head up to part of the cave.
    • Michael mines up, and mines some tuff. He heads down to part of the cave to tower up with some cobbled deepslate to head up to part of the cave, and mines iron.
    • Michael continues mining iron, and continues mining iron. He continues mining iron, and throws away arrows.
    • Michael continues mining iron, and continues mining some iron. He towers up with some cobbled deepslate to continues mining iron, and mines back down to the cave.
    • Michael continues mining iron, and continues mining iron. He continues mining iron, and continues mining iron.
    • Michael heads down to part of the cave, and mines up to part of the cave. He jumps down to an underground lake, and heads down a water strem to part of the cave.
    • Michael heads up a water stream to part of the cave, and heads down to part of the cave. He mines up to part of the cave, and mines up to part of the cave.
    • Michael mine sup to part of the cave to continue mining iron, and removes some stone above him to allow water to seep down into the cave. He heads up part of the water stream, and falls back down into the cave.
    • Michael heads up the water stream to an underwater cave, and mines up a bit. He mines a bit down to head back down into the underwater cave to swim up to an underground lake.
    • Michael heads out to near the underground lake, and heads back to the underground lake. He heads out to near the underwater lake, and heads back to the underwater lake.
    • Michael heads back near the underwater lake, and heads back to the underwater lake. He heads back near the underwater lake, and heads back to the underwater lake.
    • Michael heads back near then underwater lake to mine around near it, and mines up while towering up with some cobbled deepslate to head back to the surface from the side of a mountain. He continues traveling, and collects a bee nest from an oak tree.
    • Michael throws away string, and continues traveling. He collects a pumpkin, and throws away cobbled deepslate.
    • Michael collects more pumpkins, and continues traveling. He heads to the entrance of a cave, and heads into the cave.
    • Michael heads out of the cave, and continues traveling. He finds an underwater ruin in the plains, and heads into the ruins to remove some gravel to uncover a chest  to get more cola and deposits flint.
    • Michael gets emeralds, and deposits buckets. He removes some gravel, and heads out to the front of the underwater ruin.

Michael walks around the underwater ruin, and heads near the front of it. He heads to the front of the underwater ruins, and heads near the front of the ruin.

    • Michael heads to the front of the ruin, and heads near the ruin. He heads near a cave nearby, and knocks a creeper down and it blows up.
    • Michael heads to the front of the entrance of the cave, and heads near the cave to harvest oak wood and throws away rotten flesh. He continues harvesting oak wood, and hits a pig.
    • Michael continues harvesting oak wood, and heads down to the front of the entrance of the cave. He crafts some oak planks for a crafting table, and throws aside pumpkins.
    • Michael sets up the crafting table to craft raw iron blocks, and sets up his ender chest to deposit the raw iron blocks in. He crafts coal blocks and diamonds blocks and deposits diamonds blocks and coal blocks in his ender chest.
    • Michael crafts raw gold blocks to deposit in his ender chest, and deposits the bee nest in his ender chest. He retrieves the pumpkins, and retrieves his ender chest.
    • Michael retrieves his crafting table, and heads into the cave. He heads down to part of a mineshaft with an amethyst geode nearby, and explores the mineshaft.
    • Michael mines iron in the mineshaft, and continues exploring the mineshaft. He gets iron from a minecart chest, and continues exploring the mineshaft.
    • Michael checks the minecart chest, and continues exploring the mineshaft. He gets more iron and a name tag from a minecart chest, and continues iron in the mineshaft.
    • Michael continues exploring the minehsfat, and a creeper blows up part of the mineshaft. He continues exploring the mineshaft, and clears some cobwebs to remove a spider spawner.
    • Michael clears some more cobwebs, and heads back to the mineshaft to continue exploring it. He gets stuck in a cobeweb, and continues exploring the mineshaft.**
    • Michael accidentally make a creeper blow up part of the mineshaft, and continues exploring the mineshaft. He gets stuckin a cobweb, and heads down to part of the mineshaft to get a golden apple from a minecart chest.
    • Michael continues exploring the mineshaft, and heads down to part of the mineshaft. He continues exploring the mineshaft, and finds a lava pool in the middle of two parts of the mineshaft.
    • Michael heads to the cave near the mineshaft, and jump down into a water stream to head down to part of the cave. A creeper blows up near him, and Michael heads near the water stream.
    • Michael heads to part of the water stream to head up part of it to part of the cave, and mines iron. He continues mining iron, and continues mining iron.
    • Michael mines into part of the cave to mine diamonds, and throws away seeds. He mines gold, and continues mining gold.
    • Michael removes some cobbled deepslate, and heads near a lava pool to mine some cobbled deepslate. He mines diamonds, and mines up to head to part of the cave.
    • Michael heads to part of a water stream to head up part of the water stream. He heads up part of the water stream, and jumps into another water stream to head up to a lake near the cave, and continues traveling.
    • Michael heads through a cave tunnel, and continues traveling. He heads to the coast, and spots a Nether portal in the air above the sea in the distance.
    • Michael continues traveling, and places his ender chest to check, and places his crafting table. He crafts a diamond block to deposit in his ender chest, and crafts raw iron blocks to deposit in his ender chest along with raw iron.
    • Michael crafts raw gold blocks in his ender chest along with raw porkchops, raw beef, raw mutton, and iron. He retrieves the iron from his ender chest to throw away along with cobblestone, andesite, spider eyes, and emeralds.
    • Michael deposits glow ink sacs, bones, name tags, shears, and a golden apple in his ender chest, and throws away string, a bow, arrows, coal, and rotten flesh. He checks his ender chest, and retrieves his ender chest and crafting table.
    • Michael harvests birch wood, and heads to sea to travel at sea. He finds a shipwreck, and heads into the shipwreck to check a chest there.
    • Michael heads out of the shipwreck and heads up to the surface in front of the shipwreck, and heads back down into the shipwreck to check a chest and heads out of the shipwreck to continue traveling at sea.
    • Michael heads to an island to craft some birch planks and set up his crafting table to craft a brch boat. He retrieves his crafting table, and places the birch boat in the water by the coat to head into to continue traveling at sea.
    • Michael finds another shipwreck, and heads out of his boat to the shipwreck. He heads to another part of the shipwreck to check a chest, and heads out of the shipwreck to head up to hea dback into his boat to continue traveling at sea.
    • Michael finds a coral reef, and heads out of his boat to collect some yellow coral blocks and blue coral blocks. He heads back up to the surface, and heads back down to collect more blue coral blocks and some more yellow coral blocks.
    • Michael heads up to the surface, and heads back down to colleect some more blue coral blocks. He heads back up to the surface to collect more blue coral blocks, and heads onto his boat.
    • Michael heads back to the water, and heads down to collect some more yellow coral blocks. He heads up to the surface, and heads back down to collects some more yellow coral blocks.
    • Michael heads back up to the surface, and heads back down to collect some red coral blocks, and heads back up to the surface. He heads back down to place his crafting table to craft some more birch planks to craft birch doors.
    • Michael places a birch door to open and head into, and collects more red coral blocks. He heads up to the surface, and heads back down to head into the door.
    • Michael heads out of the door to near his crafting table and door, and heads back to the door. He retrieves the door, and heads to another part of the coral reef to place the door down to head into it to collect purple coral blocks.
    • Michael heads up to the surface, and heads down to head inside some coral to place a door to close and open, and heads into the door. He coses the door, and collects some more purple coral blocks and some more blue coral blocks.
    • Michael mines some more purple coral blocks, and mines some more blue coral blocks. He mines more more purple coral blocks and mines more blue coral blocks.
    • Michael mines more purple coral blocks, and heads up to the surface. He heads onto pink coral, and heads back down to mine more yellow coral blocks.
    • Michael heads up to the surface, and heads onto purple coral to collect some more purple coral. He heads back down to collect some more blue coral blocks, and heads back up to the surface.
    • Michael heads back down to mine more blue coral blocks, and heads down to collect sea pickles and some more yellow coral blocks. He heads back up to the surface, and heads back down to remove some sea grass and mines some more yellow coral blocks.
    • Michael removes sea grass, and collects more yellow coral blocks. He heads back up to the surface, and heads down to removes some sea grass and mines some more red coral blocks.
    • Michael removes some sea grass, and collects some more red coral. He heads back to the surface, and heads down to remove some sea grass and collects some more red coral blocks and some more blue coral blocks.
    • Michael heads back up to the surface, and heads down to collect a red coral blocks and removes some sea pickles and collects some more red coral blocks. He heads back up to the surface, and head down to mine some more red coral blocks.
    • Michael heads back up to the surface, and swims to an island. He heads to sea to continue traveling at sea to an island, and places his ender chest to deposit purple coral blocks, red coral blocks, and blue coral blocks in his ender chest.
    • Michael gets pumpkins and a bee nest from his ender chest, and places the bee nest on the ground nearby. He heads back to his ender chest to check it, and heads near the bee nest to throw away rotten flesh and a birch sapling, and heads back to his ender chest to get raw porkchops, raw beef, and raw mutton from his ender chest.
    • Michael throws away raw mutton, raw porkchops, and raw beef, and heads back to his ender chest to deposit yellow coral blocks, yellow coral, yellow coral fans, pink coral, purple coral fans, pink coral fans, red coral fans, and red coral. He retrieves yellow coral fans, yellow coral, red coral, red coral fans, purple coral fans, and pink coral fans, and throws away pink coral fans, red coral fans, purple coral fans, red coral, pink coral, yellow coral, yellow coral fans, and blue coral fans.
    • Michael heads back to his ender chest to retrieve it, and heads back to sea to head to the coral reef to remove some sea grass and collects some more pink coral. He removes sea grass, and collects some more pink coral.
    • Michael heads up to the surface, and heads down into some pink coral to collect some more pink coral blocks, and heads back up to the surface. He heads back down to collect some more pink coral blocks.
    • Michael heads back up to the surface, and heads back down ro collect some more pink coral blocks. He heads back down to collects some more pink coral blocks and some sea pickles.
    • Michael mines some more pink coral blocks, and heads back up to the surface. He heads back down to collect some more pink coral blocks and more sea pickles.
    • Michael heads back up to the surface, and swims to an island. He heads to sea to start traveling at sea, and heads to a sand pile in the water to place his crafting table to craft a birch boat.
    • Michael retrieves his crafting table, and heads back up to the surface to place the boat to head into it to continue traveling at sea. He heads near land, and heads out of his boat to land, and removes his boat.
    • Michael continues traveling, and heads to the front f a shipwreck near a lake. He heads back to land to continue traveling, and mines some coal.
    • Michael continues mining coal, and mines up to head to the surface to continue mining some coal. He continues traveling, and places his ender chest to deposit pink coral blocks in his ender chest and gets shears from his ender chest.
    • Michael deposits his netherite sword, netherite pickaxes, diamond axe, and subs book in his enderchet, and gets raw iron from his ender chest. He deposits sea pickles in his ender chest, and gets glow ink sacs.
    • Michael deposits the glow ink sacs back into his ender chest, and removes some dirt to place his crafting table to craft coal blocks in his ender chest. He deposits coal blocks and bones in his ender chest, and unequips his netherite helmet, chestplate, leggings, and boots.
    • Michael deposits his netherite chestplate, leggings, boots, and helmet in his ender chest, and checks his ender chest. He continues traveling, and jumps down from a side of a mountain.
    • Michael jumps down from a side of the mountain, and jumps down from the side of the mountain. He continues traveling, and jumps down from the side of a gravel mountain and spawns back near his storage room at his base.
    • Michael retrieves his netherite chestplate, leggings, boots, helmet, his diamond axe, netherite pickaxes, and his netherite sword from his ender chest, and equips his helmet, leggings, boots, and chestplate. He gets raw iron blocks and raw gold blocks from his ender chest to craft into raw iron and raw gold, and places raw gold and some raw iron in a chest of his auto-smelter to smelt.
    • Michael places the rest of the raw iron in the other chest of his auto-smelter to smelt, and retrieves some raw iron from the other chest to place in the chest to smelt. He gets coal blocks from his ender chest to craft into coal, and heads to his storage room to deposiit the coal.
    • Michael heads near his storage room, and checks a blast furnace of his auto-smelter. He checks the chest of his auto-smelter, and gets diamond blocks from his ender chest.
    • Michael heads to his storage room to get diamonds and deposits diamond blocks, and heads back near his storage room to craft a diamond block. He heads to his storage room to deposit the diamond block and diamonds, and heads near his storage room.
    • Michael checks some chests of his auto-smelter, and gets stone bricks from the chest of his auto-cooker. He heads to his storage room to deposit the stone bricks, and heads near his storage room to get iron and gold from the chest of his auto-smelter.
    • Michael heads to his storage room to get more iron, and heads near his storage room to get mor iron and gold from the chest of his auto-smelter. He gets more gold from the chest of his auto-smelter, and crafts irn blocks.
    • Michael gets more iron and gold from the chest of his auto-smelter, and crafts an iron block and gold blocks. He gets gold and more iron from the chest of his auto-smelter, and heads to his storage room to deposit gold, iron blocks, and gold blocks, and heads near his storage room to check the chest of his auto-smelter.
    • Michael gets purple coral blocks, red coral blocks, blue coral blocks, yellow coral blocks, and pink coral blocks from his ender chest, and checks a hopper of his auto-cooker. He checks the chest of his auto-smelter, and heads to his storage room to check chests and rotate a baked potato in an item frame on a chest.
    • Michael gets some baked potatoes, and heads up to the second floor. He heads through a hole in the side wall to the front of his turtle sanctuary, and heads into the aquarium.
    • Michael heads u to the front of his turtle sanctuary, and heads up to his turtle sanctuary. He heads into the aquarium to add some red coral, and removes some of it.
    • Michael heads up to near the turtle egg pen, and heads to the front of the turtle egg pen to head out to the second floor. He heads down to the middle of the center of his base, and heads down to his base.
    • Michael heads near his storage room to check his ender chest and crafts buckets. He checks his ender chest and chests, and heads to his base.
    • Michael heads near the stairs, and heads down onto part of the stairs to head down to the front of his armor stands to get his diamond helmet from an armor stand. He heads to the front of the stairs to unequip his netherite helmet to equip his diamond helmet.
    • Michael heads up the stairs head up to the second floor, and heads to the front of the side wall. He heads through a hole in the side wall to head to the front of the turtle pen to head to the turtle sanctuary.
    • Michael fills buckets with water, and dumps water from a bucket. He heads into the aquarium, and fills a bucket with water, and dumps the water.
    • Michael adds some more red coral blocks, and heads up to the surface. He heads back down to add some more red coral blocks and removes some stone and iron ore from a wall to add some more red coral blocks.
    • Michael heads up to the surface to head to near the front of his turtle sanctuary, and heads back into the aquarium. He adds some red coral blocks to near his fish tank, and removes some red coral blocks.
    • Michael adds some more red coral blocks, and removes a red coral block. He heads up to near the front of his turtle sanctuary, and heads back down to the front of the red coral near his fish tank.
    • Michael heads near the bottom of his turtle egg pen, and removes some stone from the wall to add some yellow coral blocks. He removes some yellow coral blocks, and adds a yellow coral block.
    • Michael fills a bucket with water to dump, and adds more yellow coral blocks. He removes a yellow coral block, and adds some more yellow coral blocks.
    • Michael heads up to near the front of his turtle egg pen, and heads back down to near the bottom of it to add some more yellow coral blocks. He removes some yellow coral blocks, and heads up to near the turtle egg pen.
    • Michael heads up to the front of the turtle pen, and heads near the front of it. He heads near the turtle egg pen, and heads to the water behind the turtle sanctuary and fish tank.
    • Michael adds some pink coral blocks, and heads up to remove a coral block. He heads back down to behind the turtle sanctuary and fish tank, and heads to the front of the turtle sanctuary and fish tank.
    • Michael heads to the front of red coral on a wall near the red coral near the fish tank, and heads under the coral to remove some diorite and stone from the wall. He places some stone back to the floor, and dups water from a bucket.
    • Michael fills his bucket with water to dump, and fills a bucket with water to dump. He fills a bucket with water to dump, and fills a bucket with water to dump.
    • Michael adds some more red coral blocks, and removes some stone from a wall to add some more red coral blocks. He removes some stone to add more red coral blocks, and head sup to near the turtle egg pen.
    • Michael heads to under the turtle egg pen to remove some kelp and adds some blue coral blocks. He removes some stone from the wall to add some blue coral blocks, and removes a blue coral block.
    • Michael adds some more blue coral blocks, and removes a blue coral block. He adds a blue coral block, and heads up to under the turtle egg pen.
    • Michael heads up to the water in front of the turtle pen, and heads to the blue coral under the turtle pen to remove some stone from the wall and add a blue coral block. He removes some stone from the floor to add a blue coral block, and heads to the front of the turtle egg pen.
    • Michael heads near the front of the pen, and heads near the pen. He heads near the turtle sanctuary, and heads to the turtle sanctuaryto head to the water in front of the turtle sanctuary to head down some water tunnels to an aquarium to add some pink coral blocks and removes pink coral blocks.
    • Michael adds some more pink coral blocks, and removes a pink coral block. He adds a pink coral block, and heads down a tunnel to another aquarium to add some blue coral blocks.
    • Michael removes a blue coral block, and heads up to the surface. He heads back down to add a blue coral block, and removes some blue coral blocks.
    • Michael heads back up to the surface, and heads back down to add some more blue coral blocks and removes a blue coral block and adds some more blue coral blocks. He heads up to the surface, and head sup to the surface.
    • Michael heads down to add some more blue coral blocks, and removes a blue coral block. He adds a blue coral block, and removes a blue coral block.
    • Michael head sup to the surface, and heads back down to add some more blue coral blocks. He removes a blue coral block, and removes some kelp.
    • Michael add some yellow coral blocks, and removes some yellow coral blocks. He adds some more yellow coral blocks, and removes some yellow coral blocks.
    • Michael heads up to the surface, and heads down a water tunnel to his central aquarium to open a dark oa trapdoor to head onto. He closes the trapdoor, and falls back into his central aquarium.
    • Michael opens the trapdoor to head onto it. He closes the trapdoor, and falls back into his central aquarium. He places a pink coral block under the trapdoor to head onto, and removes it and falls bac into his central aquarium.
    • Michael opens the trapdoor to head onto to head to the top of his central aquarium, and closes it. He heads down to near his central aquarium, and heads onto a water tunnel.
    • Michael heads down to the middle of the center of his base, and heads down onto part of the stairs. He heads down the stairs to the front of his armor stands, and heads to the front of an aquarium.
    • Michael heads up the stairs to head to near his central aquarium, and heads to his base. He heads up to the second floor to head through a hole in the side wall to the front of the turtle egg pen to head to the water in front of it to head some dowm water tunnels to an aquarium.
    • Michael adds some purple coral blocks to a wall, and removes some stone from the wall to add some some more purple coral blocks. He adds some more coral blocks, and removes some purple coral blocks.
    • Michael heads up to the surface, and heads back down to head down a water tunnel to his central aquarium to open a trapdoor to head up to the top of his central aquarium, and closes the trapdoor. He heads down to near his central aquarium, and heads down onto part of the stairs.
    • Michael unequips his diamond helmet, and equips his netherite helmet. He heads down the stairs to the front of his armor stands to place his diamond helmet back on an armor stand.
    • Michael heads up the stairs to head to near his farm, and checks a chest there. He heads near his storage room to deposit kelp and cobblestone, and places raw iron in a chest of his auto-smelter to smelt it.
    • Michael heads to his storage room, and heads near his storage room to get iron and gold from the chest of his auto-smelter. He crafts iron blocks and a gold block, and heads to his storage room to deposit a gold block, gold, irons blocks, and iron, and heads near his storage room to check his ender chest.
    • Michael checks chests, and checks his ender chest. He heads to his storage room, and checks chests.
    • Michael gets some sticks and leather, and heads near his storage room to craft an item frame. He heads to his storage room to place the item frame on an chest to place a piece of pink coral in the item frame to deposit blue coral blocks, red coral blocks, purpled coral blocks, yellow coral blocks, and pink coral blocks.
    • Michael heads near his storage room to get his sub book from his ender chest. He heads to his storage room to deposit diorite and check a chest and his ender chest.
    • Michael heads near his storage room to deposit dead coral blocks, sticks, and stone, and heads to his storage room to check a chest, and heads near his storage room. He heads to his storage room to check a chest and heads near his storage room.
    • Michael heads near his central aquarium, and heads to his farm to harvest some cocoa beans, and removes some jungle wood from the wall. He places back the jungle wood, and continues harvesting cocoa beans from the walls of his farm.
    • Michael heads to the front of his farm, and heads to his storage room to deposit cocoa beans. He heads to his farm to harvest some potatoes, and removes ungrown potato crops.
    • Michael continues harvesting potatoes, and replants. He heads to his storage room to check a chest and deposit potatoes, and gets some cocoa beans.
    • Michael heads near his central aquarium, and heads to his farm to replant part of his cocoa farm. He heads to his storage room to getsome cocoa beans, and heads to his farm to finish replanting his cocoa farm.
    • Michael walks around hsi central aquarium and heads near his farm. He heads near his central aquarium, and heads near his storage room to check chests.
    • Michael heads to his storage room to deposit cocoa beans, and heads near his storage room. He heads to his storage room, and heads near the stairs.
    • Michael heads to his storage room, and heads near his water elevators. He heads to his base, and heads to neat the stairs.
    • Michael heads near his animal farms, and heads near his central aquarium. He heads up to the second floor, and heads onto a water tunnel to head down to head onto another water tunnel.
    • Michael heads down to the middle of the center of his base, and heads down onto part of the stairs t head down part of the stairs. He heads down the stairs to head to the front of an aquarium, and heads up part of the stairs.
    • Michael heads down the stairs to the front of the aquarium, and removes some stone bricks near the stairs, and places them back. He heads up part of the stairs, and heads down part of them,
    • Michael heads up the stairs, and heads onto the top of the stairs. He walks around his central aquarium, and heads down the stairs to the front of the aquarium and walks around at the front of his armor stands.
    • Michael heads to the front of an aquarium, and removes some stonebricks near it, revealing part of the ravine behind it, and places it back. He heads up the stairs to the front of the stairs, and heads to the front of his automatic sheep farm at his animal farms to check the chests there.
    • Michael walks around at the front of his automatic sheep farm, and checks the chests at the front of it. He heads near his bee farm to get shears, and heads to the front of his bee farm to head down into it to harvest honeycombs from bee nests and beehives there.
    • Michael heads out of his bee farm to head to near his bee farm to get more honeycombs. He checks the chest, and heads near his animal farms to check chests.
    • Michael heads into the redstone of his automatic sheep farm, and heads out to near hs animal farms. He removes some stone bricks near theentrance of the redstone, and heads to the redstone of his automatic sheep farm to mine out a wall a bit and mines some iron.
    • Michael heads down to part of the redstone, and mines out part of the wall. He mines some coal, and continues mining out the wall.
    • Michael mines some iron, and continues mining out the wall. He mines some coal, and continues mining out the wall.
    • Michael removes stone bricks from a wall, and places stone bricks and some cobblestone. He continues mining out a wall, and a silverfish spawns.
    • Michael kills the silverfish, and continues mining out the wall. Another silverfish spawns, and Michael kills it.
    • Michael continues mining out the wall, and another silverfish spawns. He kills the silverfish, and continues mining out the wall.
    • Michael walks along part of the redstone, and opens a spruce door to head to the jeb_ sheep room and closes the door. He opens another spruce door to head to another part of the redstone, and cloes the door to mine out a wall.
    • Michael opens a spruce door to head through the jeb_ sheep room, and opens another door to head to part of the redstone to place some torches. He heads to the jeb_ sheep room to place a torch and removes it.
    • Michael closes the spruce door, and heads to part of the redstone and closes the spruce door. He continues mining out the wall, and starts mining out another wall.
    • Michael adds torches to the wall, and opens a spruce door to head to the jeb_ sheep room, and opens a spruce door to head to part of the redstone. He heads back through the jeb_ sheep room to head to part of the redstone to add some cobblestone, and heads to the jeb_ sheep room.
    • Michael heads through the jeb_ sheep room to head to part of the redstone to continue to mine out walls and places torches. He heads to the jeb_ sheep room and closes a spruce door, and heads out of the jeb_ sheep room to part of the redstone to close a spruce door.
    • Michael heads out the redstone to near his bee farm, and heads near his animal farms to the front of an entrance of the redstone of his automatic sheep farm. He removes some of the stone bricks, and heads to the redstone, and heads back near his animal farms and places the stone bricks back.
    • Michael checks a chest near his animal farms, and gets stone bricks to craft some stone brick stairs. He places a stair, and removes it.v
    • Michael checks chests, and heads down part of his stairs. He head sup part of the stairs to head up to near the stairs, and heads near his storage room to check chests and get spruce doors.
    • Michael heads near his stairs, and heads to the redstone of his automatic sheep farm to place some spruce doors at the entrance, and opens the doors to head to near his animal farms and closes the doors and adds stone brick stairs at the front of the doors.
    • Michael checks a chest, and crafts some stone brick stairs. He heads to the front of the exit of the redstone near his bee farm, and mines out the exit a bit and heads to the redstone to place the spruce doors at the exit, and opens the doors to head out to near the front of the exit.
    • Michael places stone brick stairs at the front of the door, and opens the doors to head to the redstone. He heads out to the front of the exit, and closes the doors.
    • Michael heads to his animal farms, and heads near his bee farm to open a door to head to the redstone. He opens a door to head to the jeb_ sheep room, and closes the door.

Michael opens a door, and closes it. He checks a chest in the room, and opens a door to head out to part of the redstone, and closes the door.

    • Michael heads out to the front of the exit, and closes the door. He heads near his animal farms to check a chest, and heads near his storage room to check chests and gets cracked polished blackstone bricks.
    • Michael deposits the cracked polished blackstone and gets purple wool, brown wool, and wool, and gets more brown wool. He checks a chest, and heads to his storage room to deposit brown wool, wool, purple wool, cobblestone, and diorite, and checks chests.
    • Michael deposits andesite, and gets andesite to deposit. He deposits stone bricks, and checks a chest.
    • Michael deposits granite, and checks a chest. He deposits flint, and removes some calcite from the ceiling of his storage room.
    • Michael removes some amethyst blocks from the ceiling, and removes some calcite from the ceiling. He removes some amethyst blocks from the ceiling, and removes some calcite from the ceiling.
    • Michael heads to behind a shelf to tower up with calcite to the top of the shelf, and adds onto the tower to head to part of the top of the shelf. He removes some methyst blocks from the ceiling, and removes some calcite from the ceiling.
    • Michael removes some amethsyt blocks from the ceiling, and removes some calcite from the ceiling. He heads down the brdge to the tower to head to another part of the top of the shelf to remove some amethyst blocks from the ceiling and some calcite from the ceiling. He removes some amethyst blocks from the ceiling, and removes some calcite from the ceiling.
    • Michael removes some amethyst blocks from the ceiling, and removes some calcite from the ceiling. He heads onto the tower to remove the bridge and mine down back to his storage room, and removes some calcite from the ceiling.
    • Michael towers up withe calcite to remove some amethyst blocks from the ceiling and mines back down to his storage room. He removes some calcite from the ceiling, and removes some amethyst blocks from the ceiling.
    • Michael towes up with calcite, and heads down from the tower. He heads back onto the tower, and towers up a bit to remove some amtheyst blocks from the ceiling.
    • Michael towers up with some more calcite to remove some more amethyst blocks and mines back down to his storage room. He towers up with some clacite to remove some amethyst blocks, and towers up with some more calcite to remove some amethsy blocks from the ceiling.
    • Michael removes some calcite from the ceiling, and mines back down to his storage room. He  removes some amethyst blocks from the ceiling, and removes some calcite from the ceiling.
    • Michael removes some amethyst blocks from the ceiling, and removes some calcite from the ceiling. He removes some amethyst blocks from the ceiling, and removes some calcite from the ceiling.
    • Michael removes some amethyst blocks from the ceiling, and removes some calcite from the ceiling. He  amethyst blocks from the ceiling, and towers up with some amethyst blocks.
    • Michael heads down to his storage room, and towers up with some amethyst blocks. He mines back down to his storage room, and removes the other amethyst block tower.
    • Michael towers a bit with some calcite, and heads down to his storage room and removes the calcite tower. He places a torch, and places some calcite and towers up with some calcite.
    • Michael mines back down to his storage room, and removes the calcite. He deposits some calcite and amethyst blocks, and retrieves the amethyst blocks to deposits them.
    • Michael deposits cobblestone, and checks a chest. He deposits stone and granite, and heads near his storage room.
    • Michael heads to his storage room, and heads near his storage room to check a hopper of his auto-smelter, and places raw iron in a chest of his auto-smelter to smelt. He checks the chest of his auto-smelter, and heads out of his base to head to Serenity.
    • Michael heads near a wall of Serenity, and heads onto the wall to walk down it to head up a mountain to head down to the front of his radio sstation. He heads down to a side of the wall near his radio station, and heads down onto the front wall of Serenity to walks down to head down to near the front of Serenity.
    • Michael heads down his bridge to head through his portal to the front iof his ice path to head into a spruce boat to head down his ice path. He heads out of the boat to head down his Nether path to return to the Greater Dream SMP.
    • Michael heads onto part of the community tree farm path to head down, and heads near the front of his daonar hall and near Bad's portal. He heads onto part of his path to head down to head to his house, and checks a chest.
    • Michael checks chests, and heads down to hs absement to head onto the top of his chests. He heads down to his basement from the chests to check chests and gets item frames.
    • Michael checks chests, and gets leather. He checks chests, and gets a Chrip disc.
    • Michael checks chests, and heads to the front of the water tunnel down to a cave below his basement behind the stairs. He removes the andesite over the water tunnel, and heads down the water tunnel to a mined-out spot.
    • Michael finds a pink axolotl swimming up the water stream, and head sup the water stream to his basement. He heads up the stairs to his house, and throws away andesite.
    • Michael heads out of his house to near the front of it, and head to near his path to fill buckets with water. He heads near his path, and heads to his house to place water and collects the water.
    • Michael heads down to his basement to head down the water tunnel to the mines out spot to collect the pink axolotl in a bucket, and heads up the water tunnel to his basement to check chests and gets buckets.
    • Michael checks a smoker, some furnaces, and some blast furnace, and places the pink axolotl. He fills the bucket with water, and places the water.
    • Michael collects the pink axolotl in the bucket, and checks chests. He rotates a bone in an item frame, and checks chests.
    • Michael gets some spider eyes, and checks chests. He deposits spider eyes in his ender chest, and checks chests.
    • Michael gets scaffolding, and heads up to his house to get a water bucket and deposits the water bucket. He heads out to head onto part of his path, and heads down his path, Hannah's path, and the community tree farm path to head through the community Nether portal to the Nether hub.
    • Michael heads down his Nether path t the front of his ice path to get into spruce boat to head down his ice path. He heads out of his boat to head through his portal, and heads down his bridge to head to Serenity and his base.
    • Michael heads to his storage room and heads near his storage room. He deposits scaffolding at his storage room, and gets spider eyes from his ender chest.
    • Michael heads to his storage room to deposit the spider eyes, and heads to the front of his axolotl breeding pool to head in to the front of the pool to place th pink axolotl in the pool. He heads out to the front of the pool, and heads to his base.
    • Michael heads in to the front of the pool to fill a bucket with water, and heads into the pool to collect honeyboybaby in a bucket. He heads to his base to head up to the second floor, and heads through a hole in the side wall to the water in front of his turtle egg pen.
    • Michael places honeyboybaby in the aquarium, and heads out to the second floor. He heads onto a water tunnel, and heads down to his base to head to the front of his axolotl breeding pool.
    • Michael heads near his storage room to check a chest and deposits the Chrip disc. He checks some chests, and heads to his storage room to get some sticks.
    • Michael heads near his storage room to craft more item frames, and heads to his storage room to place an item frame on a chest and gets some scaffolding to put in the item frame. He checks a chest, and deposits leather.
    • Michael checks chests, and rotates a poisonous potato in an item frame, check a chest, and removes it from the item frame along with a glow ink sac. He places a glow ink sac in anitem frame, and deposits glow ink sacs and gets poisonous potatoes and glow ink sacs.
    • Michael deposits the glow ink sacs, and rotates the glow ink sac in the item frame. He checks a chest, and places a honeycomb in an item frame on a chest to depsit honeycombs.
    • Michael heads near his central aquarium, and heads near his storage room to check a chest and gets a peony and a honey bottle. He checks chests, and heads to his storage room to deposit the peony and honey bottle.
    • Michael removes calcite from the ceiling to deposit, and heads near his storage room to check chests and gets sea lanterns and glass. He retrieves more glass from some furnaces, and checks furnaces.
    • Michael heads to his storage room to deposit glass, sea lanterns, and coal, and checks chests. He gets cobblestone, granite, and andesite, and deposits andesite.
    • Michael retrieves the andesite to deposit, and deposits granite and checks a chst. He retrieves the granite to deposit, and deposits cobblestone and checks chests.
    • Michael rotates packed ice in an item frame, and checks a chest. He heads near his storage room to check chests, and heads to his storage room to get rose bushes, poppie, and cocoa beans.
    • Michael heads to his storage room to deposit rose bushes and poppies, and gets honeycombs and some birch wood. He heads near his storage room to craft some birch planks for beehives.**
    • Michael heads to the front of a bee farm, and heads to the top of it. He walks around at the top of the bee farm, and heads down to the front of the bee farm to head down into it to harvest more honeycombs from some beehives.
    • Michael walks around at his bee farm, and heads out to the front of the bee farm, and heads near the bee farm. He heads to the top of the bee farm, and heads to the top of another bee farm.
    • Michael heads back to the top of the bee farm, and walks around at his bee farm. He heads near a bee farm, and heads to the front of a bee farm to head down into it to  remove some beehives.
    • Michael removes some beehives and bee nets, and removes the rest of the beehives. He places back some beehives, and places back some beehives and removes one.
    • Michael places back the beehive and adds empty beehives. He heads out of the bee farm to head to near his storage room to check chests, and heads to the front of the stairs.
    • Michael heads near his storage room to check chests and pass the night, and heads to his sstorage room to get leads. He heads near his storage room to check, and gets sticks from a chest at his storage room.
    • Michael crafts some birch fences near his storage room, and heads to the front of a bee farm to head down into it. He adds a birch fence to lead Dani and tie the bee to the fence, and
    • Michael unties Dani's lead from the fence and from the bee, and leads Dani. He leads the bee to the back of the bee farm to place a fence to tie the bee to, and walks around at his bee farm.
    • Michael removes a crafting table near some beehives, and crafts some more crafting tables and removes some dirt from the ground to place the crafting tables. He removes a rose bush from along a wall to place in front of a beehive, and removes it.
    • A bee heads out of a beehive, and Michael starts to lure it toward Dani who was tied at the back of the bee farm. Three more bees come out of some beehives, and follow Michael along with the other bee to where Dani was tied, and Michael leads a bee to tie along with Dani,  leads and ties Mr. Buzz Buzz, leads and ties a bee, and leads and ties another bee.
    • Michael removes some more rose bushes along a wall to feed Dani and Mr.Buzz Buzz to breed the bees, and feeds two bees to breed them. He places a rose bush near the fence where the bees were tied, and removes it.
    • Michael feeds Louve and another bee to breed the bees, and heads to the front of the bee farm to feed a bee and Eleandor to breed the bees. He feeds a bee, and walks around at his bee farm.
    • Michael gets some rose bushes from along a wall, and heads to the fence where the bees were tied to place and remove a rose bush. He heads to the front of some beehives were some baby bees were, and feeds two baby bees.
    • Michael heads back to the fence where the bees were tied, and unties the leads of the bees to the fence. Hewalks around his bee farm and places and removes a beehive.
    • Michael feeds a bee, and heads near the fence to place and remove a rose bush. He feeds two bees to breed them, and harvests a honeycomb from a beehive and walks around at his bee farm and heads out to the front of his bee farm.
    • Michael heads to the top of a bee farm, and heads to the top of a bee farm. He heads near his storage room to check a chest and heads to his storage room to deposithoneycombs, birch wood, and birch planks, and checks chests.
    • Michael deposits bee nests and beehives, and retrieves the bee nests to remove a honeycomb from the item frame on the chest and places a bee nest in it. He gets more honey combs and deposits bee nests and retrieves beehives to deposit.
    • Michael depsoits honeycombs and gets a honey bottle, and deposits the honey bottle, cocoa beans, dirt, and sticks. He heads near his storage room to deposit water buckets and a birch fence, and heads to his storage room to deposit leads and gets leather.
    • Michael deposits leather and Michael retrieves leads to deposit. He checks a chest, and places item frames on some chests.
    • Michael remove an item frame, and continues adding item frames to some chests. He removes an item frame, and finishes adding item frames to chests.
    • Michael heads near his storage room to get sea pickles from his ender chest, and heads down onto part of his stairs. He heads up the stairs to the front of it, and heads up to the second floor to head through a hole in the side wall to the front of the turtle egg pen to head into the water to add some sea pickles in some red coral near the pen and adds some sea pickles in a tunnel near the fish tank.
    • Michael removes the sea pickles near the fish tank, and places a sea pickle near the fish tank. He removes the sea pickle, and places some sea pickles behind the fish tank.
    • Michael places some sea pickles behind the fish tank, and removes the sea pickles. He adds and removes a sea pickle behind the fish tank, and adds and removes a sea pickle behind the fish tank.
    • Michael adds and removes a sea pickle behind the fish tank, and head sup to the front of the turtle sanctuary. He heads down to near the front of the fish tank to place some sea pickles, and heads down some water tunnels to an aquarium to place some sea pickles near purple coral, and places some sea pickles near yellow coral.**
    • Michael places some sea pickles at the front of a tunnel. He heads down the tunnel to an aquarium to add some sea pickles, and adds some more sea pickles.
    • Michael removes some sea pickles, and head out the tunnel to the aquarium to head up to the surface. He heads back down the tunnel to the aquarium to add some sea pickles, and heads back out the tunnel to the aquarium to head up to the surface.
    • Michael heads back to the aquarium to place some sea pickles, and heads out the tunnel to the aquarium to place some sea pickles near blue coral. He places some sea pickles near the blue coral and places some sea pickles near the yellow coral.
    • Michael heads up to the surface near the water tunnel, and heads back down to place sea pickles above of the purple coral. He heads down a water tunnel to his central aquarium, and opens a trapdoor t head to the top of it and closes the trapdoor.
    • Michael heads down to near his central aquarium, and heads down to part of the stairs. He heads up the stairs to head to his storage room to end his stream.

February 19, 2022[]

No streams on this day.

February 20, 2022[]

No streams on this day.

February 21, 2022[]

  • Michael starts at his storage room, and heads near his animal farms.
    • Michael heads to the top of a bee farm, and heads to his storage room. He throws away poisonous potatoes, and gets some more baked potatoes.
    • Michael checks chests, and heads near his storage room to check chests. He heads near his central aquarium, and heads to his storage room to check chests.
    • Michael gets some stone bricks, and heads near his storage room to throw away poisonous potatoes, and heads to the top of a bee farm. He heads to the top of another bee farm, and heads to the front of it to start mining out some walls.
    • Michael walks back down part of the walls, and heads down to near the bee farm. He heads to behind the bee farm, and heads to the front of the bee farm.
    • Michael heads near the front of the bee farm, and heads to the front of it to continue mining out some walls and a silverfish spawns. He kills the silverfish, and continues mining out the wall.
    • Two silverfish spawn, and Michael kills one, and heads down to near the bee farm to kill it. Michael heads to the top of the bee farm, and heads to the front of the bee farm to head up onto the wall to continue mining out the walls, and removes some stone bricks near the entrance.
    • Michael continues mining out a wall, and places the stone bricks back. He heads down to the front of a bee farm, walks around at his bee farm, and heads to behind the bee farm.
    • Michael walks around at his bee farm, and heads to behind a bee farm to continue mining out walls and removes some stone bricks near the entrance. He continues mining out the wall, and places back the stone bricks and a torch.
    • Michael continues mining out a wall, and walks around at his bee farm. He heads near his bee farms to add some stone bricks to the ceiling, and heads to the top of a bee farm to remove some stone at the top of the exit to replace with stone bricks.
    • Michael removes some diorite above the exit to replace withstone bricks, and heads to the front of the exit to remove some stone at the top of the eit with some stone bricks and removes some stone bricks. He adds stone bricks to the top of the exit, and heads to the front of a bee farm, and heads to the front of another bee farm to continue mining out a wall.
    • Michael heads to his animal farms, and heads near some of his bee farms. He heads to his animal farms, and heads near the front of his automatic sheep farm.
    • Michael heads to the front of a bee farm to continue mining out some walls. He heads to his animal farms, and heads near his automatic sheep farm.
    • Michael heads to his animal frms, and heads near some of his bee farms. He opens and closes a dark trapdoor of a bee far  near him, and heads near his bee farm.
    • Michael heads to the front of the bee farm, and heads near a bee farm to continue mining out some walls, and heads down to behind a bee farm, and heads back up onto a wall to continue mining out some walls, and two silverfish spawn.
    • Michael kills a silverfish, and heads down to near a bee farm to kill the other silverfish. He heads up onto a wall to head down, and continues mining out walls.
    • Michael heads near a bee farm, and heads near another bee farm. He heads to a wall to continue mining out walls, and heads to his storage room to deposit some cobblestone.
    • Michael heads to his bee farm to walk along opart of the walls, and falls in a cave behind a bee farm, and heads back up to his bee farm to head to near a bee farm to mine iron. He heads to his storage room to check chests and deposits stone.
    • Michael checks chests, and deposits granite. He heads near his storage room to check a hopper of his auto-smelter and places raw iron in a chest of his auto-smaleter to smelt.
    • Michael heads to his storage room, and heads near his storage room to check the chest of his auto-smelter. He checks chests near his storage room, and deposits cobblestone.
    • Michael heads to his storage room to check chests and deposits andesite and diorite. He heads near a bee farm, and heads near his bee farms.
    • Michael heads to the front of the bee farm, and heads to his animal farms. He heads near his bee farm, and heads to the front of a bee farm.
    • Michael starts to place stone bricks along some walls, and falls into a cave behind a bee farm. He mines up to head to behind the bee farm to continue adding stone bricks along the walls.
    • Michael add some more stone bricks in a corner where two walls meet, and continues placing stone bricks along a wall. He removes some stone bricks, and continues placing stone bricks along the walls.
    • Michael heads to the front of a bee farm, and patches a hole in the ground with stone bricks. He add some stone bricks to a corner where two walls meet, and adds some more stone bricks to part of a wall.
    • Michael heads down to behind the bee farm to continue adding some stone bricks to the wall, and removes some stone bricks. He starts adding stone bricks to another wall, and removes some stone bricks.
    • Michael continues adding stone bricks to the wall, and removes some stone bricks. He continues adding stone bricks to the wall, and heads onto the stairs to head down part of them to head up to near the stairs.
    • Michael heads to his storage room to check chests and gets some stone bricks. He deposits some stone bricks, and heads near his storage room.
    • Michael heads near a bee farm to continue adding some stone bricks to part of the wall, and falls in a cave near a bee farm, and mines up to head to near the bee farm. He removes some stone from the floor near the bee farm, and continues adding some stone bricms to part of the wall and removes some stone bricks.
    • Michael continues adding some stone bricks to the wall, and removes some stone bricks. He mines out part of the floor, and heads near a bee farm to replace part of it with some stone bricks and fills in the cave near a bee farm with some stone bricks.
    • Michael replaces the rest of the mined-out part of the floor, and heads near the front of a bee farm to mine out part of the floor and mines coal. He heads up to the front of the bee farm to replace the mined-out part of the floor with some stone bricks and fills in the spot he mined in with some stone bricks.
    • Michael mines out part of the floor to replace with some stone bricks, and heads near a bee farm to mine out part of the floor and heads into the cave behind a bee farm and mines down a bit. He adds some stone bricks to cover a hole down in the cave, and heads up to behind abee farm to continue mining out the floor and replacing the floor with some stone bricks.
    • Michael heads near a bee farm, and removes some stone bricks and heads to a wall behind a bee farm. He continues adding some stone bricks to part of the wall, and removes some stone bricks.
    • Michael heads to behind the bee farm, and heads back onto the wall to add some more stone bricks to the wall. He heads down the wall to continue adding some stone bricks to the wall, and removes some stone bricks
    • Michael heads down to behind the bee farm, and towers up with some stone bricks to remove some some bricks from some walls. He mines back down to behind the bee farm, and heads near the bee farm to remove some more stone bricks from a wall.
    • Michael mines down to near the bee farm, and heads near a bee farm to tower up with some stone bricks to remove some more stone bricks from a wall. He bridges a bit with some stone bricks, and heads down to nearca bee farm to remove some more stone bricks from the wall.
    • Michael towers up with some stone bricks, and mines back down to near the bee farm. He heads near a bee farm to remove the stone brick tower, and heads near the bee farm to tower up a bit with some stone bricks to remove some more stone bricks from the wall, and mines down to near the bee farm.
    • Michael heads near the front of the bee farm to tower up with some stone bricks, and removes some stone bricks from two walls. He mines back down to near the front of the bee farm, and heads to the front of the bee farm to tower up with some stone bricks to remove some stone bricks from a wall, and heads down to the front of the bee farm.
    • Michael heads down the wall to another wall to continue adding some stone bricks to it. He removes some stone bricks, and continues adding some stone bricks to some walls, and removes some stone bricks.
    • Michael mines some iron in a wall and removes some stone from the wall. He removes some stone to head up into the wall to mine more iron, and heads back down onto a wall to continue adding some stone bricks to it and removes some stone bricks.
    • Michael continues adding some more stone bricks to the wall, and heads onto another wall to continue adding some stone bricks to it. He removes some stone bricks from the wall, and continues adding some stone bricks to the wall, and heads down to the front of a bee farm.
    • Michael removes stone bricks near the front of the bee farm, and heads to the top of a bee farm, and heads near it. He heads near a bee farm to tower up with some stone bricks to place andesite behind a wall and removes some andesite.

Michael adds more andesite behind the wall, and adds some diorite to behind the wall. He bridges a bit with some stone bricks to add some more diorite to behind the wall and adds some diorite to above the ceiling. Michael heads down onto a bee farm, and heads near his animal farms. He heads near his storage room, and heads to his storage room to check chests and gets some stone. Michael heads to the top of the bee farm to remove some stone bricks from the stone brick tower to head onto to remove some stone bricks that made up the bridge, and adds some stone bricks onto the bridge and tower to make a staircase up to the bridge. Michael heads up the staircase onto the bridge, and adds some stone to the ceiling and adds some stone behind the wall and adds some stone to the ceiling. He heads down part of the stairs, and removes the stairs and bridge to head down to near the bee farm. Michael heads to his storage room to check chests, and heads near his central aquarium. He heads near his animal farms, and heads near his bee farm. Michael heads to the top of a bee farm, and heads to the front of the bee farm to open and close a trapdoor, and opens a trapdoor to head down to his bee farm, and closes the trapdoor. He harvests honeycombs from beehives, and heads out to the front of the bee farm. Michael heads near the stairs and heads near his storage room. He heads to his storage room to check a chest and deposits honeycombs. Michael heads near his animal farms, and heads to the front of a bee farm, and heads to the top of a bee farm, and patches a gap in the ceiling with some stone. He heads to the top of a bee farm, and heads to behind it to tower up with some stone to use some stone to patch part ofa gap in the wall. Michael removes some stone, and fills the gap in the wall with some stone. He fills a gap in another wall with some stone, and mines back down to behind the bee farm. Michael heads to the top of another bee farm to remove diorite above the exit, and heads to the top of another bee farm. He heads to the top of a bee farm, and heads to the front of it to tower up a bit with some stone bricks to remove some dioorite from the top of the exit, and heads down to the front of the bee farm. Michael removes the stome brick tower, and heads to the front of a bee farm. He heads near his storage room, and heads to his storage room to start to mine out some walls, and mines some iron. Michael places the iron ore back, and mines the iron. He continues mining out part of a wall, and places some stone back and places a torch back. Michael continues mining out some walls, and continues mining out part of a wall and mines iron. He continues mining out some walls, and mines coal. Michael continues mining the walls, and continues mining out some walls. He mines iron, and continues mining out some walls. He adds some stone to fill in part of a gap in a wall, and removes a torch in the gap and fills in the gap with some more stone. Michael removes some stone, and patches part of a gap in a wall with some stone. He patches a gap in the ceiling with some stone, and patches the rest of the gap in the wall with some stone. Michael patches a gap in the floor with some stone, and patches a gap in a wall with some stone. He removes some stone near the exit of his storage room to reveal a chest andd a hopper of his auto-cooker, and heads to the redstone. Michael heads back out to his storage room, and places the stone bricks back. He removes some stone bricks from near the exit of his storage room, and towers up with some stone bricks and mines back down to his storage room. Michael starts to add some stone bricks to some walls, and removes some stone bricks. He continues adding some stoe bricks to the walls, and adds some more stone bricks to both sides of the exit. Michael removes some stone bricks from a wall, and Bad greets him through in-game chat. He removes some stone bricks from a wall, and messages Bad how he was. Michael removes some more stone bricks from the wall, and Bad responds through in-game chat that he was good. He continues removing some stone bricks from the wall, and Bad messages hi how he was doing. Michael continues removing some stone bricks from a wall, and responds to Bad that he was doing good. He removes a torch and some stone bricks from the wall, and places the torch back. Michael removes some stone bricks from some walls, and removes some stone bricks from a wall. He places some stone bricks back to the wall, and removes some stone bricks. Michael continues placing back the rest of the stone bricks of the wall, and starts to add some stone bricks to the wall. He removes some stone bricks, and continues adding some stone bricks to the wall. Bad messages Michael where he was, and Michael continues adding some stone bricks to the wall. Michael starts adding some stone bricks to a wall, and removes some stone bricks. Michael adds some more stone bricks to the wall, and removes stone bricks from the wall. He mines out part of a wall, and heads onto some stone on the wall with a torch, and responds to Bad that he was at his house. Michael heads back down the wall, and Bad respondd to him before Michael continues to mine out the wall. He heads onto the wall to continue mining out the wall, and mines out part of the floor at the front of the wall. Bad messages Michael that he was on his way, and Michael responds to him before checking chests and gets some spruce planks. Michael deposits some cobblestone, and checks a chest,. Michael gets some more spruce planks, and adds some spruce wood to part of the floor. He removes some spruce wood, and adds some more spruce planks to the floor. Michael removes some stone bricks from a wall, and removes some stone bricks from a wall. He removes some stone bricks from the wall, and mines out the floor at the front of the wall. Michael continues mines out part of a wall, and Bad messages him for his coordinates. He takes a screenshot, and messages Bad his coordinates. Michael continues mining out part of the wall, and heads onto an andesite block with a torch before heading down to the mined-out floor. He continues mining out part of the wall, and continues mining out the wall. Michael starts to add some stone bricks to the wall, and removes some stone bricks. He continues placing some stone bricks to the wall, and removes the andesite and some stone blocks with torches in front of the mined-out wall. Michael removes the rest of the stone block with torches at the front of the mined-out wall, and adds torches to the stone bricks on the wall and gets torches. He adds a torch to a stone brick on the wall, and add some more stone bricks to the wall to link some stone bricks with torches. Michael adds some more stone bricks o link somestone bricks with torches, and adds some more stone bricks onto the wall. He adds some stone bricks to the wall to link some stone bricks with torches, and adds some more stone bricks to the wall. Michael adds some stone bricks to link the rest of the stone bricks with torches on the wall, and adds some stone bricks to a wall to link the stone and diorite  with torches. He removes the stone, diorite, and torches from the wall, and adds some stone bricks to the wall and adds a torch. Michael adds some stone bricks to the wall and adds a torch, and adds some stone bricks to the wall and adds a torch. He adds some stone bricks to the wall and adds a torch, and adds some stone bricks to the wall and adds a torch. Michael adds some more stone bricks to some walls, and removes some stone bricks. He adds some more stone bricks to the wall, and mines out part of a wall. Michael heads onto a wall to head down it to continue adding stone bricks to some walls. He removes some stone bricks, and continues adding some more stone bricks to some of the walls. Michael crafts some stone bricks, and adds some more stone brics to the wall. He heads down to the front of the wall, and gets some stone bricks. Michael checks a chest, and heads onto a wall to continue to mine out oart of it to head onto another wall to continue adding some stone bricks to it. He removes some stone bricks, and continues adding some stone bricks to the wall. Michael heads onto another wall, and continues adding some stone bricks to the wall. He heads down to the front of a wall to add some stone bricks to it, and starts adding some stone bricks to the wall. Michael continues adding some more stone bricks to the wall, and Bad leaves the game. Bad rejoins the game, and rejoins the game. Michael removes stone and a torch from the wall, and adds some stone bricks and a torch to the wall. He removes stone and a torch from the wall, and adds some stone bricks and a torch to the wall, and removes stone and a torch from the wall and adds a torch. Michael removes the torch, and adds stone bricks and a torch to the wall. He removes some stone with torches, and Bad messages him to join his VC. Michael joins Bad's VC,  greets Bad, and removes the rest of the stone with torches on them. Bad uses his Ground Goblin voice, and greet Michael. Bad asks Michael where he was, and Michael tells him that he was at his chest area and asks him where he was. Michael heads near his central aquarium, and spots Bad's namstag in the floor near his farm. Bad responds that he was in a hole, and Michael asks him if it was his office. Michael heads near his farm to the front of a patch of cobblestone in the floor with a spruce sign on the wall that said Ground Goblin Inc. Bad responds that it was his office space, and Michael greets him. Bad states that the office space belonged to him, and Michael knocks on the cobblestone. Bad tells Michael to hurrt up, since he did not have all Ground Goblinly day. Michael tells Bad that he was here, and removes the cobblestone that was over Bad who was using a brown version of his skin. Bad notices Michael, and tells him to not come into Ground Goblins hole without permission, and places the cobblestone back over him. Michael apologizes, and tells Bad that he was already here. Bad realizes how rude he had just been, and removes the cobblestone above him. He greets Michael, and Michael greets him back. Bad asks Michael how he was, and Michael responds that he was doing pretty good and asks Bad how he was doing. Bad towers up a bit with some cobblestone, and asks Michael what he wanted. Michael tells Bad that he was walking to his farm, which was what he was doing. He asks Bad if he needed more carrots, and Bad responds that he did not need any more carrots and that he had plenty. Bad tells Michael that the Ground Goblin has started a carrot monpoly, using the knowlege he has given him on how to grow carrots. Michael tells Bad that he was so happy for him, and that he was hoping it was a good business. Bad tells Michael that it was very good, and that he had an endless suplly of wishing carrots. Michael asks Bad if the carrots were golden, or if they were regular carrots, and Bad reponds that they may not be wishing carrotd exactly, and that they were still carrots. Michael notes that the carrots were good, and tells Bad that he was happy for him. Bad tells Michael that carrots were the currency of the Ground Goblins, and Michael asks if there was more than one Ground Goblin. Bad tells Michael that there was only one, and Michael tells him that he said us goblins. Bad tells Michael that he said what he meant, and asks him what he wanted. Michael tells Bad that he did not know, and greets Bad and asks him hoe he was and if he was doing good. Bad responds that he was doing just fine, and Michael tells him that he was happy for him. Michael asks Bad how the wishing went and if he granted wishes. Bad asks Michael what he was talking about, and Michael tells him thathe heard that he was granting other people's wishes. Michael asks Bad if he was not doin that, and Bad responds that he had been granting many wishes. Michael tells Bad that he was happy that he was able to do that, and that he mentioned he could grant his wish. Michael asks Bad what was up, and Bad asks him what was his wish. Michael tells Bad that it was a trident, and Bad tells him that the Ground Goblin would grant his wish of one trident. Bad tells Michael to hold on, and lets him check his filing cabinet. He mines down into his hole, and Michael asks him if he was going to do that right now. Bad tells Michael that he was, and tells him to wait a second. He covers himself with cobblestone, and Michael tells him that it was fine and that he would wait. Bad mumbles that he forgot, and to let him see. Michael asks Bad if he was ok down there, and if he needed any help. Bad tells Michael to not come in, and Michael agrees. Bad then tells Michael that he was coming, and to not come in. He removes the cobblestone, and towers up a bit. Bad towers up a bit, and tells Michael that he remembers that he wished for one trident, and Michel tells him that he did. Bad tells Michael that he has granted his wish, and throws down a diamond axe. Michael picks up the diamond axe, and tells Bad that th axe was used, and Bad excuses himself and tells Michael that he did not specify for a new trident. Michael tells Bad that it was not a trident, and Bad tells him thatit was basically a trident. Bad tells Michael to look at the axe and that it was much like a trident, and Michael tells him that he was looking at it. Michael holsds his own diamond axe to show Bad, and  tells Bad that he has a diamond axe, and holds the diamond axe and his diamond axe staating that he could duel with the axes and that it was not a trident. Bad asks Michael if he was sure, and Michael tells him that it was an axe. Michael tells Bad that he knows he has been underground for a minute, and Bad tells him thatit might be a trident, and that it has one point. Bad suddenly knows what he messed up on, and Michael spells out trident for him. Michael tells Bad that a trident had three points, and Bad asks him to give the axe back to him. Michael gives the diamond axe back to Bad, and Michael tells him that he gets it. Bad tells Michael that must have been someone else'e wish and to wait a second. Bad mines back down, and Michael tells him that he understands. Bad tells Michael to not come down here, and Michael tells him that he won't and that he would be fine. Bad covers himself with stone, and Michael tells him that he placed the wrong block and that it was cobblestone. Bad tells Michael to not come in here. Michael tells Bad that it was his office, and that he wanted it to look good for him. After a while Bad asks Michael if he said one trident, and Michael tells him that he did. Bad tells Michael that he had one trident, and Michael asks if it had three tips and two dents. Bad tells Michael that was exactly what a trident is, and Michael tells him that it was something with three tips and two dents. Michael tells Bad that it was not three dents but two dents, and Bad tells him that he found it and has it. Bad removes some polished deepslate to tower up and Michael tells him that was the wrong spot, and that was ok. Bad screeches, and mines back down, and Michael tells him that it was ok and that he liked it like that. Bad refuses, and patches the polished deepslate back.  Michael throws away stone, and Bad removes the cobblestone and towers up a bit. Michael greets Bad, and Bad tells him that he just requested one trident. Bad throws down a wooden pickaxe, and Michael throws away stone and picks up the wooden pickaxe, and tells Bad that he was gettingcloer and that it was two points. Bad asks Michael if one point was not good enough for him, and if two points were too little. Michael tells Bad that it had two tips, and Bad asks for the wooden pickaxe back. Michael gives Bad the wooden pickaxe, and tells him that he was fine. Bad mines back down, and tells Michael that he was too picky and heads into a tunnel. Michael starts to ask Bad something, but Bad tells him to give him a moment and blocks the tunnel and part of the hole. Bad murmers that it was not good enough, and Michael tells him that it was not that it was not good enough, and that he like it. Bad tells Michael that he was too picky, and Michael heads near the hole to retrieve stone. Michael returns to the front of the hole, apologizes and heads to the front of his farm to place the stone against a wall, and tells Bad that he would take anything. Bad makes an outburst, and Michael heads to the front of the hole. Michel asks him what he said, and Bad tells him that he was growing something. Michael heads to the front of his farm to remove the stone against the wall, and Michael heads near the hole and tells Bad that it was his house. He heads to the front of the hole, and heads to the front of his farm and apologizes to Bad. Michael checks chests, and Bad denies his apology and Michaek hears Bad place down an anvil. He heads to the front of the hole, and tells Ba dthat he heard a noise down there. Bad crafts something with the anvil, and Michael asks him what he was doing down there. Michael asks Bad if he got a hammer down there, and what was going on, and Bad uncovers the tunnel and tells Michael that the Ground Goblin's secrets are noin the links of him; the unesinated. Bad towees up a bit, and mines back  down. He asks Michael to come closer, and Michael comes closer to the hole. Bad tells Michel that he has his trident, and that he got it. Bad asks Michaei f he was ready, and Michael respond that he was. Bad throws down the wooden pickaxe again, and Michael asks him what that was. Bad tells Michael to look at it, and Michael picks up the wooden pickaxe to find that it was renamed "trident," Michael tells Bad that the pickaxe was named trident, and Bad tells him that he has it. Michael tells him that it was not a trident, and Bad tells him that it was named trident, and that it said trident. Michael tells Bad that it was named trident with a lowercase t, and Bad asks him what was wrong with it. Michael tells Bad that was not how it was, and Bad tells him that he gave him what he wanted. Michael tells bad that he gave him all those carrots, and that he was making an interprice off of him. Bad tells Michael that he should have been more specific, and tells him that he was picky and asks for the pickaxe back. Michael gives Bad the wooden pickaxe back, and Bad mines back down and pouts. Michael tells Bad that he let him live down there, and Bad covers the hole with stone. Bad tells Michael that he let him live down here, and removes the stone. Michael ytells Bad that he let him live down there, and Bad covers himself with stone and tells him that he was right. Michael heads to the front of his farm, and heads near the front of the hole. He heads to the front of it, and Bad mumbles about using some duck tape. Michael heads to the front of his farm, and Bad mumbles about using some cobblestone. He heads near the front of his enchanting area to throw away stone, and heads near the front of the hole. After a while, Bad states that this should work, and removes the stone over him. Bad tells Michael that he just wanted to say that he was the most picky wisher, and Michael tells him that can't be accurate since he gave him like 18 stacks of carrots. Michael tells Bad that was all he asked for, and that he had asked for like 2 stacks and that he gave him 18 stacks. Bad tells Michael that the Ground Goblin rejects his reality and that he substitutes his own, and Michael throws away stone. Bad tells Michael what he says is not true, and Michael tells him just as much as he likes that line and as fancy as the line is, he thinks that he knows just as much as he does what he had previously given him was not a trident and that they agreed upon a trident. Bad refuses, and Michael asks him if he said no. Bad refuses again, and states something. Michael asks Bad what he meant, and Bad states that the Ground Goblin will not be known as someone who does not grant magical wishes and that he came before him with his final token. Bad tells Michael that if he did not accept this, there is nothing else he could do. Michael asks what it it was not a trident, and starts to protest. Bad tells Michael that he must take what he has been offered, and accidentally hits Michael. Bad apologizes to Michael, and that the Ground Goblin has not done any gun violence. Michael tells Bad that he understood, and Bad tells him that the Ground Goblin says you have a choice: take it or leave it. Bad tells Michael that the choice was his, and calls him a mortal. Michael asks Bad f he could get the choice after he sees it or if he gets it now Bad tells Michael that he must make the choice now, and Michael tells him that was risky.  Bad asks Michael why it was risky, and Michael tells him that he was signing a blank check right now. Michael asks Bad what he meant, and Bad states that he was a strange little goblin that lives in a hole and grants wishes, and asks how risky this could get. Michael tells him that he considers that he lives under his house, and Bad claims it as his house. Michael tells Bad that his house was above his house apparently, and Bad agrees. Michael tells Bad to consider that he lived under him and that it could be risky. Bad tells Michael that he was picky, and Michael tells him that he could mine out everything and the whole place would a fall a whole block and that would be terrifying. Bad tells Michael that Mama Goblin told him about people like him, and that she said to watch out since the wishes they make would be nothing but trouble. Michael tells Bad that there was more goblins and that there is not just one of him. Bad tells Michael that there was only one goblin, and Michael tells him that he said Mama Goblin. Bad tells Michael that he did not, and asks him if he would take his last offering or not. Michael tells Bsd that if it was the last offering, he would have no choice, and Bad tells him that he really did not and that he learned that at Ground Goblin University. Bad then throws out a trident, and Michael picks it up and tells Bad that he finally came through. Bad states that he did, and that it took a lot of ground goblining but he was able to do it. Michael asks Bad how he did that, and Bad tells him that it was a lot of work and a lot more than he thought. Bad tells Michael that the Ground Goblin was magic, and that it did took much longer than the Ground Goblin throught it would. Michael tells Bad that all the carrots were his, and that he could have whatever he needed.  Bad jumps in happiness, and Michael heads near the hole to retrieve stone. Michael heads near the front of the hole, and Bad tells him that he was giving the Ground Goblin his own carrots, and that it was already his carrots. Michael starts heading toward his storage room, stating that there was more over there. Michael realizes something, and heads to the front of his farm. He asks Bad f this was where he was starting his carrot empire with his, and Bad agrees. Bad towers up a bit, and asks Michael where else would he think he was going to put his carrots. Michael tells Bad that he does not know, and that he had said that he learned from me and the  tells Bad that was fine. Bad states that he should have added something, and Michael heads back to the front of the hole. Bad states that at least he has a meal, and Michael heads near the hole. Michael tells Bad that was fine, and Bad states that it was his first place. Michael tells Bad that was fine, and  heads near the front of the hole and that he think that they were squared and thanks him and tells him that he apprciates this more than he will ever know. Michael heads to the front of the hole, and Bad tells him that he was very welcome.  Michael thanks Bad, and heads near the front of the hole and tells Bad if he needed anything he should take to Bad and that he knows that he was looking for him. Bad asks who that was, and Michael repeats that it was Bad. Bad asks Michael who that was, and Michael tells him that Dream tweeted about him the other day this week. Bad tells Michael that he really did not like that person, and Michael asks him if he was talking abouy Dream or Bad, and Bad mines a bit back down. Michael asks Bad to wait, and Bad tells this man sounds like a ruffian even though he was insanly tall and handsome. Michael tells Bad that Bad did have Badboy in his name, and that he gets why he would judge him like that.  He assures Bad that Bad was nice, and Bad states that he must be tall and handsome, and that he hated tall and handsome people. Bad mines back down, and Michael tells Bad that made sense and tells him that he was not a big fan of him either since Bad was a tall and handsome person. Bad asks Michael why he was still here, and tells him that he had furfilled his wish. Bad tells Michael to go away, and Michael agrees and starts heading to his stoage room and tells Bad that he would be over here and thanks him. Bad tells him that he was very welcome, and Michael thanks him and heads near his storage room. Michael heads to his storage room, and asks Bad if he was still here. Bad responds with a no, and Michael starts to say something but Bad leaves the VC and the game. Michael says his farewells to Bad, and places some spruce planks to part of the floor. Badd rejoins the game and VC, and Michael removes some spruce planks and Bad greets him. Michael greets Bad, and Bad tells him that he was here and that it took him a long time to get here. Michael tells bad that it was no promblem, and Michael tells Bad that he just missed him. Michael heads near his storage room, and Bad lets out an outburtsof surprise, and heads near the storage room to meet Michael. Michael tells Bad that he missed the Ground Goblin again, and Bad tells him that he has been trying to get in touch with him and that he needed a wish granted. Michael tells Bad that the Ground Goblin that you sounded tall and handsome, and that he did not like that. Bad asks Michael if the Ground Goblin hated tall and handsome people, and Michael tells him that he did and that he did not know why he was hanging out with him since that obviously was not accurate. Michael deposits some cobblestone, and Bad agrees and tells him that he was tall and handsome. He checks chests, and tells Bad that he was extremly tall and handsome, and that he did not know why. Michael deposits some stone bricks, stone, and andesite, and Bad states that this was so dissapointing, and Michael agrees with him. Michael tells Bad that it was so weird, and that he could have just been having a bad day, and that he just got him a trident and that might have made him mad. Michael holds his new trident, and Bad is surprised that the Ground Goblin gave him a trident. Michael tells Bad that was crazy and that he was really kind. He checks a furnace, and Bad tells Michael that must have taken him hours of grinding looking for it, and Michael tells him that he might guess how many hours, and Bad guesses 12. The two chat for a while, before Bad leaves and leaves the VC.  Michael heads to his storage room to continue mining out the walls and replacing them with stone bricks. Michael heads to his animal farms to mine out the walls and replace them with stone bricks. He then goes to his farm to harvest potatoes and replants them. Michael has out of his base and serenity to head down his bridge to head through his portal. He gets into a boat to head down his ice path, and heads down his Nether path. Michael heads down a Nether path  to head through Foolish's portal to head to Foolish's summer home to trade for emeralds, and heads back through Foolish's portal and heads down Nether paths and his ice path to head through his portal to head down the bridge to Serenity. Michael heads down the bridge to head through his portal, head down his ice path to head down Nether paths to head through Foolish's portal to head back to Foolish's village to continue trading for emeralds. Michael heads back through Foolish's portal to head down  Nether paths to head down his ice path and heads through his portal. He heads down his bridge to head back to Serenity and his base to head to his storage room, and heads out of his base and Serenity to head down his bridge and head through his portal to head down his ice path and Nether path to return to the Greater Dream SMP, and heads down Hannah's path to head to the spider XP farm to get levels while enchanting his trident. Michael heads out of the spider XP farm, and heads down Hannah's path to head through the community Nether portal to head down a Nether path to head through Foolish's portal to Foolish's summer home to head to Foolish's village to ontinue trading for emeralds, and heads back through the portal to head down a Nether path and ice bridge to head through his portal and heads down his bridge to head back to Serenity and his base to head to hi storage room to continue adding stone bricks to it, and heads his villager trading hall to check a villager's trades, and heads to his animal farms to mine the walls out and replace them with stone bricks. Michael heads to the guardain Xp farm to get levels while enchantng his trident, and heads back to his base to continue adding bricks to the walls of his animal farms and heads to his bee farm to mine out the walls and replace them with stone bricks. Michael heads to his farm to harvest and replant the crops, and heads to his storage room to deposit the crops. He heads back to the Greater Dream SMP to walk around, and returns to his base to continue working on his storge room. Michael heads back to the Greater Dream SMP, and heads up the parkour tower and sets his spawnpoint on a bed there. He does a few water bucket MLGS, and dies on one. Michael spawns back on part of the tower, and heads backdown to retrieve his stuff to continue doing MLGs. He returns to his base, and ends his stream.

February 22, 2022[]

  • Ponk starts at the area he had left off at, and starts traveling back.
    • Ponk heads pass a village, and continues traveling back. He heads pass a ruined portal, and continues traveling back pass Techno's build to near a path and the front of Techno's chests. He heads down a path to a river, and throws his loyalty trident and uses his trident to head up top art of the mountain.
    • Ponk starts heading up the mountain, and throws his trident at a mob. He continues up the mountain to head to the top of the house, and heads down to the front of it to head down part of the stairs.
    • Ponk heads up the stairs to the front of the house, and heads down part of the stairs. He heads back up the stairs to the front of the house, and heads down part of the stairs.
    • Ponk heads down the stairs to the first floor, and walks around before heading to the front of his kelp farm. He heads to the first floor to deposit oak leaves and get steak.
    • Ponk heads upstairs to the front of the house to head up scaffolding to the top of the house, and heads down to near his farm. He walks around, and deposits seeds, kelp, an apple, eggs, arrows, bones, some oak wood, rotten flesh, an oxidized copper block, and orange concrete, and gets a hopper, an observer, dispensers, a redstone comparator, and stone brick slabs, and places a slab over the hopper of his chicken farm.
    • Ponk heads down to the first floor to check chests by his villager trading hall and gets some string to craft some wool to craft carpets. He heads upstairs to the front of the house to head up scaffolding to the top of it, and heads down to near his farm to head to the front of his chicken farm.
    • Ponk adds and removes carpet, and removes the slab to replace with carpet. He checks a hopper, and retrieves the slab from the chest.
    • Ponk heads down to the first floor to check chests near his villager trading hall. He gets redstone blocks, some glass and some eggs, and heads upstairs to the front of the house to head up scaffolding to the top of it to head down to near his farm and onto his chicken farm.
    • Ponk heads near his chicken farm, and heads to the other side of his farm to retrieve a carpet and adds some glass to his chicken farm. He removes some glass, and continues adding glass.
    • Ponk remove some glass, and heads into the farm to continue adding glass and adds and removes a dispenser. He places back the dispenser, and heads out to near his chicken farm.
    • Ponk heads near his chicken farm, and walks around. He heads to behind his farm, and heads near his farm to check a dispenser and adds an observer.
    • Ponk removes glass, the dispenser, the observer, and carpet, and checks the hopper. He places a stone brick slab on the hopper, and adds some glass.
    • Ponk removes some glass, and heads to the other side of the farm to continue adding glass and adds a dispenser. He heads to the front of his farm, and heads near his farm to continue adding glass.
    • Ponk heads to the front of his farm, and continues adding glass to towers up to the top of the farm to check the dispenser and adds a hopper. He continues adding glass, and removes some glass.
    • Ponk continues adding glass, and removes some glass. He heads down to near his farm to craft some oak planks to craft oak fences, and heads near his farm to add grass blocks to make a staircase to the top of his farm.
    • Ponk adds glass and a fence, and removes some glass. He heads down part of the stairs to remove a grass block, and removes some glass.
    • Ponk replaces the glass with cobblestone, and adds a redstone comparator, and removes it. He heads down to behind his farm to retrieve the comparator to place it back, and removes it.
    • Ponk heads to under the stairs to place back the comparator, and heads near the stairs to remove some glass. He adds some more cobblestone, and adjusts the comparator before adding more cobblestone and redstone.
    • Ponk heads up the stairs to add more redstone, and heads onto his farm to throw an egg into the hopper. The farm's redstone works, and Ponk throws an egg into the hopper to hatch a chicken in the farm.
    • Ponk continues throwing some eggs in the hopper to hatch more chickens, and heads down to near the farm. He checks the dispenser, and heads down to the first floor to check chests and checks chests by his villager trading hall.
    • Ponk checks a chest, and heads to the front of his villager trading hall to check a chest there. He heads upstairs to the front of the house to head up scaffolding to the top of it and heads down to the front of the farm.
    • Ponk gets a lava bucket, and heads near the farm to place it in the dispenser and remove eggs from it. He towers up to head onto the farm, and throws an egg into the hopper.
    • The farm does not turn on the lava, and Ponk throws more eggs into the hopper. Ponk checks the hopper, and heads down to near the farm to check the dispenser.
    • Ponk retrieves the lava bucket from the chest of the farm, and places it back in the dispenser. He heads near the stairs, and heads onto the stairs.
    • Ponk heads down to near the stairs, and heads back onto the stairs. He heads to the top of the farm to throw an egg into the hopper, the farm does not turn on the lava, and heads down to near his farm to check the dispenser.
    • Ponk heads onto the stairs to remove an egg from the dispenser, and heads down to near his farm. He heads back onto the stairs, and heads to the top of the farm to throw an egg into the hopper.
    • The farm still does not turn on the lava, and Ponk heads down to near the farm to get the lava bucket from the farm chest. Ponk heads up the stairs to the top of the farm to throw some eggs into the hopper.
    • The farm still does not turn on the lava, and Ponk continues throwing eggs into the hopper. Some chickens hatch on the top of the farm, and Ponk removes the fence and adds more glass to the top of the farm. He continues throwing eggs into the hopper, and some chickens that hatch from some of the eggs glitch out through the glass.
    • Ponk checks the hopper, and continues throwing eggs into the hopper to hatch some chickens. He checks the hopper, and towers up with glass.
    • Ponk heads down to the top of the farm to remove some glass to add more glass to the farm before heading down onto a tower, and heads down to near his farm to head to the front of it to get quartz, more redstone, stone, and more sticks. He crafts some redstone torches to craft a redstone comparator, and heads near the stairs.
    • Ponk heads onto the stairs, and adds stone to make a staircase to head to the top of the farm. He adds some stone to the top of the farm, and removes some glass to add more stone.
    • Ponk adds and removes a redstone comparator to move its position. He adds more stone and redstone, and removes the redstone comparator.
    • Ponk places back the redstone comparator to adjust it, and removes it. He places it back, and removes it before placing it back and removing some redstone.
    • Ponk places back the redstone, and crafts a redstone torch to add and remove. He adjusts the comparator, places back the redstone torch, and removes it.
    • Ponk adds more stone, and places the redstone torch. He removes the redstone torch, and adds more stone.
    • Ponk removes the comparator to adjust its position, and removes some of the redstone. He adds redstone, and adds and removes a redstone torch.
    • Ponk removes the redstone comparator to adjusts its position, and adds a redstone torch to it. He adds and removes a redstone torch, and adds more redstone.
    • Ponk remove some redstone, and removes the rest of the redstone. He adds redstone, and adds a redstone torch to the comparator, and removes it.
    • Ponk adjusts the position of the comparator, and turns it on and off. He adds a redstone torch, and removes it before adding a redstone torch to the comparator and adds another redstone torch.
    • Ponk adds more redstone, and heads to the top of the house to head down to the front of it. He heads down the stairs to the first floor.
    • Ponk deposits oak wood, string, oak planks, birch wood, dirt, coal, cobblestone,cooked porkchops, an observer, stone brick slabs, and glass, and gets some eggs from a chest near his villager trading hall. He heads up the stairs to the front of the house to head up scaffolding to the top of the house.
    • Ponk heads to the top of his chicken farm to place some eggs in the dispenser and connects the redstone to it. The dispenser starts dispensing eggs to hatch more chickens, and Ponk checks the dispenser.
    • The dispenser continues hatching chickens, and Ponk checks the dispenser. The dipensor continues hatching chickens, and Ponk heads onto onto part of the stairs at the side of the chicken farm.
    • The dispenser runs out of eggs, and Ponk heads up the stairs to add some eggs to the dispenser. The dispenser continues hatching chickens, and Ponk heads down to part of the stairs.
    • Ponk heads down to near his chicken farm to remove some glass and a stone slab that some chickens were standing on. He kills the chickens, and adds carpet on the hopper.
    • Ponk checks the farm chest, and gets glass from a chest nearby. He places the glass back, and heads to the front of his chicken farm.
    • The dispenser runs out of eggs, and Ponk heads near his chicken farm to remove part of the stone staircase to place a lava nucket in a dispenser. He removes eggs from the dispenser, and heads up part of the stairs to throw an egg.
    • Ponk heads onto the redstone behind the farm, and continues up part of the stairs. He removes ton above him to continue up part of the stairs, and removes some stone to head up to the top of his farm to put the rest of the eggs in it along with a carpet.
    • Ponk removes some glass, and heads down onto part of the stairs. He finds that the lava of the farm was turned on, and heads down to near the front of his farm.
    • Ponk checks the farm chest, and heads near the farm to get a bucket from a dispenser. He removes some glass to collect the lava in the farm, and gets smooth stone slabs from a chest nearby.
    • Ponk adds a slab to the top of the hopper, and places back the glass. He heads to the front of his farm, and heads down to the first floor to check a chest near his villager trading hall and gets some eggs from a chest near his villager trading hall.
    • Ponk heads up the stairs to the front of the house to head up scaffolding to the top of it. He heads to the top of his chicken farm to add some eggs to a dispenser, and the dispenser continues hatching more chickens.
    • Ponk heads onto part of the stairs, and removes some stone from it. The dispenser continues hatching chickens, and then runs out of eggs.
    • Ponk puts some eggs in the dispenser, and the dispenser starts continuing to hatch more chickens. He puts the rest of the eggs in the dispenser, and the dispenser continues hatching more chickens.
    • The dispenser runs out of eggs, and Ponk heads to the top of it to remove the redstone, redstone comparator, and redstone torches along with the stone at the top of the farm. Ponk removes the dispenser at the top of the farm, and adds an oak fence at the top of the farm.
    • Ponk removes some glass, and removes the fence and places it back. He removes some glass, and heads down to near the front of his chicken farm.
    • Ponk heads to the front of his chicken farm, and heads near the front of his chicken farm. He heads up part of the stairs to head up to the top of his chicken farm to add more glass, and heads onto part of the stairs, and removes some of the stone from the staircase to head down to near his chicken farm.
    • Ponk removes the rest of the stone and grass block that made up the staircase, and heads to behind his farm to remove a cobblestone tower. He heads near the front of his chicken farm, and heads near his chicken farm.
    • Ponk heads to the front of his chicken farm, and heads down to the first floor to check chests. He decides to steal seeds, and jumps down to the river.
    • Ponk uses his trident down the river to near the front of a path, and heads down the path to head through the second portal to the Nether hub. He returns to the Greater Dream SMP, and heads to the front of the second portal to check a chest.
    • Ponk heads near the front of the community tree farm to get seeds, and heads to the community Nether portal to check a chest. He heads near Hannah's path and Eret's fortress to check chests, and heads down part of Hannah's path to check a chest on the path and gets more seeds.
    • Ponk heads down Hannah's path to the front of the second portal to check a chest, and heads through the second portal to find himself in a cave. He heads back through the portal to find himself in a netherite mine.
    • Ponk heads through the portal to head out of the second portal, and tries to head through the second portal. He heads through the second portal to the portal area, and heads down a path to head to ther river to use his trident across and onto part of the mountain.
    • Ponk heads to behind his chicken farm, and finds some baby chickens behind the area of his chicken farm. He heads to the front of his chicken farm, and heads near his chicken farm to tower up with some cobblestone to head to the top of his chicken farm to check a hopper, and removes some glass to starts to feed the baby chickens.
    • Ponk checks a hopper, and continues feeding the baby chickens. He checks a hopper, and continues feeding the baby chickens.
    • Ponk checks a hopper, and continues feeding the baby chickens. He checks a hopper, and continues feeding the baby chickens.
    • Ponk places back glass, and heads down to near his chicken farm to turn on a redstone comparator and towers up with cobblestone at the side of the toer to head to the top of his chicken farm to throw some cobbleston at the top.
    • Ponk throws a bit more cobblestone, and the hopper takes it. He heads down onto a tower, and heads down to near his chicken farm to get cobblestone from a dispansor and gets an oak fence, a stone brick slab, and carpets from the chicken farm chest.
    • Ponk removes the cobblestone towers, and heads down to the first floor to remove furnaces. He decides to clean up the first floor and make a storage area, and heads onto part of the stairs.
    • Ponk decides to make a minecart railway after, and heads down to the front of his old villager trading hall. He heads into old village rtrading hall, where two villagers were in minecarts on some rails.
    • Ponk heads out to the first floor to check a chest, and checks a chest and barrel near his villager trading hall. He gets some oak wood to craft some oak planks, and crafts some more oak planks for chests.
    • Ponk heads to his old villager trading hall to set up some of the chests, and removes one of the chests to adjust its position. He sets up some more chests, and removes a chest to adjust its position.
    • Ponk deposits a stone brick slab, carpets, coal, dirt, sticks, a dispenser, redstone, redstone blocks, seeds, furnaces, a redstone torch, a redstone comparator, a grass block, cobblestone, stone, a lava bucket, glass, quartz, oak fences, and smooth stone slabs, and heads out to the first floor to get wither skulls, dark oak fences, white dye, his crossbow, oak doors, bamboo, cactus, arrows of invisibility, stone bricks, copper, carrots, rotten flesh, spider eyes, raw beef, ink sacs, powered rails, his diamond pickaxe, bones, his bow, a brewing stand, an egg, and sand. He heads to his storage room to deposit bones, carrots, dark oak fences, white dye, rotten flesh, a brewing stand, his crossbow, his bow, bamboo, an egg, oak doors, spider eyes, cacti, raw beef, sand, ink sacs, powered rails, arrows of invisibility, stone bricks, his diamond pickaxe, and copper, and heads out to the first floor.
    • Ponk gets copper, copper blocks, cobblestone, and furnaces, and heads to the front of his aquarium to check a chest in the ground there. He gets dark oak planks, green concrreate, glowstone, stoe, dirt, amethyst blocks, orange concrete, white stained glass, some more cobblestone, glowstone dust, a shroomlight, a torch, spruce planks, some spruce wood, cobbled deepslate, tuff,  oak planks, and rabbit hide.
    • Ponk heads to his storage room to deposit a torch, dirt, copper, amethyst blocks, spruce planks, orange concrete, spruce wood, copper blocks, cobblestone, dark oak planks, cobbled deepslate, white stained glass, furnaces, tuff, glowstone dust, oak planks, a shroomlight, green concrete, glowstone, stone, and rabbit hide. He heads out to the first floor to get bamboo, andesite, sticks, spruce wood, spider eyes, and cobblestone, and heads to his storage room to deposit sticks, spider eyes, bamboo, andesite, spruce wood, and cobblestone.
    • Ponk heads out to the first floor to check and removes a chest. He removes a chest, and checks a chest before removing it and collecting the contents.
    • Ponk heads to his storage room to deposit redstone, iron, his diamond shovel, glass, quartz blocks, his netherite shovel, string, netherrack, calcite, oak planks, pistons, gunpowder, oak wood, sticky pistons, cobblestone, name tags, glass, item frames, oak leaves, and an apple. He heads out to the first floor to walk around, and checks a chest.
    • Ponk checks a barrel, and removes it and collects its contents. He heads to his storage room to deposit cobblestone, prismarine bricks, red concrete, string, dark oak slabs, glass, a barrel, copper, raw gold, oak leaves, and some coal.
    • Ponk sets up more chests, and deposits glass, golden carrots, prismarine crystals, torches, light blue stained glass, coal, orange confreate, sunflowers, gold, and dark prismarine. He heads out to the first floor to check a chest and removes one of the chests.
    • Ponk collets the contents, and heads to his storage room to check a chest and deposits arrows, cobblestone, oak saplings, an oak boat, spruce leaves, beds, gold nuggets, a carrot, cobbled deepslate, seeds, rotten flesh, torches,bones, bone meal, and gunpowder. He heads to the first floor to walk around and checks a chest before removing it and collecting its contents.
    • Ponk heads to his storage room to check a chest and deposits birch saplings, amethyst blocks, coal, a lilac, a map, glass, birch wood, oak wood, string, an observer, an item frame, diorite, a crafting table, scaffolding, stone brick slabs, oak planks, cobblestone, sand, dirt, furnaces, a redstone torch, blaze rods, oak leaves, a lead, and gold. He heads out to the first floor to check a chest and removes it.
    • Ponk checks a chest, and removes a composter. He checs chests near his villager trading hall, and checks the chest at the front of his villager trading hall.
    • Ponk collects items at the front of his donkey farm, and heads up part of the stairs. He considers killing some of his donkies, and heads up the stairs to head to the house, and considers amybe giving the donkies away.
    • Ponk checks a chest, and gets rails, activator rails, and dectector rails, and checks chests. He gets redstone ore and checks a chest.
    • Ponk gets some amethyst blocks, and heads out to head down the stairs to the first floor. He heads to the front of his kelp farm to add amethyst blocks in the floor in front of it, and heads to the first floor.
    • Ponk heads to the front of his kelp farm, and decides to make the minecart rialway in front of his kelp farm. He decides to make a railway station around his base, and adds more amethyst blocks to the floor.
    • Ponk starts mining out the floor, and mines some coal. He continues mining out the floor to replace with amethyst blocks, and head to the first floor to head to the front of his aquarium to check a chest.
    • Ponk heads to the first floor to get more rails and powered rails, and heads to his storage room where two villagers in minecarts were, and checks a chest and gets a redstone torch. He checks a chest, and gets more powered rails, a redstone comparator, and a dispenser.
    • Ponk heads out of his storage room to the first floor, and heads to the front of his bamboo farms. He heads up the stairs to the house to get some amethyst blocks, some stone brick walls, and some calcite.
    • Ponk heads out the house to head down ths stairs to the first floor to head to near the front of his bamboo farms, and heads to the front of his kelp farm to mine out a wall. He replaces the wall with some calcite, and removes some calcite.
    • Ponk adds some more calcite to the wall, and mines out the wall near his kelp farm. He heads to the front of his kelp farm to removs some glass from a staircae near his kelp farm, and some water seeps down along with a chicken in the water at the top of the farm.
    • Ponk heads up part of the stairs, and the chicken heads down the water. He places some caclite to block the water, and heads down the water to the frint of his kelp farm.
    • Ponk heads to his storage room to get glass, and heads out of his stoage room to the first floor, and falls into a hole over a chest at the front of his bamboo farms. He removes some dirt to head up to the first floor, and heads back down to the top of the chest.
    • Ponk heads back up to the first floor at the front of the bamboo farms and places the dirt back. He heads to the front of his kelp farm to head up part of the stairs near his kelp farm to remove the calcite and replace it with glass.
    • Ponk heads down the water to the front of his kelp farm, and replaces part of the wall near his kelp farm with some calcite. He heads near the front of his kelp farm to remove part of the glass staircase and mines out part of the floor near his kelp farm.
    • Ponk kills the chicken near his kelp farm, and replaces the floor with some amethyst blocks. He removes the rest of the floor near his kelp farm to replace with an amethyst block, and tries to break a hopper minecart.
    • Ponk mines down to head to near the hopper minecart, and tries to remove it. He replaces part of the floor near his kelp farm with an amethyst block, and towers up with some amethyst blocks to near his kelp farm.
    • Ponk heads to the front of his kelp farm, and replaces part of the wall near his kelp farm with some calcite, and removes some calcite. He finishes replacing the wll with calcite, and removes some calcite.
    • Ponk heads to the front of his kelp farm, and heads near his kelp farm to mine a staircase up the wall to head to the wall near his kelp farm to mine out it a bit and mines out the wall at the front of his kelp farm to mine it out as well.
    • Ponk removes dirt in the wall to find a hollow gap in the wall, and fills it in with some cobblestone. He replaces the wall with some calcite, and places some cobblesone in a corner of the wall and replaces part of the wall near his kelp farm with some calcite.
    • Ponk removes somediorite from thr wall to replace it with some calcite, and heads down to near his kelp farm to head to the front of his kelp farm. He heads to the front of his bamboo farms, and heads to the front of his kelp farm.
    • Ponk heads to the first floor, and heads back to the front of his kelp farm. He heads to the frist floor to head to the front of his villager trading hall to check chests there, and heads to the first floor to check a chest.
    • Ponk heads to his storage room to deposit redstone ore, a composter, diorite, dirt, and some cobblestone. He throws away feathers, some stone brick walls, some cobblestone, and a redstone torch.
    • Ponk gets string, and heads out his storage room to head to the first floor to head to the front of his villager trading hall to get some bamboo, and heads to the front of his bamboo farms to check a chest there, and crafts scaffolding.
    • Ponk heads to the front of his villager trading hall to place some scaffolding to head up to head to near the front of his chicken farm, and heads near his chicken farm to check the dispenser to find feather and raw chicken in it. He gets the raw chicken and feathers from the dispensers, and heads near the front of his chicken farm.
    • Ponk heads to the front of his chicken farm, and heads onto the scaffolding to remove some of it and removes the rest of the scaffolding to head down to the front of his villager trading hall at the first floor. He heads to the front of his kelp farm, and heads near the front of his kelp farm.
    • Ponk heads near his kelp farm, and heads near the front of it. He heads to the front of his kelp farm, and heads near the front of it.
    • Ponk heads to the front of his kelp farm, and heads near the front of it. He heads to the front of his kelp farm, and heads near his kelp farm.
    • Ponk heads near the front of his kelp farm, and heads near his kelp farm to remove some glass from behind his kelp farm. Water from his kelp farm seeps out, and Ponk removes some more glass fromthe back of his kelp farm.
    • Ponk swims into his kelp farm to remove some more glass and adds a piston. He removes some kelp, and adds more pistons.
    • Ponk swims out to behind his kelp farm to patch holes in the wall and floor behind his kelp farm, and adds some calcite to part of behind his kelp farm. He removes the calcite, and adds some calcite to behind his kelp farm and heads out to near his kelp farm.
    • Ponk heads to the front of his kelp farm, and heads near the front of it. He removes some glass from near his kel farm while replacing it with some calcite.
    • Ponk removes some glass from near his kelp farm and water seeps out of it. He swims up part of the water to replace the glass with calcite, and heads down to the front of his kelp farm to remove lass near his kelp farm to replace with some calcite.
    • Ponk heads near his kelp farm to start to add calcite onto it, and heads to the first floor. He heads up the stairs to the house to check chests and the chest near the furnace.
    • Ponk heads out to the house, and heads down the stairs to the first floor to check a chest, and heads to his storage room to check chests and get more calcite. He heads out of his storage room to the first floor to throw away string, cooked chicken, raw chicken, and bamboo, and heads near the front of his kelp farm.
    • Ponk heads near his kelp farm to add some more calcite to near his kelp farm to head up to the to of his kelp farm to place some calcite over it, and heads back onto the calcite to continue adding some clacite near his kelp farm. He heads onto the top of his kelp farm to continue adding some calcite to near his kelp farm, and heads down to the front of his kelp farm.
    • Ponk heads near the front of his kelp farm, and heads to the front of his kelp farm. He heads near his kelp farm to place two scaffolding tower at the front of his kelp farm, and heads up a scaffolding tower and adds some scaffolding to link the two towers and heads to the other scaffolding tower to head up it and removes some scaffolding from both towers.
    • Ponk heads to the other tower to head up it, and heads to the top of the other tower to mine out part of the ceiling. He heads down to the front of his kelp farm to head to the first floor to check a chest, and heads to his storage room to check chests and get his netherite shovel.
    • Ponk heads out of his storage room to the first floor, to head to the front of his aquarium, and heads to the front of his bamboo farms and heads to his bamboo farms. He heads to the front of hus kelp farm to head up a scaffolding tower and removes some dirt and adds some calcite to the ceiling.
    • Ponk adds some more calcite to the ceiling, and falls down from the scaffolding to the front of his kelp farm. He heads up part of a scaffolding tower to place some more calcite to part of the ceiling, and heads up part of the tower to continue placing some calcite on the ceiling.
    • Ponk continues mining out part of the ceiling, and places some more calcite on part of the ceiling. He continues mining out the ceiling, and replaces part of it with some calcite.
    • Ponk heads down tp the front of his kelp farm to place a scaffolding tower to head up to mine out a wall at the front of his kelp farm to replace it with some calcite, and removes the scaffolding to head back down to the front of his kelp farm to remove the rest of the scaffolding towers. He places some scaffolding ti head up to patch a gap in the ceiling with some calcite, and heads down part of the scaffolding and removes it to head down to the front of his kelp farm.
    • Ponk removes a sea lantern on the ceiling, and heads to his bamboo farms. He heads to the front of his kelp farm, and places some scaffolding to head up to place some calcite over his bamboo farms.
    • Ponk removes the scaffolding to head down to the front of his kelp farm, and heads to his bamboo farms. He heads near the front of his kelp farm, and heads to the front of his kelp farm.
    • Ponk heads near his kelp farm, and heads near the front of it. He  heads to the front of his kelp farm, and heads near the front of it.
    • Ponk  heads to his bamboo farms, and heads to the front of his kelp farm. He heads near the front of his kelp farm, and heads to the front of it.
    • Ponk heads to the first floor to head to the front of his villager trading hall to check a chest and checks a chest at the front of it. He heads to his storage room to checkchests, and heads out of his storage room to the first floor to head to the front of his kelp farm to remove some glass with the water seeping out, while replacing it with some cobblestone.
    • Ponk removes some cobblestone, and water seeps out. He places back the cobblestone, and removes some cobblestone.
    • Water seeps out of his kelp farm, and Ponk places some cobblestone. Ponk heads near the front of his kelp farm to remove some glass and water seeps out.
    • Ponk places some cobblestone in his kelp farm, and removes some more glass to add some more cobblestone. He removes some more glass and places some more cobblestone in his kelp farm, and removes some more glass to add some more cobblestone to drain the water in his kelp farm.
    • Ponk adds some more cobblestone to his kelp farm, and removes some glass and some cobblestone from his kelp farm. He removes some glass, and removes cobblestone, pistons, and some observers.
    • Ponk removes the rest of the cobblestone, glass, and an observer, and heads to his kelp farm. He heads to the front of his kelp farm, and heads to the first floor at the front of his bamboo farms.
    • Ponk heads to the first floor to place a chest to check, and adds a chest onto the chest. He deposits green concrete, dectection rails, calcite, rails, stone brick walls, powered rails, scaffolding, wither skulls, oak wood, coal, a redstone comparator, glass, feathers, prismarine crystals, dirt, some cobblestone, observers, cooked porkchops, a dispenser, and some amethyst blocks, and heads to the front of his bamboo farms.
    • Ponk throws away kelp, and heads to the front of his kelp farm to remove soul sand from it. He removes a powered rail, some hoppers, and some rails, and removes a powered rail and a hopper.
    • Ponk removes some rails and some hoppers, and removes the hopper minecart and a rail and heads down into the redstone area to remove a hopper. He towers up back to the floor with some amethyst blocks, and fills in part of the redstone area in the floor with some cobblestone, and heads down into the redstone area to fill in part of the redstone area with some cobblestone, and heads up to the floor to place some amthyest blocks over part of the cobblestone.
    • Ponk places an amethyst block over the cobblestone, and removes some calcite from the wall in front of him. He removes some more calcite from the wall, and mines out the wall a bit.
    • Ponk removes some stone fromthe wall to tower up with some calcite to start replcing the wall, and heads down to the front of the wall. He replaces part of the wall with calcite, and heads to the first floor to get calcite.
    • Ponk heads to the front of the wall to mine out the wall and floor, and replaces the mined-out part of the floor with some amethyst blocks, and replaces the rest of the wall with some calcite and patches a gap in another wall with some calcite.
    • Ponk removes calcite from the ceiling, and continues mining out part of the wall and removes some calcite from the ceiling. He mines out the rest of the ceiling and part of the wall, and patches a gap above one of his bamboo farms with some calcite and mines out the rest of the wall above his bamboo farms to replace with some calcite and replaces the rest of the ceiling with some calcite.
    • Ponk replaces the rest of the wall with some calcite, and heads to his bamboo farms. He heads to the room nearhis bamboo farms, and heads up the stairs to head to the house to check chests and head out of the house to head down the stairs to the first floor to head to his storage room to check chests and gets prismarine crystals.
    • Ponk heads out of his storage room to head to the front of his villager trading hall, and heads to the first floor to try and craft sea lanterns. He checks a chest, and heads to his storage room to check chests, and heads out of his storage room to the first floor.
    • Ponk heads onto the stairs to jump over the front oak fence of his donkey pen down into the river, and throws his trident. He uses his trident down the river to the front of a path to head down to head through the second portal to the Nether hub to check chests, and returns to the Greater Dream SMP.
    • Ponk heads to the community Nether portal, and heads to the front of the second portal to check a chest near it. He heads near the front of his community tree farm to check a chest, and heads to the community Nether portal to get some white stained glass from a  chest there, and heads down Hannah's path while eating some cake along it.
    • Ponk heads down part of Hannah's path, and heads onto part of Hannah's path to head down part of it to get sea lanterns from a chest on the path. He heads back down part o Hannah's path, and heads down Hannah's path to head through the second portal to find himself in a cave.
    • Ponk heads through the portal to find himself in a netherite mine, and heads through the portal to the front of the second portal. He heads through the second portal to head to the front of Tina's horse tied near a path of the portal area, and heads down the path to head to the river to use his trident down it to the mountain to head to the top of his chicken farm, and heads down to near his chicken farm.
    • Ponk heads near the front of his chicken farm, and heads down to the first floor in front of his bamboo farms. He heads to the room near his bamboo farms, and removes some calcite from the ceiling to add a sea lantern to the ceiling.
    • Ponk removes a sea lantern from the ceiling, and patches the gap with some calcite. He removes some calcite from the ceiling to add a sea lantern, and removes some calcite from the ceiling to add another sea lantern to the ceiling.
    • Ponk heads to the first floor at the front of his bamboo farms, and heads to the first floor to craft some furnaaces. He heads to the room near his bamboo farms to remove a sea lantern from the ceiling to add a furnace to the ceiling, and removes some calcite from some wall to add furnaces to the walls, and makes an illusion on the ceiling and walls.
    • Ponk towers up with some calcite to retrieve some calite stuck in a furnace in the wall, and heads back down to remove the calcite tower. He removes a furnce from the ceiling to replace it with a sea lantern, and removes the furnaces from the wall and some calcite from a wall.
    • Ponk placss back some calcite and adds a sea lantern, and places back the rest of the calcite and removes the sea lantern. He towers up with some calcite, and mines back down.
    • Ponk removes calcit on the side of one of his bamboo farms and on the floor, and replaces the spot on the floor with an amethyst block, and heads to the first floor to head to the front of his villager trading hall at the first floor to check chests.
    • Ponk heads to the first floor to get green concrete, and heads to the front of his bamboo farms. He heads back to the room near his bamboo farms to place the green concrete back, and heads to his bamboo farms.
    • Ponk heads to the room near his bamboo farms, and starts adding some calcite to the wall in front of him and removes some calcite. He heads onto the calcite on the wall to add some more calcite, and heads back down to the room to add some more calcite onto the wall.
    • Ponk heads to the first floor at the front of his villager tradig hall to check a chest, and heads up the stairs to the front of the house, and heads to the house to check a chest and gets quartz blocks and quartz stairs, and gets more quartz blocks and heads out to the front of the house. He heads down to the first floor to the front of his aquarium, and heads to the room near his bamboo farms to remove some calcite.
    • Ponk places some calcite back, and adds some quarts stairs. He removes a quartz stair, and some more quartz stairs
    • Ponk heads to the first floor to the front of his villager trading hall, and heads to the first floor to check a chest. He heads to the front of his villager trading hall, and heads to the first floor to craft some quartz slabs.
    • Ponk heads o thr room near his bamboo farms to add a slab to the wall, and removes some calcite, a quartz stair, and a quartz slab from the wall. He removes a quartz stair and some calcite to the wall, and places back some calcite.
    • Ponk removes the quartz stairs from the wall, and adds some more calcite to the wall. He heads to the first floor to deposit prismarine crystals, redstone, and soul sand, and gets some scaffolding.
    • Ponk heads to the room near his bamboo farms to place some scaffolding, and removes some scaffolding. He adds onto the scaffolding to make a staircase up at the front of the arch he was making on the wall.
    • Ponk heads up the scaffolding stairs, and removes some calcite from the wall and adds some more calcite to the wall. He removes some calcite from the wall, and adds some caclite to the wall, and heads down to near the scaffolding stairs.
    • Ponk add some more calcite to the wall, and heads near the scaffolding stairs to add some more calcite to the wall, and heads to the front of the scaffolding stairs to remove it, and adds some more calcite to the wall.
    • Ponk adds some quartz slabs, and removes some quarts slabs to replace with some quartz stairs. He adds some scaffolding, and heads onto some scaffolding to add onto some scaffolding, and adds some scaffolding onto the tower to head onto the scaffolding tower and removes some scaffolding and adds some amethyst blocks to the wall.
    • Ponk heads down to the room to add some more amethyst blocks to the wall, and removes an amethyst block. He heads to behind the scaffolding to remove some if it and some calcite from the wall, and removes the rest of the scaffolding.
    • Ponk adds the calcite back, and heads to his bamboo farms. He heads back to the room to remove some calcite from the wall to replace with a sea lantern, and removes some calcite from the wall to replace with a sea lantern.
    • Ponk removes some calcite from the wall to replace with a sea lantern, and heads to his bamboo farms. He heads back to the room near his bamboo farms, and places some scaffolding and adds onto some scaffolding to head up the scaffolding tower to the scaffolding to remove some calcite and a sea lantern from the wall.
    • Ponk adds some calcite and the sea lanter to the wall, and heads down the scaffolding to the front of it to remove some of the scaffolding. He removes the rest of the scaffolding, and walks around at the room.
    • Ponk heads to his bamboo farms, and heads back to the room near his bamboo farms. He walks around at the room, and removes some sea lanterns from the wall and removes some calcite from the wall to add some sea lanterns and some white stained glass to the wall.
    • Ponk heads to his bamboo farms, and heads to the room near his bamboo farms to add some quartz stairs to the wall. He heads to his bamboo farms, and heads back to the room near his bamboo farms.
    • Ponk walks around at the room, and heads to his bamboo farms. He heads back to the room near his bamboo farms to remove some calcite from the wall and starts mining out the entrance of the arch.
    • Ponk adds some calcite onto the entrance of the arch, and heads back to the room. He adds some calcite to the walls inside the arch, and heads back to the room to mine out the floor in the arch to replace it with some amethyst blocks.
    • Ponk heads to the arch, and heads back to the room. He heads back to the arch and room, and heads back to the arch to remove some stone on the ceiling of the arch to ad some quartz slabs.
    • Ponk heads to the room, and heads to the arch to remove stone from the ceiling to replace with some calcite. He heads to the room, and heads back to the arch to remove stone from the walls to replace with some sea lanterns.
    • Ponk heads to the room, and heads to the first floor. He heads back to the arch, and heads to the room.
    • Ponk heads to the arch to start mining a tunnel, and mines out part of the walls of the tunnel to replace it with some sea lanterns, and mines out the rest of a wall to replace it with some calcite. He mines out the rest of the other wall to replace with some calcite, and mines out the floor of the tunnel to replace it with amethyst blocks.
    • Ponk removes an amethyst block, and heads to the room. He heads back to the arch to remove stone from the ceiling to replace part of the ceiling with calcite, and removes some calcite from the ceiling.
    • Ponk adds some calcite to the ceiling, and heads to the first floor to craft some quartz slabs. He heads to the arch to add some quartz slabs to the ceiling, and heads to the room, and heads to his bamboo farms.
    • Ponk heads to the room, and heads to the arch to add some quartz stairs to a wall. He removes a stair from the wall, and adds a stair to the wall.
    • Ponk adds some quartz stairs to the other wall, and heads to the room. He removes some quartz stairs from a wall of the arch, and heads to the arch.
    • Ponk removes the rest of the quartz stairs from the other wall, and heads to the room. He adds some quartz stairs to the arch, and heads to the arch to add some quartz slabs to a wall.
    • Ponk adds some more quartz slabs to part of the other wall, and adds a slab to the wall. He heads to the room, and heads to the first floor to check a chest.
    • Ponk heads to the front of his villager trading hall to check a chest there, and heads to his storage room to check chests and gets iron. He heads out to the first floor to craft iron trapdoors, and heads to the room.
    • Ponk heads to the arch to remove some quartz slabs from a wall to add the iron trapdoors to, and removes an iron trapdoor. He heads to the first floor to check a chest, and heads to the front of his aquarium to check a chest at the front of it.
    • Ponk heads to the first floor to check a chest, and heads to his storage room to get some oak planks and throws away rotten flesh, iron, prismarine crystals, and kelp, and crafts sticks for a lever. He heads out of his storage room to the first floor to head to the arch to place the lever under an iron trapdoor on a wall to flip to make the trapdoor close, and removes the lever.
    • The iron trapdoor opens again, and Ponk places back the lever and flips it to open the trapdoor. Ponk removes the lever and some calcite from the wall, and the iron trapdoor opens again.
    • Ponk places back the calcite to the wall, and removes the iron trapdoors. He places the quartz slabs back on the wall, and heads to the room.
    • Ponk heads to the arch to continue mining out the tunnel a bit and mines out the floor. He continues mining out part of the tunnel, and mines out the floor.
    • Ponk mines out part of the floor a little bit, and adds some amethyst blocks to it. He mines out the rest of the floor and part of the wall, and mines out part of the floor a bit to replace with some amethyst blocks.
    • Ponk mines out the rest of the floor a little bit toreplace with some amethyst blocks, and heads to the room. He heads back to the arch to head down it to continue miningout the tunnel, and heads to his bamboo farms, and heads to the arch to head down it to continues mining out the tunnel, and adds some amethyst blocks onto two of the stairs and part of the floor.
    • Ponk heads to the room, and heads onto the stairs and checks a chest by the stairs. He heads up the stairs to the house to deposit cobblestone and iron trapdoors, and gets amethyst blocks.
    • Ponk checks chests, and gets oxidized copper blocks, and heads out  of the house to the front of the house to try and pass the night. He passes the night, and heads down the stairs to the forst floor to head to the front of his bamboo farms.
    • Ponk heads to the first floor, and heads to the arch to head down it to add an amethyst block to the floor. He continues mining out the wall and mine sout the floor a bit to add some amethyst blocks to it.
    • Ponk heads to the room, and heads to the arch to head down it. He heads to the room, and heads back to the arch to head down it to remove some stone from the ceiling to add a sea lanternt o the ceiling.
    • Ponk removes some stone from the ceiling to add a sea lantern to the ceiling, and heads to the room. He walks around at the room, and heads to the arch to head down it.
    • Ponk heads to the room to remove some calcite from the arch to add an oxidized copper block, and removes some calcite from the arch to add an aoxidized copper block, and heads to his bamboo farm. He heads to the room to walk around, and removes some calcite from the arch to add some oxidized copper blocks.
    • Ponk heads to the room and the arch, and heads to the room. He walks around at the room, and heads to his bamboo farms.
    • Ponk heads to the room, and heads to the arch to head down it to mine out part of a wall to add some quart blocks to the wall. He removes the quartz blocks, and replaces the wall with some calcite, and mine sout part of the other wall to replace with some calcite.
    • Ponk removes some stone from the wall to replace with some calcite, and mines out parts of the walls to replace with some calcite. He heads to the room, and heads to the arch to head down it.
    • Ponk mines out part of a wall to replace with some quartz blocks, and mines out part of the wall to replace with some quartz blocks. He mines out part of the wall to replace with some quartz blocks, and mines out the rest of the wall to eplace with some quartz blocks.
    • Ponk heads to the room, and heads back to the arch to head down it to mine out part of the other wall. He mines ot part of the other wall, and replaces it with some quartz blocks.
    • Ponk continues to mine out part of the tunnel, and mines out the rest of the tunnel. He heads to the room, and heads to the arch to head down it.
    • Ponk heads to the room to walk around, and heads to his bamboo farms. He heads to the arch to head down it, and adds some oxizied copper blocks to part of the ceiling.
    • Ponk removes some of the oxidized cpper blocks, and adds some oxifdized copper blocks to part of the ceiling. He heads to the room, and heads to the arch to head down it to add some oxifdized copper blocks to the ceiling.
    • Ponk heads to the room, and heads to his bamboo farms. He heads to the arch to head down it to remove some stone from the ceiling to replace it with an oxidized copper block, and heads to his bamboo farms.
    • Ponk heads to the arch to head down it, and heads to the room to walk around. He heads to the arch to head down it to remove some oxidized copper blocks from the ceiling and removes some stone from the ceiling to replace with some oxidized copper blocks.
    • Ponk removes some oxidized copper blocks and stone from the ceiling to replace with some oxidized copper blocks, and removes some oxidized copper blocks from the ceiling to add some oxidized copper blocks to the ceiling. He heads to the room to walk around, and heads to the arch to head down it to add a lantern to the ceiling.
    • Ponk heads to his bamboo farms, and heads to the room. He heads to the first floor to head onto the stairs to head over the front fence of his farm to jump down to the river to use his trident down the river to part of the path to head down the path to head through the second portal to the Nether hub.
    • Ponk returns to the Greater Dream SMP, and heads to the community Nether portal. He uses his trident to fly to the front of Eret's fortress, and heads to Eret's fortress to check chests and gets some more sea lanterns and checks chests.
    • Ponk heads to the exit of Eret's fortress to use his trident to fly to the front of the outdoor theatre stage. He uses his trident down the Prime Path to the Prime Path, and uses his trident down the Prime Path to the Prime Path.
    • Ponk uses his trident to near Puffy's duck statue, and uses his trident to near Puffy's Pokémon center. He tries using his trident, and uses his trident to fly to the river under the Prime Path staircase.
    • Ponk uses his trident to near the front of Puffy's canon life gaveyard, and uses his trident to near his graveyard. He uses his trident to near his graveyard and Sapnap's shrine, and heads to Sapnap's shrine to check the chest there.
    • Ponk heads out to the front of Sapnap's shrine, and heads to his graveyard to check chests and gets more sea lanterns. He checks chets, and heads over the front polished blackstone fence of his graveyard to head behind Church Prime.
    • Ponk heads onto the Prime Path to head down to near the Community House to check a chest there, and heads to the Community House to get a hopper. He checks a chest at an exit of the Community House, and heads down the Prime Path to head to one of Eret's castle towers.
    • Ponk heads up to the second floor of the tower to check chests and gets a soul lantern. He heads down to the first floor of the tower to hea dout of the tower and head down the Prime Path to the lake of the Community House.
    • Ponk heads onto the Prime Path near the Community House to head down to the comunity Nether portal. He heads through the second portal to head to the portal area, and heads down part of a path.
    • Ponk heads down the path to the river to use his trident to fly to the mountain and heads to the top of the house and heads down to the front of the house. He heads down to the first floor to head to the arh to head down it to remove the lantern from the ceiling and adds a soul lantern to the ceiling.
    • Ponk heads to his bamboo farms, and heads to the room. He heads to the arch, and heads down it.
    • Ponk heads to the room, and heads to the arch to add rails to it. He heads to the room, and heads to the arch.
    • Ponk heads to the room, and heads to his bamboo farms. He heads to the room, and heads to his bamboo farms.
    • Ponk heads to the room, and heads up the stairs to the house to check chests. He gets rails, and heads out of the house to head down part of the stairs and heads down the first floor to head to the arch to continue adding rails to it.
    • Ponk heads to the front of the railway to place a minecart to get into to head down the rails, and heads out of the minecart. He heads to the room, and walks around.
    • Ponk heads to the first floor, and heads to the front of his bamboo farms. He heads to thre arch to head down it, and heads to the room to place chests to deposits sea lanterns, rails, powered rails, pistons, some quartz blocks, quartz slabs, quartz stairs, amethyst blocks, white stained glass, calcite, and oxidized copper blocks.
    • Ponk heads to the first floor to deposits cobblestone, sticks, dirt, hoppers, scaffolding, an egg, a lantern, a lever, and coal, and gets amethyst blocks, oak wood, and some scaffolding. He heads to the front of his bamboo farm, and heads to the first floor.
    • Ponk heads to the arch, and heads to the room to deposit amethyst blocks, quartz blocks, oak wood, and scaffolding, and heads to the first floor to head up the stairs to the front of the house to head up scaffolding to the top of the house to head to behind his farm to collect oxidized copper blocks.
    • Ponk collects some copper blocks, exposed copper blocks, and weathered copper block, and collects some exposed copper blocks and some copper blocks. He spreads out the exposed copper blocks, copper blocks, and the weathered copper block, and heads to the top of the house.
    • Ponk heads near his chicken farm, and heads down to the first floor to head to his bamboo farms. He heads to the arch, and heads to the room.
    • Ponk heads to the arch, and gets some amethest blocks. He heads down the arch, and mines out part of the tunnel wall to replace part of it with some amethyst blocks, and heads to the room.
    • Ponk heads to his bamboo farms, and heads to the arch to head down it to mines out the rest of the wall to replace with some oxidized copper blocks. He heads to his bamboo farms, and ends his stream.

February 23, 2022[]

  • Michael does a subathon stream, and starts near his storage room.
    • Michael heads to his bee farm, and heads to his animal farms. He heads near his central aquarium, and heads out of his base to Serenity.
    • Michael uses his trident to fly onto the front wall of Serenity, and walks down the wall to Serenity. He heads back onto the wall to walk along it, and heads down to Serenity to head to behind his water elevators. He uses his trident, and heads to the front of his water elevators.
    • Michael heads back to his base, and heads near his central aquarium. He heads to his storage room, and heads near the stairs of his villager trading hall.
    • Michael heads to his base and his animal farms, and heads near his animal farms. He heads to his animal farms, and heads to the front of the aquarium there.
    • Michael decides to work on the fish tank, and heads near his storage room. He get name tags from his ender chest, and renames two name tags to "Hank" and "Chaos."
    • Michael heads to his bee farm, and heads near his storage room. He tries to pass the night, and decides to name an emerald "Chaos" in honor of a user in his stream chat.
    • Michael heads to his storage room to get an emerald, and heads near his storage room to rename it to "Chaos." He deposits the emerald in his ender chest, and heads near his central aquarium.
    • Michael heads to his storage room to check chests and gets some potatoes. He unequips his armor, and heads near his storage room to place some potatoes in the chests of his auto-cooker.
    • Michael remove shoppers from his auto-cooker to deposit in the chest of his auto-cooker, and checks a smoker of his auto-cooker. He heads near his central aquarium, and heads to his animal farms.
    • Michael heads down to his bee farm to head over to to bees, and one bee heads into a beehive. He names the other bee "Hank," and the bee heads into a beehive.
    • Michael heads over to another bee to try and name it "Chaos," but it heads into a beehive. He heads out of his bee farm to his base, and heads near his storage room to check his ender chest and tries to rename a name tag to "Nesana."
    • Michael retrieves baked potatoes from the smokers of his auto-cooker, and renames four name tags to "Nesana," "Bean," "Nice," and "Simp." He heads near his animals farms, and heads near his storage room to pass the night.
    • Michael heads up to the second floor to head into his turtle sanctuary, and heads to the front of the turtle egg pen. He pushes turtles at the front of the pen into the water, and heads back to the front of the pen to head into the pen to name a turtle "Bean," and remove some birch fences to push the turtle into the water.
    • Michael pushes a turtle to the opening in the fence, and names it "Nice" before pushing it int the water. He places back the fences, and heads to the front of the pen before heading out of his turtle sanctuary.
    • Michael heads onto a water tunnel, and heads down to his base to head to near his storage room to check his ender chest. He heads to the room of the redstone of his automatic sheep farm to name a sheep there "Simp," and heads out to the front of his bee farm.
    • Michael heads down to his bee farm to name two bees "Chaos" and "Nesana." He heads out to the front of his bee farm, and heads to his animal farms.
    • Michael heads near his storage room to check chests and checks a blast furnace and chest of his auto-smelter. He heads to his storage room to check chests and gets some glass and deposits it.
    • Michael checks a chest, and gets some sand. He gets pink coral blocks, yellow coral blocks, magenta coral blocks, red coral blocks, and blue coral blocks, and heads near his water elevator.
    • Michael equips his armor, and heads up to the second floor to head to near his central aquarium. He heads to his turtle sanctuary to head down into the aquarium, and heads to a water tunnel to use his trident down it and uses his trident down a water tunnel to an aquarium.
    • Michael heads to the aquarium at his animal farms, and starts mining out the floor. He adds some sand, and continues mining out the floor.
    • Michael continues adding sand, and mines iron. He removes some sand, and fills in the gap in the floor he had mined in and continues adding sand.
    • Michael removes some sand, and continues adding sand. He removes some sand, and continues adding sand.
    • Michael adds some pink coral blocks, and removes some of it. He continues adding some pink coral blocks, and removes some of it.
    • Michael adds some blue coral blocks, and adds some red coral blocks. He removes a red coral block, and continues adding some red coral blocks.
    • Michael removes some red coral blocks, and continues adding some red coral blocks. He removes some red coral blocks, and continues adding red coral blocks.
    • Michael removes some red coral blocks, and adds some more red coral blocks. He removes some red coral blocks, and mines out part of the wall to add some yellow coral blocks.
    • Michael removes some yellow coral blocks, and heads through an aquarium and heads down a water tunnel to his central aquarium. He open a trapdoor to head to the top of it, and closes the trapdoor before heading down to near his central aquarium and heads down to the middle of the center of his base.
    • Michael heads to his storage room to deposit red coral blocks, yellow coral blocks, magenta coral blocks, blue coral blocks, and pink coral blocks. He heads to his animal farms, and heads near his storage room.
    • Michael unequips his armor, and retrieves more baked potatoes from the smokers of his auto-cooker. He heads to his storage room to deposit baked potatoes, and checks chests.
    • Michael gets some potatoes, and heads near his storage room to check a hopper of his auto-cooker. He places some potatoes in a chest of his auto-cooker, and places some more potatoes into the chest.
    • Michael places some potatoes in the other chest of his auto-cooker, and adds some of the potatoes to the other chest. He adds more potatoes to the chest, and adds more potatoes to the other chest.
    • Michael adds the rest of the potatoes to the other chest, and checks a smoker of his auto-cooker. He heads to his base, and equips his armor before heading to his animal farms to head to the front of the aquarium there.
    • Michael heads to his cow farm, and heads out to head to his base. He heads to the front of his water elevator, and heads near his enchanting area and an aquarium.
    • Michael heads near his central aquarium, and heads to his storage room to get some kelp and some bones. He crafts bone meal, and gets some sea lanterns.
    • Michael heads up to the second floor, and uses his trident to near his central aquarium. He heads to his water elevator, and uses his trident into his central aquarium.
    • Michael heads down a water tunnel, and heads through an aquarium to head to another aquarium to add a sea lantern to the pink coral and yellow coral, and removes some sand to add a sea lantern.
    • Michael removes some sand to add a sea lantern, and bone meals parts of the floor for sea grass. He adds some kelp, and heads through an aquarium to head down a water tunnel.
    • Michael uses his trident to fly to his central aquarium, and tries to use his trident out of it. He tries again, and uses his trident to fly to the second floor.
    • Michael heads down a water tunnel and pass his central aquarium to head down to his Top Ten Gifter Walls, and heads to his animal farms to head to the front of the aquarium there.
    • Michael walks around, and heads to the front of the aquarium. He heads to his base, and heads to his tree farm.
    • Michael walks around, and heads to a corner to remove a torch and towers up with sea lanterns. He adds a sea lantern onto the sea lanterns for a block to head onto, and adds more sea lanterns before removing the sea lantern under him to head back down to his tree farm.
    • Michael heads to another corner to remove a torch, and towers up with sea lanterns. He adds a sea lantern onto the sea lanterns, and adds more sea lanterns before removing the sea lantern under him to head back down to his tree farm.
    • Michael heads to another corner to remove a torch, and towers up with sea lanterns. He heads down to head to the entrance water elevator, and heads to his storage room to get some sea lanterns.
    • Michael heads to his tree farm to tower up against the sea lantern tower to continue adding sea lanterns to it. He adds a sea lantern to head onto and continues adding sea lanterns.
    • Michael mines back down to his tree farm, and heads to a corner to remove a torch and towers up with sea lanterns. He adds a sea lantern to head onto to continue adding sea lanterns.
    • Michael mines down to head back to his tree farm, and walks around. He heads to his storage room to get some scaffolding, and heads near his storage room to place raw iron in a chest of his auto-smelter.
    • Michael throws away cobblestone, granite, stone, diorite, and a dead coral block, and retrieves more baked potatoes from the smokers of his auto-cooker. He deposits some baked potatoes in the chest of his auto-cooker, and heads to his tree farm to add some scaffolding at the back wall.
    • Michael adds more scaffolding, and adds another tower of scaffolding at the back wall. He adds more scaffolding, and adds another towers of scaffolding at the back wall.
    • Michael adds another tower of scaffolding, and adds more scaffolding. He adds more scaffolding, and continues adding more scaffolding.
    • Michael heads up a scaffolding tower, and adds some scaffolding onto the tower. He continues adding scaffolding, and heads up the scaffolding.
    • Michael removes some scaffolding, and adds onto the tower to connects to another tower and removes some scaffolding from the other tower. He adds more scaffolding to connect another tower, and removes some scaffolding from the tower.
    • Michael continues adding scaffolding, and tries adding scaffolding to a wall. He continues adding scaffolding to connect it to the wall, and adds scaffolding to connect a tower, and removes some scaffolding from the tower before adding scaffolding to connect to other wall.
    • Michael mines out a strip in the wall, and falls down to his tree farm. He heads up a scaffolding tower onto the scaffolding, and starts adding sea lanterns to the wall.
    • Michael removes a sea lantern, and continues adding sea lanterns to the wall. He fills a gap in the ceiling, and removes some scaffolding to head down to his tree farm to remove the rest of the scaffolding.
    • Michael retrieves the scaffolding, and heads to another wall to add a tower of scaffolding, and adds another tower of scaffolding. He removes the tower, and adds another tower of scaffolding.
    • Michael removes some vines, and adds another tower of scaffolding. He adds more scaffolding, and adds another tower of scaffolding to head up.
    • Michael remove some scaffolding from the tower, and adds scaffolding onto the tower to connect another tower. He removes some scaffolding from the other tower, and adds more scaffolding to connect another tower.
    • Michael removes some scaffolding from the other tower, and adds more scaffolding to connect another tower. He removes some scaffolding from the other tower, and adds more scaffolding to connect to the other wall.
    • Michael starts mining a out a trip in the wall, and mines some coal. He continues mining out a strip in the wall, and adds sea lanterns to the wall.
    • Michael heads onto some vines on a wall to head down to his tree farm, and removes the scaffolding. He retrieves the scaffolding, and adds a scaffolding tower to another wall.
    • Michael heads up the scaffolding to remove a torch, and heads back down to his tree farm to continue adding scaffolding. He adds another scaffolding tower, and adds another scaffolding tower.
    • Michael remove some scaffolding and a torch, and adds scaffolding onto the tower and continues adding scaffolding. He removes some scaffolding, and continues adding scaffolding.
    • Michael starts adding another scaffolding, tower, and continues adding scaffolding. He adds another scaffolding tower, and heads up it.
    • Michael removes some scaffolding from the tower, and adds scaffolding onto it to connect another scaffolding tower. he removes some scaffolding from the other tower, and continues adding scaffolding to connect to another scaffolding tower.
    • Michael removes some scaffolding from the other tower, and continues adding scaffolding to connect to another tower. He removes some scaffolding from the other tower, and mines out a strip in part of the wall to add sea lanterns.
    • Michael removes some scaffolding along with part of a tower, and heads onto the tower to mine back down to his tree farm. He removes two scaffolding towers and retrieves scaffolding.
    • Michael removes the rest of the towers, and retrieves the scaffolding. He adds a scaffolding tower to head up, and removes some scaffolding from the tower, and adds scaffolding onto the tower to connect it to a wall, and adds more scaffolding onto the tower.
    • Michael mines out the rest of the strip in the wall to add sea lanterns to it, and removes some scaffolding to head down to his tree farm. He removes the scaffolding tower, and retrieves the scaffolding.
    • Michael starts adding a scaffolding tower to another wall, and remove it. He adds a scaffolding tower, and starts to add a scaffolding tower.
    • Michael removes the scaffolding tower, and adds another scaffolding tower. He starts to add another scaffolding tower, and adds scaffolding onto it.
    • Michael adds another scaffolding tower to head up, and removes some scaffolding from the tower and starts mining out a strip in the wall to add sea lanterns to. He adds scaffolding onto the tower to connect a scaffolding tower, and removes some scaffolding from the other scaffolding tower.
    • Michael continues adding scaffolding to connect another scaffolding tower, and removes some scaffolding from the other tower. He continues adding some more scaffolding, and mines out the rest of the strip in the wall to add more sea lanterns, and heads down to his tree farm to remove the scaffolding.
    • Michael retrieves scaffolding, and walks around. He heads to a wall to start to add a scaffolding tower, and starts adding another scaffolding tower.
    • Michael heads up the scaffolding tower while adding scaffolding, and removes some scaffolding. He adds a sea lantern to the wall, and mines back down to his tree farm.
    • Michael removes the rest of the scaffolding, and heads to his base to add a tower of scaffolding. He removes the scaffolding, and walks around his base.
    • Michael heads near his central aquarium, and heads to his Top Ten Gifter walls to add a scaffolding tower, and removes it before heading to his storage room to find some spruce planks missing from the floor. He deposits scaffolding, and checks chests.
    • Michael gets some spruce planks to patch the hole in the floor. He deposits spruce planks, and heads near his storage room.
    • Michael heads to his base, and heads to his storage room. He deposits sea lanterns, and heads near his central aquarium.
    • Michael heads to his animal farms to head to the front of his aquarium there. He heads near his animal farms, and heads to his animal farms.
    • Michael decides to get more axolotls and to make a mini tank. He heads near his central aquarium, and heads near his animal farms.
    • Michael heads to his base, and decides to make more tanks. He heads up to the second floor to walk around, and realizes that he des not know where to put the tanks.
    • Michael mines out part of a wall, decides that it would not be connected to any of the other tanks, and continues walking around at the second floor. He heads to the front of the mined-out wall, and decides for the tank to be for tropical fish.
    • Michael heads down a water tunnel, and heads pass his central aquarium to head down onto his enchanting area, and heads to the front of his axolotl breeding pond.
    • Michael decides to breed more axolotls and get tropical fish. He heads to the front of his enchanting area, and walks around his central aquarium.
    • Michael heads up to the second floor to continue mining out part of the wall, and heads to the front of the mined-out wall. He walks around at the second floor, and heads down a water tunnel to near his central aquarium.
    • Michael heads back to the front of the mined-out wall at the second floor to continue mining it out, and mines into a cave. He continues mining out the wall, and heads out to the second floor to head down a water tunnel to near his central aquarium.
    • Michael heads back down a water tunnel to the second floor to head to the mined-out wall to mine out part of the ceiling. He heads to the second floor, and decides for the aquarium to connect to another corner aquarium at the other side.
    • Michael heads back to the mind out wall to continue mining it out, and heads to the second floor. He heads back to the mined-out wall to continue mining it out, and uncovers an aquarium.
    • Michael removes another block from the wall of the aquarium, and adds onto it. He continues mining out the wall, and heads down into the aquarium.
    • Michael uses his trident to fly to the second floor through the mined-out wall. He heads to the mined-out wall to continue adding onto it. He continues mining out the wall, and mines out part of the ceiling ad patches a gap in a wall with andesite.
    • Michael removes some chains and lantern, and continues adding onto the mined-out wall. He heads down into an aquarium, and heads down a water tunnel to his central aquarium.
    • Michael uses his trident out to the front of the mined-out wall at the second floor. He heads down to the front of his armor stands, and heads to his storage room to get some oak wood and checks a chest.
    • Michael gets some oak planks, and heads up to the second floor. He uses his trident to near his central aquarium, and heads down a water tunnel to the mined-out wall to head down to an aquarium.
    • Michael towers up under the floor of the aquarium, and adds some oak planks under it. He bridges onto the tower to continue adding oak planks under it, and removes some oak planks to head back down to the aquarium.
    • Michael removes the rest of the oak planks, and adds oak planks on the water tunnel to head onto. He continues adding oak planks onto the floor of the aquarium, and removes some andesite on the floor of the aquarium to add oak planks.
    • Michael removes some of the oak planks, and heads to the aquarium to add oak planks. He heads down a water tunnel to his central aquarium, and uses his trident out onto the stairs at the front of his armor stands.
    • Michael heads down to the stairs to the front of an aquarium, and heads back onto the stairs.
    • Michael heads back to the front of the aquarium, and heads onto the stairs. He heads to the front of the aquarium, and heads onto the stairs.
    • Michael heads near his storage room, and heads up to the second floor. He uses his trident to fly to the front of the mined-out wall to head to the mined-out wall to continue adding oak planks onto it and adds andesite onto it.
    • Michael heads to the front of his mined-out wall, and heads to the mined-out wall to add andesite to make a staircase up to part of the mined-out wall to continue mining out the wall and adds some stone.
    • Michael continues mining out the wall, and digs up. He heads to the front of the mined-out wall, and heads back to the mined-out wall to continue mining out part of the ceiling while mining out a wall.
    • Michael continues mining out the wall, and mines out part of the wall to head down to the second floor. He heads back to the mined-out wall to continue mining out the wall, and heads down to the second floor to head down a water tunnel to near his central aquarium.
    • Michael heads to the mined-out wall to continue mining it out. He heads to the front of the mined-out wall to continue mining it out, and heads back to the mined-out wall to remove some dirt and some chains.
    • Michael adds andesite onto the mined-out wall. He heads down to the stairs at the front of his armor stands, and heads to the front of an aquarium.
    • Michael heads onto the stairs, and heads near his central aquarium. He heads up to the second floor, and heads to the mined-out wall to continue mining it out.
    • Michael heads down to the second floor, and heads down to the middle of the center of his base, and heads to his storage room to check a chest and deposits cobblestone.
    • Michael deposits andesite, rotates the stone in the item frame on the chest, and retrieves it. He deposits stone, and checks chests before depositing andesite.
    • Michael checks a chest, and deposits stone. He checks a chest, and deposits dirt. Michael checks a chest, and deposits granite, sand, and diorite, and checks a chest before depositing stone bricks and flint, and coal. He checks a chest and deposits bone meal, kelp, and sea pickles.
    • Michael deposits name tags in his ender chest, and gets buckets from his ender chest. He deposits chains, and heads near his storage room to deposit hoppers in the chest of his auto-cooker.
    • Michael heads to the front of his storage room to deposit oak wood, oak planks, and lantern, and gets two water buckets. He heads to his storage room to check a chest, and heads near his storage room to check chests.
    • Michael heads to his storage room to check a chest, and heads near his storage room to retrieve iron from the chest of his auto-smelter to craft more buckets. He heads out of his base to Serenity, and uses his trident to fly onto the tree where his portal was.
    • Michael heads to the front of his portal, and heads through it to the front of his ice path. He goes AFK, and returns.
    • Michael gets into the acacia boat at the front of his ice path to head down his ice path. He gets out of the boat to head down his Nether path to return to the Greater Dream SMP.
    • Michael heads to the community Nether portal, and heads down the Prime Path. He uses his trident down the Prime Path to near McPuffy's, and uses his trident down the Prime Path to the pond behind Bad's mansion to collect some tropical fish and a cod.
    • Michael fills some buckets with water, and collects another cod. He heads down into the tunnel behind Bad's mansion, and swims back out to the lake to collect a tropical fish and fills some buckets with water.
    • Michael collects more tropical fish, and heads near the prison entrance to fill some buckets with water and collect more tropical fish. He heads back to the pond behind Bad's mansion to continue collecting tropical fish.
    • Michael fills some buckets with water to collect more cod, and uses his trident to near the prison. He uses his trident to fly to the back of the prison, and uses his trident to fly to the other side of the prison where he finds some cod.
    • Michael gets Mining Fatigue, and collects another cod before using his trident to near the hyper speed tunnel to Snowchester. He heads to under the tunnel, and heads to land near the hyper speed tunnel.
    • Michael heads near the prison to collect another cod, and uses his trident to fly onto the hyper speed tunnel. He heads down into the sea to use his trident to land, and travels along shore.
    • Michael heads back to sea, and uses his trident to fly to the river behind where Hannah's house used to be. He uses his trident to fly to the lake of the Community House, and heads onto the Prime Path near the Community House to head to another part of the lake.
    • Michael heads near a plot of land near the Community House, and uses his trident to another part of the lake. He uses his trident to fly to the river at the front of Lemon City to collect salmon, and uses his trident down part of the river.
    • Michael uses his trident down part of the river, and heads around the front of the bridge of Eret's castle to head to a part of the river. He uses his trident down part of the river, and uses his trident to land behind Tubbo's villager room.
    • Michael uses his trident to sea near Las Nevadas and Fundy's yacht, and uses his trident to fly to the community Nether portal to head through it. He heads down his Nether path to the front of his ice path to head into a boat to head down his ice path, and heads through his portal.
    • Michael uses his trident to Serenity, and returns to his base. He heads near his central aquarium, and heads near his storage room to name some tropical fish "5up," and "CupToast," and Puffy joins the game. Michael messages her in-game chat, and names a cod "SquidKid."
    • Michael names some tropical fish "ElRubius,"and "Boosfer," and heads to his storage room to deposit the fish he had named. He heads near his storage room to check a smoker of his auto-cooker, and unequips his armor.
    • Michael retrieves baked potatoes from a smoker to deposit in the chest of the auto-cooker, and retrieves more baked potatoes from a smoker to deposit.
    • Michael retrieves more baked potatoes to deposit, and retrieves more baked potatoes to deposit before naming a tropical fish "the _lost_npc." He names a cod "the _lost_npc," and names three more tropical fish "the _lost_npc."
    • Michael heads to his storage room to deposit the fish he had named, and names a tropical fish "many_a_doodle." Puffy messages him, and Michael messages back before naming two tropical fish "Lumiifish" and "NaturallyIsaabel."
    • Michael names a salmon "EmberClutch," and heads to his storage room to deposit the fish he had named. He heads to his base, and heads near his storage room.
    • Michael heads up to the second floor to continue mining out the fish tank while heading down to his storage room to get materials to start working on their fish tank. He places fish, a pufferfish, and a drowned by heading out of his base to Serenity to dg a tunnel down to the fish tank to place them down.
    • Michael heads down into the fish tank, and the zombie turns into a drowned. he heads out of the fish tank to head out of his base and Serenity to head through his portal and down his ice path to head through Foolish's portal to trade for emeralds.

Michael returns to his base to continue working on his fish tank, and ends his stream near his storage room.

  • Puffy starts on the Prime Path, and heads down the Prime Path to head onto Tommy's walls to walk along it.
    • Puffy heads down the Prime Path to head onto Tommy's wall, and spots the remains of her 1 Year sheep statue on her Pokémon center, realizing that Sapnap had burnt it down. She heads to behind her Pokémon center, and heads to the side of it.
    • Puffy heads to the front of her Pokémon center, and heads to the front of Ponk's lemon tree. She heads down the Prime Path to near the outdoor theatre stage, and heads to the stage.
    • Puffy heads near the chests near Eret's fortress, and decides to see Bad's house. She heads down the Prime Path to the front of Bad's mansion, and heads onto the beacon there.
    • Puffy walks around, and heads into the mansion. She heads out to head into another part of the mansion.
    • Puffy heads to the second floor, and heads onto the stairs. She heads down the stairs to the first floor to head out to the front of the mansion to walk around, and walks along the wall around the mansion, and heads down the Prime Path to near the Community House.
    • Puffy heads through the community Nether portal to the Nether hub, and heads down a Nether path. She heads down a Nether path to head through Foolish's portal, and heads to the front of the portal to find a spruce sign that Bad had left for Foolish.
    • Puffy heads onto a jungle tree, and heads down onto the path. She heads down the path to near the parade of zombified piglins in boats on the path, and heads to the front of the heart statue Bad had built on the path near it.
    • Puffy heads to the center of Foolish's summer home, and heads onto Foolish's snake statue. She heads to the center of Foolish's summer home, and heads to the front of the DreamXD statue.
    • Puffy heads to the front of one of Foolish's unfinished builds, and heads near L'cactusberg. He heads down the path to head through Foolish's portal, and heads down a Nether path to return to the Greater Dream SMP.
    • Puffy heads to the community Nether portal, and heads near Alyssa's house. She heads to the front of Alysa's house, and heads onto the Prime Path to head to Eret's castle.
    • Puffy heads through the courtyard to another part of Eret's castle, and heads down the Prime Path. She heads back down the Prime Path to head through Eret's castle to the front of the castle, and heads down the Prime Path to near Punz's backyard.
    • Puffy heads near a stone brick board near the bank, and heads onto Michael's path near the bank. She heads near the bank, and heads to the bank.
    • Puffy checks a chest, and heads out to heads onto part of Hannah's path to head down to the community Nether portal. She heads down the Prime Path to the Community House, and heads down the Prime Path to the front of Eret's fortress.
    • Puffy continues down the Prime Path to her Pokémon center to head to her base. She walks around at her base, and heads to her storage area.
    • Puffy continues walking around her base, and heads to the front of he cookie stand. She checks a chest on the stand, and walks around it.
    • Puffy heads near the front of her cookie stand, and heads to behind the stand. She heads to the front of the stand, and heads to behind her stand to get some cookies.
    • Puffy heads near her stand, and heads to the front of it. She heads to her base, and heads near her cookie stand.
    • Puffy heads behind her cookie stand, and throws a cookie when someone gifted a sub. She He heads to behind her stand, and heads to the front of her stand.
    • Puffy heads behind her stand, and heads near the front of it, She heads behind the stand, and heads to her base to walk around.
    • Puffy heads to her storage area to check chests, and heads to her water elevator to try and use her trident to fly up it. She uses her trident to fly up it, and heads to the front of her Pokémon center.
    • Puffy heads down the Prime Path to head onto Tommy's wall to walk along it, and heads off the wall. She decides to go to L'Manberg, and heads onto part of the Prime Path.
    • Puffy heads to the front of the L'Manberg crater, and heads to a river in the crater to use her trident. She heads to a river near the pumpkin farm to use her trident down the river onto the fence of a sheep pen of Boomerville.
    • Puffy heads to the front of Ponk's war hut, and heads to the front of Ponk's lemon tree there. She heads to the front of Quackity's cow farm, and reads Ponk's oak signs that made up one of Ponk's riddles for Sam.
    • Puffy heads near the cow farm, and heads to a lake under the railway to Pogtopia. She uses her trident to fly onto the railway, and heads down part of the railway.
    • Puffy heads to the remains of Gogtopia, and walks around. She heads to the remains of a house to check a chest there, and heads to the front of Foolish's Doozer HQ
    • Puffy heads up scaffolding to part of the build to walk around, and jumps down onto part of the scaffolding. She heads down the scaffolding to the front of Foolish's Doozer HQ and heads to part of the build to place and remove TNT.
    • Puffy heads to another part of Foolish's Doozer HQ to place TNT and remove TNT on a tower. She places and removes TNT near the tower, and places and removes TNT near the tower.
    • Puffy heads through Lemon City, and heads onto the Prime Path of Lemon City. She heads down the Prime Path to the plot of land near the Community House.
    • Puffy heads down the Prime Path to the community Nether portal to head through the community Nether portal to the Nether hub, and heads down Niki's Nether path to head through Niki's city portal to Niki's city to head upstairs out of the city.
    • Puffy heads down a tunnel to Kinoko Kingdom, and heads to the front of Karl's library. She heads near the Kinoko Kingdom portal, and heads near the fountain.
    • Puffy heads up the stairs to the front of the dragon statue, and heads onto part of the statue. She heads onto the stairs, and heads down the stairs to head down part of a wall before heading down to near a building.
    • Puffy heads near the noddle shop, and heads to the front of the Air and B. She heads to behind the Air and B, and heads to the center of Kinoko Kingdom.
    • Puffy heads to the cherry blossom tree, and heads to the front of the fountain. She looks in the fountain to see of there were any fish left in it, and heads into the fountain.
    • Puffy heads near the cherry blossom tree, and heads near the noddle shop. He heads onto the path, and heads down path to near the Yin Yang pond.
    • Puffy heads down the path to the cherry blossom tree and to the front of the fountain. She heads into the fountain, and heads to the front of the Air and B.
    • Puffy heads to the Ai and B, and heads to Karl's library to get a Las Nevadas shield. She deposits the shield, and gets an image of Karl.
    • Puffy checks a chest, and deposits the image. She gets a drawing of Mr. Fly, and deposits it. She gets a blank image, and deposits it.
    • Puffy retrieves the Mr. Fly drawing, and walks around. She checks chests, and gets an image of Karl.
    • Puffy deposits the image, and gets another image of Karl. She heads out to near a llama tied near a red banner at the center of Kinoko Kingdom.
    • Puffy heads near the noodle shop, and heads down the path to the front of a building where the two Party Llamas were. She heads near the front of the building, and heads to the other side of the front of the building.
    • Puffy heads onto the path at the front of the building, and heads near the front of the building. She removes some blocks, and places them back.
    • Puffy heads onto the path at the front of the building, and heads near the front of the building. She heads near the stairs of the dragon statue, and heads to the pond under the stairs to find Hutt and Lasagna.
    • Puffy heads out to near the pond, and heads into the pond to collect Lasagna in a bucket. She decides to kidnap Lasagna, and heads onto a path.
    • Puffy heads back down the path to the front of the Air and B, and heads to the pond under the stairs of the dragon statue. She decides to get a replacement for Cottonball, and heads down the path to the front of a house.
    • Puffy heads to the front of Tina's house to find the ender eye from Foolish's DreamXD statue on the top of it. She reads the book that Bad had wrote on a lectern at the front of the house, and heads into the house to find a chest with an dark oak sign that was set up by Bad.
    • Puffy checks the chest to find it full of raw cod, and checks barrels. She heads out to the front of Tina's house, and heads down the path to head to the front of the bridge to Party Island.
    • Puffy heads to the front of Tina's house, and heads onto a brown mushroom near the front of the house. She heads near Tina's farm behind the house, and heads onto the path in front of Tina's house.
    • Puffy considers making another ender eye, and to move the other ender eye up to make another one under it. She also considers making the ender eye by the other ender eye, and adding a smile to it.
    • Puffy walks along the path, and heads down the path to head to the top of Callahan's house. She heads down the path to head through the Kinoko Kingdom portal, and heads down Niki's Nether path.
    • Puffy returns to the Greater Dream SMP, and heads to the community Nether portal. She heads down the Prime Path to near the Community House, and heads down the Prime Path to near Tommy's advice machine.
    • Puffy heads to the front of the machine to check a chest, and checks the book on the lectern. She digs down to the room under the machine, and checks a chest and gets a book and quill to check.
    • Puffy deposits the book and quill, and checks a chest. She towers up back to the surface, and covers the area she had dug.
    • Puffy heads to the front of her Pokémon center, and checks her material chests and her ender chest. She heads to her Pokémon center to head to her base, and gets her therapy question book.
    • Puffy heads to the front of her Pokémon center, and heads near the Prime Path. She checks the book, and heads to her Pokémon center.
    • Puffy heads to her base to deposit her therapy question book, and checks a chest. She heads to her storage area to check a chest and gets Tommy's therapy book to check, and checks chests.
    • Puffy uses her trident to fly up her water elevator, and accidentally kills a yellow sheep which was at the top of the elevator. She throws away yellow wool, and heads down the Prime Path to the front of Hannah's Pickle statue near the entrance of Punz's backyard.
    • Puffy heads down the Prime Path to Punz's backyard, and heads to the front of Punz's tower. She heads down part of Punz's backyard path, and heads down the rest of the path to near Punz's base.
    • Puffy heads to the front of Punz's base, and heads down the Prime Path and part of Hannah's path. She heads down the Prime Path to the Community House, and continues down the Prime Path to near Spirit and Sketchers' graves.
    • Puffy continues down the Prime Path to the front of Eret's castle, and continues down the Prime Path through Eret's castle and courtyard to part of Eret's castle.
    • Puffy continues down the Prime Path, and falls into a cave near the Prime Path. She heads through the cave to the hollow area under Eret's castle, and walks around.
    • Puffy digs a staircase up to near the Prime Path behind Eret's castle, and covers the area she had dug. She heads down the Prime Path through Eret's castle to the courtyard, and heads through the castle.
    • Puffy heads down the Prime Path to the Community House, and continues down the Prime Path. She considers pranking Bad, and continues down the Prime Path.
    • Puffy considers replacing the faces on Bad's mansion with something else, and heads off the path. She heads back onto the Prime Path to head down the path to the front of Bad's mansion, and considers changing the faces on the mansion to Dream and George.
    • Puffy heads onto the beacon, and walks around at the front of the mansion. She considers doing her face instead, and realizes that it might be heard to tell on the mansion.
    • Puffy heads to the top of the zombie villager bow, and heads down to the front of the mansion to continue walking around. She heads into the mansion, and heads upstairs to the second floor.
    • Puffy heads down the stairs to the first floor to head to Skeppy's room, and heads to the first floor to head to Bad's room. She heads out to the front of the mansion through a hole in a wall, and checks chests.
    • Puffy heads down the Prime Path to head onto Tommy's wall to walk along it to head down to near Tommy's bench. She heads down the Prime Path to near her Pokémon center to check her material chests, and heads down the Prime Path to the front of Bad's mansion.
    • Puffy heads to the mansion, and heads out to the front of the mansion. She heads down the Prime Path to near Bad's statue garden and head to the front of Tommy's vacation home.
    • Puffy heads into the vacation home, and heads out to the front of Tommy's mining shack. She heads to under the porch of the house, and heads onto part of the railway to jump down to the sea.
    • Puffy uses her trident to land, and heads back to the sea to use her trident to near the front of the remains of the Cube. She heads to the remains of the Cube, where she finds Quackity's sign from Doomsday.
    • Puffy heads near the remains of the Cube, and heads to the front of Fundy's pillager farm. She heads to Fundy's pillager farm, and heads up a ladder to the second floor to check chests.
    • Puffy heads upstairs to the fourth floor, and heads down to start traveling. She heads to a river to use her trident to fly to land and continues traveling.
    • Puffy finds a red stained glass, white stained glass, and blue stained glass tower on a spruce tree, and continues traveling pass the remains of a ruined portal. She continues traveling, and finds a village with a Nether portal near it.
    • Puffy heads into a village house to check a chest, and heads out to continue traveling. She heads to a river to use her trident back near the Nether portal at the village.
    • Puffy heads through the Nether portal, and heads across a bridge and heads upstairs to head onto a Nether path. She heads down part of the Nether path, and continues down the Nether path to return to the Greater Dream SMP.
    • Puffy heads to the community Nether portal to the front of the community tree farm. She heads down Hannah's path, and falls down a crater in the ground near a cavern.
    • Puffy digs a staircase up, and places back the blocks she had dug. She heads to behind her Pokémon center, and heads to the front of it.
    • Puffy heads near the Prime Path, and heads down the Prime Path to head onto Tommy's wall to walk along, and heads off of it. She heads down the Prime Path to near the front of the Power Tower, and ends her stream.

February 24, 2022[]

No streams on this day.

February 25, 2022[]

  • Ponk starts at his bamboo farms, and heads to the front of his roller coaster.
    • Ponk walks around, and heads down into the tunnel to continue mining it out. He heads back to the tunnel to walk around, and continues mining out the tunnel.
    • Ponk heads back to the tunnel, and replaces part of the walls he had mined-out with amethyst blocks. He heads up the stairs to the house, and checks a chest.
    • Ponk checks a chest, and gets amethyst shards. He checks chests, and crafts some oxidized cut copper blocks, and heads down the stairs to jump down into the river.
    • Ponk heads to his shack to check a chest and gets raw copper. He checks a chest and a furnace, and checks a chest.
    • Ponk heads out to the front of his shack, and heads to the river to use his trident to fly to the front of his farm. He heads near his stairs, and adds cobblestone to make a staircase up onto the stairs.
    • Ponk heads up the stairs to the house to walk around, and checks a furnace and a hopper. He places raw copper in the furnace to smelt, and walks around.
    • Ponk checks a furnace, and retrieves copper from a chest by the furnace. He crafts a spyglass to use to look at his parrot, and gets the "Is it a Bird?" achievement.
    • Ponk heads out to head down part of the stairs, and heads back up to the front of the house. He uses his spyglass to view the chickens in his chicken farm.
    • Ponk heads up the scaffolding to the top of the house, and tries to jump down to his chicken farm. He falls to the first floor, and heads up the stairs to the front of the house to head up scaffolding to the top of the house.
    • Ponk heads down to the front of his chicken farm, and heads near his farm. He heads to the front of his chicken farm to check the chest, and heads near the farm.
    • Ponk heads to the front of his chicken farm to check the farm chest, and heads down to the first floor to head to the front of his rollercoaster. He heads down the tunnel, and heads to the front of his rollercoaster to check a chest.
    • Ponk heads onto part of the stairs to check a chest, and heads down to the first floor to check a chest, and heads to the front of his aquarium to check a chest. He heads near his villager trading hall to check chests, and heads up the stairs to the house to check chests.
    • Ponk heads out to head down to the first floor to head to his old villager trading hall to get dark prismarine and checks chests and gets more amethyst blocks, orange concrete, prismarine bricks, and some glass.
    • Ponk checks a chest, and heads out to the first floor, and heads to the front of his aquarium to check a chest, and checks another chest. He heads near his villager trading hall to check chests, and heads to the front of his roller-coaster to get some sea lanterns.
    • Ponk deposits some amethyst blocks, and retrieves them. He heads into the tunnel, and decides to get purple dye.
    • Ponk heads to the first floor, and tries to use his trident. He uses his trident to travel down the river to the part of the river in front of a path, and heads down the path to head through the second portal to the Nether hub.
    • Ponk returns to the Greater Dream SMP, and heads to the community Nether portal. He heads down the Prime Path to the Community House to check a chest there, and checks a chest at one of the exits of the Community House.
    • Ponk heads down the Prime Path to the front of Eret's castle, and heads near the stairs of Eret's mine and the Prime Path to collect a cornflower and poppy. He crafts blue dye and red dye to craft purple dye, and heads down the Prime Path to the wheat farm near the Community House to craft some purple stained glass.
    • Ponk heads down the Prime Path to head through the second portal, and heads down a path. He heads to the river to use his trident to near his chicken farm, and heads down to the first floor of his farm.
    • Ponk falls down into the hole in the ground where his bamboo farm chest was, and uses his trident to fly to the top of the house. He heads down to the front of his bamboo farms, and heads down the tunnel of his rollercoaster.
    • Ponk mines out part of the ceiling to add a sea lantern and purple glass, and heads back to the tunnel. He mines out the floor to replace with amethyst blocks, and places more amethyst blocks.
    • Ponk removes some amethyst blocks, and adds some amethyst blocks. He removes some amethyst blocks, and places a block back.
    • Ponk continues removing some amethyst blocks, and adds an amethyst block to the ceiling and walls. He head back to the tunnel.
    • Ponk heads back to the tunnel, and heads to the front of his rollercoaster. He heads back down the tunnel to continue mining it out, and starts mining a staircase down.
    • Ponk heads to the tunnel, and heads to the front of his rollercoaster to get rails. He heads back down the tunnel to add more rails, and heads back to the tunnel to place a minecart to head down the rails into the drop he had mined.
    • Ponk gets out of the minecart to continue mining the drop down, and removes the minecart. He continues mining a staircase down into a cave, and mines to part of the cave.
    • Ponk accidentally makes a creeper blow up the entrance into the cave, and heads out of the cave to use his trident to behind the house. He heads down to the first floor, and heads down the tunnel.
    • Ponk heads back to the tunnel, and heads to the front of his rollercoaster to view his donkies with his spyglass, and heads to his bamboo farms. He heads to the first floor to continue viewing his donkies with his spyglass, and heads to the first floor to check a chest and checks a chest near his villager trading hall.
    • Ponk heads to the front of his rollercoaster to get scaffolding, and heads down the tunnel to continue mining down, and mining out the entrance to the cave. He decides to check on Cliff Pig, and places some cobblestone at he floor of the tunnel, and places scaffolding to head up to head to part of the stairs.
    • Ponk spots a pig at the side of a mountain, and uses his spyglass to look at the pig. He heads to the side of the stairs, where Cliff Pig was, and uses his spyglass to look at the pig.
    • Ponk uses his spyglass to look at a creeper in the cave below, and punches Ciff Pig. He uses his spyglass to look at Cliff Pig, and heads onto part of the stairs.
    • Ponk heads to the tunnel, and heads down the tunnel to head down the tunnel to continue mining it out. He heads down into the drop of the tunnel to continue mining it out, and adds some prismarine bricks and removes some prismarine bricks.
    • Ponk adds the bricks back, and removes it. He adds more prismarine bricks and rails, and removes the scaffolding and adds more prismarine bricks.
    • Ponk adds more rails, and removes some stone to add a rail and removes a rail to replace it with prismarine bricks. He heads out to the cave, and heads out of the cave to head to near the house to view the image of Coraline's Mom with his spy glass.
    • Ponk heads down to the front of his chicken farm, and heads to the front of his roller-coaster to place a minecart on the rails to head down into the cave.
    • Ponk gets out of the minecart to remove it, and heads out of the cave. He heads down to the front of his chicken farm to check a chest, and heads down to the first floor to head down the tunnel.
    • Ponk heads to the tunnel, and heads back down it. He head to the tunnel, and heads back down it. Ponk mines out the wall to replace them with amethyst blocks, and removes the ceiling to replace with amethyst blocks as well. He adds an amethyst block, and adds another amethyst block to the ceiling.
    • Ponk continues mining out the tunnel, and adds amethyst blocks to a wall. He mines out the bottom parts of the walls to add amethyst blocks, and adds a amethyst block and a sea lantern.
    • Ponk removes some amethyst blocks, and heads back to the tunnel. He heads back down the tunnel, and heads to the tunnel.
    • Ponk heads back down the tunnel to mine out parts of the walls to add amethyst blocks. He heads to the tunnel, and heads to the front of his rollercoaster and heads to his bamboo farm.
    • Ponk heads to the front of his rollercoaster, and decides to have a TNT minecart trap at the end of the rollercoaster to blow up the victim's inventory, and heads onto part of the stairs. He heads down the tunnel to the cave to add prismarine bricks, and uses his trident out of the cave to near the stairs of his farm.
    • Ponk uses his trident a couple of times to try and get up, and uses his trident to fly onto part of the stairs to head up to the house to check chests and gets some sticks. He heads out to the front of the house, and heads down to the first floor.
    • Ponk heads onto part of the stairs to jump down into the river to head to his shack. He checks a furnace and chest, and gets coal.
    • Ponk heads out to head down into the river to look around for any drowned with tridents. He uses his trident to fly to the first floor, and walks around.
    • Ponk heads to the front of his bamboo farms, and heads down to the tunnel to craft some torches. He heads down the tunnel to the cave to add torches, and falls into a pond.
    • Ponk towers out a bit to head out back to the cave, and continues adding torches to the cave. He heads back onto the railway, and adds dark prismarine onto it.
    • Ponk adds more rails, and heads out of the cave to head to the front of his chicken farm to check a chest, and checks the farm chest. He heads down to the first floor to check a chest, and heads up the stairs to the house to check a chest and gets some stone.
    • Ponk heads out to the front of the house, and heads down the stairs to head down the railway to patch holes in some walls with stone. He heads down the railway to the cave, and continues adding torches to the cave.
    • Ponk heads down into a lake in the cave, and heads back up to the cave and adds some stone to make a staircase up to the cave. He punches an enderman, and the enderman attacks him.
    • Ponk attacks the enderman, and pushes it down to part of the cave. The enderman dies, and a zombie pushes Ponk down to part of the cave.
    • Ponk heads to a water stream to use his trident back up to part of the cave, and heads near his railway. He heads near the exit of the cave, and heads out of the cave to head to the top of the house.
    • Ponk heads down to the front of the house, and heads down stairs to head down the railway to continue adding more dark prismarine onto it. He heads down to the cave to continue adding onto his railway, and tries to head onto his railway.
    • Ponk heads onto his railway, and heads back down to the cave to continue adding onto his railway. He heads onto his railway to head down, and heads back down his railway and heads out of the cave to the top of the house.
    • Ponk heads down to the front of the house, and heads down the stairs to head to the front of his rollercoaster. He heads to the railway, and heads to the front of his rollercoaster.
    • Ponk down part of the railway, and heads to the front of his rollercoaster to remove some copper blocks from the front of his rollercoaster to replace with oxidized cut copper blocks. He heads down part of the railway, and heads to the front of his rollercoaster.
    • Ponk removes a cut oxidized copper blocks and some oxidized copper blocks, and adds a oxidized copper block and a cut oxidized copper block. He removes a cut oxidized copper blocks and some oxidized copper blocks, and adds a oxidized copper block and a cut oxidized copper block.
    • Ponk heads to the front of his rollercoaster, and checks a chest. He retrieves an oxidized copper block, and deposits cobblestone, seeds, gunpowder, calcite, and amethyst shards.
    • Ponk heads down the railway to head to the cave, and heads back near his railway. He heads down his railway to the cave, and adds prismarine bricks onto his railway.
    • Ponk removes some blocks in front of his railway, and removes a torch and continues removing blocks at the front of his railway. He add torches to the cave, and continues adding onto his railway.
    • Ponk heads back down part of his railway to the cave to continue adding torches to it. He throws his trident at a creeper to kill it, and heads out of the cave and heads through the second portal to the Nether hub.
    • Ponk returns to the Greater Dream SMP, and heads to the community Nether portal to deposit copper, scaffolding, some stone, oxidized copper blocks, orange concrete, purple stained glass, glass, a minecart, some amethyst blocks, sticks, cut oxidized copper blocks, rails, and some torches. He heads to the community tree farm to harvest some acacia wood, and heads near the front of the community Nether portal to craft acacia planks for an acacia boat.
    • Ponk heads through the community Nether portal to the Nether hub, and heads up part of the dirt staircase to head up the spiral staircase to the ice path hall, and heads up to the Nether roof. He heads to the front of Tubbo's ice path to place his boat to head down part of the ice path before driving off it.
    • Ponk gets out of the oat to remove it, and places it back on the ice path to continue down the ice path. He gets out of his boat to remove it, and
    • Ponk heads through a portal to find himself in a cave, and heads up a water stream to a river near the staircase of Tubbo's jungle base portal. He unequips his boots, uses his trident to near the guardian XP farm, and heads down into the guardian farm to near the bamboo farm.
    • Ponk uses his trident to fly onto the farm, and heads back down to the guardian XP farm to check chests. He heads to the guardian XP farm to get prismarine shards and prismarine crystals to craft sea lanterns.
    • Ponk checks a chest, and gets more prismarine shards to craft more prismarine bricks. He checks chests, and checks chests under the spawner and gets more prismarine crystals and prismarine shards.
    • Ponk heads back up to the guardian XP farm to craft more prismarine bricks and deposits prismarine crystals. He checks chests, and gets some black dye.
    • Ponk checks a chest, and gets more prismarine shards. He checks a chest under the spawner, and gets more prismarine shards.
    • Ponk checks chests, and heads back up to the guardian XP farm to flip levers to open and close the iron trapdoors of the spawner. He heads up to the guardian XP farm, and tries to use his trident to fly up to a trident pool.
    • Ponk tries again, and uses his trident to fly to the trident pool. He tries to use his trident to a trident pool, and uses his trident to fly onto the trident pool before using his trident to fly to the front of the AFK spot.
    • Ponk heads to the AFK spot to get more prismarine shards and deposits some black dye. He retrieves the black dye to deposit some prismarine bricks and some sea lanterns.
    • Ponk uses his spyglass to look down at the spawner, and spots guardians spawning. He heads out of the AFK spot to head down to the guardian XP farm to find the guardians falling into the XP far and dying due to the lack of water at the bottom.
    • Ponk flips levers to open and close the iron trapdoors on the spawner, and flips a lever. he flips a lever to open and close the spot at the front of the spawner, and heads to the side of the spawner to get more prismarine shards from the spawner.
    • Ponk walks around, and checks a chest before crafting dark prismarine. He heads to the front of the spawner to find that the guardian were not spawning, and heads near the spawner to heck a dispenser.
    • A guardian falls into the XP farm and dies, and Ponk heads to the top of the enchanting area at the other side of the spawner to flip a lever to turn on the water. Ponk use his trident to fly to the guardian XP farm, and tries using his trident to a trident pool.
    • Ponk tries again, and tries using his trident to a trident pool. He tries again, and uses his trident to a trident pool.
    • Ponk tries to use his trident to a trident pool, and uses his trident to a trident pool. He tries to use his trident to fly to the front of the AFK spot, and tries again.
    • Ponk uses his trident to fly to the front of the AFK spot to head back to the AFK spot to equips his boots, and uses his spyglass to look down at the spawner.
    • Ponk starts waiting, while flipping some spruce trapdoors, and heads out to the front of the AFK spot to head down to the guardian XP farm. He flips a lever to open and close the spot at the front of the spawner, and uses the guardian XP farm.
    • Ponk flips a lever to open and close the spot to head to the guardian XP farm to craft more dark prismarine, and walks around before heading up to the guardian XP farm before ending his stream.

Skeppy's stream: https://www.youtube.com/watch?v=KwuAcW4tRec&t=12s&ab_channel=Ruiky

February 26, 2022[]

  • Hannah starts near the front of the bank with her sister Lindsey, and heads to the front of the bank.
    • Hannah heads onto part of the path to head down part of it, and heads down the path to where her house used to be. She walks around, and heads down to her basement.
    • Hannah heads to her enchantment room, and heads to the front of her villager trading hall. She checks a chest and her ender chest at the front of her villager trading hall, and deposits carrots in the chest.
    • Hannah heads out to head down part of her path, and decides for Lindsey to find out how to make a cake. She continues down part of her path, and heads down the Prime Path to the backyard path behind Punz's base.
    • Hannah heads down the bridge to the karaoke stage, and heads down to the frony of the Harry Potter House near the Prime Path. She heads onto the Prime Path to head down it.
    • Hannah finds a dirt hut on the Prime Path near McPuffy's, and heads near the front of McPuffy's and the hut. She removes the dirt hut, and continues down the Prime Path to the front of Jack's statue.
    • Hannah  heads down the Prime Path to the becaon at the front of Bad'shouse, and walks around at the front of the mansion before removig dirt near the exit and heading down the Prime Path to the front of the L'Manberg crater.
    • Hannah continues walking around at the front of the crater before heading to near Ponk's build behind Eret's museum and behind Eret's museum. Hannah heads onto the Prime Path near Ponk's graveyard, and heads down the Prime Path to the graveard, and heads over a wall to head pass Sapnap's shrine. She heads onto the Prime Path in front of Lemon City, and heads down the Prime Path to head through Lemon City
    • to near the front of Foolish's Doozer HQ.
    • Hannah heads onto the Prime Path at Lemon City, and heads down part of the Prime Path to under the Women x3 sign. She continues down the Prime Path to head through the Community House to near the Community House.
    • Hannah heads down the Prime Path to the community Nether portal, and heads down part of the path of the community tree farm, and heads to the front of her Pickele statue. She heads to the front of her barn and heads into the skeleton horse pen.
    • Hannah heads out to the front of her barn, and heads to behind the community tree farm. She lets Lindsey control her game, and Lindsey head onto part of the Las Nevadas road to head down part of it.
    • Lindsey heads back down part of the road, and heads near the front of the ain spawn. She heads to the main spawn, and heads out to the front of it.
    • Lindsey heads onto part of the road to continues down the road and heads down the bridge and the  tunnel to the entrance of Las Nevadas. She heads down part of the road, and heads down part of the road.
    • Lindsey heads down part of the road, and heads down part of the road. She heads to the strip club unaware, and tries to head out through iron doors at the back side of the building.
    • Lindsey heads to the exit, and heads out to head to the front of the strip club, and heads near the front of it. She heads near the fountain, and heads near the strip club.
    • Lindsey heads near the front of the casino, and heads near the strip club. She heads to behind the fountain and near the front of the casinom and heads near the stripclub
    • Lindsey heads to behind the fountain and near the front of the casino, and heads to the hotel. She heads onto the stairs, and heads up the stairs to the second floor to head to the VIp Table, and heads to the front of the musicians.
    • Lindsey heads to the front of the image of Squidward, and heads to the seat in front of the pool table, and heads down onto part of the stairs. She heads down to the first floor of the casino at the front of the stairs, and heads up part of the stairs to outside the balcony near the stairs.
    • Lindsey gets hit into the river near the balcony due to lag on the server, and heads out to near the river and the Effiel Tower to remove some sand. She heads to the front of the Effiel Tower, and heads near the front of it.
    • Lindsey heads to the front of the Effiel Tower and near the road to the Effiel Tower.  Hannah takes control of the game again, and heads down the road to near the front of the casino, and heads back onto the road to continue down the road, tunnel, and bridge.
    • Hannah heads down part of the road, and continues down the road and the community tree farm path to head through the community Nether portal to the Nether hub, and heads down Niki's Nether path to head through Niki's portal to Niki's city. She heads up the stairs out of Niki's city, and heads down the tunnel to head to the center of Kinoko Kingdom.
    • Hannah lets Lindsey take control of the game again, and Lindsey heads up part of the stairs at the front of the dragon statue. Lindsey heads up the stairs to the front of the dragon statue, and heads near the front of the statue, and heads down onto the top of the Air and B.
    • Lindsey and Hannah spot Foolish's ender eye above Tina's house, and Lindsey heads down to behind the Air and B and near the dragon statue, and heads to under the statue to find a chicken. Lindsey heads near the statue.
    • Lindsey heads near Tina's garden, and heads near Tina's house. She heads onto the path to head down it to the Yin Yang pond where a chicken was, and  heads into the pond to collect an egg.
    • Lindsey heads out of the pond, and Hannah takes control of the game again. Hannah decides to let Lindsey try and make a cake, and heads down the path to the front of the cherry blossom tree at the center of Kinoko Kingdom. Hannah decides to give Lindsey the materials to make a cake, and considers giving her extra bonus materials. She heads to behind a building, and states that Lindsey would make a cake without her
    • telling her how.
    • Hannah heads down the tunnel to head down the stairs to head through Niki's portal at Niki's city, and heads down the path to near the Nether hub portal at the Nether hub. She returns to the Greater Dream SMP, and heads down part of her path to near her path to remove a sunflower.
    • Hannah heads to one of her wheat farms to harvest some wheat, and heads down to her storage room at her basement to check a chest and deposits some seeds. She deposits wheat, spruce planks, dirt, crafting tables, cobblestone, a spruce fence, sugar cane, oak wood, oak leaves, sand,  a birch sign, obsidian, an arrow, a polished blackstone slab, berries, bones, eggs, carrots, a sunflower, leads, and a bed.
    • Hannah retrieves some sugar cane and wheat, and crafts sugar. She retrieves eggs, and checks a chest.
    • Hannah gets more bread and pumpkins, and checks a chest. She gets some more eggs, and checks chests.
    • Hannah gets buckets, and checks a chest. She heads out to head down her path and the Prime Path, and heads down part of her path, and heads down her path to the front of Sam's chests at the front of the bank to check chests.
    • Hannah heads down to her storage area at her basement to get raw chicken, milk buckets, and some potatoes. She lets Lindsey take control of the game, and Lindsey tries to craft a cake.
    • Hannah tells Lindsey to click the cake recipe on the side of the crafting tab, and the tab shows Lindsey the recipe of a cake. Lindsey crafts the cake, and heads to the bottom floor of Hannah's basement to place the cake in the center of the floor.
    • Lindsey heads to Hannah's storage room, and checks chests. She gets an acacia sign, and heads to the front of the cake at the bottom floor of Hannah's basement to place the sign by the cake.
    • Lindsey writes "happy birthday HANNAH!!!!! UR THE BEST MINECRAFTER!!!!" on the sign, and Lindsey heads up the water elevator and does not open the trapdoor. Hannah takes control of the game again to head out of the water elevator, and heads near the front of the bank.
    • Hannah heads to the front of the bank, and heads down part of her path. She continues down her path to head down the Prime Path to near the front of Wiggles' house, and continues down the Prime Path to the front of the Big Innit Hotel.
    • Hannah continues down the Prime Path to the beach near Bad's mansion near the prison, and heads to behind the pond behind Bad's mansion. She head sinto the pond to collect a tropical fish, and releases it.
    • Hannah swims around, and gets poisoned by a pufferfish. She  heads near behind the prison entrance, and fills her bucket with water.
    • Hannah heads to behind the prison entrance, and heads near the front of the prison entrance. She heads to the prison entrance, and heads out to near the front of it, and heads back to the prison entrance.
    • Hannah heads out to near the prison entrance, and heads to behind the pond near Bad's mansion. She  heads to behind the rime path near Bad's mansion to remove some dirt to head onto the Prime Path to continue down it to head onto Tommy's walls and walks along them to head down to the front of Tommy's bench.
    • Hannah heads down to near Tommy's waterfall to head to Puffy's duck statue. She checks chests, and heads under the duck statue to find Ranboo's Ranboo my Beloved locket image.
    • Hannah heads near the Prime Path, and heads down the Prime Path to the Community House. She heads down the Prime Path to head through the Community Nether portal to the Nether hub.
    • Hannah heads down a Nether path to the front of a portal in the middle of it, and heads back down the Nether path to another Nether path. She heads down the Nether path through Tubbo's portal room to head down another Nether path to head through Foolish's portal.
    • Hannah heads to the front of Foolish's portal to spot Bad's jungle prank and L'cactusberg. She heads down part of the path to near Bad's zombified piglin parade, and spots the carrot bad had built in the hand of the DreamXD statue.
    • Hannah heads down part of the path to the front of heart statue Bad had made on the path, and heads down the path to the center of Foolish's summer home. She heads near the stairs of the Temple of Undying, and heads near the cactus pyramid near the front of the temple.
    • Hannah  heads up the stairs of the temple to head to near a post of a Totem Guard at the entrance of the temple. She heads near the front of the other guard's post, and heads to the inside of the pyramid behind the temple, and heads near the Sphinx statue to end off.

February 27, 2022[]

Bad's stream: https://www.youtube.com/watch?v=9DsX47ZFBG4&ab_channel=BadBoyHaloVODS

February 28, 2022[]

Bad's stream: https://www.youtube.com/watch?v=klzKgyWNST4&ab_channel=BadBoyHaloVODS